Commit graph

3800 commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV
459503e61b Argh. 2004-01-19 21:48:45 +00:00
Bill Currie
77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Chris Ison
1d8cb8614c add snd_bits/rate/stereo cvars to win and dx sound targets 2004-01-18 09:18:45 +00:00
Bill Currie
ba8e959cf2 when clearing the return strings, it's a good idea to clear them completely 2004-01-18 07:50:50 +00:00
Ragnvald Maartmann-Moe IV
25a8748dc9 Bring back alsa 0.9 support as a separate module. 2004-01-17 22:41:53 +00:00
Ragnvald Maartmann-Moe IV
a42a0aa974 Check return conditions during ALSA setup.
Error checking during setup is a good thing...
2004-01-17 22:03:58 +00:00
Bill Currie
7ba6756810 temporary hack to avoid crashing when s_explod.mdl isn't precached but
explosions are requested
2004-01-17 07:14:42 +00:00
Bill Currie
629e22aa61 fix a buffer overflow and an underflow 2004-01-17 05:11:34 +00:00
Bill Currie
249aee2e9f move the OO runtime support code from libQFgamecode to libQFruamoko where
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie
e7ffad8772 more rua cleanups: now just one init function to call (it calls the rest) 2004-01-16 07:03:58 +00:00
Bill Currie
01392c78bb move the bulk of what whas libQFcsqc to libQFruamoko. 2004-01-16 05:46:19 +00:00
Bill Currie
17db1f42f2 don't block if the sound device is busy (from Grievre) 2004-01-16 02:50:26 +00:00
Bill Currie
31d970aca0 can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie
2a399cc4b4 Sys_PathType has been unnecessary for a while so nuke it 2004-01-13 21:30:13 +00:00
Bill Currie
28082f30f5 support compressed wads (.wad.gz) and read the lump count correctly 2004-01-13 06:39:50 +00:00
Bill Currie
15870757e4 oops, forgot the ~. fixes wildcode's lockup and should fix rxr's 2004-01-12 06:38:59 +00:00
Chris Ison
9113ea6fd4 fix dereferencing type-punned pointer errors 2004-01-12 05:34:46 +00:00
Chris Ison
0d755a0dd6 dirent.c and dirent.h brought in from cygwin for win32 builds 2004-01-12 02:23:36 +00:00
Bill Currie
44b38c5cb7 add a wad tool along the lines of pak. can't yet be used for wad creation
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
2004-01-10 08:05:25 +00:00
Bill Currie
4371c841ac more consistency fixes 2004-01-10 06:11:41 +00:00
Bill Currie
e0567f75cc it seems ATI's libGL needs to be loaded with global symbols in order to
work properly.
2004-01-09 23:37:04 +00:00
Bill Currie
03a24be4de partial work on wad file access cleanup in preparation of making a wad
utility
2004-01-09 23:34:32 +00:00
Bill Currie
45f542d293 use calloc instead of malloc when creating objects. clears up some
uninitialized memory usages pointed out by valgrind.
2004-01-09 23:04:08 +00:00
Bill Currie
1e20043bf3 remove some debug prints 2004-01-09 22:28:02 +00:00
Bill Currie
1bfef95a29 name changes to make figuring out what's private and what's not easier 2004-01-09 03:48:00 +00:00
Bill Currie
3ad2eaf3cd allocate the aux function map properly 2004-01-08 04:04:55 +00:00
Bill Currie
c5c5c33e7d I had forgotten the free string refs list /had/ to be in the progs vm 2004-01-08 04:03:47 +00:00
Bill Currie
ccfa9081b0 fix shm properly :) 2004-01-08 03:46:11 +00:00
Ragnvald Maartmann-Moe IV
4597b44334 /, not // in paths. textures//foo.png is ugly. ;) 2004-01-08 03:33:45 +00:00
Bill Currie
deb8137db7 more sound static cleanup 2004-01-08 01:48:02 +00:00
Bill Currie
e639e5efc3 clean up snd.c a little 2004-01-08 00:25:52 +00:00
Bill Currie
16f0a54a84 fix some inconsistencies pointed out by doxygen 2004-01-07 20:06:15 +00:00
Bill Currie
6c447b4b75 fix more string ownership issues 2004-01-07 08:54:00 +00:00
Ragnvald Maartmann-Moe IV
2485bed45a Codestyle. Grr! 2004-01-07 08:45:18 +00:00
Bill Currie
e4416c1f66 fix some weird whitespace 2004-01-07 08:16:59 +00:00
Jeff Teunissen
be895da8da oops. :) 2004-01-07 08:02:09 +00:00
Bill Currie
b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Jeff Teunissen
eb6b179add plist functions that add objects return qboolean, not int. Also doc fixes. 2004-01-07 07:01:31 +00:00
Bill Currie
efd6ccff02 close a nasty hole in the gamedir code 2004-01-07 06:40:10 +00:00
Bill Currie
9c92a916ff change the dict and array add functions to return true/false and add some
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
e8fb5ba83b remove the FIXMEs. plist takes ownership of the item 2004-01-07 05:35:06 +00:00
Bill Currie
e455b760ca use a cycled pool of "return strings". I'd love to come up with something
better, but this will do (similar to what qwe does, but qf style:)
2004-01-07 05:22:57 +00:00
Bill Currie
7885d9ce25 make a local copy of the builtins table being register as it might need to
be modified
2004-01-07 02:48:11 +00:00
Jeff Teunissen
d1b4c5df72 Change PL_D_AddObject() so that it replaces values instead of stacking them.
Add PL_D_AllKeys(), which returns a list of all keys in a dictionary.
Rename PL_FreeItem() to PL_Free() -- what was I smoking?
Document some of the property list system for doxygen.
2004-01-06 11:09:40 +00:00
Jeff Teunissen
91fdd90674 one-line whitespace, didn't look too hard at the rest though. :) 2004-01-06 11:05:34 +00:00
Bill Currie
462d726d14 better memory management for hash tables 2004-01-06 08:40:21 +00:00
Bill Currie
cbe006a2fb print an address if the def name is blank 2004-01-06 08:09:41 +00:00
Bill Currie
ea552ae68e expand ~ for fs_dirconf 2004-01-06 07:33:19 +00:00
Bill Currie
133879f8fa provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
add qwe builtin extensions to qw-server. provide sv_progs_ext to control
the builtin mapping. valid values are "id", "qf" (our old static builtins),
"qwe"/"ktpro" (either works. for ktpro mod support) and "none" (no
mapping). any other value is equivalent to "none".
2004-01-06 07:00:39 +00:00
Bill Currie
d7592781d7 add builtin mapping support (not used yet) and fix an uninitialized
variable
2004-01-06 06:08:59 +00:00
Bill Currie
acd54afff7 move to using a hash table for builtin number -> builtin lookup so sparse
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)

use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Ragnvald Maartmann-Moe IV
a87fc16d12 Whitespace. 2004-01-06 03:38:48 +00:00
Ragnvald Maartmann-Moe IV
067080296c Futureproofing. 2004-01-06 03:38:16 +00:00
Ragnvald Maartmann-Moe IV
3d14b29b38 Whitespace 2004-01-06 03:24:46 +00:00
Bill Currie
fbe6c2f631 make the bad builtin number a warning and provide a suitable function in
case the function is called: allows progs with bad (but unused) builtins
to run anyway
2004-01-06 03:18:44 +00:00
Bill Currie
0ddb5eb822 report all bad builtins rather than just the first 2004-01-05 08:52:20 +00:00
Bill Currie
595280decb do the builtin function lookup at load time rather than runtime and store
the function address in the progs function descriptor. this will speed up
calls to builtin functions, especially when ranges get introduced.
2004-01-05 08:08:46 +00:00
Bill Currie
dfc83c1f5f add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
parameters to progs functions.

double the progs stack sizes (call depth of 32? eek)

allow one extra call on the progs stack :)

misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie
211908e741 implement a couple more obj functions 2004-01-05 01:41:20 +00:00
Bill Currie
dfe7f263c7 new internal printf engine for progs, mostly thanks to Deek.
also a few cleanup bits
2004-01-04 07:42:43 +00:00
Bill Currie
538d669887 micro-tidy while pondering how to rework this whole mess 2004-01-04 03:24:37 +00:00
Bill Currie
a533761770 Nuke PR_GarbageCollect as it's both redundant with the new temp strings
and wrong anyway (could free strings it wasn't supposed to).

Don't free the string pointed to by a strref since it's already been
implicity freed (whole memory space nuked). Fixes new map crash.
2004-01-04 02:03:30 +00:00
Ragnvald Maartmann-Moe IV
043c1ce466 Check for %s_luma as well as %s_glow. Also a bit of whitespace. 2004-01-04 01:20:20 +00:00
Bill Currie
bd561fafc3 o all progs strings are now stored in progs memory
o  temporary strings automaticly get freed when the function they're
    created in (results of str + str and most strings returned from
	builtins). a way to keep temp strings will be provided later
 o	fix up qwaq to test the temp strings
2004-01-03 08:43:57 +00:00
Bill Currie
40b8974c33 better external skin handling from Grievre 2003-12-28 05:25:06 +00:00
Ragnvald Maartmann-Moe IV
9dbb8335f6 Fix loading of some sky textures. 2003-12-23 22:24:48 +00:00
Ragnvald Maartmann-Moe IV
1be98dcf08 gl_external_textures -> gl_textures_external, plus whitespace & codingstyle. 2003-12-23 20:05:52 +00:00
Bill Currie
4b6b5135ac more texture tweeks from Griever: gl_external_textures 2003-12-23 08:38:33 +00:00
Bill Currie
9f76665963 luma tweak (redundant code removal) from Grievre 2003-12-23 07:22:04 +00:00
Bill Currie
5eff81b005 dstrings now have individual memory management functions 2003-12-22 23:35:22 +00:00
Bill Currie
e53967b346 --disable-static now works (thanks for the heads-up, raorn) 2003-12-22 20:51:08 +00:00
Bill Currie
069ee8657f fix a typo that prevented the asm lib getting the correct flags 2003-12-22 19:59:33 +00:00
Bill Currie
0307618b15 use the passed "size" parameter rather than qfs_filesize: no telling
/where/ the progs really came from :)
2003-12-22 19:58:46 +00:00
Ragnvald Maartmann-Moe IV
5f76017d2a Update ALSA sound target to support 1.0.
Breaks 0.9 support, but 1.0 is in 2.6.0. So either update, or revert to older
snd_alsa.c & alsa_funcs_list.h.
2003-12-22 01:07:49 +00:00
Ragnvald Maartmann-Moe IV
12d3a137a1 Luma texture support for brush models (From Fuh, by way of Grievre). 2003-12-21 08:02:03 +00:00
Bill Currie
9e3f33f318 don't need to see these :) 2003-12-19 04:25:07 +00:00
Brian Koropoff
f8baa5be27 Added a finalize method to all Objects and modified the garbage
collector to deal with objects that might gain references during
finalization.
2003-12-09 06:57:35 +00:00
Brian Koropoff
991fc06360 Garbage collection:
Moved from reference counting over to a mark and sweep method.  Objects
are now required to implement an allRefs method which returns a pointer
to a list of all other referenced objects.  How the list is maintained
is up to each object.  The retain/release mechanism still works; objects
with any references will not be garbage collected, even if the collector
thinks they should be.
2003-12-09 02:01:05 +00:00
Brian Koropoff
e498b196fe Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
an incremental, reference counting garbage collector for QFobjects.  A
different kind of collector will eventually be needed to run once in a
while to sweep up cyclic structures.
2003-12-07 22:45:32 +00:00
Brian Koropoff
7598ab35fb Move the QF object system into it's own library, fix up the standard
classes.
2003-12-07 04:50:46 +00:00
Bill Currie
c3e7832d85 correct gamma test thanks to Grievre 2003-12-07 04:21:58 +00:00
Brian Koropoff
a0b8566337 Add the instanceOf() macro and supporting function, and try to fix
gcc 2.95 support again.
2003-11-29 23:09:50 +00:00
Brian Koropoff
55181621bd First commit of an experimental low-level object system. At some point
GIB will be reworked to use it, and hopefully Rua will also so that the
two languages can share objects, events, etc.

Warning: This uses quite a few hacks and tortured macros, it might cause
breakage.
2003-11-29 04:40:25 +00:00
Brian Koropoff
37a64e59ab Change some error names, mark a few things static that should be. Instead
of using a colon to specify a parent class in a GIB class definition,
"extends" is now used.  If no parent class is specified, it now defaults to
Object.
2003-11-29 02:01:31 +00:00
Bill Currie
cb7ecd9f26 make certain Cmd_ExecuteString calls the command system with an active cbuf 2003-11-25 02:47:05 +00:00
Bill Currie
cd8035319d PR_GetString should have been returning const char *. now does 2003-11-21 21:34:53 +00:00
Bill Currie
7ea30f3f87 use the new pr load hook for resolving the globals 2003-11-20 08:02:32 +00:00
Bill Currie
e74cd75a0d d'oh, forgot to relocate the builtins :P 2003-11-20 08:01:27 +00:00
Bill Currie
5f5662a063 PF_VarString return a plain char * and make it easier to add "at load" init
functions
2003-11-20 07:46:56 +00:00
Bill Currie
14c65d48c7 white space and add a {} 2003-11-20 07:03:50 +00:00
Bill Currie
b3c6e763cd allow cbufs to have a callback for unknown commands. if the callback
returns non-zero the unknown command is assumed to have been handled and no
error is reported
2003-11-20 07:02:14 +00:00
Bill Currie
481c9c4e8d add Sys_TimeOfDay from QWE (HighlandeR) 2003-11-20 07:00:07 +00:00
Ragnvald Maartmann-Moe IV
bcf3738c1c Make trails in sw renderers const-friendly. 2003-10-23 03:53:59 +00:00
Ragnvald Maartmann-Moe IV
1269241612 Make particle effects not mess with stuff they shouldn't. Also fix an
improperly declared variable.
2003-10-22 22:21:39 +00:00
Ragnvald Maartmann-Moe IV
2290ed3d3e l = 64, and taniwha is much happier. 2003-10-22 20:20:24 +00:00
Bill Currie
d3e7be755b flush sv_logfile on each print 2003-10-22 09:04:18 +00:00
Ragnvald Maartmann-Moe IV
5686ff51e5 Make R_DarkFieldParticles & R_EntityParticles work in all renderers. 2003-10-22 06:00:36 +00:00
Ragnvald Maartmann-Moe IV
0205a8a999 Optimize and slightly clean up R_DarkFieldParticles & R_EntityParticles. 2003-10-22 01:04:35 +00:00
Brian Koropoff
f4c174184d Add support for named arguments in GIB functions and methods, fix a few
bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Chris Ison
d2d0cb211c proper implementation to prevent the fastforward effect 2003-10-15 20:40:53 +00:00
Ragnvald Maartmann-Moe IV
c8b9f7552a Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette].
Change convert in LoadPCX() to use rgb rather than rgba, since it was just
supplying 255 for A anyways.
Also restructure image.c a bit, remove unneeded ifs.
2003-10-09 19:16:14 +00:00
Brian Koropoff
ad61e0684c Make GIB_Reply an actual function, store object handles as a string, add
the ObjectHash class.
2003-09-21 00:30:47 +00:00
Ragnvald Maartmann-Moe IV
dc84232079 Whitespace, remove misleading .png extension from external conchars loader. 2003-09-20 04:29:42 +00:00
Bill Currie
d699926e6f external conchars patch from DrSpliff 2003-09-19 06:22:02 +00:00
Bill Currie
aa37db997c check for null function 2003-09-18 22:50:42 +00:00
Bill Currie
fea382d1d9 fix an accounting error 2003-09-15 21:13:13 +00:00
Brian Koropoff
362d58fd95 Made reference counting of objects more sane. If a message is sent by an
object, the sending object is included in the message.  This is available
in GIB-scripted methods as the local variable "sender", which will be 0
if the sender was not an object.
2003-09-11 08:51:44 +00:00
Brian Koropoff
687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
1ed772a933 convert \ to / while extracting and accecpt file names on the command line
to control extraction.
2003-09-10 20:48:59 +00:00
Chris Ison
392902f5af added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE 2003-09-10 05:20:51 +00:00
Bill Currie
89833cb4d7 support streams that don't want any resampling 2003-09-09 22:20:10 +00:00
Bill Currie
0e6c56aa92 drop alsa 0.5 support and rename snd_alsa_0_9.c to snd_alsa.c. also rename
the alsa0_9 plugin to alsa.
2003-09-09 18:43:38 +00:00
Bill Currie
4ce44cf9eb PNG write support from DrSpliff 2003-09-09 16:18:13 +00:00
Bill Currie
ba4ca3515d make the default pcm device "default" 2003-09-08 22:56:06 +00:00
Ragnvald Maartmann-Moe IV
387f6a6f64 Clean out silly typedef bloat, clean up whitespace. 2003-09-08 20:07:51 +00:00
Bill Currie
2ea7ca1efd windows has a LoadImage #define, so kill it :) 2003-09-08 15:49:21 +00:00
Bill Currie
61a2840870 autoconfiscate the png support 2003-09-08 14:32:54 +00:00
Bill Currie
89586e0181 don't flush garbage to the screen on the first render frame 2003-09-05 06:55:12 +00:00
Bill Currie
3a8cfb050e fix alpha blending in 2d mode when 3d has never been rendered 2003-09-05 06:48:03 +00:00
Bill Currie
92b6550fe3 correction pointed out by DrSpliff 2003-09-05 04:07:19 +00:00
Bill Currie
6b036d14ed in_mouse_accel patch from qize@gmx.net 2003-09-04 22:29:40 +00:00
Bill Currie
a0875ea909 eliminate the global variables 2003-09-04 21:24:20 +00:00
Bill Currie
2b5a3753ca nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979 LoadImage is now used for all external textures giving almost transparent
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb use dtrings to do the filename manipulation 2003-09-04 18:09:02 +00:00
Bill Currie
9cd2d366ed dstring.h:
document the functions (for doxygen)
dstring.c:
	fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie
d186f242b7 DrSpliff's LoadImage code (thanks:) 2003-09-04 16:32:39 +00:00
Bill Currie
ff43d61f81 use the correct bytes per pixel count 2003-09-04 16:26:14 +00:00
Bill Currie
d0aaa5263b since the tex data is rgba, /say/ it's rgba, not rgb :P 2003-09-04 15:14:09 +00:00
Bill Currie
30e0cba25d better formats for load* and store[bp]* 2003-09-04 05:30:55 +00:00
Bill Currie
3305c0f51f PNG reading support, much thanks to DrSpliff 2003-09-04 05:24:05 +00:00
Bill Currie
8db2660a4c make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie
0a8867fde9 replace all VectorSubtract (vec3_origin, ... and
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
e0866a5e41 make the escape attempt notification a developer print 2003-09-02 04:57:44 +00:00
Bill Currie
a1fa0b3feb make sure the pointed to def has a name before attempting to print it 2003-09-02 04:52:54 +00:00
Bill Currie
4d1313d0c1 don't seg when using 1 component lightmaps 2003-08-30 22:39:27 +00:00
Bill Currie
f7b1196b8d fix the gl stack overflow (and make sure all skybrush surfaces get checked
and queued)
2003-08-28 19:50:28 +00:00
Bill Currie
2c30939891 remove some magic numbers (sloppy coder:P) 2003-08-28 02:24:08 +00:00
Bill Currie
93327cb618 try to fix segfault caused by VID_Shutdown getting called before VID_Init
(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV
c2053fbfb1 Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie
da05864313 ports < 1024 are bad, period :) 2003-08-27 17:47:53 +00:00
Bill Currie
415fae8d6b make the two normals arrays consistent 2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e oops, who let C++ into C? :) 2003-08-25 01:47:05 +00:00
Bill Currie
96202a5984 bah, forgot to -1 the instruction pointer for jumpb 2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0 fix the unsigned comparison opcodes 2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c no code to dump for a null function 2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8 implement class_get_class_method and (partially) class_pose_as 2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28 make sel_get_uid and class_get_instance_method work 2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0 oops, forgot to remove developer forcing 2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb correct pr_symtab_t to include the pointer to the array of selectors used
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
98beb38540 implement jumpb correctly 2003-08-22 19:48:36 +00:00
Bill Currie
cb6eba87ca print the value even for unknown defs if the type is known 2003-08-22 17:32:55 +00:00
Bill Currie
a2300387de fix a bunch of segfaults 2003-08-20 22:36:02 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa Commit experimental particle optimization. Reduces random particles from using
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.

It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
33a57c5a14 win32 compile fixes 2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528 handle "return 0" a bit better. assumes location is is always 0, but it
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00
Bill Currie
28e2679f0b while downward overlapped memcpys are safe, shut up valgrind 2003-08-13 17:07:42 +00:00
Bill Currie
6f519c7e0f don't bother doing the copy if the value to be returned is already in the
return slot
2003-08-13 17:07:05 +00:00
Bill Currie
0a0f8d0cfa make a LoadBSPMem function so bsp files can be read from already loaded
images
2003-08-11 22:40:46 +00:00
Bill Currie
7fe0962bac we /do/ want full precision from Sys_DoubleTime :P 2003-08-11 22:39:07 +00:00
Ragnvald Maartmann-Moe IV
9ed8150b85 More particle optimizations. 2003-08-11 20:48:34 +00:00
Bill Currie
7ead5a91f8 don't let gcc automaticly inline functions but make gcc inline bigger
functions when told to. also make gcc warn if it can't inline a function.

Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
b88d275994 fix some warnings 2003-08-11 05:16:04 +00:00
Ragnvald Maartmann-Moe IV
f35b1db291 Fix a potential uninitialized variable segfault taniwha noticed, and optimize
particle effects a bit more.
2003-08-09 04:38:11 +00:00
Bill Currie
6a94607d9d rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
places. Not certain how much speed difference it makes :/
2003-08-08 15:25:53 +00:00
Bill Currie
184aa7beb0 should be a minor speedup to mono lightmaps 2003-08-07 21:05:58 +00:00
Bill Currie
732a9a80d1 gain about 3 fps (180 to 183) in null-renderer 2003-08-07 19:58:39 +00:00
Bill Currie
cbc6c40d33 get some single source instruction formats right and handle empty paths
properly
2003-08-05 17:27:47 +00:00
Bill Currie
ada828bdc9 remove a whole swath of potential buffer overflows by removing the buffer.
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
59c26b5ce0 quick fix to handle .ent files starting with comments 2003-08-04 05:21:18 +00:00
Bill Currie
07d7f81e14 hopefully fix the alsa-lib assertion bug 2003-08-04 03:36:55 +00:00
Bill Currie
6f88e4e343 break out some duplicated code into a function and get the window coords
"properly" (for this mess I'm not sure I'm willing to call code:)
2003-08-04 01:28:30 +00:00
Bill Currie
dd9ab1e050 get unsigned mostly working 2003-08-01 21:20:04 +00:00
Bill Currie
9210829573 PLUGIN_INFO decl cleanup 2003-08-01 19:53:46 +00:00
Jeff Teunissen
f04d67f319 Nuke the old-style Object's dead built-in methods. 2003-08-01 16:42:02 +00:00
Bill Currie
cbd5c70320 oops, %O should be in hex 2003-07-31 01:57:29 +00:00
Bill Currie
72eca6a956 get the default right :P 2003-07-30 22:24:44 +00:00
Bill Currie
0806fc33dd debugging improvements. opcodes now sport an optional format specifier for
printing their args (default is "%Ga, %Gb, %gc") and PR_ValueString will
try to print what a pointer points to
2003-07-30 22:24:16 +00:00
Bill Currie
dcd143f197 missing/incorrect symbols fixed 2003-07-30 17:44:38 +00:00
Bill Currie
aa4d1f5c90 be sure to clear com_token when end of file is hit 2003-07-27 21:45:53 +00:00
Bill Currie
556a6eae8f fix a misplaced _ 2003-07-27 20:47:36 +00:00
Ragnvald Maartmann-Moe IV
351033e8d8 Move vid_conwidth to con_width, and vid_conheight to con_height. 2003-07-27 20:20:20 +00:00
Bill Currie
3886723467 fix some builtin method names due to the selector name fixes in qfcc 2003-07-27 19:57:40 +00:00
Jeff Teunissen
c9858f4f65 Preliminary "unsigned" support for qfcc and the gamecode engine. Should still
be compatible.
2003-07-26 21:07:51 +00:00
Bill Currie
6063fb75d9 make the console run at full speed no matter what demo_speed is at. what a
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie
01594e239e don't want that QF in the plugin dll name. doesn't get built that way (if
dlls got built in the first place:/) and way too much hassle to get it
there
2003-07-23 19:51:32 +00:00
Bill Currie
14a9ff2e6b make dx default 2003-07-23 16:43:25 +00:00
Bill Currie
6ee38af0be put in a comment about mprotect and getpagesize 2003-07-21 22:24:28 +00:00
Bill Currie
abedda69b6 if a system with mprotect doesn't have getpagesize, the assumption is that
mprotect doesn't care about page alignment (eg, QNX)
2003-07-21 20:55:13 +00:00
Bill Currie
ff6e0ab1b3 not all systems have _SC_PAGESIZE 2003-07-21 20:51:03 +00:00
Bill Currie
2d55162a05 implement memcpy version of VA_COPY correctly 2003-07-21 19:26:53 +00:00
Ragnvald Maartmann-Moe IV
810dfb29e6 Use sysconf() by default instead of getpagesize(). getpagesize() still used if
sysconf() not present. Since getpagesize is deprecated, it's only used as a
fallback.
2003-07-18 12:18:05 +00:00
Brian Koropoff
9b63402f12 Added llist.[ch], a set of general-purpose linked list routines. Added
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players.  Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
Bill Currie
1f948c4206 magic numbers evil 2003-07-17 21:45:01 +00:00
Bill Currie
b36bd6a98c not all systems (eg, QNX) that have mprotect have getpagesize 2003-07-17 21:01:25 +00:00
Bill Currie
a06c4e1708 fix an improperly stringed file found by DrSpliff 2003-07-17 18:40:53 +00:00
Bill Currie
5481273639 start working on plist entity files 2003-07-17 18:27:00 +00:00
Bill Currie
043ec906c4 qnx patch from DrSpliff 2003-07-17 15:17:41 +00:00
Brian Koropoff
695fe40e29 Same changes, this time to HEAD. 2003-07-15 21:46:12 +00:00
Brian Koropoff
b7d076feab Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
and more text transformation functions.
2003-07-15 21:40:37 +00:00
Bill Currie
772ad66019 don't need that any more (yay:) 2003-07-15 17:41:31 +00:00
Bill Currie
cb6bf2e2ae minor house-keeping 2003-07-15 16:34:43 +00:00
Bill Currie
6efa0ca736 if at first you don't succeed... 2003-07-10 22:20:29 +00:00
Bill Currie
dfa16742e2 fix some silly bugs (sizeof (char*) :P) 2003-07-09 15:38:19 +00:00
Bill Currie
0cf0f710b7 remove some unneeded code 2003-07-09 15:34:58 +00:00
Bill Currie
855fc53709 handle alloca properly 2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235 fix an incorrect usage of HAVE_* that finally bit my bum 2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da fix a bunch of the previous FIXMEs. needs a bit more work for win32
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221 put "FIXME: overflow" on all the char arrays I could find that weren't
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
21f7365bcc make "win" the default for snd_output on windows 2003-07-08 20:09:23 +00:00
Bill Currie
011fe7babb make sure the trimmed info key value gets terminated properly 2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV
2630ed1adf More informative UDP setup failure messages. 2003-06-26 20:24:47 +00:00
Bill Currie
1d32ff04e6 fix missing params for VA_COPY pointed out by Dalibor Topic
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison
64f74731c5 added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
removed -window, -mode, and internal mode table and functions that strictly delt with them.

Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.

Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12 added -conheight checking 2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5 mindhog's fix for 32bpp x11 2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6 fixed misplacement of menu 2003-06-16 12:31:52 +00:00
Bill Currie
f22bdfc23f d'oh, forgot to update the format 2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49 don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga... 2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc win32 compile fixes 2003-06-05 17:56:09 +00:00
Bill Currie
ce9ddfd186 win32 fix 2003-06-05 17:51:49 +00:00
Bill Currie
58c9203adc openbsd compile fix from nano 2003-06-05 16:08:10 +00:00
Bill Currie
4cabc2db82 fix a non-curses build issue 2003-06-04 18:07:12 +00:00
Bill Currie
f061c47242 make QFS_CreatePath work again and remove some old code from QFS_WriteFile 2003-05-30 01:44:39 +00:00
Brian Koropoff
9e57425f4f Make the playcenter hack not screw up sound spatialization. 2003-05-28 04:49:09 +00:00
Bill Currie
00abd17dd4 dstring.[ch]:
add dstring_copysubstr and make all the substr functions use strnlen
	for the incoming string. also fix the append string functions to append
	the present string correctly.
cbuf.c:
	use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
	use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
9602d6c88d Fixed an interesting crash that occured when a recycled idparse cbuf was
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff
1f6acdb0cc Make file::delete and file::move use QFS functions. 2003-05-25 05:42:01 +00:00
Brian Koropoff
3aecdcf42c Added a temporary hack to make ~/.quakeforgerc work again. 2003-05-25 05:40:25 +00:00
Bill Currie
66e2ef1926 fix an uninitialized variable 2003-05-23 17:39:33 +00:00
Bill Currie
c2c3a62956 nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
cache the value.

don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).

rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.

make sw32 screenshots actually get written.

hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76 Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff
c3d18bd53a Make file::read and file::write use the new QFS functions. This allows
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie
6a8469df14 start working on VA support for borked GL libs 2003-05-21 21:53:21 +00:00
Bill Currie
3607fecafd copy was meant to be a permanent dstring 2003-05-20 15:56:23 +00:00
Brian Koropoff
fad902f0bf Fixed a thinko that was causing events not to run under certain
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie
ba3601685c wad pics don't have extensions (plugs a buffer underflow hole) 2003-05-16 19:44:25 +00:00
Bill Currie
7e657c49f1 fix a buffer overflow (order of ops) 2003-05-16 19:36:03 +00:00
Bill Currie
460c8f7f0f mindHog's qfpython patch. GIB info string event callbacks and a compile fix
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff
ff5ad2ee1c Added text::white and text::brown builtins to produce text of specific
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff
124d90f84f Add the playcenter command to play a sound without 3d spatialization. 2003-05-15 22:39:34 +00:00
Brian Koropoff
6eaa5518a4 Nuke some dprintfs 2003-05-15 22:39:04 +00:00
Brian Koropoff
0ba2481632 Applied taniwha's mem leak fix. 2003-05-15 21:59:19 +00:00
Bill Currie
dedb2fa6bf get [super ...] working correctly 2003-05-15 05:58:31 +00:00
Brian Koropoff
dd0332632e Make gcc2 stfu. 2003-05-15 04:37:00 +00:00
Brian Koropoff
e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00
Brian Koropoff
72c21f60c9 Add support for GIB handles to the Rua interface. 2003-05-14 21:16:23 +00:00
Brian Koropoff
bf675e793e Fixed a few GIB bugs, added the chomp builtin. 2003-05-14 21:13:41 +00:00
Brian Koropoff
e2061095a6 Fixed .tga loading for GL targets. SW targets still need work in all
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie
8ed5962b22 comment out an unused function 2003-05-14 16:29:27 +00:00
Bill Currie
054f4b7bd1 oopsie, that was an ill-advised change :P 2003-05-13 06:20:08 +00:00
Bill Currie
b5a960c57b fix nq's gamedir handling for the -hipnotic etc shortcuts 2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
6763d73f99 Make glError testing static, for now, to shut up compiler warnings. 2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV
f6b556a3a1 *beats CVS with the cluebat* 2003-05-09 01:41:56 +00:00
Bill Currie
5f3573143a the beginnings of a jihad against buffer overflows 2003-05-08 23:24:02 +00:00
Bill Currie
be0b3867c7 add dstring_copy and dstring_copystr to make dstring init easier 2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV
d68b4b6121 \n is nice occasionally. 2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV
28dd1612c3 Clean up glError handling. 2003-05-08 22:16:30 +00:00
Bill Currie
0a5f3c31eb ping/pl/fps/time now stays put and is now in the client rather than the
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie
dc9d2c89da fix various sizing issues 2003-05-07 07:10:15 +00:00
Bill Currie
0fec378e31 view.c needs to be in the main console lib rather than the client plugin
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie
a4abf526e8 there's no need to call Con_CheckResize every frame and it's now
detrimental anyway
2003-05-06 18:00:03 +00:00
Bill Currie
c397504b74 fix menu centering for 320xY 2003-05-06 03:19:29 +00:00
Bill Currie
f12f4a8898 add view_insert to provide greater control over view order 2003-05-06 02:41:37 +00:00
Bill Currie
b2bbcb30c6 fix the missing chat input line 2003-05-06 02:30:38 +00:00
Bill Currie
56bfc6dc45 fix the input line location bug and change enabled to visible due to
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie
508fb4fb5c new view stuff mostly working. just a few visual bugs to iron out 2003-05-06 02:19:13 +00:00
Bill Currie
1bdcd879be initial work on dynamic view support for the console. I'm aware that
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.

Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
06608fbf37 round the mmap length up to the nearest page size 2003-04-30 14:55:58 +00:00
Bill Currie
95ae17acc1 I don't know why MAP_SHARED is needed, but it's not compatable with
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie
09f3f1ea26 mindHog's plugin global symbol handling patch so his python plugin can work
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie
30b25af44b bring back the rw/wo code 2003-04-29 03:14:37 +00:00
Bill Currie
62e36ef747 make /command work when not using curses 2003-04-26 05:12:16 +00:00
Bill Currie
4a73d5dc45 this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
Bill Currie
3418e904a4 mindHog's fix for RemoveCommand being totally borked (oops:) 2003-04-25 03:06:34 +00:00
Bill Currie
e16a211e1f PR_SetString doesn't like null pointers, it seems. While fixing
PR_SetString would be a better fix, this is faster code.
2003-04-24 04:57:30 +00:00
Bill Currie
f7d806e8d5 can now handle > vector sized parameters 2003-04-22 20:11:16 +00:00
Bill Currie
e732cf591d remove all references to OFS_* from the C code. only the macros in progs.h
use them now
2003-04-22 18:20:15 +00:00
Bill Currie
f842d98964 initialize noise1 2003-04-22 01:37:13 +00:00
Bill Currie
905f1826eb temporarily remove location support from nq (and location markers from both)
until client code has been cleaned up more
2003-04-21 18:26:21 +00:00
Bill Currie
7d06343b2f make the opened sfx name usable 2003-04-21 18:09:53 +00:00
Bill Currie
848bb891b3 win32 compile fix 2003-04-21 17:28:56 +00:00
Bill Currie
b43651685a fix a buffer overrun issue with -game 2003-04-21 04:49:02 +00:00
Bill Currie
a8d171ec40 replace a warped wheel with a strdup wheel ;) 2003-04-21 04:02:58 +00:00
Bill Currie
eac5b83ea5 remove some debug info 2003-04-21 01:44:55 +00:00
Bill Currie
194c9aa097 fix the file handle leak 2003-04-21 01:39:07 +00:00
Bill Currie
efe9dd844f fix the segfault on starting a map only to die from file handle starvation :P 2003-04-21 01:24:53 +00:00
Bill Currie
714bd341fc 'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie
52f41f8095 make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie
e4ba0ad5e5 move to static initialization for plugin info 2003-04-20 02:05:28 +00:00
Bill Currie
49571b257d crystal clear playback on resampled streams :) (still borked when shared,
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie
64d5e4e053 mindHog's (mindhog@mindhog.net) plugin command patch 2003-04-17 15:18:16 +00:00
Bill Currie
51f7b934d1 more headpos resetage 2003-04-17 03:58:16 +00:00
Bill Currie
28cc2e24ef headpos needs resetting too at sfx end 2003-04-17 03:53:54 +00:00
Bill Currie
fb1a5f67f2 kill debug print :P 2003-04-17 03:31:45 +00:00
Bill Currie
772b8d5961 more triage :P 2003-04-17 02:55:26 +00:00
Bill Currie
87025a4598 get sound (generally) working again 2003-04-17 02:40:17 +00:00
Bill Currie
d566790c0b make the input line scrolling unsigned int clean 2003-04-17 02:03:47 +00:00
Bill Currie
9a40bf2956 get the fix right 2003-04-17 00:25:55 +00:00
Bill Currie
5cb8429f04 bah, cleanup for flex versions :P 2003-04-17 00:14:13 +00:00
Bill Currie
eb099ae0d3 make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
Bill Currie
589c3e4e49 get nq-server working properly 2003-04-16 05:06:19 +00:00
Bill Currie
f55bac4c06 fix nq-servers non-curses console input so it actually works 2003-04-16 04:07:55 +00:00
Bill Currie
63e6ae2869 report the name of the stream if reading is truncated 2003-04-15 21:11:41 +00:00
Bill Currie
0421c33b85 make sure the cbuf is usable when text gets added 2003-04-15 19:40:46 +00:00
Bill Currie
37fa93e8e5 horrible hack for `fixing' glitchy sound effects when a stream is shared by
more than one object
2003-04-15 04:19:33 +00:00
Bill Currie
5505aba316 minor cleanups 2003-04-15 04:03:02 +00:00
Bill Currie
130a3f4d59 fix the -ve reads 2003-04-15 03:21:29 +00:00
Bill Currie
da44c783fb get the new sound system mostly working. just getting a bogus read count
in the stream reader at the moment, otherwise it's working wonderfully :)
2003-04-15 02:34:17 +00:00
Bill Currie
dfff6bcdb7 duplicate the vorbis file info when creating a stream 2003-04-14 16:28:20 +00:00
Bill Currie
9fda72c119 streamed sounds /almost/ work. sound like crap but no crashes 2003-04-14 15:47:08 +00:00
Bill Currie
aab4dcf931 getting there with streams. just need to get the painters working, I think.
(streaming currently disabled for anything < 30s :)
2003-04-14 06:11:53 +00:00
Bill Currie
38ef81ca78 set the buffer length as early as possible for cached sounds 2003-04-14 01:40:40 +00:00
Brian Koropoff
11e2f0d16a Added a generic interface for using handles in GIB and made GIB threads
use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff
e707e9bb89 Moved gib_*.h into include/ and moved the necessary declarations and struct
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Brian Koropoff
3b703db4d4 Added the beginnings of an interface between Ruamoko and GIB. Although the
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie
1b2d7b79a6 streams getting closer, not working yet, though 2003-04-13 06:46:24 +00:00
Brian Koropoff
63c3038ad8 Added the useful dstring_freeze function to convert a dstring to a
finalized, plain C string.
2003-04-13 05:48:28 +00:00
Bill Currie
23278d0706 fix looping 2003-04-12 00:03:56 +00:00
Bill Currie
4eaeb91cc4 disable debug 2003-04-11 23:52:18 +00:00
Bill Currie
b7ff08fba4 effectively disable streamed oggs for now 2003-04-11 23:50:45 +00:00
Bill Currie
e3f8c833ad getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
2003-04-11 21:14:38 +00:00
Bill Currie
948c97a6a4 cached wav files almost work (seems cached ogg are borked now :/) 2003-04-11 18:59:14 +00:00
Bill Currie
5be73df678 temporary fix to handle wav files in a pak file 2003-04-11 18:28:26 +00:00
Bill Currie
725f1d0595 don't compile any vorbis code if it's unavailable 2003-04-11 14:38:31 +00:00
Brian Koropoff
f287e78030 Optimized the way resetting buffer states occurs and fixed thread::kill so
threads actually die as they are supposed to.
2003-04-11 05:58:58 +00:00
Bill Currie
8012a408b8 90% there for cache wav support. will likely segfault :) 2003-04-11 04:39:51 +00:00
Brian Koropoff
af114732ef Oops, forgot these. 2003-04-11 04:37:41 +00:00
Bill Currie
12724f5fa7 cached oggs work 2003-04-11 02:58:24 +00:00
Brian Koropoff
d8c0f50c11 The ultimate GIB bugfix commit, including reworked semantic processing,
a fix for arguments passed to a GIB function run via rcon, and various
other fixes.
2003-04-11 02:57:11 +00:00
Bill Currie
21e0e342a0 fix the calling of a null pointer (oops:) 2003-04-11 02:21:25 +00:00
Bill Currie
ccb56eea39 half way though the sfx loader re-write. nothing works :) 2003-04-11 01:17:48 +00:00
Bill Currie
e5a23c95dc make riff.c portable 2003-04-10 22:52:58 +00:00
Bill Currie
722c55391e read fmt chunks properly 2003-04-10 22:03:55 +00:00
Bill Currie
5e98c762ed riff namespace cleanup (sorta, it's ugly:/) 2003-04-10 21:45:12 +00:00
Bill Currie
c58dac3ccf don't actually read the main `data' chunks; only refer to them by location.
allows support for huge wav files (eg, cdda.wav)
2003-04-10 21:34:51 +00:00
Bill Currie
e1b779502a but the third castle stood! 2003-04-10 21:18:53 +00:00
Bill Currie
0045ab7c09 implement Qungetc and nuke Qgetpos and Qsetpos 2003-04-10 21:11:40 +00:00
Bill Currie
9afc3cf8f6 copyright date fixes 2003-04-10 16:54:12 +00:00
Bill Currie
e937fecdc1 move the riff reading code into libQFutil 2003-04-10 16:52:39 +00:00
Bill Currie
39886ebb18 handle short files more robustly 2003-04-10 16:11:09 +00:00
Bill Currie
ff577f1175 add a \n to the grab failed message 2003-04-09 16:38:17 +00:00
Bill Currie
c9f0652a95 start of split-out wav loader. not done yet (probably doesn't compile) but
easier to keep track of here :)
2003-04-09 07:30:49 +00:00
Bill Currie
b80357afda change _FOpenFile to take a dstring for foundname plugging a potential
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie
dd297bc12a start work on support for stereo samples 2003-04-08 22:23:16 +00:00
Bill Currie
d3b6fcbd61 revert the inappropriately complicated event code for the simpler version.
even that's not likely to be final
2003-04-08 19:20:48 +00:00
Bill Currie
255a7522bd merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents 2003-04-08 18:45:12 +00:00
Bill Currie
35eb866603 kill VID_HandlePause and IN_HandlePause as they never did anything and
IN_ModeChanged as it's a dead prototype
2003-04-08 17:55:32 +00:00
Bill Currie
fcc069d216 more unused files 2003-04-08 17:47:43 +00:00
Bill Currie
40a73ea5c1 don't need this 2003-04-08 17:32:55 +00:00
Bill Currie
7f31f05684 alpha compile fixes 2003-04-08 05:33:49 +00:00
Bill Currie
01bff9c79e WildCode's alias model VA prepatory patch 2003-04-08 04:13:49 +00:00
Bill Currie
8fc721a2bb plug another overflow 2003-04-08 04:01:20 +00:00
Bill Currie
d4a4cde83c fix a buffer overflow (oops, not paying attention) 2003-04-08 02:56:36 +00:00
Bill Currie
0b0dfcc38e nuke the string api (never really liked it) 2003-04-08 02:35:09 +00:00
Bill Currie
13fd0b8533 nuke the string hash api as it's been obsoleted 2003-04-07 22:34:39 +00:00
Bill Currie
72036d76b0 hmm, forgot a chunk :P 2003-04-07 20:15:38 +00:00
Bill Currie
7001f1d851 plist api (hope it works:) 2003-04-07 20:02:06 +00:00
Bill Currie
d5003f363d make plist arrays unlimited in size 2003-04-07 19:29:52 +00:00
Bill Currie
33c9ce0f7b add hash table api 2003-04-07 16:38:34 +00:00
Bill Currie
a72d3f6844 fix a segfault causing typo :P 2003-04-06 01:04:37 +00:00
Bill Currie
e483333bbe beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
on slow cards)
2003-04-05 07:59:29 +00:00
Bill Currie
6cc7d43b53 make the texture coords in skyvec always 1/2 pixel in from the edge 2003-04-04 07:00:51 +00:00
Bill Currie
e00966b319 speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us 2003-04-03 23:09:43 +00:00
Bill Currie
58541b6855 support printing a couple more types (especially for edicts) 2003-03-26 18:45:44 +00:00
Bill Currie
fafc578440 correct a comment and ws 2003-03-25 17:40:02 +00:00
Ragnvald Maartmann-Moe IV
8db859b77c Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where. 2003-03-25 07:25:22 +00:00
Ragnvald Maartmann-Moe IV
6c7701a38b Prevent bad gl_max_size settings from causing buggy drivers to freak out. 2003-03-24 20:21:24 +00:00
Bill Currie
bd08b03791 don't assuming 32 bpp in setup_pixrow_span 2003-03-21 22:18:20 +00:00
Ragnvald Maartmann-Moe IV
91bebf1bfa Don't need LA for greyscale textures, switch to luminance-only. 2003-03-21 22:08:46 +00:00
Ragnvald Maartmann-Moe IV
3bfdf0aea3 Test for gl errors every frame. 2003-03-21 21:28:09 +00:00
Bill Currie
16eac174e6 correct the scaling of the 5 bit color map types 2003-03-21 16:18:51 +00:00
Bill Currie
fa775c6e30 oops, missed a case 2003-03-21 06:08:57 +00:00
Bill Currie
7e0ce3d3df skip over any present colormap for non-colormap types 2003-03-21 06:08:17 +00:00
Bill Currie
3e349ee52c we now theoreticly support greyscale tga files too :) 2003-03-21 05:03:32 +00:00
Bill Currie
6c850c5528 seriously clean up LoadTGA by using a decoder table and implement colormap
support (8 bpp only)
2003-03-21 04:23:16 +00:00
Ragnvald Maartmann-Moe IV
bf18436ad5 Whitespace. 2003-03-21 00:51:57 +00:00
Bill Currie
c525bc4925 call the correct read functions for 32 bit rle expansion 2003-03-20 23:11:58 +00:00
Bill Currie
32257923a5 cleanup unused vars 2003-03-20 23:02:53 +00:00
Bill Currie
b2bc3f13ea support RLE tga files for all 4 directions 2003-03-20 22:54:44 +00:00
Bill Currie
abdb21eadc however, don't need read_rgb and read_rgba 2003-03-20 21:25:56 +00:00
Bill Currie
4222c501a0 darn, broke the reverse direction and fixing it produces horrid code 2003-03-20 21:24:04 +00:00
Bill Currie
1a18044b31 merge the forward and reverse blitters/readers using a direction flag which
gets optimized out
2003-03-20 21:08:47 +00:00
Bill Currie
a01456f851 allocate space for the texture correctly 2003-03-20 21:08:04 +00:00
Ragnvald Maartmann-Moe IV
88c2735d9c Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
Bill Currie
3423ed59d5 expand the plist api to make plist creation easier 2003-03-18 19:15:31 +00:00
Bill Currie
aa345faf12 use the window size for the fullscreen view 2003-03-17 05:39:10 +00:00
Bill Currie
a8a8792a76 support vid_conwidth cvar (for -conwidth). while present in all targets, it
will only work in gl
2003-03-17 05:17:58 +00:00
Bill Currie
548d3b68f8 pr_load.c:
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
	don't segfault on broken classes
2003-03-13 18:45:45 +00:00
Bill Currie
eeb2439eb6 need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
2003-03-13 05:43:45 +00:00
Bill Currie
e105198f48 ensure the path passed to Sys_DebugLog is expanded 2003-03-13 05:41:55 +00:00
Bill Currie
2858bc4922 d'oh 2003-03-12 22:38:02 +00:00
Bill Currie
71a60717d9 make pr_source_path a ; separated list of dirs and make it controllable in
qfprogs
2003-03-12 22:31:44 +00:00
Bill Currie
c186266f06 whitespace 2003-03-12 02:21:51 +00:00
Bill Currie
ff2a40a7c6 WildCode's dx cleanups 2003-03-11 06:31:30 +00:00
Bill Currie
cf3aeadb42 more error checking ala WildCode 2003-03-10 21:28:18 +00:00
Bill Currie
cbd2c42178 WildCode's win32 sound fixes 2003-03-10 21:21:22 +00:00
Bill Currie
72d1343735 add some comments about the coordinate systems used in AngleVectors 2003-03-10 20:44:50 +00:00
Bill Currie
57a470a88a alpha compile fixes (unused functions) 2003-03-08 07:17:32 +00:00
Bill Currie
a8c989969d hopefully better input grabbing state tracking 2003-03-07 22:30:15 +00:00
Bill Currie
c731afa957 hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Bill Currie
bfaef7747b the first fielddef isn't always null (esp with qfcc), so check to see if it
needs printing too
2003-03-05 18:18:42 +00:00
Ragnvald Maartmann-Moe IV
f57eb911cc Another little FIXME. (Cleanup I'll do soon, hopefully) 2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV
2000954a2c Whitespace, and a workaround for show_* misplacement. 2003-03-03 19:20:44 +00:00
Bill Currie
beecb5580f use %g instead of %f and the 0s hack 2003-03-03 17:52:11 +00:00
Brian Koropoff
3b99b7366f Fixed two bugs in complex variable substitution. 2003-03-02 05:11:22 +00:00
Brian Koropoff
cd3fc3569b Fixed a bug on out-of-bounds array access attempts and enhanced the now-
functioning infobot.gib.
2003-03-01 07:24:58 +00:00
Brian Koropoff
2be8a851d5 Oops, make 'return' GIB builtin actually end the current function. 2003-03-01 02:44:58 +00:00
Bill Currie
7f37260a9c this bit shouldn't know about windows 2003-02-28 16:22:42 +00:00
Bill Currie
a9a169e820 make the more relevant parts of qfs available to progs. bi_file.c will
eventually be moving into bi_qfs.c
2003-02-28 05:35:27 +00:00
Bill Currie
6ef4770adb make the menu load when the gamedir hasn't been set 2003-02-28 05:28:35 +00:00
Brian Koropoff
7f72596ab5 Fix a bug with embedded commands and make the parser more anal about what
can be embedded.
2003-02-28 05:07:15 +00:00
Brian Koropoff
11596e4b42 Fixed a bug with parse trees being freed early. 2003-02-28 04:03:45 +00:00
Brian Koropoff
ce80fffe69 Massive bug and memory leak fixing. 2003-02-26 07:44:34 +00:00
Brian Koropoff
61d315755a Fix a braino that most likely broke concatenation. 2003-02-26 02:51:40 +00:00
Bill Currie
32ed283122 don't need that FIXME 2003-02-25 18:13:56 +00:00
Bill Currie
be728c7b7c Initialize p_mouse_x and p_mouse_y from the EnterNotify event so that the
first mouse move of the game doesn't screw up your view. Also does resonable
behaviour when entering and leaving the window.
2003-02-25 17:19:47 +00:00
Ragnvald Maartmann-Moe IV
5fc069753a Warning fix (c might be used before initialization).
Too tired to check if there's an actual bug there. Goodnight...
2003-02-25 08:35:31 +00:00
Brian Koropoff
020a9262f7 Made the parser anal about concatenation usage and fixed several bugs by
running /dev/urandom through carne to catch problems.
2003-02-25 08:04:48 +00:00
Brian Koropoff
c9fbb334f1 Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
GIB.  Added some breakpoint GIB builtins for debugging script/intepreter
interactions.  Made carne work properly again (local variables don't
disappear in interactive mode)
2003-02-25 06:52:27 +00:00
Ragnvald Maartmann-Moe IV
1201f615ee Move a test inside function, rather than repeated all over the place. 2003-02-25 06:04:42 +00:00
Ragnvald Maartmann-Moe IV
a9c61bb6bf Updated for OpenGL 1.4, plus whitespace. 2003-02-25 05:45:11 +00:00
Bill Currie
93834f2694 better source line tracking 2003-02-24 16:01:52 +00:00
Bill Currie
38d5c8c41a better line search algorithm (not perfect yet, though) 2003-02-24 03:34:11 +00:00
Bill Currie
5c3892cbb2 make sure the string is valid before attempting to print it 2003-02-24 03:07:26 +00:00
Brian Koropoff
71a4ff6379 Use floor() or ceil() based on sign for 'trunc' GIB math function. 2003-02-23 22:53:36 +00:00
Brian Koropoff
6141bc35d0 Removed the 'random' GIB builtin and replaced it with the rand() math
function in the math evaluator.  Added the trunc() math function as well.
2003-02-23 22:14:07 +00:00
Brian Koropoff
36774a612d Use atof when checking truth values. 2003-02-23 21:14:33 +00:00
Ragnvald Maartmann-Moe IV
d9ed34a5fb More video mode selection robustness improvements. 2003-02-23 20:21:06 +00:00
Ragnvald Maartmann-Moe IV
59c4290563 Fix handling of all non-RLE-compressed tga formats we supposedly support. Now
we work even if the first pixel isn't in lower left. ;)
Handling the RLE-compressed oddball cases would require a lot more code
duplication, will brute force that later if nobody beats me to it with a clean
solution.
2003-02-23 17:39:23 +00:00
Bill Currie
c026e61d22 make LittleLong and co defines rather than function pointers 2003-02-22 23:23:16 +00:00
Brian Koropoff
5acf0bbeda Fixed a bug in the 'contains' GIB builtin and added more to the GIB docs. 2003-02-22 07:19:51 +00:00
Bill Currie
72e5221f06 minor debugging tweaks 2003-02-21 15:09:02 +00:00
Bill Currie
152538bf90 zap the Cmd_Return stuff as that's dead and burried 2003-02-20 20:33:03 +00:00
Bill Currie
bb5f5e0a0c fix a couple of gcc 2.95 warnings 2003-02-19 21:41:37 +00:00
Ragnvald Maartmann-Moe IV
e3ea39e67b QuakeForge now supports map specific textures in textures/mapname/. 2003-02-19 17:41:16 +00:00
Bill Currie
d93fceea38 fix a snafu in SVC_DirectConnect related to info strings, make
Info_ParseString take (and pass on to Info_SetValueForStarKey) a flags arg
and simplify the flags handing in Info_SetValueForStarKey.
2003-02-19 17:39:21 +00:00
Bill Currie
b6a3bc8d1c try to give line numbers in the traceback 2003-02-19 06:26:49 +00:00
Brian Koropoff
a9fa6c06d5 Remove some stupid hacks so that negation works again. 2003-02-17 20:33:56 +00:00
Brian Koropoff
00d71f13f6 Make %var expansion actually work. 2003-02-17 08:55:40 +00:00
Brian Koropoff
7eb2e42a3c Made QFS_NextFilename use Qexpand_squiggle on fs_userpath so screenshots
are saved to sequential filenames correctly.  This might be temporary if
taniwha has a better way of handling squiggle expansion in QFS in mind.
2003-02-16 22:43:06 +00:00
Brian Koropoff
f6da3baa1e Temporarily fixed GIB filesystem access until I can work out a system that
better meshes with the new QFS.  Fixed up some GIB scripts a bit.
2003-02-16 21:27:18 +00:00
Brian Koropoff
760210dc7b GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
of leaf names in a stem variable via %var, the builtin functions 'count'
and 'contains', and an initial interface between qw-server and GIB to allow
querying of clients and their info strings.  Also cleaned up the chat event
interface a bit.  Renamed a few builtins.
2003-02-16 19:46:34 +00:00
Brian Koropoff
af520a373a More cleanups and bug fixes. Added stem-and-leaf variables back in and
added the global::delete builtin.
2003-02-16 02:44:24 +00:00
Brian Koropoff
fc37941ca5 Tidied up some Sys_Printf()s that indent mangled. 2003-02-15 02:27:25 +00:00
Bill Currie
c91137e4db run gib through indent 2003-02-14 22:42:11 +00:00
Bill Currie
851d203916 work towards a more secure qfs 2003-02-14 22:36:10 +00:00
Bill Currie
68d2167c9e fix a sequence point issue that could cause index to be put on the stack
before being initialized
2003-02-14 20:36:15 +00:00
Bill Currie
6a687f5e45 rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
Bill Currie
fd7636137d implement a proper (and optionally secure) QFile interace for ruamoko. 2003-02-14 18:17:17 +00:00
Brian Koropoff
3c522a83bc Various cleanups and bugfixes. Added proper line number reporting to
errors.  A few new builtin functions, such as slice::find and thread::list.
2003-02-14 08:06:01 +00:00
Ragnvald Maartmann-Moe IV
a34980eda5 Fix easter_egg toggling. 2003-02-14 00:58:22 +00:00
Ragnvald Maartmann-Moe IV
6d6fade23a Change mach64 test to only happen at particle system inits, rather than testing for every individual particle injection.
Mach64 now gets id particle effects. Disabling the majority of effects isn't the best method, IMO.
2003-02-13 21:48:28 +00:00
Ragnvald Maartmann-Moe IV
646f875a34 Add return value checking for in_grab. Also some dead code removal, dangling comment and white space cleanup. 2003-02-13 19:03:48 +00:00
Bill Currie
53d3252792 don't adjust the system gamma unless the window has focus. also quench an
internal warning (the event system can't handle shm events (doesn't seem to
need to anyway)).
2003-02-13 18:24:30 +00:00
Ragnvald Maartmann-Moe IV
af33733ce4 More x86-64 (AMD, not intel IA64, taniwha!) fixes.
Compile problems pointed out by Mike A. Harris. Thanks!
2003-02-12 23:41:20 +00:00
Bill Currie
aaa6c2a2b0 fix some warnings picked up by ia-64 2003-02-12 23:29:16 +00:00
Bill Currie
1051b8c748 missed a net.h -> netmain.h 2003-02-12 20:08:55 +00:00
Bill Currie
21d8b4f8dc link in hw, move the qw and nq networking code into libs/net and make
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie
4bd1718475 re-arrange viewsize handling to fix the hud bug in glx 2003-02-11 21:24:27 +00:00
Bill Currie
d86b431860 fix a couple of warnings 2003-02-10 03:19:54 +00:00
Ragnvald Maartmann-Moe IV
83f0901c17 Cleaned up fisheye code which totally ignored QF coding style.
Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
2003-02-09 19:35:49 +00:00
Ragnvald Maartmann-Moe IV
76eb7917a7 More whitespace. 2003-02-09 10:18:43 +00:00
Ragnvald Maartmann-Moe IV
5466f33dff Whitespace, while I'm in the area... 2003-02-09 10:17:20 +00:00
Ragnvald Maartmann-Moe IV
22641c40fc Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
2003-02-09 10:15:20 +00:00
Bill Currie
137b56892f move menu.dat to its new home :) 2003-02-07 20:18:59 +00:00
Bill Currie
3ab4eb6545 Arkadi's mach64 patch 2003-02-06 21:47:33 +00:00
Bill Currie
06dc22af3d make "wait" work again. 2003-02-03 16:05:53 +00:00
Bill Currie
963fa8ef98 fix non-vorbis compile 2003-02-02 04:54:40 +00:00
Bill Currie
3fcc6ae176 a bit more cleanup with more _null deaths 2003-01-31 23:16:28 +00:00
Bill Currie
e6a6f7099b don't need this any more 2003-01-31 22:34:47 +00:00
Brian Koropoff
5870c2cbce Nuked some code obsoleted by reference counting. 2003-01-31 21:47:16 +00:00
Bill Currie
05fb5f9fb2 partial cleanup. more to come later :) 2003-01-31 20:51:04 +00:00
Brian Koropoff
48c3e5a6c3 Fixed a stupid, stupid bug. 2003-01-31 20:36:39 +00:00
Bill Currie
93b767d4e0 reduce the heavy pointer dereferencing needed to access the sound plugins 2003-01-31 20:19:42 +00:00
Bill Currie
c103d77157 make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
2003-01-31 19:55:21 +00:00
Bill Currie
881e7918c2 cut some overhead on sound rendering 2003-01-31 19:14:12 +00:00
Bill Currie
570a72497f patches from the FreeBSD ports that are still applicable 2003-01-31 18:19:55 +00:00
Bill Currie
c788a2ea57 remove a redundant call to S_Init_Cvars and call S_ClearBuffer when sound
is blocked and unblocked.
2003-01-31 17:56:05 +00:00
Brian Koropoff
b0e6f46b7e GIB: Even more bugfixes. 2003-01-31 05:22:20 +00:00
Bill Currie
3e693cbce5 change the default of sys_dead_sleep to 0 2003-01-31 04:51:35 +00:00
Bill Currie
fdb74e1aba win32 doesn't like random 2003-01-31 04:40:40 +00:00
Brian Koropoff
47d35f3e2d GIB: Added ifnot, fixed several bugs, updated zoom.gib yet again. 2003-01-31 03:43:56 +00:00
Brian Koropoff
580ca17546 GIB: Added proper reference counting on parse trees, got threads working
again, added a few new builtins and renamed some others, made misc. fixes
and enhancements.
2003-01-30 23:26:43 +00:00
Brian Koropoff
4ee0c42dcc Made GIB var substitution use cvars as a last resort. 2003-01-30 20:43:57 +00:00
Brian Koropoff
15687970b3 Fix a braino that caused COM_execute_sets to work improperly. 2003-01-29 22:46:24 +00:00
Bill Currie
8a9cd78072 fix up a couple of error cases (and catch them!) 2003-01-29 20:32:44 +00:00
Brian Koropoff
1f5cabcba9 A few GIB bugfixes, cleanups, and enhancements. Still more to come. 2003-01-29 04:34:23 +00:00
Brian Koropoff
06cd013fc6 Fix for older compilers that only allow variables to be declared at the top
of a program block.
2003-01-28 23:55:21 +00:00
Brian Koropoff
1668dd5c1a Whoops, missed these. 2003-01-28 22:37:34 +00:00
Ragnvald Maartmann-Moe IV
979ee7b2f8 Fix misleading comment and cvar documentation. 2003-01-28 21:31:55 +00:00
Brian Koropoff
59fbd48a81 Overhauled GIB to parse scripts in advance, among other design and language
changes.  There still remains some bugs to be squashed, a feature or two to
add, and some polishing to be done.  However, it seems to be in a workable
state.
2003-01-28 21:16:21 +00:00
Bill Currie
ba12255550 get the qfs variable substitution more-or-less working 2003-01-27 21:56:30 +00:00
Bill Currie
fd5695eb03 hash.[ch]:
add Hash_Free to ease freeing of hash table entries.
quakefs.c:
	beginnings of proper variable subtitution in qfs. not yet working but
	it compiles.
2003-01-27 18:16:15 +00:00
Bill Currie
55bec57b18 get -game working again (well enough for "nq-x11 -game slide" to work,
anwyay:)
2003-01-22 20:00:46 +00:00
Bill Currie
1342533234 make the PF_Find search field error more informative 2003-01-20 21:28:36 +00:00
Bill Currie
c5eb7d6e94 bring back the screen saver code 2003-01-16 21:44:42 +00:00
Bill Currie
341b6a1d68 this /should/ fix the windows server input problems. based on Timmmm's fix. 2003-01-16 16:11:28 +00:00
Bill Currie
d63cde4103 import the GL_ARB_texture_cube_map defines 2003-01-15 18:26:58 +00:00
Bill Currie
0ea15c3f82 sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
think /I/ can play that way (dizzy:)
2003-01-15 16:53:34 +00:00
Bill Currie
761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
a4dfef63c3 make all files with rcsid include config.h 2003-01-14 20:18:29 +00:00
Bill Currie
9323f359db move the default GameCode definitions from qw:* and nq:* to QuakeWorld and
Quake as that seems to be a more logical place for them.
2003-01-13 17:32:00 +00:00
Bill Currie
c9204e3237 forgot the path for nq games 2003-01-13 16:46:13 +00:00
Ragnvald Maartmann-Moe IV
e2d199cfb2 Try to open graphics at desktop bit depth, rather than 8bpp. Might explain some very grainy windows screenshots... 2003-01-12 16:58:31 +00:00
Bill Currie
3b9e7db882 fix the skins dowload location issue (not really to my satisfaction, but it
will do for now)
2003-01-10 23:07:04 +00:00
Bill Currie
2e0ed3377c basic (very!) implementation of the new filesystem directory struture code.
All the details of game directories will be fully configurable (search
paths and gamecode file name currently supported). Downloading of skins to
qw/skins only currently broken (will download to $gamedir/skins for now).
2003-01-10 22:47:18 +00:00
Bill Currie
f8eda03b63 fix a const correctness issue 2003-01-09 17:06:27 +00:00
Bill Currie
0926ab64ec make the plugin cvars rom rather than archive 2003-01-08 22:42:55 +00:00
Ragnvald Maartmann-Moe IV
34d4483424 white noise, er space. 2003-01-08 01:46:28 +00:00
Ragnvald Maartmann-Moe IV
d2820cd857 Reduce code duplication, kill a function used by only one caller.
Also disables a workaround for "interpolation seams" that I believe to be an old DRI bug. If anyone has skybox (not dome!) seams, try altering the ftc `if 0` to `if 1`.
2003-01-07 22:12:54 +00:00
Bill Currie
9538e009b7 small bit of cleanup 2003-01-07 20:02:30 +00:00
Bill Currie
e7d138e727 string const correctness 2003-01-06 21:41:46 +00:00
Bill Currie
ca720c26a5 blah, forgot about no-asm :P 2003-01-06 19:05:51 +00:00
Bill Currie
71196fedf6 make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Bill Currie
6b705adc31 fix a missed libasm -> libvid_asm change 2003-01-04 03:08:32 +00:00
Brian Koropoff
c522970a88 Added a GIB event system for registering GIB callback functions to be
started when a named event occurs.  Added a few test events to the qw
client and server.  Cleaned up the range GIB builtin a bit.
2003-01-03 04:30:38 +00:00
Brian Koropoff
79a638198d Fix a memory leak. 2003-01-03 04:15:32 +00:00
Brian Koropoff
091e9d3f3d A few cleanups, and made assignment/incremement/decrement operations
return a value.
2003-01-03 04:10:50 +00:00
Bill Currie
8a2fbf43a7 alphageek's crosshair patch modified so it's crosshair 3 (need to port this
to the sw renderer's:/)
2003-01-03 03:36:45 +00:00
Bill Currie
f75c88b247 work around a gcc (GCC) 3.1 20020420 (prerelease) bug in darwin (ppc?) 2002-12-20 23:49:11 +00:00
Bill Currie
dbd5b16883 rename the convenience libs to avoid problems with libx11 vs libX11 on
darwin (damn case insensitive file systems :P)
2002-12-20 23:40:47 +00:00
Bill Currie
1130eed85a make the "no mouse" error message a little more informative 2002-12-19 16:58:44 +00:00
Bill Currie
c85fd3bd56 fix a potential underflow and plug a memory leak 2002-12-18 20:53:49 +00:00
Bill Currie
637de7b687 chage PL_ObjectForKey to take a plitem directly and typecheck the item 2002-12-18 16:09:47 +00:00
Brian Koropoff
f03cc28b7d Fixed dsvprintf to work with different implementations of vsnprintf. 2002-12-17 22:35:14 +00:00
Bill Currie
a84b6bba5d make stuff static that can be and nuke some useless stuff 2002-12-16 23:26:14 +00:00
Bill Currie
ee868367d5 we don't currently support scitech's mgl 2002-12-16 21:57:36 +00:00
Bill Currie
d332a9f5ae remove useless file 2002-12-16 21:09:25 +00:00
Bill Currie
86ed9e1130 add some missing ()s 2002-12-16 19:39:02 +00:00
Bill Currie
1c4b40c291 similar cleanups to vid_svgalib.c 2002-12-16 19:36:46 +00:00
Bill Currie
80146121dc require an 8 bpp mode 2002-12-16 19:36:14 +00:00
Ragnvald Maartmann-Moe IV
4b32916298 Legibility. Whitespace. Stuff like that. 2002-12-16 19:26:53 +00:00
Bill Currie
e381d2a0fc remove vid_mode and the mode description commands 2002-12-16 19:23:41 +00:00
Bill Currie
1311773a90 make -svga mode selection consistent with -x11 etc and also fix the mode
matching algo so it actually works
2002-12-16 18:50:09 +00:00
Ragnvald Maartmann-Moe IV
f053f3b70f Whitespace. Grr. 2002-12-16 17:59:45 +00:00
Brian Koropoff
2c643cde47 Reworked _dvsprintf a bit to make it cleaner and fix a segfault when
appending to large strings.
2002-12-15 07:01:50 +00:00
Brian Koropoff
19ac57dafc Fixed a bug with aliases and updated cb.gib a bit. 2002-12-14 20:34:20 +00:00
Bill Currie
b8216807fe fix a warning 2002-12-14 01:56:37 +00:00
Brian Koropoff
32e5e6ef0b Numerous GIB bug fixes and optimizations. Fixed/updated some GIB scripts
as well.
2002-12-13 23:36:05 +00:00
Bill Currie
31969b67ad a couple of missed cleanups from the screen merge 2002-12-12 05:12:09 +00:00
Bill Currie
37c5bb6ec6 merge the bulk of the three screen files into r_screen.c so all common code
is shared.
2002-12-11 17:34:48 +00:00
Bill Currie
bf3fa3dc76 remove some dead code and a lot of unnecessary diffs 2002-12-11 16:45:40 +00:00
Bill Currie
ca55210c6e remove some redundant steps 2002-12-11 05:46:42 +00:00
Bill Currie
88f7b9ae84 it's rgb, not rbg 2002-12-11 05:33:54 +00:00
Bill Currie
15655c23cd get snaps working properly 2002-12-10 18:24:38 +00:00
Bill Currie
c158f0028b fix gl_stub so it works again and also get the gl functions being looked up
properly
2002-12-10 15:30:16 +00:00
Bill Currie
7da551d044 the output is rather mangled but the client no longer crashes 2002-12-10 05:04:30 +00:00
Brian Koropoff
74ee0cfd0e Changed the behavior of field::get with a null field separator to match
that of for loops.  Added support for var++, var--, var += foo, var -= foo,
var *= foo, and var /= foo.
2002-12-10 00:04:15 +00:00
Bill Currie
de7299a64f don't crash when doing a remote screenshot 2002-12-09 17:47:12 +00:00
Brian Koropoff
91266619f3 Added the sqrt and abs math functions and the continue GIB builtin. I
changed where a loop program gets copied back into its buffer so that the
continue builtin would work.
2002-12-08 20:55:40 +00:00
Brian Koropoff
0a8ff6a8cf In addition to .gib files, anything exec'ed from within a GIB buffer is now
put in a new buffer on the stack and stripped of comments.  Fixed an
instance of a function name that I forgot to change in cb.gib.
2002-12-03 05:54:13 +00:00
Ragnvald Maartmann-Moe IV
46a093faba Change sv_use_curses default to 0, until curses has scrollback support. 2002-12-02 20:03:12 +00:00
Bill Currie
92ea1de504 apply Kaare Slettnes' key name extention patch (Closes: #62) 2002-12-02 16:26:18 +00:00
Brian Koropoff
714f2ced4c Fixed several GIB bugs, optimized Cbuf_Execute_Stack a bit, changed QW
clients to use a separate buffer for stufftext commands.
2002-12-01 07:22:42 +00:00
Brian Koropoff
f1279be1e5 Fixed a segfault with very high resolutions. 2002-11-23 05:47:17 +00:00
Brian Koropoff
a62a92c1be Fixed regex::extract to start at the correct argument when setting the
value of variables.
2002-11-21 00:20:39 +00:00
Bill Currie
ee30860cef fix a bunch of ;; typos 2002-11-20 21:44:04 +00:00
Bill Currie
d78f34e795 fix some spelling errors 2002-11-20 21:21:22 +00:00
Bill Currie
261dcfe2a3 FreeBSD patch from q (see what happens for the other BSDs) 2002-11-20 17:20:52 +00:00
Brian Koropoff
854f6d9054 Created gib_regex.[ch] to manage regular expressions in GIB. Regexs are
now cached and only recompiled when compile flags change.  Changed regex
builtins to take an options string argument after the regular expression.
2002-11-19 06:24:29 +00:00
Bill Currie
1251cbda9e gee, you'ld think gnu would get pointer <-> int portability right :P 2002-11-19 05:40:04 +00:00
Bill Currie
a17673bb69 fix some warnings 2002-11-19 04:34:44 +00:00
Brian Koropoff
0e0d8bd542 Added support for enclosing embedded commands in $() and cleaned up the
parser a bit to accomodate this.  Backslashes in double quotes are now only
removed if they escape a character that can't be written normally, or
another backslash.  Removed start position support from string::findsub
since variable slices can be used instead.  Added support for regular
expressions in the form of regex::match, regex::replace, and
regex::extract.  Checked in regex.c from GNU regex 0.12 for platforms that
do not have regex functions in their standard library. Two minor changes
were made to this file to fix gcc warnings.  Prepared the path transform
function for a change to a filesystem rooted at fs_userpath instead of the
current gamedir, but these changes are commented out pending security
considerations.
2002-11-19 04:15:36 +00:00
Brian Koropoff
acbd838b09 Fixed a format string and added a cast to some pointer arithmetic. This
fix compile problems on non-intel archs.
2002-11-17 00:12:14 +00:00
Brian Koropoff
d4b1c74866 Added the string::findsub builtin. Added a reset function to the cbuf
interpreter struct so that custom cbuf data can be reset after an error.
This fixes a bug where GIB would think it was still waiting for a return
value after an error occurred in an embedded command.
2002-11-16 20:56:04 +00:00
Brian Koropoff
ac8169ba54 Changed file::find to take the path and glob as one argument. Made some
miscellaneous file access cleanups.
2002-11-16 03:52:07 +00:00
Bill Currie
f26ec7377c fix an uninitialized variable 2002-11-16 02:03:39 +00:00
Brian Koropoff
78785a90f8 Added a primitive interactive mode to carne and modified the file::read
GIB builtin to use Qopen instead of COM_LoadHunkFile.  This makes it work
properly in carne.
2002-11-15 23:27:07 +00:00
Bill Currie
06df342655 fix a stray ; 2002-11-15 14:56:57 +00:00
Bill Currie
2ad18a404b don't double print Sys_Error messages when the print function is still
the default
2002-11-14 22:17:25 +00:00
Bill Currie
d1199f23da get categories working in the runtime :) 2002-11-14 20:42:48 +00:00
Bill Currie
e544c1247f fix a clobbered by longjump warning 2002-11-14 15:37:09 +00:00
Brian Koropoff
625e1e36d6 Added Sys_PathType, which reports whether a path is absolute, relative
below, or relative above (uses .. to ascend the filesystem). Changed
file functions in GIB to use this.  GIB can now be initialized in a
non-sandboxed mode, which at the moment means that GIB scripts run with
carne can access the entire filesystem.
2002-11-14 05:28:54 +00:00
Brian Koropoff
7b0c24a386 Added carne, the stand-alone GIB interpreter. Made a few changes to GIB
to accommodate it.  Added the strict flag to cbufs, which causes an error
to be generated when a command is not found instead of just warning the
user.  GIB buffers have the strict flag set by default.
2002-11-14 02:10:55 +00:00
Bill Currie
6ce0abe536 more alpha compile fixes. Closes: #60 because while it started out for
0.1.1 it developed into an alpha compile issue for 0.5.2
2002-11-13 20:20:50 +00:00
Bill Currie
836c469737 sys.[ch]:
handle SIGFPE and allow the registered signal handler to do recovery
	rather than bail
progs.h, pr_exec.c, pr_load.c:
	if pr_faultchecks is 1 (0 is default), handle division by 0 gracefully
	by loading the maximum representable number into the answer
	Closes: #58
the rest:
	kill the SIGFPE stuff
2002-11-13 19:26:44 +00:00
Brian Koropoff
cef0d957e2 Added useful error messages to the math parser, cleaned up implied
multiplication a bit, and added some whitespace to cbuf errors for
readability.
2002-11-13 03:03:37 +00:00
Brian Koropoff
0f71b02fd7 Changed the name of GIB builtins from string.length to string::length, etc.
Made a few miscellaneous cleanups and enhancements to builtins and changed
all the GIB scripts in CVS to reflect the new naming conventions.
2002-11-11 01:57:34 +00:00
Bill Currie
aa5ad0f0f9 don't use glXGetProcAddressARB to look up the glX functions. hopefully fixes
the nvidea segfault
2002-11-10 23:31:19 +00:00
Bill Currie
498bdcc406 compile fixes for alpha linux 2002-11-10 02:50:42 +00:00
Bill Currie
5f606a2829 \r terminates a line only if followed by \n or the end of the buffer 2002-11-09 07:58:34 +00:00
Brian Koropoff
b40400d59c Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie
1dfbf4ba7e win32 compile fixes 2002-11-08 23:13:52 +00:00
Bill Currie
a5ead00f8e small bit of cleanup 2002-11-08 17:13:23 +00:00
Bill Currie
3d44623b57 change Cmd_Exec_File's api so it can conditionally use normal or quake
file system accesses. fixes the map.cfg exec problem
2002-11-08 16:39:28 +00:00
Bill Currie
d46b37f940 use COM_CompressPath 2002-11-08 03:35:22 +00:00
Bill Currie
ec0273e3dc do a pre and post pass for maps/mapname.cfg and use maps_default.cfg if
maps/mapname.cfg doesn't exist.
2002-11-08 02:43:04 +00:00
Bill Currie
71e95ee26f stop lying about responding to Delete events 2002-11-06 17:09:01 +00:00
Bill Currie
eeb4e4f9a9 how that got past my compile tests is beyond me 2002-11-06 14:56:39 +00:00
Bill Currie
ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie
1a6a9f177d make error reporting a little saner (hopefully) 2002-10-31 23:00:13 +00:00
Bill Currie
7a195bb910 revert my fs code subversion (2001/07/17 22:10:20 utc commit) as it's no
longer necessary with the new progs loading code
2002-10-30 03:35:20 +00:00
Bill Currie
37e2aa8ad5 remove some dead functions 2002-10-30 02:43:23 +00:00
Bill Currie
912db0336e clean out the cmdlib crap from quakefs.c and nuke qfcc's last dependency
on cmdlib.h (and nuke qfcc's cmdlib.h itself:)
2002-10-30 02:31:29 +00:00
Bill Currie
98563c15d6 fix vorbis include handling when --with-vorbis is needed 2002-10-30 02:03:24 +00:00
Bill Currie
aa36b85ba6 add PR_StringValid and PR_EdictValid to check the validity of progs string
and entity values without crashing.
2002-10-29 05:07:10 +00:00
Brian Koropoff
99e18513f0 Added support for escape characters of the form \### where ### is the
decimal value of the desired character.
2002-10-26 03:09:38 +00:00
Brian Koropoff
01a7740f1b Added bind.get builtin that returns the command currently bound to a key.
Fixed gib_builtin.h to include another needed header.
2002-10-25 06:33:16 +00:00
Bill Currie
8b46193e4d seeking to 1 byte before the beginning of the file doesn't seem to be such
a good idea
2002-10-24 22:36:15 +00:00
Bill Currie
012cc58eb4 move the debug related stuff from pr_exec.c to pr_debug.c 2002-10-23 20:42:02 +00:00
Bill Currie
3a3da6a1c4 nuke PR_InitEdicts as it's redundant and only used in the tools due to
forgetting to remove it
2002-10-23 15:55:38 +00:00
Bill Currie
a4a5bb2d72 split out the parsing code 2002-10-23 04:57:08 +00:00
Brian Koropoff
20d47cde2f Added the global.delete builtin to clean up old global variables. Updated
cb.gib to use it.
2002-10-23 03:56:57 +00:00
Bill Currie
80e85226b9 pr_xstatement now always reflects the currently executing statement making
debugging easier in the event of a segfault
2002-10-22 15:07:54 +00:00
Brian Koropoff
9fd055e183 A null ifs now causes every character to be considered a separate field in
a for loop. You can now pass a field separator string to a for loop that
will override the value of ifs.  Added the field.get command that returns
a single field from a list.  It also can take a field separator string that
overrides ifs.
2002-10-22 05:34:59 +00:00
Bill Currie
1d96156936 make sure files loaded by the progs engine can be freed safely 2002-10-22 04:30:20 +00:00
Bill Currie
6203d450eb resture pr_xstatement on return from PR_ExecuteProgram so recursive calls
don't mangle things with the new semantics of builtin calls
2002-10-22 02:51:57 +00:00
Bill Currie
aad04efe25 move the correct amount of bytes (I keep forgetting the * 4 :P) 2002-10-21 16:38:45 +00:00
Bill Currie
b345f510fa provide Hash_Buffer so buffers can be hashed 2002-10-20 03:30:22 +00:00
Bill Currie
4810046f39 copy the correct number of bytes 2002-10-17 19:33:06 +00:00
Bill Currie
4da662eb47 implement pr_obj_msg_sendv 2002-10-16 22:17:26 +00:00
Bill Currie
be4b8096d4 two new instructions: move and movep: basicly memmove. qfcc support coming
as soon as I get it working :)
2002-10-16 06:44:41 +00:00
Brian Koropoff
8c2afef44c Changed GIB_Arg* into macros. Cleaned up GIB file access a bit and added
file.move and file.delete builtins.  Added Qremove to quakeio.[ch]. Did
a little cleaning and commenting in gib_parse.c.  Added support for \t
and \r escape characters.
2002-10-16 04:59:34 +00:00
Bill Currie
68b41f9b44 make dstring_adjust `grow' in increments of 1024. this should speed up
multiple appends nicely.
also create davsprintf and dasprintf to /append/ the printed strings to the
dstring rather than overwriting it as is done with dvsprintf and dsprintf.
2002-10-15 19:52:46 +00:00
Bill Currie
1f0b6e84a5 change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin
methods directly or setup the progs struct for a normal function call to
call a progs method rather than recursively calling PR_ExecuteProgram. This
will reduce method call overhead (both cpu and stack usage), fix the loss
of tracing when calling a method and makes it possible to break out of the
progs engine simply if threaded progs are ever implemented.
2002-10-15 18:53:33 +00:00
Bill Currie
99350cf4f1 cleanup some bitrot that caused qf to seg when using the null sound driver 2002-10-15 17:32:47 +00:00
Brian Koropoff
72e1ab0c57 Added the sleep console command that waits for a specified amount of time.
Note that this isn't a GIB-specific command but is very useful in GIB
threads.  Fixed the range GIB command to respect the ifs local variable.
2002-10-13 19:46:47 +00:00
Brian Koropoff
70c1fee4c9 Fixed some missing commas that resulted in garbled cbuf error messages. 2002-10-13 19:18:10 +00:00
Brian Koropoff
8b31103e6f Var substitution is now handled in the same pass as embedded return values.
This prevents var substitution from being performed on the return value
of a function.  The local variable ifs can now be set to specify a custom
field separator for use in for loops.  file.find will also insert ifs
between file names instead of a space if it is set.  file.find will also
no longer put . and .. in a list of file names.
2002-10-13 05:52:06 +00:00
Bill Currie
652907bc58 X overlays crash fix from Vincent Cojot 2002-10-11 21:32:17 +00:00
Bill Currie
9f7c669370 various win32 compile fixes for the latest mingw (not fully working due to
LPCWAVEFORMATEX)
2002-10-11 20:47:17 +00:00
Bill Currie
a055269654 workaround for buggy glibc memcpy (Closes: #28) 2002-10-11 03:29:39 +00:00
Bill Currie
d7e7b7de7d cause the model to load into a calloced buffer rather than the hunk temp
region to avoid the data getting corrupted by cache shufflings. This
/should/ fix the bad extents bug (Closes: #37)
2002-10-11 02:54:02 +00:00
Ragnvald Maartmann-Moe IV
00b798c5b6 MORE whitespace. Will it never end? 2002-10-10 20:12:32 +00:00
Ragnvald Maartmann-Moe IV
0b0f9ee371 More whitespace. 2002-10-10 20:03:23 +00:00
Ragnvald Maartmann-Moe IV
ef47bf6e12 gl_skymultipass -> gl_sky_multipass. Much nicer tab completion. 2002-10-10 19:49:36 +00:00
Ragnvald Maartmann-Moe IV
b025a4e9aa Wh17e5p@c3! 2002-10-10 19:44:27 +00:00
Ragnvald Maartmann-Moe IV
0d28f4d63a More whitespace. 2002-10-10 19:32:19 +00:00
Ragnvald Maartmann-Moe IV
9648fbf181 Whitespace. 2002-10-10 19:24:36 +00:00
Jeff Teunissen
575689296a Tidy up progs dump output, and do some whitespace. 2002-10-08 19:46:42 +00:00
Brian Koropoff
9c4f2d32ca Add print and print.center GIB commands and fix a nasty bug with threads
that could cause a double free.
2002-10-06 04:40:18 +00:00
Bill Currie
6917d2c1a3 fix a silly pointed out by sixk@ifrance.com 2002-10-05 02:21:44 +00:00
Ragnvald Maartmann-Moe IV
998d68a833 In GL, have r_speeds 1 display particle count. 2002-10-02 04:15:23 +00:00
Bill Currie
9aa84f4ead case i has 7 visits, not 6 :P 2002-10-02 01:58:29 +00:00
Chris Ison
7c9f1a51ec Bug Fix, mouse didn't work in svga client.Fixed by closing the mouse before initing it due to vga_init initing the mouse when called 2002-09-30 23:16:20 +00:00
Bill Currie
3d668334e6 copy that fix for the other renderers 2002-09-30 21:35:13 +00:00
Bill Currie
d7bbe82efd make sure the bottom part of the console gets updated properly if it covers
the status bar.
2002-09-30 21:25:24 +00:00
Bill Currie
ffb90a510a win32 compile fixes 2002-09-30 16:40:06 +00:00
Bill Currie
4a1db5a998 fix the crash on focus loss when using in_snd_block and -nosound 2002-09-30 03:59:55 +00:00
Bill Currie
6a96697080 use int_val instead of value for vid_fullscreen 2002-09-30 03:31:22 +00:00
Bill Currie
979d885776 get Qseek working properly (d'oh) and Qtell (forgot it needed adjusting) 2002-09-27 05:46:30 +00:00
Bill Currie
9d8d570269 using Qseek on a pak sub-file should work better. this should make oggs in
paks work.
2002-09-27 04:27:19 +00:00
Bill Currie
c745d2a868 make gzipped oggs explicitly unsupported 2002-09-26 20:57:48 +00:00
Bill Currie
5b9d4fb241 close the file if vorbis doesn't like it 2002-09-26 19:37:01 +00:00
Bill Currie
d25ee82838 provide a tighter accuracy (but slower) _VectorNormalize for the tools 2002-09-25 21:35:49 +00:00
Bill Currie
b0629d24fa handle the new case Despair discovered. 2002-09-23 06:18:48 +00:00
Bill Currie
dd5cac488c fix a few memory access bugs 2002-09-20 22:44:29 +00:00
Bill Currie
56843557f6 make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie
0cd34d155f qfbsp now mostly works. only known issue is multiple texture wads don't
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Bill Currie
e8d74f3a26 round off the offsets/sizes again 2002-09-19 15:28:16 +00:00
Bill Currie
24a9b48127 rewrite bspfile.[ch] so they work off an object rather than global data.
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
Bill Currie
86f542a971 kill the last VFile ref and make the calculate the file size on opening for
reading (Qfilesize works only when Qopen is used in read mode).
2002-09-19 05:11:42 +00:00
Bill Currie
5189ffeae9 fix software model lighting 2002-09-18 14:38:41 +00:00
Bill Currie
599fea0edb redo bspfile to use dynamic allocation for the arrays to avoid buffer
overflows. also fix up the verbosity levels in qfvis.c
2002-09-18 06:07:38 +00:00
Ragnvald Maartmann-Moe IV
a9b16f5de5 Tweak ramp decay on new spark shower. 2002-09-17 05:13:13 +00:00
Ragnvald Maartmann-Moe IV
d6a2b54252 Use ramps for spark showers, so they fade in color as well as alpha.
Lightning doesn't have a ramp, so it doesn't use this feature yet.
2002-09-17 02:14:58 +00:00
Bill Currie
75c7119cd8 gamma correct the loaded lightmaps so swgamma works better (MUCH better:) 2002-09-15 05:04:14 +00:00
Bill Currie
eec3b7d8bc fix missed header commit 2002-09-14 07:51:53 +00:00
Jeff Teunissen
e551c1f22b New dump format for progs. It looks like assembly code. setting pr_debug to 2
or higher adds more debug information.
2002-09-14 07:00:40 +00:00
Bill Currie
b8829faac4 bspfile.c:
start rewriting for saner code starting with making the private
	functions static
cmdlib.[ch]:
	win32 compile fixes (remove redundant function)
2002-09-13 15:07:48 +00:00
Bill Currie
f7b4dffcc0 get larger player skins working in gl 2002-09-13 05:32:28 +00:00
Ragnvald Maartmann-Moe IV
2a8896d4a1 Grr, what's with cvs today? 2002-09-13 01:08:21 +00:00
Ragnvald Maartmann-Moe IV
ca50e1945b Oops. 2002-09-13 00:23:58 +00:00
Ragnvald Maartmann-Moe IV
cb241c50bf Replace * with # in map names, rather than _. Seems to be the "standard" for replacement textures. 2002-09-10 23:40:13 +00:00
Bill Currie
899ad6bebe use the correct palette when writing out screen shots 2002-09-10 15:13:12 +00:00
Bill Currie
ecdd537183 beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie
9f6f50699d remove vid_basepal, creating vid.palette (current palette) and host_basepal 2002-09-10 03:51:10 +00:00
Brian Koropoff
11293819a5 Comments are now stripped out when a script is loaded instead of during
execution.
2002-09-10 01:26:02 +00:00
Bill Currie
f6ab24e6bc min-clamp ambientcolor instead of shadecolor. should make for more visible
players
2002-09-09 23:06:08 +00:00
Bill Currie
bf53f43e13 make PR_break do a backtrace instead of crashing the server 2002-09-07 06:48:15 +00:00
Ragnvald Maartmann-Moe IV
b7c2f5efa3 Allow loading textures from textures directory, as well as from maps. 2002-09-06 21:52:11 +00:00
Ragnvald Maartmann-Moe IV
c4609f5195 Experimentally allow external texture loading. Also prevent loading RGB textures as RGBA, which wastes a lot of texture memory, and looks ugly on 16bpp boards. 2002-09-06 21:37:22 +00:00
Bill Currie
5597dc2408 make maplist work over rcon 2002-09-04 18:56:53 +00:00
Ragnvald Maartmann-Moe IV
92db391e7c Optimize model rendering a hair. WildCode spotted that minimum shade was only being applied to the view model (why do we set it up for other stuff if it's not going to be used?). While looking at that, I noticed we could do the divide by 200 in model setup. 2002-09-01 23:45:22 +00:00
Brian Koropoff
b32173db96 GIB: White space at the start of a list in a for loop is ignored. The
line where an error occurs in a cbuf is now printed.
2002-08-29 22:12:51 +00:00
Bill Currie
9a577c2233 make the old keyname message a little clearer 2002-08-29 18:56:55 +00:00
Ragnvald Maartmann-Moe IV
e7f6930efa Hacky key repeat handling, just like in_x11.c! 2002-08-29 04:00:30 +00:00
Brian Koropoff
85465efb1d Made for use whitespace as a field separator and nuked list.get until
I figure out a standard way to specify a custom field separator.
2002-08-28 23:00:30 +00:00
Bill Currie
be24d628af bah, thought I tested that. why dstrings were being used anyway I don't know... 2002-08-28 21:03:24 +00:00
Bill Currie
246ab0009c Change Con_ClearTyping to take a save flag that will cause the current line
(if not empty) to be saved in the inputline history.

Clear the input (but put in history) of say or say team when pressing escape.

Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff
7cc9f48207 Whoops. I broke looping under some circumstances in GIB. Fixed. 2002-08-28 08:28:05 +00:00
Brian Koropoff
33d132fc4e Added initial support for newline-delimeted lists to GIB, including a for
loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie
e1a9cfb6f0 rename gl_max_vaelements to gl_vaelements_max 2002-08-28 07:44:58 +00:00
Bill Currie
a99329eff9 add a cvar to control the maximum vertex array size for buggy drivers.
defaults to 0 (no limit).
2002-08-28 01:35:50 +00:00
Brian Koropoff
250a920ae2 Added file access builtins to GIB. 2002-08-27 23:25:52 +00:00
Bill Currie
7adaf456a1 plug a memory leak 2002-08-27 22:13:34 +00:00
Bill Currie
be8df8bdaa fix a nasty bug with looped vorbis sound effects. samples with loop lengths
smaller than their unlooped sections were causing qf to hang.
2002-08-27 19:44:13 +00:00
Ragnvald Maartmann-Moe IV
c1a8a02762 Whitespace. 2002-08-27 19:38:04 +00:00
Bill Currie
a7380fef66 nuke msg_suppress_1 in favor of Sys_DPrintf 2002-08-27 18:05:59 +00:00
Bill Currie
68f607de3c sanity check the strings to snprintf in open_file as we seem to somehow be
getting a stack overflow in there.
2002-08-27 17:53:24 +00:00
Bill Currie
f473a4fa17 more thorough reporting on bad surface extents 2002-08-27 16:01:51 +00:00
Bill Currie
f1938f6b36 fix some segfaults caused by my menu_item->text changes 2002-08-27 08:11:10 +00:00
Bill Currie
ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Brian Koropoff
77445fe3c2 Forgot a newline 2002-08-27 06:46:49 +00:00
Brian Koropoff
98fc04e041 Added threads and callbacks to GIB, as well as several QW callbacks dealing
with player status.
2002-08-27 04:47:49 +00:00
Bill Currie
c72f721eac fix the multiple frees of menus 2002-08-26 23:40:30 +00:00
Bill Currie
7f5c99efdc fix -sdl32 crashing on startup (vid_bitdepth init got lost) 2002-08-26 22:43:34 +00:00
Chris Ison
38f68330bb tanihwa fix for reloading the menu.dat only when gamedir changes 2002-08-26 19:50:00 +00:00
Bill Currie
8c82a54ac7 fix a 0 byte allocation 2002-08-26 00:30:31 +00:00
Ragnvald Maartmann-Moe IV
d11fbc0b5c Change from if/else if/else function for setting scale in a number of particle effects, to scale = pow (count, 0.23). Smooth particle size changes with varying count, and doesn't seem any slower in my benchmarks. 2002-08-26 00:11:16 +00:00
Ragnvald Maartmann-Moe IV
cfedb80d1d Rest of support for qflight/qfvis. bspfile.c and quakefs.c will need cleaning up, compare to previous cvs versions... 2002-08-25 23:10:57 +00:00
Ragnvald Maartmann-Moe IV
e2e605841f Code in variable declarations. Yuck. *thwaps taniwha* 2002-08-25 16:51:30 +00:00
Ragnvald Maartmann-Moe IV
ddb90e1acd More whitespace. Eek. 2002-08-25 16:35:22 +00:00
Ragnvald Maartmann-Moe IV
89412eee10 One step closer to BSD working. Now just needs some work on autoconfiscation... Yech. 2002-08-25 16:34:28 +00:00
Ragnvald Maartmann-Moe IV
19315a399f Whitespace, comment cleanups. 2002-08-25 14:25:38 +00:00
Ragnvald Maartmann-Moe IV
ff03367bc2 Whitespace and comment cleanups. 2002-08-25 05:55:28 +00:00
Ragnvald Maartmann-Moe IV
46456158e8 Whitespace. 2002-08-25 04:47:57 +00:00
Ragnvald Maartmann-Moe IV
9d6bdf5fca Attempt to work around BSD segfault. 2002-08-24 07:40:10 +00:00
Brian Koropoff
876eaa467c Added a few useful builtins and began adding GIB hooks into quakeworld.
The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files.  Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Ragnvald Maartmann-Moe IV
147f940510 Kill dead gl_occlusion cvar. 2002-08-23 21:55:59 +00:00
Brian Koropoff
32f4e53aa5 Fixed the GIB math evaluator to handle unary operators properly, made
indexing/clipping more like python, made some cosmetic changes to zoom.gib,
and added the ability for GIB builtins to return values.
2002-08-23 21:18:00 +00:00
Ragnvald Maartmann-Moe IV
7bf21e20ed Use R_CullSphere for rotated bsp models. 2002-08-23 21:14:43 +00:00
Ragnvald Maartmann-Moe IV
d757c10f07 Only need one define for R_Cull* 2002-08-23 20:46:19 +00:00
Brian Koropoff
5e9330ca21 Cleaned up the return builtin and made variable stripping ([foo:bar])
more robust.
2002-08-23 07:45:46 +00:00
Ragnvald Maartmann-Moe IV
6e8bd2aeb0 defines and ifdefs for R_CullSphere, just like R_CullBox. 2002-08-23 07:04:29 +00:00
Ragnvald Maartmann-Moe IV
aa85219dc4 Commit R_CullSphere use for alias models. Only a 3.3% speed hit for me, and should quiet "foo is disappearing" whinging. 2002-08-23 04:09:00 +00:00
Brian Koropoff
0715464bb1 Yay for escape characters. 2002-08-22 22:43:47 +00:00
Brian Koropoff
06e6c92da8 Fixed some bugs related to comments and global variables. Updated zoom.gib
to work with the new GIB parser.  It should be fully functional.
2002-08-22 20:50:12 +00:00
Ragnvald Maartmann-Moe IV
44e2fbaa87 More whitespace. 2002-08-22 20:06:30 +00:00
Ragnvald Maartmann-Moe IV
6ab0175cfc Whitespace... 2002-08-22 19:16:44 +00:00
Ragnvald Maartmann-Moe IV
e6e920747c Whoops, more whitespace. 2002-08-22 19:08:33 +00:00
Bill Currie
c44ec1993d handle up to 512x512 map textures /properly/. would be nicer if the max
could be dynamic
2002-08-22 19:00:55 +00:00
Ragnvald Maartmann-Moe IV
27f9b7a1c0 Whitespace. 2002-08-22 18:45:58 +00:00
Ragnvald Maartmann-Moe IV
87b5d2ec5b Whitespace. 2002-08-22 18:38:07 +00:00
Bill Currie
9f1cedf812 don't seg if given a null table (ie, no vars in this context) 2002-08-22 16:20:06 +00:00
Bill Currie
42c03bb9e1 fix an out-by-one error that was causing segfaults for single line commands
ending with a // comment
2002-08-21 22:52:29 +00:00
Ragnvald Maartmann-Moe IV
9bf3ccd813 SDL-using targets are now aware if the cursor is in the window or not. in_snd_block now works for them.
(Also cursor hiding when in window was fixed for -sgl, already committed)
2002-08-21 06:06:05 +00:00
Ragnvald Maartmann-Moe IV
f92c2d8525 Whitespace cleanups and some cruft removal. 2002-08-21 06:00:08 +00:00
Ragnvald Maartmann-Moe IV
9d2e09feee Whitespace. 2002-08-21 05:59:00 +00:00
Bill Currie
84afd9e299 d'oh, dunno why I did 8 bit that way, put /it/ back to the old shared buffer
way because it always worked and it really doesn't need the slowdown.
2002-08-21 05:15:08 +00:00
Bill Currie
be75ff490f fix -x11 screenshots and remove some dead code 2002-08-21 04:58:47 +00:00
Bill Currie
09d89a3214 move bi_keys from csqc to pr_keys in targets allowing the server to link
with libQFcsqc (need a new name:P)
2002-08-21 02:25:51 +00:00
Bill Currie
6b559077dc Nuke the screen saver code as it hasn't been needed since we stopped using
dga keyboard input
2002-08-21 02:10:47 +00:00
Ragnvald Maartmann-Moe IV
1489ee8648 Remove old keyboard/mouse grabber cruft. 2002-08-21 01:55:31 +00:00
Bill Currie
c12518de26 windows knows only a subset of the signals 2002-08-21 01:51:27 +00:00
Ragnvald Maartmann-Moe IV
b96617e935 Some more whitespace, plus stop unconditionally resuming cd audio and sound when focus restored. 2002-08-21 01:40:21 +00:00
Ragnvald Maartmann-Moe IV
ee7e3326e0 Merging common SDL video code into context_sdl.c, to make adding SDL features easier. 2002-08-21 00:05:27 +00:00
Ragnvald Maartmann-Moe IV
168915faed Some header cleanup, some whitespace. 2002-08-21 00:04:35 +00:00
Bill Currie
5009213564 Move the signal handling code from video/targets/* to sys.c (I'm leaving
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie
d328e18de2 implement the "new" inputline api making it possible to pull the Draw_*
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
2002-08-20 21:19:53 +00:00
Bill Currie
099e2739b5 various msvc fixes thanks to muzzy (hope he doesn't give up:) 2002-08-20 19:16:11 +00:00
Bill Currie
c927b2e834 quakefs.c:
allow . and .. in a path so long as the result doesn't escape from the
	game directory
cl_menu/Makefile.am:
	don't strip source paths
optoins.qc:
	use InputLine object
def.c:
	use notice to show stray temps
emit.c:
	make sure expression args get emitted for function calls
expr.c:
	'C' is a cast
	rewrite cast_expr to handle casted pointere derefs
2002-08-20 06:11:10 +00:00
Ragnvald Maartmann-Moe IV
c91f1a2aea Rename Length to VectorLength. 2002-08-20 02:22:40 +00:00
Bill Currie
b99a72e876 pr_obj.c:
call obj_find_message with super instead of class when doing a super
	lookup
client_menu.[ch]:
	use the InputLine object instead of directly using the api
InputLine.r:
	builint functions are = #0, not = 0 :P
function.[ch]:
	provide copy_params
method.[ch]
	provide copy_keywordargs
expr.c:
	call inc_users for the parm temp if it's a bind expression
	revers a copy of the selector when building the selector name so the
	selector doesn't get mangled
qc-parse.y:
	catch erronous func = const inintializers (should be func = #const)
2002-08-20 02:09:34 +00:00
Ragnvald Maartmann-Moe IV
32a85e7130 Clipping cleanups.
Calculate radius for alias models as well as brush.
Culling is no longer optional on alias models (was only ever disabled for viewmodel, which is a lot of extra effort to avoid clip testing 1 thing out of hundreds).
Clip QSG2 scaled alias models with a scaled bbox.
2002-08-20 00:48:59 +00:00
Ragnvald Maartmann-Moe IV
e9febea31c Whitespace. 2002-08-19 06:00:31 +00:00
Bill Currie
55cdde81da rename clmodel to model 2002-08-19 04:15:46 +00:00
Bill Currie
b1a180b25e move the view model check for min_light into the model loader (checks for
progs/v_*)
2002-08-19 04:05:02 +00:00
Bill Currie
2b1fd8e8c0 fix the menu keybinding not working bug 2002-08-19 02:48:38 +00:00
Bill Currie
451eaba2e1 change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
int to avoid float -> unsigned int conversion problems
2002-08-19 01:58:01 +00:00
Bill Currie
3431b7ce82 float -> unsigned int needs to pass though int otherwise we lose the negative
range on the ps2 (nasal demons:)
2002-08-19 00:05:51 +00:00
Bill Currie
c1c6c05cf5 pr_obj.c:
delay class fixups so order doesn't matter
class.c:
	write out the class and category diffs properly
2002-08-16 22:53:37 +00:00
Bill Currie
c1f5659977 bi_inputline.c:
add InputLine_SetUserData
pr_resolve.c:
	report the correct missing symbol (self instead of time)
2002-08-16 21:52:37 +00:00
Bill Currie
4b1ceb9795 hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
Ragnvald Maartmann-Moe IV
3b65cbc35d Raorn's SDL_GL_GetProc support. Makes -sgl targets work again, hopefully on windows as well as linux.
Now just need to get key repeat, focus handling and sound blocking on focus loss working like x11 input system does, and sdl support will be in pretty good shape. And clean out all the stupid #ifdefs...
2002-08-16 07:53:11 +00:00
Bill Currie
f753dd82ae put \n on some error messages 2002-08-15 19:06:21 +00:00
Bill Currie
141df55965 zap some FIXMEs 2002-08-14 20:01:23 +00:00
Bill Currie
8adad57941 Make the cbuf api use a supplied cbuf rather than allocating its own. Kills
a FIXME and (Closes: #32)
2002-08-14 18:45:09 +00:00
Bill Currie
1a0cf8d1f4 remove some redundant/incorrect code 2002-08-14 06:28:38 +00:00
Bill Currie
7ed7938b1c get colored lighting working reasonably well 2002-08-14 05:45:50 +00:00
Brian Koropoff
513b5737f9 Got indexing into variables working and cleaned up variables a bit.
Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Jeff Teunissen
87fd1adadb Enable compiling the null plugin by default. 2002-08-14 05:16:11 +00:00
Jeff Teunissen
2037db210c whitespace. 2002-08-14 05:12:57 +00:00
Bill Currie
2abaf27cdc attempt to fix the dark models at centers of dlights 2002-08-12 15:36:52 +00:00
Bill Currie
8e97d6279a first stab at colored alias model lighting 2002-08-12 06:14:55 +00:00
Bill Currie
1afd2d95b2 break out the 1 vs 3 lightmap components code into separate functions and
do preliminary support for colored alias model lighting
2002-08-12 04:42:29 +00:00
Bill Currie
7e4e294089 fix the unlit models in full light bug 2002-08-12 02:05:45 +00:00
Bill Currie
4123d74e5e don't segfault when a surface uses the `null' texture (r_notexture_mip) 2002-08-09 06:07:25 +00:00
Bill Currie
ff8ea15c09 solaris compile fixes 2002-08-09 04:06:17 +00:00
Brian Koropoff
0390fe22ce Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
made var substitution more robust, and began adding proper comments to
the code.
2002-08-08 09:20:00 +00:00
Ragnvald Maartmann-Moe IV
30012cc753 Fix K_RCTRL handling. 2002-08-08 05:53:58 +00:00
Bill Currie
cbde41c669 damnit! 2002-08-08 04:41:41 +00:00
Bill Currie
3baec9e856 clean out the dead mtex code 2002-08-08 04:27:49 +00:00
Bill Currie
0963c2476d improved server logging. "logfile" is gone from qw-server to be replaced
with "sv_logfile" and thus giving nq-server logging as well.
2002-08-07 18:46:53 +00:00
Bill Currie
c05db51069 add Qputs 2002-08-07 18:43:35 +00:00
Bill Currie
ca92e5885f part of the macroizing 2002-08-07 18:21:36 +00:00
Bill Currie
e171146582 Make Sys_Error repeat it's message to stderr to increase the changes of the
error being seen. (Closes: #39)
2002-08-07 15:31:56 +00:00
Brian Koropoff
5c60be3a49 If and while now work, and embedded commands use backticks instead of <> now
to prevent conflicts with math expressions.  All clients and servers are set
to create buffers with the normal parser.  However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Brian Koropoff
666c3fce07 Embedded commands now work without any bugs I can detect. Next up are
loops, branching, and getting the tokenizer to give special treatment
to certain builtin functions.  But first I should get some sleep :)
2002-08-06 08:15:20 +00:00
Brian Koropoff
bdd0f69f17 Declared variable in the wrong spot. Don't know why gcc 3 accepted it. 2002-08-05 05:58:17 +00:00
Brian Koropoff
87f0f480e4 Local variables work, preparing to get embedded commands done. 2002-08-05 00:01:06 +00:00
Ragnvald Maartmann-Moe IV
f773e1fa36 Minor alias model rendering speedup. 2002-08-03 07:07:23 +00:00
Ragnvald Maartmann-Moe IV
10c3f91a24 Revert taniwha's broken-radeon workaround. 2002-08-03 07:07:00 +00:00
Bill Currie
9c08f5b169 fix a typo that caused weirdness with the lerping 2002-08-03 06:13:35 +00:00
Brian Koropoff
cf48363c6e More of GIB done: builtins, functions, various cleanups, math, etc. 2002-08-03 06:04:00 +00:00
Bill Currie
c5192540c8 remove an accidental commit 2002-08-03 01:29:26 +00:00
Chris Ison
c6217dc7a7 fix bug where -commands where executed and command buffer could be filled when key repeated 2002-08-03 00:19:41 +00:00
Ragnvald Maartmann-Moe IV
97d6f46f75 Speed up 16bit coord alias models a bit. (only one VectorScale per vertex now) 2002-08-02 18:07:53 +00:00
Brian Koropoff
3c3844d2ac Checked in the beginnings of GIB mark III and modified qw-server to use
it for its console.
2002-08-02 04:07:25 +00:00
Bill Currie
4bd940e619 d'oh 2002-08-02 03:26:55 +00:00
Bill Currie
5f4c21d796 casting from (signed) char to int does not one whit of good towards avoiding
the problems associated with signed chars being used to index arrays. must
cast to usigned char so the bit expansion is done on an unsigned value to
avoid the sign extension.
2002-08-02 03:22:32 +00:00
Bill Currie
2ce0f2ded2 we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
This gives us a bunch more flexibility. plugins no longer have the "lib"
prefix or the version suffix, they're now installed in
$fs_sharepath/QFplugins,, builds should take much less time (in general,
only one of pic or non-pic versions are build), bins and libs can have
individual CFLAGS
2002-08-01 19:49:10 +00:00
Bill Currie
612f5c2a31 attempt to fix the win32 server input 2002-08-01 04:49:16 +00:00
Brian Koropoff
4e85063b52 Added support for execution stacks, misc. cleanups. 2002-08-01 02:42:19 +00:00
Brian Koropoff
439f9838d3 Whoops, missed some stuff that needed to be in idparse.h 2002-07-31 22:13:15 +00:00
Brian Koropoff
a93b221272 Split off the old console parser into idparse.[ch] and prepared the cbuf
struct and support functions for GIB mark III.

Oh yeah, I'm back.
2002-07-31 22:03:53 +00:00
Bill Currie
4b9382d4a8 nuke GGI_CFLAGS (never set) 2002-07-31 18:51:34 +00:00
Bill Currie
0bb6769204 fix the non-parsing of quakeforge.conf 2002-07-31 06:06:44 +00:00
Bill Currie
ad6e025a91 take cmd.[ch] back to basics. the gib code is temporarily gone pending
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
021decc7bd start on the cleanup of cmd.c. these aren't used yet, but the parsing is
working
2002-07-30 17:08:53 +00:00
Bill Currie
46ee46fdc6 dead code removal 2002-07-30 04:55:33 +00:00
Bill Currie
b9d364d7b7 whitespace clean up 2002-07-30 02:06:37 +00:00
Bill Currie
e0aa405e76 remove some dead code 2002-07-30 01:56:07 +00:00
Bill Currie
5fd916a0da looped oggs now work so long as they have a CUEPOINT= comment 2002-07-29 22:25:32 +00:00
Bill Currie
d00ed9619f give dstring_adjust a prototype and fix up some whitespace 2002-07-29 19:52:19 +00:00
Bill Currie
0514d37458 don't accept absurdly large vertex arrays 2002-07-27 16:46:58 +00:00
Bill Currie
d04eeb3ba2 get -wgl working again 2002-07-27 06:43:28 +00:00
Bill Currie
01228a8be0 set the file mode before seeking 2002-07-27 06:42:52 +00:00
Bill Currie
b3d6875e61 _vsnprintf doesn't like a null pointer in windows 2002-07-27 02:00:06 +00:00
Bill Currie
587ac5670b using R_FLOAT for setting individual fields of the return vector ain't so
good a thing to do.
2002-07-25 14:58:02 +00:00
Ragnvald Maartmann-Moe IV
587de27849 Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
Ragnvald Maartmann-Moe IV
3c7d65a798 Whitespace. 2002-07-25 14:42:41 +00:00
Ragnvald Maartmann-Moe IV
4ed68266ea Speedup when r_waterripple = 0, and small speedup to texture coordinate calculation. 2002-07-25 14:01:36 +00:00
Bill Currie
2f57f95783 don't show the single player menu line 2002-07-25 05:33:16 +00:00
Bill Currie
51e4cad3fe get Draw_SubImage doing transparencies 2002-07-25 05:04:22 +00:00
Bill Currie
51b189f56a make Draw_SubPic do transparent pics 2002-07-25 04:30:50 +00:00
Bill Currie
de22355371 use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
Bill Currie
defcedec49 give access to Draw_SubPic 2002-07-24 21:39:03 +00:00
Ragnvald Maartmann-Moe IV
d3fc8c5fb6 No need for function pointers on R_AddDynamicLights_*, they are never called from outside the R_BuildLightMaps_* function that matches them.
Nice spotting, taniwha!
2002-07-24 15:30:28 +00:00
Ragnvald Maartmann-Moe IV
85c7e43aef Split lightmaps off from surface drawing. 2002-07-23 19:57:47 +00:00
Ragnvald Maartmann-Moe IV
227da6afba Change pr_boundscheck default to 0. *grmbl* 2002-07-21 23:35:36 +00:00
Bill Currie
acf9ce392c move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
own code. This also removes the evil pak file count limit :)
2002-07-21 06:11:28 +00:00
Bill Currie
bff6291bfb don't need to force developer now 2002-07-16 22:06:52 +00:00
Bill Currie
ac1392eb74 object.r:
define __obj_exec_class, obj_msgSend and obj_msgSend_super for the way
	qfcc now handles these defs
pr_edict.c:
	PR_ValueString now checks that the function is valid before trying to
	print its name.
class.c:
	__obj_exec_class is now extern
linker.c:
	fix more mangled relocs
method.c:
	obj_msgSend and obj_msgSend_super are now extern
qfcc.c:
	fixes so obj_module_t doesn't get zapped
type.c:
	fixes so obj_module_t doesn't get zapped
2002-07-16 19:03:56 +00:00
Bill Currie
35d224f1da a little more info and force developer on for now 2002-07-16 15:39:49 +00:00
Bill Currie
34fa421638 whitespace 2002-07-13 03:41:33 +00:00
Ragnvald Maartmann-Moe IV
1f8a1d613f Fix r_particles_nearclip being forced to max. 2002-07-08 00:05:33 +00:00
Ragnvald Maartmann-Moe IV
d297c2b3a3 Colormod & alpha for brushmodels, excluding skypoly emittors. 2002-07-07 06:15:36 +00:00
Ragnvald Maartmann-Moe IV
edc4e27124 Minor order fixup. 2002-07-07 02:34:48 +00:00
Bill Currie
1337b8bd3d be a little more verbose with the "Bad surface extents" error. 2002-07-03 21:03:49 +00:00
Jeff Teunissen
065ec7ff39 Clean up the "fxMesa" error message so it makes more sense, and so most people
will actually see it if they need it.
2002-07-03 06:31:03 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit. 2002-07-02 20:34:51 +00:00
Bill Currie
91dc5b20db nuke MSG_ReadChar. Other than the sign extention, it's redundant and nothing
a suitable typecast can't take care of.
2002-07-02 19:15:29 +00:00
Ragnvald Maartmann-Moe IV
5e5fdb7bc2 Kill MSG_WriteChar. 2002-07-02 19:13:53 +00:00
Bill Currie
e5d8781150 win32 compile fixes. still have problems with DDActive, but Despair's going
to look at that.
2002-07-02 18:45:50 +00:00
Ragnvald Maartmann-Moe IV
a49177c605 Merge a few more lines into queue_character, and prepare for optimizing gl Draw_nString. 2002-06-28 17:47:26 +00:00
Bill Currie
1828cbff5a get the type for getProcAddress right 2002-06-28 17:15:49 +00:00
Ragnvald Maartmann-Moe IV
a6d999dfa4 Speed up most of the MSG_Write* functions by reducing the number of times SZ_GetSpace gets called. 2002-06-28 04:48:07 +00:00
Ragnvald Maartmann-Moe IV
4e467ac8df Whitespace. 2002-06-27 18:50:26 +00:00
Bill Currie
e77d730054 windows really sucks 2002-06-27 16:37:16 +00:00
Ragnvald Maartmann-Moe IV
fd1ded5c4a Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL. 2002-06-26 22:20:12 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426 Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work. 2002-06-24 21:35:37 +00:00
Chris Ison
70d8026067 Removing -3dfx's dependancy on clide 2002-06-24 15:56:01 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
Ragnvald Maartmann-Moe IV
c25cfe6c9e A couple extra glFinishes a frame just aren't good for performance, even if they are a handy workaround for taniwha's text rendering bug... 2002-06-18 15:40:30 +00:00
Bill Currie
1486c97b8f move the vertex setup and va flushing code into inline functions, killing a
lot of duplicate code. Performance is not harmed :)
also some whitespace
2002-06-18 04:13:46 +00:00
Bill Currie
717127e0d8 don't print ! on uninitialized global defs that are the correct type for
the instruction
2002-06-17 05:31:08 +00:00
Bill Currie
59dba829f2 fix an out-by-one error caused by over-optimisation of floats. 2002-06-17 00:26:13 +00:00
Bill Currie
2264c28310 pr_strings:
remove a bogus 0x which caused confusion in an error message
def.c:
	vector fields still need an extra 3 globals for their component fields
2002-06-16 05:24:58 +00:00
Bill Currie
76704e9daf the other part of the rename 2002-06-16 04:22:51 +00:00
Ragnvald Maartmann-Moe IV
00f5d82a86 Make wizard spike hits visible, plus a couple minor cleanups. 2002-06-15 10:54:26 +00:00
Ragnvald Maartmann-Moe IV
2a4f2a77fb Whitespace. 2002-06-15 10:52:14 +00:00
Bill Currie
930ba48862 other than sounds that are ment to loop not looping (due to losing that info
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
2002-06-15 05:43:56 +00:00
Bill Currie
ddf4f257f4 *sigh*, sometimes I hate automake 2002-06-15 03:20:59 +00:00
Bill Currie
9f1e6f9c82 make the vorbis support mostly work. qf segs in Cache_TryAlloc when loading
a map, but I think that's related to some of our other sound resample bugs.
2002-06-14 22:55:57 +00:00
Bill Currie
f2f6041e05 at long last, vorbis support :) load time only, though, so not yet suitable
for huge samples.
Also, change the file search order so that .gz is checked before the
requested file.
2002-06-14 20:36:28 +00:00
Bill Currie
b65c96ad99 don't call draw_z_sky_polys for modes that don't need it 2002-06-14 19:25:32 +00:00
Ragnvald Maartmann-Moe IV
df55030fa8 Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum...
(Taken and debugged from tutorial on quakesrc.org)
2002-06-14 09:33:37 +00:00
Ragnvald Maartmann-Moe IV
eaf0f90c2f Undo thinko. 2002-06-14 06:23:11 +00:00
Ragnvald Maartmann-Moe IV
c7432caf2e Fixes to shadow rendering, plus get QSG scale working for alias models. Which breaks viewmodel rendering until we figure out how that is escaping getting scale set. 2002-06-14 06:08:45 +00:00
Ragnvald Maartmann-Moe IV
f12af8a3d4 Minor cleanup/optimization of sprite model rendering. 2002-06-14 06:06:38 +00:00
Ragnvald Maartmann-Moe IV
463ac44d9f Minor optimization for shadows, and make translucent objects have shadows matching their alpha. 2002-06-14 04:14:52 +00:00
Ragnvald Maartmann-Moe IV
942bf55c06 Flush console text before rendering menus, and a tiny optimization to fullscreen blend rendering in GL. 2002-06-13 22:51:43 +00:00
Bill Currie
e774943f24 va.[ch]:
new va function: nva which returns a strduped buffer
expr.c options.c:
	use nva instead of strdup (va (...
struct.c type.c:
	make type encoding work properly for structs
2002-06-13 16:39:33 +00:00
Brian Koropoff
0d2bd0ca77 Finally added a file_read command. 2002-06-13 05:58:48 +00:00
Ragnvald Maartmann-Moe IV
10d7d17fcc Use vertex arrays for text. Another 1-3% speedup. 2002-06-13 05:24:52 +00:00
Bill Currie
88fc0be127 arrays are /almost/ working again 2002-06-12 22:37:18 +00:00
Ragnvald Maartmann-Moe IV
87741d2b90 Tweak r_firecolor to reduce haloing on rocket dlights. 2002-06-12 04:37:33 +00:00
Bill Currie
0b1d1ade73 qfprogs can now read the debug data 2002-06-11 17:24:37 +00:00
Brian Koropoff
fe48995a0c Fixed some error messages and a small bug in list.gib 2002-06-11 06:08:31 +00:00
Bill Currie
74597018ec heh, forgot to ifdef the call to R_InitVars 2002-06-10 22:52:13 +00:00
Bill Currie
3551b82a50 compile fix for when vidmode isn't available 2002-06-10 22:30:30 +00:00
Brian Koropoff
b70ffbf871 Fixed a warning message. Changed writefile to file_write. Added file_find
which searches a directory for files matching a pattern and returns a \n-
separated list.
2002-06-10 22:03:51 +00:00
Bill Currie
a7f1e1185b Patch to get oss sound working in BSD thanks to Alexander Leidinger
<Alexander@Leidinger.net>
2002-06-10 15:36:33 +00:00
Bill Currie
a4b06b1074 blah, enums and switch... (at least gcc 3.1 is warning about that again:) 2002-06-09 16:31:08 +00:00
Ragnvald Maartmann-Moe IV
9bca381c41 Remove R_Init_Entity. Never used, and probably doesn't belong in the renderer. 2002-06-07 23:38:53 +00:00
Bill Currie
5c943d4ca9 this should speed up progs a little bit 2002-06-07 19:41:13 +00:00
Bill Currie
3de07df3d2 *sigh*, I'm having a real problem this morning :P 2002-06-07 15:11:59 +00:00
Bill Currie
c0888ae8e4 I really hate the way cvs won't let you undo a poorly thought out removal 2002-06-07 15:09:57 +00:00
Bill Currie
ebfdbd9285 the fpu manipulation stuff seems to be better off in the one place that
actually uses it...
2002-06-07 15:09:20 +00:00
Bill Currie
4e07810f0d a little cleanup of unneeded lines 2002-06-07 14:44:02 +00:00
Ragnvald Maartmann-Moe IV
ceb73449bb Order of operations cleanup, QSG2 alpha is now colormod[3] in entities. 2002-06-07 11:25:47 +00:00
Ragnvald Maartmann-Moe IV
46949068a2 Check return value on R_AllocDlight. Small optimization, people cutting r_dlight_max heavily should like it. 2002-06-05 22:07:38 +00:00
Ragnvald Maartmann-Moe IV
0552d31b0b Minor optimization. 2002-06-05 06:46:21 +00:00
Ragnvald Maartmann-Moe IV
0bce2d0f2e Add QSG2 colormod, alpha, and scale for sprites. Probably not used by anything, but there you go. 2002-06-05 05:56:13 +00:00
Bill Currie
0f9adc182d win32 compile fixes 2002-06-04 16:17:10 +00:00
Jeff Teunissen
1ba994fd13 This is a test hack, to see if chopping off some of the integer realtime's
data helps in lengthening the amount of time a server can be up without Weird
Stuff(tm) happening.
2002-06-03 23:29:34 +00:00
Bill Currie
4039452297 more sys cleanup. server consoles may be broken for non-curses. 2002-06-03 19:11:48 +00:00
Bill Currie
0f94fd64e7 blah, forgot to #ifdef them :P 2002-06-03 17:26:09 +00:00
Bill Currie
54b299a7e2 set the type and size of the fpu control word vars 2002-06-03 17:04:47 +00:00
Bill Currie
d7c7ac7891 don't add -version-info for static plugins 2002-06-03 16:34:46 +00:00
Bill Currie
b4e8e0750c well, that's one way to confuse anybody
fixes the floating point exception
2002-06-03 07:23:41 +00:00
Bill Currie
ad08ff7492 there, finally got it right. ugh 2002-06-03 06:01:19 +00:00
Bill Currie
3ffec9e8c1 d'oh, forgot to set up my GOT base register in all the functions :P 2002-06-03 04:58:42 +00:00
Bill Currie
07c7c05f64 finish making sys_ia32.S PIC friendly 2002-06-03 04:06:25 +00:00
Bill Currie
f00e892d4e mingw gcc 3.1 is freaking weird 2002-06-02 05:27:32 +00:00
Bill Currie
321dbc87d2 missed a couple of global accesses 2002-06-02 04:07:18 +00:00
Brian Koropoff
13d6898fe0 Changed aliases to be handled by the command registering system in
preparation of separating GIB into its own module.  Command-related
functions will stay in util, but the buffer handling code and interpreter
will be moved out of cmd.c.
2002-06-01 22:13:14 +00:00
Bill Currie
9630a23391 more Sys_* cleanup 2002-06-01 03:00:13 +00:00
Bill Currie
fc0bb7e175 move Sys_DebugLog 2002-05-31 22:50:43 +00:00
Bill Currie
55fcead77c look for the .this field but don't complain if not found 2002-05-31 17:21:38 +00:00
Bill Currie
a8e177652a initialize the meta class super class pointer correctly 2002-05-31 14:58:42 +00:00
Bill Currie
2ee3aec19b reverse the order of linking 2002-05-31 06:52:48 +00:00
Bill Currie
ea3c6995fd actually /use/ method_list.method_next and chain the class methods onto the
instance methods for root classes.
2002-05-31 06:01:47 +00:00
Brian Koropoff
d85a238af2 Modified cmd.c to prepare for more file access functions and changed
the bind system to keep a restricted flag on binds to prevent the
server from executing restricted commands by binding them to keys.
2002-05-31 05:38:06 +00:00
Bill Currie
381bdb2323 it seems some GL libs can return a null extension list (ie, null pointer) 2002-05-31 03:38:01 +00:00
Bill Currie
9134e05aec return lists of multiple matching elements 2002-05-30 21:56:57 +00:00
Bill Currie
8a762bdaaf hack to work around the gl lighting fix breaking sw 2002-05-30 21:39:21 +00:00
Bill Currie
4e67f8d155 remove an extern 2002-05-30 18:38:57 +00:00
Bill Currie
a7b5b56a2c implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc 2002-05-29 20:58:53 +00:00
Brian Koropoff
8025dfd2ce "runLength-- > 0" made runLength negative, even though the test failed.
Skins should work again.
2002-05-28 23:34:02 +00:00
Bill Currie
9b7b059d5c speed up LoadPCX a bit 2002-05-28 06:05:36 +00:00
Bill Currie
bebf3f9599 massive speedup to noise_diamondsquare (not that it /really/ matters:) 2002-05-28 05:34:06 +00:00
Bill Currie
7a3b63418b `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
Bill Currie
f3132162ae speedup r_lightmap_components 3 by ~4.2% in null-render 2002-05-28 03:49:13 +00:00
Bill Currie
101d38bd0c two win32 fixes for gcc 3.1 2002-05-28 03:33:03 +00:00
Bill Currie
acdd37b381 this seems to give ~2.9% speed boost to overkill for null-render 2002-05-28 00:04:01 +00:00
Bill Currie
6fbf011073 rpm building fixes 2002-05-27 20:28:10 +00:00
Ragnvald Maartmann-Moe IV
802bcc2762 Another 0.657% speedup for greyscale lighting. Unfortunately, at a price of considerable code duplication. But this is necessary for other planned changes. 2002-05-26 08:56:48 +00:00
Ragnvald Maartmann-Moe IV
6c8e2c24aa *grumbles about old gcc* 2002-05-26 07:07:10 +00:00
Brian Koropoff
75ec7de2f5 This better actually fix the lightmap code. 2002-05-25 21:55:34 +00:00
Brian Koropoff
ddd96312b1 Removed useless dereferencing. With any luck I understand what despair's
code is supposed to do this time.
2002-05-25 20:04:42 +00:00
Ragnvald Maartmann-Moe IV
f1f942dfd1 Hacking my way towards working r_lightmap_components 1.
Users of r_lightmap_components 1, should set `int mod_lightmap_bytes = 1` at the start of `quakeforge/libs/models/brush/gl_model_brush.c`.
2002-05-25 15:29:22 +00:00
Ragnvald Maartmann-Moe IV
b7900a2c43 Undo snax's order of operation breakage, and fix the typo that broke lightmap merging for r_lightmap_components 1.
The real problem with greyscale lighting, is in brush model loading. It'll probably take me a while to sort it out, since taniwha didn't get to it before taking off for the weekend. Sorry...
2002-05-25 15:01:23 +00:00
Brian Koropoff
11a14c077e Small order-of-operations fix. 2002-05-24 23:32:34 +00:00
Ragnvald Maartmann-Moe IV
2fe76b39e7 Smarter lightmap handling code. Still considerable optimization possible, at expense of duplicate code. 2002-05-24 17:12:41 +00:00
Bill Currie
25ebab2e09 only call Cbuf_ExecuteStack when the buffer has anything to execute. this
gives an ~1.1% boost to overkill.
2002-05-23 05:42:51 +00:00
Bill Currie
33e055209e Semi-major (more than minor:) progs convenience macro cleanup. There will
be more to come.
2002-05-22 22:35:37 +00:00
Bill Currie
ea36fceec5 fix a few missed initializations 2002-05-22 21:45:15 +00:00
Bill Currie
34ec521198 vararg functions can now be imlemented in qc using @argc (number of params
passed through ...) and @argv (array of vectors, one for each ... param)
2002-05-22 20:43:29 +00:00
Bill Currie
018b3ae536 more runtime implementation 2002-05-22 19:02:26 +00:00
Bill Currie
43e609241c initial stab at supporting most of the obj runtime 2002-05-22 17:32:44 +00:00
Bill Currie
33daf1e724 provide temporary stubs for most of Object's methods 2002-05-21 23:39:21 +00:00
Bill Currie
3815d4be7e blah, unitialized variable 2002-05-21 22:27:41 +00:00
Bill Currie
05c8cad2d1 grr, really should make compat.h include string[s].h
also, partially implement the messaging functions
2002-05-21 22:13:05 +00:00
Bill Currie
9820c5d45a start working in the obj runtime. any and all functions named ".ctor" will
be run in the order found.
2002-05-21 21:29:49 +00:00
Bill Currie
a8c3fa8ffc correct the function names in PR_EnterFunction and PR_LeaveFunction 2002-05-21 21:14:32 +00:00
Bill Currie
1b550c80b1 finally get Sys_Error `right' 2002-05-21 21:03:46 +00:00
Brian Koropoff
25969dbad7 Added a temporary hack to make quake.rc, config.cfg, and default.cfg work
in some mods that would generate mismatched quotes otherwise.
2002-05-21 02:02:20 +00:00
Brian Koropoff
ee5d0b7a99 Added r_farclip to control the far clipping plane. 2002-05-20 05:11:12 +00:00
Brian Koropoff
347962cc33 Fixed a bug introduced by my optimizations. 2002-05-19 06:32:57 +00:00
Bill Currie
f78f921285 search for .self' before self' 2002-05-18 00:49:16 +00:00
Brian Koropoff
967d39541a Optimized GIB a bit. 2002-05-17 21:38:37 +00:00
Bill Currie
057aa61bd3 `document' the type sizes 2002-05-17 16:44:47 +00:00
Bill Currie
9d59915fdc it's a little hacky, but this might do better with keeping vid_gamma_avail
straight.
2002-05-17 03:17:33 +00:00
Brian Koropoff
4cb3a5087b Whoops. Fixed some GIB bugs. 2002-05-15 22:39:37 +00:00
Brian Koropoff
58e8a997f8 GIB: Added the writefile, legacy and eval commands and created the
beginnings of a GIB security model for console access by the server.
Fixed a bug in zoom.gib.
2002-05-15 22:14:17 +00:00
Bill Currie
8f0661f5be correct the copyright year 2002-05-14 23:07:38 +00:00
Bill Currie
6a5bbf6f0a memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
Bill Currie
1e0611e156 Sys_Error now makes sure all messages are terminated with a \n 2002-05-14 06:14:53 +00:00
Bill Currie
44dcf74627 strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
2002-05-14 06:12:29 +00:00
Bill Currie
91779b04f7 new tool: qfprogs. currently only disassembles progs, but the idea is for it
to become a progs oriented nm, objdump etc
2002-05-13 19:37:36 +00:00
Brian Koropoff
09366866f7 GIB segfault fix 2002-05-12 20:28:19 +00:00
Brian Koropoff
f6697e0ef0 Fixed an oversight in Cmd_FreeBuffer in GIB and made a few misc. fixes 2002-05-11 20:44:59 +00:00
Brian Koropoff
6d37a9e48a Fixed up zoom.rc, renamed it to zoom.gib. Made alias with only one
argument print the contents of that alias.  Added the sleep command,
which works like wait but pauses for a certain number of seconds.
2002-05-11 06:09:50 +00:00
Brian Koropoff
56d033efa4 Auditted cmd.h and cmd.c to fix a bug, a few bits of useless code, and to
add some preliminary comments about all the functions.  I also rearranged
a lot of the functions to be more logically grouped.
2002-05-11 03:00:14 +00:00
Brian Koropoff
3fffa26fb4 Added thread support to GIB and cleaned up escape characters yet again.
With any luck it should actually work this time.  Added the getimpulse
command so that GIB scripts can check if an impulse command is pending
before sending their own.  Fixed all the memory leaks I could find.
QuakeC and GIB seem to be clean except for maybe one or two sneaky leaks
I can't track down.
2002-05-11 00:36:12 +00:00
Bill Currie
73e6cf062c implement type encoding 2002-05-10 23:19:57 +00:00
Brian Koropoff
e4f740bf02 Buffers created for embedded commands are now marked with a special flag.
This allows Cmd_Return_f to decide which buffer it should return a value
to.  End result: you can put blocks of code with a return statement inside
an embedded command statement.  I hope nobody minded me using my
quakeforge.net account to code a bit :P
2002-05-09 20:12:12 +00:00
Brian Koropoff
4074999b9b Numerous enhancement and fixes to GIB, including index ranges, fixed
escape characters, and more.
2002-05-08 23:01:07 +00:00
Bill Currie
44f9700ed2 two spelling correctsions are remove a redundant VectorCopy 2002-04-30 16:37:11 +00:00
Bill Currie
93febb90c9 search for .gz first 2002-04-30 04:39:03 +00:00
Brian Koropoff
942b3c2744 Floating point value of fov is now used. 2002-04-29 22:03:33 +00:00
Bill Currie
08f12355c5 this /should/ fix CoolMoDee's autoconf 2.53 issues 2002-04-29 19:19:26 +00:00
Bill Currie
a1fef28b60 fix the sw32 fov caps so it maches sw and gl 2002-04-29 17:21:52 +00:00
Brian Koropoff
601736719d Fixed the use of double quotes in chat messages and removed single quotes
as an option to enclose tokens.
2002-04-29 01:04:29 +00:00
Jeff Teunissen
2711cbbe7c Don't restore gamma if it's never been initialized. :) 2002-04-28 09:03:50 +00:00
Brian Koropoff
ff901a312f Added argument-list functions to EXP with trig and inverse trig functions
to start.  More will follow.  Switched to doubles from floats and allowed
numbers with exponents to be parsed properly.  Also changed the number of
significant digits printed to 10.  Changed fov so it is now capped at 1,
not 10.  The float value of fov is now used instead of int, so more
precision can be attained at small values.
2002-04-28 08:30:54 +00:00
Bill Currie
a59e509033 Multi_key (K_COMPOSE) and Menu (K_MENU) are now supported 2002-04-27 00:25:40 +00:00
Bill Currie
a5dc496c38 support the printscr key in X 2002-04-27 00:07:47 +00:00
Brian Koropoff
7121891895 Fixed Cmd_If_f so that embedded commands work again. 2002-04-26 22:09:28 +00:00
Jeff Teunissen
411ade4ce2 Fix gamma again. Also some minor whitespace and slight code cleanup. 2002-04-26 20:25:01 +00:00
Bill Currie
ac73653741 XPutImage returns 0 for success, not error 2002-04-26 18:55:37 +00:00
Bill Currie
9399b35b02 alpha compile fix 2002-04-26 17:15:00 +00:00
Bill Currie
89f7604d40 VID_GetGamma neither compiles nor is needed :) 2002-04-25 21:54:07 +00:00
Chris Ison
54ed05e52b changed sig handling to allow for core dumps etc, like x11 and glx 2002-04-25 21:51:47 +00:00
Jeff Teunissen
b75d50d088 X11 gamma restoration now works properly for systems with a normal gamma that
uses all three components (red, green, blue).

Next up: three-component internal gamma.
2002-04-25 20:53:15 +00:00
Jeff Teunissen
c877ba7fbd System gamma is now restored properly in X11. 2002-04-25 20:28:15 +00:00
Bill Currie
45e98d80d9 redo the cvar vector reading code to produce more useful results 2002-04-25 20:08:18 +00:00
Bill Currie
ce1c2e0bd1 sort the sources list 2002-04-25 19:39:26 +00:00
Jeff Teunissen
7c134a6f95 Fix up the watervis stuff. Whoops! :) 2002-04-25 14:34:15 +00:00
Jeff Teunissen
5b069de40c Redo r_wateralpha so that it doesn't force its value based on the watervis
serverinfo. Instead, create a new cl_wateralpha float variable that is set to
r_wateralpha->value in Host_Frame, and use that float during rendering.
2002-04-25 12:51:04 +00:00
Bill Currie
da994c16e5 rewrite R_SplitEntityOnNode to be itterative rather than recursive (using
a static `stack') to avoid the function call overhead. this cuts about 40%
of the execution time from this function.

No matter what I tried, best results were obtained using __builtin_expect,
so make sure non-gcc compilers do the right thing when they encounter it.
2002-04-25 04:32:55 +00:00
Brian Koropoff
bf323c3f0a Cleaned up Cmd_Args. It is no longer uselessly built up in
Cmd_TokenizeString since I realized the code was just pulling it apart and
putting it back together.  Added Cmd_Argsu to access the unprocessed
command.  Added support for else following if in such a way that
if/else if/else structures work.  Added support for unary operators in
EXP and added the ! (not) operator.  The ifnot command will be kept
for variety.
2002-04-24 22:33:04 +00:00
Bill Currie
e4975cd675 very minor load-time optimisation 2002-04-23 17:23:18 +00:00
Brian Koropoff
7f295d61ee Added the getserverinfo command to return the value of a server info key
to GIB.  Fixed a bug in dstring_replace that was causing too much data to
be copied when the incoming string was larger than what was being replaced.
Very minor reorganization in cmd.c (1 function moved around I think).
cmd.c should probably get broken up into separate files soon.
2002-04-23 07:47:24 +00:00
Brian Koropoff
349fbf7150 Fixed a bug with escaped braces and quotes and added the strlen and streq
commands to GIB.
2002-04-22 04:23:36 +00:00
Bill Currie
4ccc9d6322 dstring.c dstring.h:
add dstring_replace. this replaces a string of lenth rlen at position
	pos with data of lenth len, growing, shrinking and shuffling data as
	appropriate. At this rate, the dstring `class' will get buffer gap
	editing capabilities :)
cmd.c:
	Cmd_TokenizeString builds cmd_active_buffer->line again.
	Cmd_Process bails out instantly if cmd_active_buffer is a legacy buffer
	and uses dstring_replace to modify the parameters in
	cmd_active_buffer->line. This last change results in drastic
	simplification (and accuracy) of the commandline reconstruction code,
	both in Cmd_TokenizeString and Cmd_Process.
2002-04-19 22:54:27 +00:00
Bill Currie
ef81af9245 the "two birds with one stone" commit
1) when /not/ building static plugins, the plugin info name is, once again,
   PluginInfo, but is still type_name_PluginInfo for static plugins. This
   allows plugins to be symlinked (highly desirable for the debian packages,
   and likely others). This also requires plugins to /not/ be loaded with
   RTLD_GLOBAL.
2) because of 1, snd_alsa_0_9 has to explicitly load libasound itself. This
   just happens to fix my segfault on shutdown in RedHat 6.2.
2002-04-19 20:08:54 +00:00
Bill Currie
e34ab5541c munmap the sound buffer when closing the device. This might help with some
hangs on shutdown.
2002-04-17 21:15:19 +00:00
Brian Koropoff
4cb89c69b2 Moved commands from bound keys into a separate buffer, changed the syntax
of for loops to be like that of C, changed math expressions to be
enclosed in #{} instead of #().
2002-04-17 07:05:43 +00:00
Brian Koropoff
fafb014bbe Oops. Fixed a stupid bug that broke having more than one embedded command
in a token.
2002-04-17 01:15:10 +00:00
Brian Koropoff
cb79de3584 Completely redid the way embedded functions are subroutines in general are
handled, meaning that execution can be paused at any time without a hitch.
Warning: This is a major change to the architecture (or lack thereof) of
GIB.  Please test for bugs!  Also, there are a few ugly bits of code that
need to be cleaned up, but that work for now.
2002-04-16 23:56:21 +00:00
Jeff Teunissen
a4f3973ef1 Add multitexture support for Alias models, and disable the multitexture
support for BSP models, until they can be fixed. gl_multitexture should now
actually be a speedup!

NOTE: Some OpenGL implementations have trouble with the texture function
used. 3Dfx Voodoo 1/2 are known to have this trouble. I don't know how to fix
this, or even if it can be fixed. :/
2002-04-16 16:51:35 +00:00
Bill Currie
55a5c39187 Turns out that on PPC, va_list is an array (effectivly typedef struct
__va_list_tag va_list[1];) which causes grief when attempting to reuse
va_list variables (eg, in vsnprintf retry loops). This is the reason for
MisterP's crashes as the pointers in va_list no longer point to valid data.

acinclude.m4:
	shamelessly steal the va_list, va_copy and __va_copy macros from
	cdda2wav but modified so AC_DEFINE includes the description (so
	acconfig.h can remain gone)
configure.ac:
	use AC_TYPE_VA_LIST, AC_FUNC_VA_COPY and AC_FUNC_VA__COPY
dstring.c:
	stash the incoming va_list args in a temp var before calling vsnprintf
	then restore them each time before retrying, but only if va_list is an
	array (hopefully this is ok for when va_list is a structure)
2002-04-15 22:17:02 +00:00
Chris Ison
347cdc5e33 some small performance optimizations with textures and animations 2002-04-15 03:26:08 +00:00
Bill Currie
49deaf2661 that wasn't meant to get checked in. it came from an aborted change to
how commands get register.
2002-04-14 22:52:52 +00:00
Brian Koropoff
c3da90fce0 You can now assign to local variables with var = value. You can also
index into variables in either substitution (i.e. $bob[25]) or assignment
(i.e. bob[25] = 'q') When using assignment into an index of a var, the
current character is removed and replace with the new value.  That means
that if the new value is longer than one character, the string will grow.
A feature that may be done in the future is indexing between two values
to get a substring, ie bob[25..30] = newstr.
2002-04-14 22:35:56 +00:00
Bill Currie
403af77038 give qc access to Cmd_Return 2002-04-14 01:25:24 +00:00
Brian Koropoff
503dab1aee The tokenizer will now not break tokens appart within quotes or braces.
This means things like echo ~{somefunc arg1 arg2} will get parsed properly
without having to enclose it in quotes.  Exported the Cmd_Return function
so that anything can return values to GIB (such as quakec).
2002-04-14 01:12:19 +00:00
Bill Currie
b4c8546169 add the keyhelp command. think xev 2002-04-13 04:56:00 +00:00
Bill Currie
8220ddd83d and the command api to csqc and use it to bind menu_load and menu_save. F2
and F3 now work in nq :)
2002-04-12 17:19:49 +00:00
Bill Currie
a974eb2333 move buildnum.c to util and make nq and qw init more similar 2002-04-11 18:42:55 +00:00
Bill Currie
ba9ad15ebd it he's if I understand that Draw_CachePic puts the pic into the cache... 2002-04-10 06:56:25 +00:00
Bill Currie
0855e018dd d'oh, bloody gcc 2.95 builtin prototypes 2002-04-10 01:38:21 +00:00
Bill Currie
15e17acc1c the draw api now uses a `real' qpic_t rather than loading the pic every time 2002-04-09 21:38:41 +00:00
Bill Currie
76d004f9cf fix confim_quit 2002-04-09 17:00:39 +00:00
Bill Currie
47a94ed6af clear out the string hash resources completely 2002-04-09 16:21:27 +00:00
Bill Currie
8588d2d1cd fix a silly braino in the resources code that was causing the resource
structs to not get linked into the chain
2002-04-09 16:06:05 +00:00
Bill Currie
9dd7deb798 better catching of invalid inputline pointers 2002-04-09 15:29:48 +00:00
Bill Currie
4f65a313fd oops :) 2002-04-07 04:57:42 +00:00
Bill Currie
197db0aca7 more signed char indeces 2002-04-07 04:54:19 +00:00
Bill Currie
ea9c1fc4ac setenv isn't as portable as one could wish... 2002-04-07 04:45:02 +00:00
Bill Currie
9885aa5916 fix some signed char index warnings 2002-04-07 03:41:10 +00:00
Bill Currie
db75da7733 this should fix compiling snd_sun on solaris 2002-04-07 03:24:29 +00:00
Bill Currie
b322835767 fix a missing \n 2002-04-03 18:50:36 +00:00
Brian Koropoff
93c9f96416 Added embedded commands with ~{} and the return command, created a token
structure to help tidy the command buffer struct up a bit, fixed a few
bugs and probably created 100 more.  A lot of things were changed to
allow embedded commands:
- Old buffers on the stack are left alone for Cbuf_ExecuteStack to
clean up.  This is so return values can be extracted from them.
- The imperative flag has been added.  An imperative buffer and all buffers
following it can not be paused with the wait command.
- The returning flag and retval dstring have been added.  If a buffer
returned something, the flag will be set.
- The return command was added so there was something to use in the
substitution.  Return nukes all loop buffers since they don't really count
as independent functions, sets the return value on the top buffer, and
clears it.
- Who knows what else.
2002-03-29 07:43:02 +00:00
Brian Koropoff
676bf39d9d Beautified GIB, improved looping and backtraces slightly. Old buffers are
now recycled, not freed.  Fixed some bugs in exp.c.  Ready to add embeded
functions (read: function calls with return values) and for loops.
Probably some other misc. fixes, I tend to go on debugging streaks.
2002-03-27 06:24:19 +00:00
Brian Koropoff
807e7de22e Fixed a bug with comments that don't have a newline after them. 2002-03-24 06:55:52 +00:00
Brian Koropoff
7c4cecd700 Fixed a stupid bug in Cmd_Exec_f that was causing map commands inside
executed files to crash the server.
2002-03-23 23:13:15 +00:00
Brian Koropoff
73f32465c5 Fixed a double free in exp.c, and made math error reports slightly more
useful.
2002-03-22 07:11:05 +00:00
Brian Koropoff
e1b61d2116 Changed how looping works, fixed echo to work with taniwha's Cmd_Args
changes, added the != operator for math evaluation, added break command
to break out of loops early, added ifnot command, and who knows what else.
2002-03-22 00:22:03 +00:00
Bill Currie
961a716942 minor oops 2002-03-21 21:56:59 +00:00
Bill Currie
5a30278e77 whitespace 2002-03-21 21:56:22 +00:00
Bill Currie
d00d6a539a add dstring_insertsubstr 2002-03-21 21:53:52 +00:00
Bill Currie
619a77b2f7 fix a couple of brainos that broke quotes entirely 2002-03-21 21:45:00 +00:00
Bill Currie
c1deee9955 rework cmd_buffer_t->line and cmd_buffer_t->args building so quotes are
preseved
2002-03-21 21:17:31 +00:00
Bill Currie
b7fc784718 add dstring_appendsubstr 2002-03-21 21:16:26 +00:00
Bill Currie
6f1b68aeb4 sys.h:
define SYS_CHECKMEM macro to ease memory allocation failure detection
cmd.c:
	loads of whitespace
2002-03-21 19:47:31 +00:00
Brian Koropoff
388ff7b597 Some bug fixes and memory leak fixes. Local variables break randomly,
probably due to my misuse of hash tables.  Anyone have any ideas?
2002-03-20 22:57:26 +00:00
Brian Koropoff
d5fad096c0 Added local variables and replaced %-substitution with local variables.
Made variable substitution recursive, so ${${foo}} will be the value of
the variable whose name is contained in foo.  Added setl command to
manipulate local variables.  The only other place they can be used is in
variable substitution.
2002-03-20 04:24:31 +00:00
Robin Redeker
18082533d5 Fixed some memory problems in my string-hashes. 2002-03-19 18:08:07 +00:00
Robin Redeker
489bc7291a Playermenu working now fine.
Added some api-functions to complete playermenu.
(Playermenu isn't still finished)
2002-03-19 17:07:56 +00:00
Bill Currie
504ee0014f and another one :/ 2002-03-19 17:03:52 +00:00
Bill Currie
7816644fc3 missed a place for enter_hook 2002-03-19 16:59:25 +00:00
Brian Koropoff
1683633042 Changed to an execution stack system for aliases and config files, and
added error backtraces.
2002-03-18 23:39:03 +00:00
Bill Currie
b01cda716f callback hooks for entering/leaving menus 2002-03-18 20:20:56 +00:00
Bill Currie
5f2dea43f6 break the dependency between cmd.h and dstring.h 2002-03-18 16:47:04 +00:00
Brian Koropoff
46cc4ac9dd Fixed some bugs and generalized the command buffer interface. Allowed for
buffers to be linked into execution stacks and changed aliases and script
files to be run in a new stack frame.  Cbuf_Execute executes the stack from
the top down, so wait commands are handled properly.
2002-03-18 04:12:09 +00:00
Brian Koropoff
f4180e7ad8 Added math evaluation, the ability for commands to span multiple lines
within braces, and put support for comments back in (oops).  To use math
evaluation, put a math expression inside $().  If you have spaces in your
expression, you'll need to enclose the entire thing in quotes so it doesn't
get split up into multiple tokens.
2002-03-17 06:57:03 +00:00
Brian Koropoff
aa00b7742c Changed the token finder to be recursive, added if and while commands, and
allow tokens within braces to continue across newlines.
2002-03-17 03:31:03 +00:00
Brian Koropoff
e9ca911e34 Added the ability to use curly braces to enclose tokens. Tokens in braces
won't be processed except for escape characters, so that escaped braces
can be used within.  If an uneven number of curly braces are within a
token, it will be misparsed, so escaped braces are important if you
don't want them to be considered in the parsing of the token.  Ideally,
braces within quotes within braces should not need to be escaped, but this
would require a redesign of the parser to be recursive.  Maybe I will do
this later.
2002-03-16 21:17:01 +00:00
Robin Redeker
adca50e52b Did further working on the menu code.
Added a _unfinished_ Player options-submenu, for setting
the name, top-/bottomcolor.
Added Draw_Fill and such to the progs api.
Added some comments.
2002-03-16 20:22:01 +00:00
Robin Redeker
757556022b 1. general menu code cleanup
2. added lots of comments to my menu code
3. wrote a string hash api (key -> value assignment list)
Hm, nothing else afaik. ;)
2002-03-16 15:52:17 +00:00
Bill Currie
51805ebd92 nothing much, just give wildcode a 30% speed boost. Basicly, stop binding
a texture for every single brush poly: due to texsort, they will come in
batches.
2002-03-16 09:25:06 +00:00
Brian Koropoff
2a3e1869ac Bug fixes! Fixed escape character detection, use of str = dstr->str
without considering that realloc could result in dstr->str being
changed.  Also made variable substitution of non-existant variables be
replaced with a null string rather than being left alone, to prevent
errors in scripts from causing weirdness as strings get passed through
the parser several times.
2002-03-16 06:31:59 +00:00
Brian Koropoff
0a90ddc51f Fixed an error in extract line that caused escaped quotes to be parsed as
normal quotes and made it so executed files are always inserted into the
console buffer so that class config files in TF can use the new parser
features, even though the exec command is run in the legacy buffer
2002-03-15 01:45:15 +00:00
Bill Currie
180c517771 signal handling improvements 2002-03-13 19:20:57 +00:00
Bill Currie
6cefb63e2e get back to work on creating a good command line pak file util. currently
only dumps the file names/sizes and segs if it's used incorrectly, but it's
a start.
2002-03-12 23:45:36 +00:00
Bill Currie
f0609f04f3 forgot about the need for the proto itself 2002-03-12 17:44:45 +00:00
Bill Currie
adbb59c5dd fix missing prototype for fnmatch on some systems 2002-03-12 17:36:17 +00:00
Bill Currie
1d420edcd0 start work on instrumenting GLstub.so 2002-03-11 23:55:50 +00:00
Bill Currie
d5fe4e3130 make file open a little more secure 2002-03-11 19:01:13 +00:00
Bill Currie
5a2538faaf dstring.[ch]:
create dsprintf and dvsprintf to do formated prints to dynamic strings.
rest
	Use the new functions :)
2002-03-08 23:11:42 +00:00
Bill Currie
538515bee6 forgot to nuke this 2002-03-06 04:17:50 +00:00
Bill Currie
8f7f646d19 white space 2002-03-05 22:36:04 +00:00
Brian Koropoff
e0e9084ad7 Merged in the new command parser. No major bugs or incompatibilities could
be found.
2002-03-05 21:51:12 +00:00
Bill Currie
544ca8118a "gib" never got all that useful, and with the new command parser coming in
and csqc, it's pretty obsolete, too.
2002-03-05 21:47:03 +00:00
Brian Koropoff
066c2c8a02 The final checkin before merging. Hopefully no showstopping bugs remain. 2002-03-05 21:26:37 +00:00
Brian Koropoff
669ca72e4f Added a bonus feature: %i evaluation in aliases. Just put %i in an alias
and it will get replaced with the ith argument to the alias, 0 being the
name of the alias itself.  %% will get replaced by %, out of range
numbers will simply be removed, and non-numbers will be ignored.
2002-03-04 02:37:40 +00:00
Brian Koropoff
7241d69036 Fixes to echo, correct use of cmd_source and src_command, and change nq to
use cmd_legacybuffer for stufftext.
2002-03-04 01:11:05 +00:00
Brian Koropoff
8d124f9c2b Implemented variable substitution and did various cleanups to the parser.
Changed Cmd_TokenizeString to accept a flag that controls the application
of filters (tags, variables, escape characters) to the tokens and modified
a few places in the source that called it.  Added a secondary command
buffer that is parsed without filters for legacy command support.
Currently, it is only used for commands stuffed into the console from the
server.  It is hacky, and I hope to eventually generalize the console
interface to support any number of buffers and audit the rest of the code
to recognize it.  For now, the legacy buffer at least keeps escape
character parsing from destroying info strings.
2002-03-03 23:28:57 +00:00
Brian Koropoff
f78ec56975 Added escape characters, the <i> tag to ignore tags enclosed within it, and
generally cleaned the parser up.  If a line begins with |, it will be
stripped off by the tokenizer and no tags or escape characters will be
processed.  Commands stuffed into the console from the server are prepended
with | to ensure backward compatibility.  This can also be used anywhere
backward compatibility is needed, such as where info strings are stuffed
into the console, or as an alternative to using escape characters in the
entire string.
2002-03-03 08:29:28 +00:00
Bill Currie
26d7463be7 the majority of raptor's sgi build patch. I'll look at the last two bits
(server.c and vid_sdl.c) later.
2002-03-03 06:03:51 +00:00
Brian Koropoff
4a7f3b3189 This commit fixes up cmd_args to rebuild a string from the processed
tokens and adds support for comments.
2002-03-03 06:00:44 +00:00
Bill Currie
119731e90e fix a buffer overflow snax found 2002-03-03 04:42:32 +00:00
Brian Koropoff
6936615fdf HTML-like tags are more or less done. Next up is variable substitution
and escape characters.
2002-03-03 04:26:37 +00:00
Brian Koropoff
557846b220 This is the first commit to the newcmd branch, which is a mostly-rewritten
console command parser.  It will eventually include html-like tags for
modifying text (gold numbers, brown characters, etc) and escaped characters.
The major differences so far are that dynamic strings are now used instead
of static buffers, and single quotes can be used to enclose tokens as
well as double quotes.
2002-03-03 03:36:27 +00:00
Bill Currie
a384870e4b cl_chatmode works again 2002-02-28 04:12:20 +00:00
Bill Currie
009e6346fe now, so long as ulimit allows it, we can always get a core dump. Looks a
little odd:

Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
Segmentation fault (core dumped)

but the core file does accurately show the error
2002-02-27 06:55:21 +00:00
Bill Currie
2f62b744fa After an interesting discussion with Lordhavoc, make the GPU do more work in
the background. This is achieved by doing only a (qf)glFlush at the end of
the frame, doing the inter rendering-frame processing (ie, client frame
processing), glFinish, glXSwapBuffers, then starting the next frame. I've
changed the glFinish call in SCR_UpdateScreen to glFlush and the glFlush
call in GL_EndRendering to glFinish because there's no point in calling
glFinish followed by glFlush. Also, SwapBuffers should always be precedded
by glFinish rather than just glFlush (in Lordhavoc's experience). The
GL_EndRendering at the end of SCR_UpdateScreen got moved to the beginning.
2002-02-27 05:22:21 +00:00
Bill Currie
cfb6c1db0a first stab at hardware gamma support for windows. WILL screw up system gamma :) 2002-02-26 00:14:16 +00:00
Bill Currie
9ea013888b eliminate GetEdictFieldValue, mostly merge SV_AddGravity, and clean up
some whitespace in sv_phys.c
2002-02-25 07:44:17 +00:00
Bill Currie
9d0d8c49e7 win32 compile fix 2002-02-23 17:43:41 +00:00
Jeff Teunissen
ae2303c18d Hide the reason for a plugin load failure unless developer is set. 2002-02-22 11:17:20 +00:00
Bill Currie
29706477d4 gl_driver default is now configurable 2002-02-22 08:55:24 +00:00
Bill Currie
972bd8852b rewrite QFGL_ExtensionAddress to just use QFGL_ProcAddress and be done with
it. hopefully this will fix raorn's crash.
2002-02-21 07:56:27 +00:00
Bill Currie
8ee5acb208 redo Sys_Error so it's more usable throughout quake 2002-02-20 19:22:52 +00:00
Bill Currie
b6c331736a give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and
cl_mem_size in qw).
2002-02-19 20:47:45 +00:00
Chris Ison
dcd4ec19c5 fixed up positioning of say_team input, also fixed length of say and say_team, thanx taniwha 2002-02-16 04:21:03 +00:00
Bill Currie
af663488c8 print out the error string when failing to get shared memory 2002-02-13 08:35:46 +00:00
Bill Currie
814e2ddfe9 hopefully a more correct implementation 2002-02-13 00:57:00 +00:00
Bill Currie
42ba67eb4b *sigh*, getting this right is proving to be a pain :P 2002-02-12 21:34:28 +00:00
Bill Currie
01882919a2 get it right this time :/ 2002-02-12 21:26:34 +00:00
Bill Currie
befc4113b8 fix a braino for vsnprintf return code handling 2002-02-12 20:39:11 +00:00
Bill Currie
b4000200e3 move the getopt files from qfcc/source to libs/util, link qw-master against
libQFutil and enable the option parsting in qw-master for win32.
2002-02-12 17:44:41 +00:00
Bill Currie
799cfa58af fix the recent win32 crash bug
Q_vsnprintfz should return -1 when size is 0. also make client.c's C_Print
use vsnprintf correctly
2002-02-12 04:29:44 +00:00
Bill Currie
b5c2c0e14e clean up a fixme. this doesn't fix serplord's out-of-bounds problem, but
that's because his qc compiler is doing weird stuff.
2002-02-11 19:36:36 +00:00
Robin Redeker
67d53f4e56 Added some QC-API functions: String_Cut, String_Len, Key_CountBindings. 2002-02-02 09:38:19 +00:00
Robin Redeker
60e99d724b Fixed a bug with callback-calling in Menu_KeyEvent 2002-02-01 18:50:56 +00:00
Bill Currie
cf2f42ea6a make it so menu items can get called for any keypress. this is optionally
done by setting the allkeys param to 1. when this is the case, if the menu
item function returns 0, normal processing is done, otherwise processing
stops.
2002-02-01 17:32:40 +00:00
Robin Redeker
fa575a3475 Added a start for the QC-Keys-API 2002-01-31 21:08:45 +00:00
Bill Currie
72bd704d13 BSD compile fixes 2002-01-31 07:37:56 +00:00
Bill Currie
03ae513559 compile fixes. we've finally got a sun sound user 2002-01-31 06:50:18 +00:00
Bill Currie
681950cf26 print [val] for pointers 2002-01-30 22:14:13 +00:00
Bill Currie
40e987c071 provide InputLine_SetWidth so the drawn width can be set 2002-01-30 21:25:00 +00:00
Bill Currie
d1460f6166 rename the width parameter to lsize as it's the size of the input line, not
the drawn width
2002-01-30 21:23:46 +00:00
Bill Currie
6d63d1d55b implement comparisons and not for pointers 2002-01-30 21:20:12 +00:00
Bill Currie
e1abe4c44b finalize the crc of the progs file 2002-01-30 21:13:57 +00:00
Bill Currie
7ef4426775 inputline api `done'. now just to get it working 2002-01-30 08:41:18 +00:00
Bill Currie
ee3f51f13b "" to <> for system headers 2002-01-30 08:34:44 +00:00
Bill Currie
c76f7d88ce fix an API snafu (oops:) 2002-01-30 08:09:53 +00:00
Bill Currie
8561dfa93a basic resource management system for the VM 2002-01-30 06:21:20 +00:00
Bill Currie
9c6def5c7d fade the screen when drawing the menus (this is optional per menu) 2002-01-29 22:32:56 +00:00
Bill Currie
0ea713eda4 redo the progs loader to allocate all the memory needed for progs in one
shot, allowing for caller specified alloc and edicts and zone memory sizes.
(progs + edicts + zone).
2002-01-29 20:53:44 +00:00
Bill Currie
0906ac5694 get the positioning correct for Draw_CenterPic 2002-01-29 18:44:31 +00:00
Bill Currie
b64693a332 get the param order correct for the menu item callback 2002-01-29 18:16:49 +00:00
Bill Currie
6f29bcb238 break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be
caclulated over multiple blocks.
2002-01-28 18:00:48 +00:00
Bill Currie
21b6e68a8c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
Bill Currie
750100b3e3 obsolete declaration cleanup and const correctness for Key_GetBinding 2002-01-25 00:01:05 +00:00
Bill Currie
08210bc93f fix an accidental double byteswap that broke progs for big-endian machines 2002-01-24 04:43:47 +00:00
Bill Currie
316386b542 mod->textures can legitimatly have null textures, so be on the lookout for
them. This fixes the client crash on certain levels.
2002-01-24 02:44:19 +00:00
Bill Currie
85588c8fcb start implementing the api for input lines and clean up a couple csqc
prototype issues.
2002-01-23 22:37:44 +00:00
Bill Currie
68637eea9e start implementing dynamic memory for progs 2002-01-23 22:35:48 +00:00
Bill Currie
16cc0c22c9 forgot to implement store.p 2002-01-23 22:33:22 +00:00
Bill Currie
ed91b16f45 add Menu_GetIndex 2002-01-23 21:07:38 +00:00
Bill Currie
eb2c7824f8 don't bail out of Menu_Draw if the qc draw function returns 0. this allows
for combined C/QC drawing.
2002-01-23 00:48:03 +00:00
Bill Currie
5450fdb692 don't seg on menus with no items 2002-01-21 21:38:34 +00:00
Bill Currie
ec0b3d8940 make Menu_SelectMenu(NIL) do the right thing and handle qc code that clears
the current menu but forgets to return 1 in keyevent
2002-01-21 19:40:45 +00:00
Bill Currie
d5fb0f5a68 fix some .. path compression bugs 2002-01-21 17:36:22 +00:00
Bill Currie
9833b7009d oops, forgot to remove the debug code 2002-01-21 16:48:08 +00:00
Bill Currie
f3efed94e5 .0 isn't valid for integer formats 2002-01-21 16:47:50 +00:00
Bill Currie
5b0e6dc342 add file and string modules to csqc. the file nodule is rather parnoid
about the path it's handed (need to get even more paranoid, though). the
string module just has char replacement so far. Add Draw_CenterPic to
r_progs.c, but this will only last till qpic_t is supported in qc.
the load menu almost works: just need to add key handling and fix a bug in
PF_sprintf
2002-01-21 07:24:51 +00:00
Bill Currie
d59e7d3da4 you can now start a new single player game via the menus 2002-01-20 04:11:08 +00:00
Bill Currie
1168f1aa86 libQFcsqc (I'm not adverse to renaming it) is born. so far, only provides
Cbuf builtins.
2002-01-20 04:09:36 +00:00
Bill Currie
14ac3acc17 add a builtin (gametype) for detecting the, well, game type (ie, netquake
or quakeworld) which just returns the apprproate string. the single player
menu is now acessable in nq but not qw :)
2002-01-20 03:09:03 +00:00
Bill Currie
db7a2264c0 bring in the standard builtins and randomize the quit message 2002-01-20 01:39:06 +00:00
Bill Currie
9f67e81049 don't handle key presses if there's no callback and no items 2002-01-20 00:47:01 +00:00
Bill Currie
95e200a9e0 fix console command line quit 2002-01-20 00:32:14 +00:00
Bill Currie
35de51ee31 the quit menu works now. however, quit from the console doesn't 2002-01-20 00:06:08 +00:00
Bill Currie
bb82e48ab1 add Draw_String to csqc 2002-01-20 00:03:34 +00:00
Bill Currie
84636f20cb make sure r_progs gets linked in when using the .a lib 2002-01-19 22:53:00 +00:00
Bill Currie
6767d6bfa0 win32 compile fixes 2002-01-19 20:45:45 +00:00
Bill Currie
9181ddaa4c don't go to game when leaving menus when there's no game. doesn't actually
work properly, but I think that's a bug in the main client code.
2002-01-19 07:40:35 +00:00
Bill Currie
b73851d5aa the menu cursor can now be moved up and down using the mouse wheel 2002-01-19 07:19:39 +00:00
Bill Currie
29c19ca243 Menu_CenterPic now centers the pic (horizontally) as intended 2002-01-19 06:18:52 +00:00
Bill Currie
b1b848ae4a finally get the damn spinner working (not in the right place, though) 2002-01-19 05:56:25 +00:00
Bill Currie
a78ea1464b provide stubs for the client-only functions (they might prove useful in the
server later anyway). this fixes nq-server's segs
2002-01-19 04:37:47 +00:00
Bill Currie
6af9a5d8e6 make the builtins an array of pointers so the hash table doesn't get royally
screwed up
2002-01-19 03:31:51 +00:00
Bill Currie
6ab3329b94 bring back togglemenu 2002-01-19 03:28:52 +00:00
Bill Currie
15e7e35a57 make K_ESCAPE bindable 2002-01-19 02:29:29 +00:00
Bill Currie
7def88668a fix a goof with the progs loader for the server interface 2002-01-18 23:53:51 +00:00
Bill Currie
fcc9cbf3b7 the main menu page now displays and can be entered/left. K_ESCAPE is now
handled exclusively by the console.
2002-01-18 23:45:28 +00:00
Bill Currie
10acad1ee4 first tie-in for the renderer (Draw_Pic: the interface will likely change
to better match the real interface, but this will do for now)
2002-01-18 22:35:46 +00:00
Bill Currie
ac71d101d2 menu code now gets initialized (menu_init in the progs). 2002-01-18 22:02:59 +00:00
Bill Currie
bb96a5b736 first use of client side QuakeC :) (and having more than one progs instance
seems to work, too). The menu code gets loaded, but is currently otherwise
unused as of yet.
2002-01-18 19:19:33 +00:00
Chris Ison
e3b2bfb81a clear key states on game start 2002-01-17 22:04:58 +00:00
Bill Currie
c3b2533803 fix shifted key input 2002-01-17 21:49:47 +00:00
Bill Currie
7093c05587 console scrolling works again, and even better than before :) 2002-01-17 21:27:31 +00:00
Bill Currie
d69762facd integer() and float() casts seem to work 2002-01-17 19:32:04 +00:00
Seth Galbraith
31a98f0f80 only load tgas for texture names that end in backslash 2002-01-17 16:31:34 +00:00
Bill Currie
303581b798 oops? 2002-01-17 02:47:22 +00:00
Bill Currie
c998c63746 make all of the input lines use the same rendering code 2002-01-17 02:27:53 +00:00
Bill Currie
e090f8dc09 finally get the say scroller working 2002-01-17 02:10:36 +00:00
Bill Currie
6dbdfc0464 yeah, it's an icky global, but it's actually the right way to get at the
model header in the model loader.
2002-01-17 02:10:06 +00:00
Bill Currie
f67f021713 don't need those anymore 2002-01-17 02:06:49 +00:00
Bill Currie
9329d15218 more chat improvements 2002-01-17 00:05:30 +00:00
Bill Currie
9e5c7da8e6 move the chat code from keys.c to client.c.
oops, chat just got input history, dear me
2002-01-16 23:06:28 +00:00
Bill Currie
ceec1a87e2 fix some installing issues for dynamic plugins 2002-01-16 22:09:41 +00:00
Bill Currie
c86c5a78bf finally, the client console is merged 2002-01-16 21:53:42 +00:00
Seth Galbraith
778af4276e external tga skin loading, doesn't work for players (teamcolor stuff) 2002-01-16 20:32:39 +00:00
Bill Currie
9dedd21158 start getting the shared console code working 2002-01-16 16:27:56 +00:00
Seth Galbraith
0dcfc6dfb4 load tga versions of .lmp files if present 2002-01-16 01:59:05 +00:00
Seth Galbraith
93116bc827 external mip texture loading 2002-01-16 01:02:50 +00:00
Seth Galbraith
9c1969146c cleanup, implemented tga loading for gfx.wad files 2002-01-15 21:05:34 +00:00
Bill Currie
9d59d953bd more cleanups 2002-01-12 05:32:21 +00:00
Bill Currie
6637f3fba5 more FIXME and whitespace cleanups 2002-01-12 04:46:15 +00:00
Bill Currie
630aa80dc4 various cleanups including TODOs and FIXMEs and rewrite va to use a dynamic
buffer.
2002-01-12 04:34:53 +00:00
Seth Galbraith
3b6c2c8d0d pretty 32 bit color sprite tga loading - e.g progs/s_light.spr_0.tga 2002-01-11 04:20:41 +00:00
Seth Galbraith
5f4c7ee7bd implemented VP_PARALLEL_UPRIGHT - ask about my Mighty Oak 2002-01-11 03:00:32 +00:00
Seth Galbraith
7dc5b587f8 also try to load skies from gfx/env as darkplaces does 2002-01-11 01:26:21 +00:00
Ragnvald Maartmann-Moe IV
38acbd9c0b Whitespace. Grr. 2002-01-10 21:22:51 +00:00
Bill Currie
6132049bf4 gl_draw.c: whitespace
draw.c: (both sw and sw32) fix Draw_nString to be similar to gl_draw.c
2002-01-10 20:19:22 +00:00
Chris Ison
859c18dc07 tidy up Draw_String calls and switched to Draw_nString were needed 2002-01-10 03:54:00 +00:00
Chris Ison
6073ff8d58 added Draw_nString for displaying a non \0 terminated string 2002-01-09 21:20:22 +00:00
Bill Currie
96c7159f66 keep track of the times of the last event (for those events that report time)
and use that instead of CurrentTime in the X selection code (as recommended
by the ICCCM)
2002-01-08 20:07:19 +00:00
Bill Currie
6633ea0273 correct a typo in a comment 2002-01-08 19:38:36 +00:00
Bill Currie
c84e5b2ac0 re-write the X selections support to be more ICCCM compliant (selections in
xchat can now be pasted to qf)
2002-01-08 19:33:42 +00:00
Bill Currie
9ba80eb4d9 use Hunk_TempAlloc instead of realloc for the alias model verts 2002-01-07 16:43:47 +00:00
Bill Currie
c1c76f7058 whitespace 2002-01-07 06:50:41 +00:00
Bill Currie
72d6f34dc8 first step to using a saner internal represnetation for the high precietion
models.
2002-01-07 06:32:46 +00:00
Bill Currie
14fb289f2f duplicate GL_GetAliasFrameVerts so 16 bit alias models don't cost so much
even when they aren't being used.
2002-01-07 03:46:56 +00:00
Bill Currie
b582a02aff fix the broken lighting for unlerped verteces 2002-01-07 01:05:44 +00:00
Ragnvald Maartmann-Moe IV
f8daa09bcb Fix software scrag missile trails, and add a minor optimization to them and hell knight's fire wave trails. 2002-01-06 23:12:09 +00:00
Ragnvald Maartmann-Moe IV
097ff0006f Rearrange vertex order in quads. 2002-01-06 22:43:51 +00:00
Seth Galbraith
0a7ddae612 move high precision check out of loop to optimize sw model rendering 2002-01-05 20:00:50 +00:00
Ragnvald Maartmann-Moe IV
aa36ebf6e4 Little bit of whitespace cleanup. 2002-01-05 19:03:36 +00:00
Seth Galbraith
1e57bcdca2 no more hardcoded MAXALIASVERTS limit 2002-01-05 17:56:33 +00:00
Seth Galbraith
cb6ef3e225 putting if outside the for loop should speed things up 2002-01-05 16:53:43 +00:00
Seth Galbraith
ac5b6823c6 high precision model rendering in GL 2002-01-05 16:20:38 +00:00
Ragnvald Maartmann-Moe IV
a18fdbca68 Minor clarification in pt_fire ramp aging, plus reduce VectorScale use in fixed distance trails from once per particle to once per trail. 2002-01-05 07:23:23 +00:00
Seth Galbraith
42456845f0 high precision software mdl rendering 2002-01-05 03:21:02 +00:00
Seth Galbraith
6ec47e6be6 slaying hardcoded mdl vertex and triangle limit 2002-01-04 07:40:00 +00:00
Bill Currie
36bb62c3c5 rewrite CrossProduct so memory is accessed more linearly. should provide
a tiny speedup for servers and clipped skyboxes
2002-01-04 06:13:50 +00:00
Bill Currie
df947a8843 pt_color is now an int so don't convert it 2002-01-04 04:12:10 +00:00
Ragnvald Maartmann-Moe IV
b13efc3a83 Particle updates. Some cleanups, small speedups, and reimplement id's effects. r_particle_styles 0 to see id's effects. 2002-01-04 03:32:59 +00:00
Ragnvald Maartmann-Moe IV
07fb841a49 Whitespace, mark a 1 line function as inline. 2002-01-04 03:25:30 +00:00
Bill Currie
3c6f64b26b _snprintf and _vsnprintf are not guaranteed to write the trailing '\0' 2002-01-03 23:24:47 +00:00
Bill Currie
522f64bce1 remove an extra ; 2002-01-03 23:24:20 +00:00
Bill Currie
9312681182 some more const correctness (in gl_sky_clip.c) and make the sky poly debug
drawing avialable via the gl_sky_debug cvar.
2002-01-03 18:18:45 +00:00
Bill Currie
013f503738 start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
Bill Currie
c68da1f299 o split up GL_DrawAliasFrame so it's normal (ie, not fullbright) pass only
creating GL_DrawAliasFrame_fb to do the fullbright pass. This removes
    the if (fb) tests.
 o  move the DepthMask setting for modelalpha != 1.0 out of
    GL_DrawAliasFrame* into R_DrawAliasModel to reduce potential GL state
    changes.
 o  minor comment cleanup/corrections
2002-01-02 19:23:09 +00:00
Ragnvald Maartmann-Moe IV
29b48c594e More tweaks to joystick code. amp settings have a far greater effect now... 2001-12-30 06:08:24 +00:00
Bill Currie
3cfd2c0a8e make GL_DrawAliasShadow use the data calculated by GL_GetAliasFraveVerts so
shadows don't cost as much when lerping is enabled.
2001-12-30 04:16:25 +00:00
Seth Galbraith
d570f0905f high precision model loading 2001-12-30 02:30:26 +00:00
Ragnvald Maartmann-Moe IV
c523671606 Joystick updates. Now support 8 joystick axes (since I have a 7-axis gamepad I'm testing with). Also adds swimup/swimdown as axis 5. And ability to invert axes by assigning them as negative numbers (set joyaxis1 "-1"). Joystick handling is liable to change radically as it improves, though, don't count on these as stable interfaces... 2001-12-28 18:02:33 +00:00
Bill Currie
0f2f58754b this is just causing confusion. if we ever need it, it's still in cvs 2001-12-21 22:39:14 +00:00
Bill Currie
ee9ed0c395 minor cleanups 2001-12-21 21:52:03 +00:00
Ragnvald Maartmann-Moe IV
daa68ac7ce Minor pcx loader cleanup. 2001-12-21 21:12:01 +00:00
Bill Currie
7f9e5755fb go back to my clever code (with the bug fixed this time:P). Hey, if it's
still broken, we can always revert it again ;) (NOT!)
2001-12-21 20:56:54 +00:00
Bill Currie
168d3aa308 tiny speedup to texture uploads 2001-12-21 20:12:51 +00:00
Bill Currie
858bb55bcc kill some dead code 2001-12-21 19:38:49 +00:00
Ragnvald Maartmann-Moe IV
b5e93ffd6c Minor speedup (*foo++, dammit!), some whitespace. 2001-12-21 16:08:56 +00:00
Bill Currie
825b02ad87 minor speedup to skybox loading ;) 2001-12-21 06:07:30 +00:00
Bill Currie
b4de52eb5c some readability (and speed?) improvments for LoadTGA 2001-12-21 05:29:33 +00:00
Ragnvald Maartmann-Moe IV
010ca032a5 Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas.
Some slight code sanity improvements.
2001-12-21 01:41:19 +00:00
Bill Currie
aaf9b953a4 make the no shutdown warning developer only (does the user realy need to
see it?)
2001-12-20 23:55:49 +00:00
Bill Currie
ec44f037c1 remove the obsolete z buffer prototype code 2001-12-20 05:16:59 +00:00
Ragnvald Maartmann-Moe IV
018481b1ac Might as well allow gl_affinemodels to affect the viewmodel as well... 2001-12-19 20:15:38 +00:00
Ragnvald Maartmann-Moe IV
e78bdb3ea6 Fix failure to free cache for non-shadowed stuff (lightning, grenades, etc).
Also a minor speedup (only mess with glHints once per frame, instead of dozens of times).
2001-12-19 18:32:26 +00:00
Ragnvald Maartmann-Moe IV
c764ddc64a Just a massive speedup to gl particles. Enjoy.
(Thanks to LordHavoc for prodding me to use glDrawElements, and munge all the particle textures into 1. Code mine, suggestions his)
2001-12-19 04:03:57 +00:00
Bill Currie
5d643c2483 tiny optimisation to GL_GetAliasFrameVerts 2001-12-18 05:50:57 +00:00
Chris Ison
73f9c3aaa5 some minor tidy/speed up 2001-12-18 03:59:37 +00:00
Chris Ison
1c26723864 changed int to an unsigned int 2001-12-17 23:41:58 +00:00
Chris Ison
db71398238 removed row and col usage from Draw_Character 2001-12-17 23:10:00 +00:00
Bill Currie
3dafbebf10 fix up #0 builtin functions at runtime. not done automaticly (need to call
PR_RelocateBuiltins) and fix a bug with profiling and unlimited execution
counts
2001-12-14 08:15:04 +00:00
Bill Currie
9b4e21a914 minor prototype cleanups 2001-12-14 00:06:58 +00:00
Bill Currie
69e1a9aab5 bah, installed headers made my compile tests fail 2001-12-13 22:56:43 +00:00
Bill Currie
218554d60a move include/QF/string.h to include/qstring.h and include it automaticly if
needed in compat.h
2001-12-13 20:44:32 +00:00
Bill Currie
b3843f7f5b draw.h:
remove dead Draw_TransPic prototype
draw.c:
	really don't draw spaces in Draw_AltString
2001-12-13 19:13:22 +00:00
Ragnvald Maartmann-Moe IV
2db08923e8 MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c. 2001-12-12 21:56:09 +00:00
Bill Currie
8ddce20949 pr_*: add storep.p so pointers can be stored into entities
emit.c: convert & (address) to . in unary .
        rewrite emit_assign_expr
expr.c: remove debug code and make unary . less agressive on address calcs
        also convert & (address) to . for lvals
2001-12-12 20:35:58 +00:00
Bill Currie
f9149a0d6c finally get around to renaming type_name to pr_type_name 2001-12-12 17:15:09 +00:00
Bill Currie
cc34e5954f lots of work on better array/pointer/struct handline. doesn't quite work yet 2001-12-12 08:39:47 +00:00
Ragnvald Maartmann-Moe IV
f66b7a93e5 Major particle interface cleanup, several bugfixes, and minor performance improvements. Oh, check out "/help easter_eggs" (gl-only, at the moment). 2001-12-11 22:37:30 +00:00
Ragnvald Maartmann-Moe IV
e9690c8ee9 Whitespace. 2001-12-11 20:36:23 +00:00
Ragnvald Maartmann-Moe IV
489e23357e Change sound default. Null is a useless default. SDL default in windows, oss in linux. 2001-12-11 20:31:18 +00:00
Ragnvald Maartmann-Moe IV
d4a8224d9b Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup. 2001-12-09 14:05:30 +00:00
Ragnvald Maartmann-Moe IV
f9d3f9f017 Remove dead cvar. 2001-12-09 07:43:58 +00:00
Bill Currie
d344aea51f store.p so pointers can be moved around 2001-12-08 21:43:44 +00:00
Bill Currie
b52606aed2 *sigh* Turns out id didn't feel like fixing the bugs in progs so don't blat
out frame errors under normal circumstances.
2001-12-08 20:58:09 +00:00
Bill Currie
00b2a45ecd change the operator for "address" from "." to "&" so load.p can be implement.
this makes it so pointers in entities work.
2001-12-08 20:17:20 +00:00
Bill Currie
b03a1bee42 ok, structures seem to generate correct code now 2001-12-08 08:19:48 +00:00
Bill Currie
028f8a116d immidiate indexed pointer access and some whitespace + reorg 2001-12-07 20:07:38 +00:00
Bill Currie
6039c210a7 compile fix for mandrake 2001-12-06 20:34:58 +00:00
Bill Currie
b8df7c0e9e alpha compile fixes (bah, bloody size_t:P) 2001-12-06 20:18:24 +00:00
Bill Currie
37028cbbc8 fix a bit of sillyness pointed out by Dwayne C. Litzenberger 2001-12-05 16:29:09 +00:00
Adam Olsen
7c6765df60 buf[sizeof(buf)] = 0; is bad. buf[sizeof(buf) - 1] = 0; is good. 2001-12-05 09:24:19 +00:00
Bill Currie
52b0c8f3fc how me a repeatable bug and I'll show you a dead bug }:>
(this fixes the "Cache_Free: not allocated" crash)
2001-12-04 17:46:42 +00:00
Bill Currie
e782153743 must make sure \0 doesn't get into the command buffer :P 2001-12-04 03:43:47 +00:00
Bill Currie
8be15a16e6 heh, turned out that didn't hurt overkill as much as I thought, but this
gives it a tiny boost (and will help more in the more alias heavy mods).
2001-12-04 03:13:02 +00:00
Bill Currie
3c06cd5620 another jump prediction optimisation 2001-12-03 23:40:22 +00:00
Bill Currie
21686adf10 remove redundant prototype 2001-12-03 23:40:07 +00:00
Bill Currie
68adae46b9 whitespace 2001-12-03 22:56:34 +00:00
Bill Currie
c130d38c6c fix more bugs caused by the Hunk_TempAlloc changes and do some more jump
prediction fixes for msg_t and sizebuf_t
2001-12-03 22:11:21 +00:00
Bill Currie
610feb9fc6 properly terminate the string created by Info_MakeString (this was the source
of the absurd connect messages)
2001-12-03 21:24:48 +00:00
Bill Currie
650d682d2c fix some nasty security holes causes by oversized connection strings. slows
down overkill slightly :/
2001-12-03 21:06:57 +00:00
Ragnvald Maartmann-Moe IV
20690b71e0 Argh! Try #2. 2001-12-03 11:46:30 +00:00
Ragnvald Maartmann-Moe IV
43b31965a2 Back out local changes that shouldn't have been committed along with the rename to r_particles_max. 2001-12-03 11:08:10 +00:00
Ragnvald Maartmann-Moe IV
29a8d84806 cl_maxparticles to r_particles_max. annoying, but makes cl_ tab-completion less so. 2001-12-03 08:55:46 +00:00
Bill Currie
9bf575d081 several little tweaks that more than make up for the reversion of low-copy 2001-12-03 08:46:56 +00:00
Bill Currie
a619739bab fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
Bill Currie
ce9e2e62e3 whitespace 2001-12-02 17:29:14 +00:00
Bill Currie
4f2f686834 r_netgraph_alpha works again 2001-11-30 03:51:43 +00:00
Bill Currie
12a0a10d33 more alpha portability fixes 2001-11-29 19:35:25 +00:00
Bill Currie
72e2e871f8 goodbye PARANOID :P 2001-11-29 06:58:15 +00:00
Bill Currie
4689350283 fix qport 2001-11-27 04:50:41 +00:00
Bill Currie
67fde0c492 remove some debug code I accidently committed 2001-11-26 17:25:16 +00:00
Ragnvald Maartmann-Moe IV
dea0a2c08d Whitespace. 2001-11-25 08:00:16 +00:00
Bill Currie
1cdf7fa55f clean up the math for id skys a little. doesn't fix the sillyness, but that's
caused by the deliberate texuture wrapping and I think gl isn't coping well
with that when the texture coords wind up getting swapped due to the wrap.
2001-11-25 07:41:17 +00:00
Bill Currie
e99b422628 extinguish gl_fires. it's semi-broken, generally nasty (code wise) and
kinda tacky. also results in a slight speed boost:)
2001-11-25 06:24:26 +00:00
Adam Olsen
82095df9cf - make Cache_Flush catch errors before Cache_Flush, and hopefully
print useful debugging info
2001-11-25 03:16:15 +00:00
Adam Olsen
b7cbc15508 - remove the unused DYNAMIC_SIZE define 2001-11-24 16:32:39 +00:00
Ragnvald Maartmann-Moe IV
4d406337b6 Move gl_fires into gl, where it belongs.
Also some small cleanups in particles.
Brighten grenade smoke a tiny bit, so it's not so invisible in the typically dark quake areas.
And some minor cleanups to water rendering.
2001-11-24 08:21:07 +00:00
Ragnvald Maartmann-Moe IV
405e8fffc9 Whitespace. 2001-11-24 08:16:43 +00:00
Ragnvald Maartmann-Moe IV
2c8d802935 Whitespace. 2001-11-24 08:08:44 +00:00
Ragnvald Maartmann-Moe IV
eabfbd6c98 Remove ugly ifdef (and coincidentally support for early ALSA 0.9). 2001-11-24 08:05:44 +00:00
Bill Currie
bd0ac4a38a merge Mod_LoadSpriteFrame from gl and sw back into the common sprite loader
pulling the gl specific code (the loading of the texture into GL) into
a separate function (Mod_SpriteLoadTexture), which is just a stub in sw
2001-11-22 05:31:44 +00:00
Bill Currie
8826bdd9dc nuke the d_subdiv16 cvar as its sole user got nuked in the previous commit 2001-11-21 19:24:57 +00:00
Bill Currie
0be2a31f2e lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
code into the sw model loading code, remove all refs to r_pixbytes from the
sw renderer (it was never anything but 1), kill libQFmodels_sw32, remove
all the 16 bit code from the 8 bit sw renderer.
2001-11-21 19:13:53 +00:00
Bill Currie
61382f4967 make absolutely certain skin->fb_texture is 0 if there are no fb pixels in
the skin texture.
2001-11-21 08:26:21 +00:00
Bill Currie
7d14013041 fix many, many bugs in the alias skin loading, transforming and rendering
code. This fixes blather's `melted models' (sw), the nq alt player model
skins (gl), the arbitrary limits on skins and skin groups in gl, and the
incorrect timing of group skins (animated) in gl.
2001-11-21 08:14:05 +00:00
Chris Ison
3e34fc83e4 -3dfx re-enabled 2001-11-21 02:36:48 +00:00
Bill Currie
bc95116825 fix a defined but not used warning 2001-11-20 23:22:19 +00:00
Chris Ison
5e05df417d fix \n order in alias expansion 2001-11-20 20:07:15 +00:00
Bill Currie
712aecb1a2 use the Hash_*Element functions for opcodes to avoid the silliness of trying
to use strings for numeric keys
2001-11-20 18:54:15 +00:00
Ragnvald Maartmann-Moe IV
3f79367865 Minor rendering cleanup, also may help rendering speed when r_wateralpha = 1, by playing with draw order. 2001-11-20 09:41:15 +00:00
Bill Currie
ec75b71711 don't bother with fullbright skins for models that are allways fullbright and
clean up a misplaced function prototype
2001-11-20 08:45:26 +00:00
Ragnvald Maartmann-Moe IV
b836566a3d Fix particle physics bug with blob2 particles.
(thanks to taniwha for pointing out half of the fix I was missing)
2001-11-20 08:31:27 +00:00
Bill Currie
5dab7ccaf7 precalculate smoe model specific info (wether the whole model is fullbright,
if it should have shadows, whether it should be scaled/translated (gl eyes),
and the minimum lighting (player)). give a 1.9% speedup in null renderer.
2001-11-20 08:02:35 +00:00
Ragnvald Maartmann-Moe IV
b69e372589 Whitespace. 2001-11-20 06:57:31 +00:00
Bill Currie
025d520522 remove some dead code 2001-11-20 04:48:04 +00:00
Bill Currie
4c628d0c04 fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
Bill Currie
8d208ac3aa make float != 0 tests work on alpha for when the value is actually an integer
(works fine on intel, but on alpha the denormals either produce an exception
or true zero: not quite desirable:)
2001-11-19 17:51:31 +00:00
Bill Currie
9d0320cc89 various portability improvements 2001-11-18 23:40:01 +00:00
Bill Currie
f0c03f8331 minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more
work, but this removes most of the redundant instantces. nq-sdl (or -sgl)
-dedicated won't have console input, nor will dedicated servers that don't
load a console plugin.
2001-11-18 22:08:24 +00:00
Bill Currie
46835e79fe more quakeforge compiling on alpha patches 2001-11-17 05:26:30 +00:00
Bill Currie
cda6923ffa this seems to be all that's needed to make progs 64 bit clean (minus issues
with sizeof (int) != 4, but that's not the case on alpha)
2001-11-17 04:32:00 +00:00
Bill Currie
cc66577f1c fixes for building on alpha (linux) 2001-11-16 01:09:17 +00:00
Chris Ison
5c26b54697 remove smoke I added thismorning 2001-11-15 23:36:14 +00:00
Chris Ison
0e5262c2ea colored explosion smoke 2001-11-15 20:53:23 +00:00
Bill Currie
288ec4251c various fractional speedups 2001-11-15 19:37:29 +00:00
Bill Currie
598c82352f fix printing of op_c for storeb 2001-11-15 19:36:40 +00:00
Bill Currie
267e51eaaf while cute, cl_surprise is just way too expensive when gains are measured in
fractions of a percent, and a loss is 3%.

I hate doing this sort of thing :(
2001-11-15 01:37:57 +00:00
Chris Ison
8d50c8ea47 added cl_surprise cvar for easter eggs 2001-11-14 21:46:50 +00:00
Chris Ison
c72e2ef324 re-enable 8bit textures 2001-11-14 21:01:10 +00:00
Bill Currie
39401592d4 use malloc/free instead of Hunk_TempAlloc in Cmd_Exec_File so it can be called before Memory_Init 2001-11-14 20:16:57 +00:00
Bill Currie
e91180cccf this should take care of wildcode's 8 bit issues 2001-11-14 16:36:42 +00:00
Bill Currie
42b5a5d150 reformat the output of "alias" so that capturing it is useful for config
scripts
2001-11-13 23:51:21 +00:00
Bill Currie
7888f1cb93 fix a couple of branch offset bugs 2001-11-13 19:52:03 +00:00
Bill Currie
4af2b18703 support printing uinteger values 2001-11-13 18:04:55 +00:00
Bill Currie
07b59d2f07 pr_comp.h:
o	add OP_JUMPB
	o	OP_JUMPB renumberd some opcodes, so up PROG_VERSION
pr_edict.c:
	o	make the version error reporting more informative
pr_exec.c:
	o	implement OP_JUMPB (goto *(ptr + index))
pr_opcode.c: (libs/gamecode/engine)
	o	add OP_JUMPB to the table
expr.h:
	o	ex_uinteger support
	o	some const correctness
	o	prototype new_label_expr
qfcc.h:
	o	uinteger ussport
	o	add pointers for op_jump and op_jumpb
	o	prototype PR_GetArray
emit.c:
	o	general uinteger support
	o	new reference/reloc type 3: absolute statement address
	o	jumpb support (binary goto)
expr.c:
	o	uinteger support
	o	break the label name creation out of new_label_expr into
		new_label_name
	o	some const correctness
pr_def.c:
	o	add PR_GetArray to allocate an array in global space
	o	factor out some code common to PR_GetDef and PR_GetArray that would
		otherwise be duplicated
pr_imm.c:
	o	some const correctness
	o	uinteger support
pr_lex.c:
	o	uinteger support
pr_opcode.c: (tools/qfcc/source)
	o	support jump and jumpb
switch.c:
	o	rewrite the binary search code to support ranges.
2001-11-13 08:58:54 +00:00
Bill Currie
d27cd9cc21 s/type_size/pr_type_size/
remove the redundant type_size from qfcc
2001-11-12 23:56:46 +00:00
Bill Currie
50f2d46398 various cleanups 2001-11-12 20:58:06 +00:00
Bill Currie
d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Bill Currie
e71a788509 shink the cmd and alias hash table sback down (that got in by mistake) and
disable the cmd_hash_stats command (not needed for general use)
2001-11-12 03:47:30 +00:00
Bill Currie
e4fd746f71 this adds some stats to hash tables and a command to get at them for commands
and aliases
2001-11-10 01:13:29 +00:00
Ragnvald Maartmann-Moe IV
1dfd2d4eaf More use of mathlib, and some small optimizations. 2001-11-09 18:51:33 +00:00
Ragnvald Maartmann-Moe IV
3d572df460 Bug fix (we weren't removing particles from the list until the frame after they died, which caused particle slots to be wasted).
Fix for a bug in particle trail pre-aging (sometimes created some 0 age particles).
And a couple small optimizations.
2001-11-09 12:09:46 +00:00
Bill Currie
4be5c86f36 forgot to add "uinteger" to the array of type name strings 2001-11-09 01:03:35 +00:00
Bill Currie
928d343295 pr_comp.h:
o	add ev_uniteger to the types enum
	o	add opcodes for ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
progs.h:
	o	add uinteger accessors
pr_exec.c:
	o	implement ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
pr_opcode.c:
	o	add opcodes for ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
expr.h:
	o	prototype inc_users
qfcc.h:
	o	add externs for op_ifbe, op_ifb, op_ifae and op_ifa
emit.c:
	o	don't bother emiting an assignment to a temp def that's only used once
		(ie, it's never read, only written to)
	o	support the new if* instructions
expr.c:
	o	support the new if* insructions
	o	dectect expression loops in append_expr
	o	support unsigned integers
	o	re-work temp def usage counting
pr_def.c
	o	debugging for temp def usage counts
pr_opcode.c:
	o	support the new if* instructions
qc-parse.y:
	o	provide defines for IFBE IFB IFAE IFA
switch.c:
	o	do binary searches for strings, floats and ints if there are more than
		8 cases in a switch. Strings need more testing.
2001-11-09 00:58:16 +00:00
Ragnvald Maartmann-Moe IV
f60c39e0bc Whitespace. 2001-11-07 06:59:10 +00:00
Ragnvald Maartmann-Moe IV
14aa428871 Switch to dot texture for sparks, and drop particle size. A little less cartoony effect. 2001-11-07 06:57:34 +00:00
Bill Currie
ae8c255eb0 re-anable the sorting. I guess snax was testing other things and forgot about
it.
2001-11-06 21:37:33 +00:00
Bill Currie
f3fcfea62a fully specify the type for the comparison opcodes 2001-11-06 21:29:53 +00:00
Ragnvald Maartmann-Moe IV
f2f8513141 Reduce number of rand() calls in teleport and lava splash effects. Also preserves entropy, and we all know how important that is! 2001-11-06 21:02:18 +00:00
Bill Currie
469fd1b023 more mathlib usage 2001-11-06 20:36:20 +00:00
Brian Koropoff
ccd665e80c This commit removes maplist.c and replaces it with filelist.c, which
contains general functions for creating lists of a type of file and
provides the commands maplist, skinlist, skyboxlist, and demolist.
2001-11-06 07:14:29 +00:00
Ragnvald Maartmann-Moe IV
ceb307aead Cleanups, whitespace, convert some ints to unsigned int. Whee! 2001-11-06 05:06:37 +00:00
Ragnvald Maartmann-Moe IV
1c5701f51f Fix a few minor quirks with particle trails. 2001-11-06 04:42:17 +00:00
Bill Currie
15b381909e move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
client console plugin is usable, this means the clients link maplist.o
directly.
2001-11-05 22:24:16 +00:00
Bill Currie
460b53e9ee rework the maplist code to use Con_DisplayList. this results in both
prettier code and prettier output.
2001-11-05 21:30:53 +00:00
Adam Olsen
ded1b4c057 - add some missing boundschecking to CDAudio_Play's track remap (in
specific plugins only)
- convert updateping, updatepl, updateentertime, updatestat,
  updatestatlong, cdtrack intermission, finale, muzzleflashchokecount,
  maxspeed, entgravity, and setpause on the client.  Can you say all
  that in one breath? :)
2001-11-05 16:17:45 +00:00
Ragnvald Maartmann-Moe IV
6af4eae1e5 Couple of cleanups (remove unused variables) and a small optimization. 2001-11-05 14:59:05 +00:00
Ragnvald Maartmann-Moe IV
069ad1bfb1 Change r_lightmap_components default to 3. Looks like Nvidia fixed that horrid slowdown for 3 component texture uploads. :) 2001-11-05 10:11:21 +00:00
Brian Koropoff
008b59b777 The beginnings of an f_* reply system have been added. f_version works
like normal, f_skins reports the average percent fullbright for all loaded
skins, and f_skins skinname reports the fullbright percent for a signle
skin.  cl_freply controls the time in seconds before another query can be
made.  Set it to 0 to disable them.  More queries will be added later.
The table for accessing special characters from the console has been
tweaked a bit.  Expect it to get tweaked more in the future.
2001-11-05 07:23:51 +00:00
Bill Currie
dc779acdb5 build the texture chains such that they get rendered front to back. seems to
only get about 0.17% speedup in overkill (with just about every thing off),
but it might make more of a difference in-game.
2001-11-05 06:20:35 +00:00
Bill Currie
9f4a565523 rename some get_key functions so they're all uniqely named (matters only for
profiling purposes thanks to static:)
2001-11-05 03:21:42 +00:00
Bill Currie
c443e2c024 info.c:
support unlimited info strings when maxsize is 0
sv_main.c:
	make localinfo unlimited
2001-11-05 02:08:20 +00:00
Bill Currie
9829cf3993 do not include \key\value pairs in the output of Info_MakeString for
backwards compatability with the old info key system.
2001-11-05 01:29:45 +00:00
Bill Currie
96a2ac9a70 put the info string tolower/highchar handling back in 2001-11-04 22:00:32 +00:00
Ragnvald Maartmann-Moe IV
a856cbc413 Fix for r_lightmap_components 4 weirdness. 2001-11-04 20:58:46 +00:00
Bill Currie
23a2760194 change formating for Info_Print 2001-11-04 20:48:12 +00:00
Ragnvald Maartmann-Moe IV
a2ed608ee7 Some more small speedups.
Not entirely thrilled with R_BuildLightMap inside 'store:'. Macros are a pain to work around...
2001-11-04 16:57:47 +00:00
Adam Olsen
3417167e7e - compile fix for info.c. We can't call any functions until /after/
all variables are declared.
2001-11-04 15:42:26 +00:00
Ragnvald Maartmann-Moe IV
6d62497934 Typo fix. 2001-11-04 15:31:17 +00:00
Ragnvald Maartmann-Moe IV
dbb6e37bb7 Remove some unneeded variables.
Speed lightmap calculations up for r_lightmap_components 1.
Enough to give a 4.4% speedup to timedemo overkill.
Hint: int/float/int conversions are expensive.
2001-11-04 11:20:35 +00:00
Ragnvald Maartmann-Moe IV
fd19f9332d Tiny comment cleanup 2001-11-04 08:50:16 +00:00
Bill Currie
b0e9bd3ddc fix a bogus leak in info strings 2001-11-04 08:18:54 +00:00
Bill Currie
dcd9b0040e rewrite the info strings to use hash tables instead of a static string.
This required changes to the api (info_t instead of char *) but should be
a net gain in speed (not a lot, admittedly: it was pretty fast to begin
with, but this paves the way for some other changes I have in mind).
2001-11-04 07:50:39 +00:00
Ragnvald Maartmann-Moe IV
de0b4f65fa modelalpha and currenentity cleanups. 2001-11-04 07:40:35 +00:00
Ragnvald Maartmann-Moe IV
961ea0b693 Move cshift render to before hud/text render, so that you can still read it while heavy cshift action is happening. 2001-11-03 07:50:57 +00:00
Ragnvald Maartmann-Moe IV
e8b36b1a71 Remove unused R_CullBlocked. 2001-11-03 07:30:15 +00:00
Bill Currie
5bf5278c2b pr_comp.h:
- new opcodes for pointers
progs.h:
	- prototype PR_Check_Opcodes
pr_edict.c:
	- move the static bounds checking to PR_Check_Opcodes in pr_opcode.c
pr_exec.c:
	- vector instruction cleanup
	- temporarily nuke bounds checking from storep.*
	- move base of address results from pr->edicts to pr->pr_globals
	- implement new pointer related instructions
	- nuke proposed global pointer instructions (not flexible enough)
pr_opcode.c:
	- add new pointer instuctions
	- re-implement static bounds/invalid opcode checking. no more multiple
	  case statements to keep track of.
2001-11-02 22:41:11 +00:00
Ragnvald Maartmann-Moe IV
08a211385f Optimize some redundant math out of the particle aging loop. 2001-11-02 21:12:09 +00:00
Ragnvald Maartmann-Moe IV
3958b4a4b3 Age particle trails based on position in trail, during creation. 2001-11-02 20:47:47 +00:00
Bill Currie
7b4e5e69af now actually works (especially for double scan modes and the like) 2001-11-02 06:43:41 +00:00
Ragnvald Maartmann-Moe IV
c19c237e0e Whitespace. 2001-11-02 06:35:32 +00:00
Bill Currie
a98c5bb4c1 fix vid_fullscreen toggling (sgl) and archiving (all) 2001-11-02 06:11:32 +00:00
Bill Currie
166ce6d8ce redundant code removal 2001-11-02 03:04:01 +00:00
Bill Currie
a45b78b622 make all 8 X buffers available. no args uses the default buffer, giving 0-7
as an agument to in_paste_buffer specifies which buffer to use.
2001-11-01 22:52:22 +00:00
Bill Currie
fa976d4461 cvarlist cfg will now give output suitable for a config file 2001-10-30 23:33:47 +00:00
Bill Currie
9b8995b836 fix win32's missing clipboard support (bringing it back). some trickery will
be required to get ctrl-V working, but... *shrug*
2001-10-30 22:46:15 +00:00
Ragnvald Maartmann-Moe IV
d1c115da05 Whitespace. 2001-10-30 19:58:01 +00:00
Ragnvald Maartmann-Moe IV
7ea1051b9a Code cleanups. 2001-10-30 19:55:34 +00:00
Ragnvald Maartmann-Moe IV
3ad79cc970 Change particle limit from a short to an unsigned int. Possibly a tiny speedup, also allows for absurd particle counts... 2001-10-30 19:42:29 +00:00
Bill Currie
4685fccbac new command for -x11 and -glx: in_paste_buffer (eg in_bind imt_console
m_button3 in_paste_buffer). Makes X's clipboard available to quake (for
pasting:)
2001-10-30 18:20:56 +00:00
Bill Currie
8ae3ef9482 fix some warning in solaris 2001-10-30 16:41:21 +00:00
Bill Currie
d835b79352 this might fix the black screen in 8 bit X 2001-10-29 22:29:42 +00:00
Bill Currie
00514d744e this should fix the skating statues 2001-10-29 19:38:20 +00:00
Bill Currie
85c9e0ab1e more externs cleaned up 2001-10-29 17:46:03 +00:00
Bill Currie
8071e8398a put a couple externs back for win32. they need a bit more thought on how to
arrange things.
2001-10-29 16:45:03 +00:00
Bill Currie
1d442c496f setup the colormap /before/ calling Vid_InitGamma so VID_SetPalette gets
called with a valid colormap to update.
2001-10-29 06:46:46 +00:00
Bill Currie
3ce8029f74 fix a silly goof with the models 2001-10-28 05:43:53 +00:00
Bill Currie
ccfe82cda4 *taniwha mops up the last drops of blood from extern 2001-10-28 04:38:24 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Ragnvald Maartmann-Moe IV
5afce455df Undo taniwha's debugging insanity.
If you want to test for injecting more particles than can fit in the list, particle_new is the right place for the test. It's even there already, just commented out.
2001-10-28 00:47:21 +00:00
Bill Currie
10d83e090a externs in .c files are evil, evil evil (ok, so I haven't cleaned these ones
out yet:P). This fixes the recent GL crash.
2001-10-27 22:27:32 +00:00
Bill Currie
3601b5ba35 fix the minor breakage were /no/ particles were being generated 2001-10-27 21:39:58 +00:00
Bill Currie
74d3499f74 fix a seg caused by my changes from last night 2001-10-27 20:52:33 +00:00
Bill Currie
014785a9f2 lots of error checking for our phantom particle bug, but I was unable to
trigger it after 2h of play using the previous changes
2001-10-27 08:32:52 +00:00
Bill Currie
d9fd8dc29f make r_particles truely a flag and call R_MaxParticlesCheck when r_particles
changes
2001-10-27 08:31:45 +00:00
Brian Koropoff
05f35f9cd4 This adds the ability to access special characters in console commands by proceeding certain characters with $. See libs/util/cmd.c for the conversion table. Preceeding a character by # will shift it up or down by 128, which basically is useful for accessing the brown letters and numbers. All special characters were removed from Team_ParseSay, and variable substitution now takes the form of ${var} to prevent conflicts with special character substitution. Special character access is controlled by cmd_highchars, which defaults to off. 2001-10-27 04:34:53 +00:00
Bill Currie
1fab17ab33 d'oh. must read the clode closer :P 2001-10-26 05:31:39 +00:00
Bill Currie
6bbb9a75a3 remove an unneeded check 2001-10-26 03:12:31 +00:00
Adam Olsen
0a6ae4f36f - some strlen checking for strcpy. I don't feel like doing the rest
of the codebase :)
2001-10-26 00:20:00 +00:00
Bill Currie
f8a41cb1bc completely nuke the concept of "priority" from opcodes and use get_op_string
in emit_sub_expr instead of a redundant switch.
2001-10-25 17:48:35 +00:00
Adam Olsen
3bba5398ba - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Bill Currie
552a486d87 fix the libQFrenderer_sw.lai installation error. libtool requires -rpath
for /any/ installed lib, static or not.
2001-10-24 17:54:56 +00:00
Adam Olsen
dd19f7b500 - convert svc_deltapacketentities
- add a Host_NetError that dumps a packet log and disconnects, and use
  it instead of Host_EndGame in most cases
- fix a couple multiply-defined vars
2001-10-24 15:23:02 +00:00
Bill Currie
9c92634cbf remove an extern 2001-10-24 15:02:18 +00:00
Bill Currie
8e9505c100 /finally/ get asm in the sw renderer when not using --disable-shared. libtool
was using the wrong objects.
2001-10-23 18:48:49 +00:00
Bill Currie
fedea4a5e1 check for malloc failure 2001-10-23 17:35:46 +00:00
Bill Currie
bf309fb554 split the sprite and alias model rendering code out from gl_rmain.c into
their own files.
2001-10-23 17:20:56 +00:00
Bill Currie
6a5e3edcf7 and extern fixes for the windows side 2001-10-23 17:11:48 +00:00
Bill Currie
b5341f0d13 we now compile and link with -fno-common. this cleans up the multiple,
uninitialized declarations of variables.
2001-10-23 16:55:23 +00:00
Bill Currie
fa95bd35aa fix a really stupid brainfart that caused shift states to not work 2001-10-23 01:53:51 +00:00
Bill Currie
b6ad2223d2 attempt to handle the byte swapping of screenshots seen on voodoo2s in
windows
2001-10-22 19:46:34 +00:00
Bill Currie
1d697dc90d give in_win keyboard shift states for ascii conversions 2001-10-22 16:07:26 +00:00
Bill Currie
3252ee3eb6 fix the mangled key codes 2001-10-22 05:07:15 +00:00
Bill Currie
52252616ff pull the input code out of vid_wgl into in_win 2001-10-22 04:13:56 +00:00
Bill Currie
82aa0fde58 fix -wgl's keyboard input 2001-10-22 02:33:19 +00:00
Bill Currie
9a5ec9c187 ok, qw-client-wgl.exe works now (helps if scr_width and scr_height are set) 2001-10-22 02:15:30 +00:00
Chris Ison
2467671c72 removal of tdfx_brighten in preparation for gl_brighten 2001-10-21 21:29:54 +00:00
Bill Currie
e1fc77dd2b fix a crasher in win32. I don't know if linux crashed, but it should have. 2001-10-21 03:48:02 +00:00
Bill Currie
b3914eeaaa elimination of bare printf (with some exceptions) from libs: Sys_Printf is
used instead
2001-10-18 16:42:14 +00:00
Bill Currie
6c0d760102 msg.h:
give mst_t a buffer to hold unterminated message strings
	kill MSG_ReadStaticString and MSG_ReadStringLine
msg.c:
	kill MSG_ReadStaticString and MSG_ReadStringLine
	MSG_ReadString: implement the buffer for unterminated message strings
	and update readcount on badread
cl_main.c:
	go back to MSG_ReadString and fix up the resulting const char * issues
cl_parse.c:
	rewrite the cl_mofake code all because of an uninitialized variable :)
sv_main.c:
	use MSG_ReadString instead of MSG_ReadStringLine because
	Cmd_TokenizeString really doesn't care about a terminating \n
2001-10-18 06:23:26 +00:00
Adam Olsen
18036b63d9 - change MSG_ReadString to return const char * and return a pointer
directly into the packet data.
- change a bunch of char *'s to const char *'s for the above.  Only
  thing that had trouble was the cl_nofake handler, which I changed to
  use a local buffer.
- add MSG_ReadStaticString which acts like the old MSG_ReadString,
  specifically that it uses a static buffer and tollerates
  unterminated strings.
- add a Q_strnlen function, and make strnlen use it if strnlen is
  undefined.
- Add a net_svc.h and net_svc.c which will preparse svc messages into
  structs, for easier handling.  Currently only soundlist and
  modellist are done.
2001-10-18 04:44:58 +00:00
Bill Currie
1b1955551a make all the multi-byte MSG_Read* functions update msg->readcount when the
end of the buffer is hit so subsequent MSG_Read* calls for smaller values
error as well. Also add a check for badread in MSG_ReadFloat
2001-10-18 04:14:18 +00:00
Bill Currie
e765321452 wgl funcs are likely GLAPIENTRY type too :) 2001-10-16 22:37:11 +00:00
Bill Currie
2d068c0745 massive windows.h and WIN32 cleanup. 2001-10-16 21:40:45 +00:00
Bill Currie
f18974bd89 fix a missing sys/types.h 2001-10-16 16:25:32 +00:00
Jeff Teunissen
ce740fb4ec Joystick target fixed. 2001-10-16 05:06:31 +00:00
Bill Currie
8417d23a94 fix a nasty seg on gl startup causes by looped function pointers 2001-10-16 04:11:25 +00:00
Bill Currie
376a9105fa oops 2001-10-15 23:16:42 +00:00
Bill Currie
3402dfd51a libasm improvements 2001-10-15 23:09:03 +00:00
Bill Currie
4a0194b95c correct the default of cmd_warncmd 2001-10-15 22:41:42 +00:00
Jeff Teunissen
2e4d8d1473 Makefile fixes -- video driver libs are gone. 2001-10-15 22:32:28 +00:00
Jeff Teunissen
10424a5015 *** empty log message *** 2001-10-15 22:28:05 +00:00
Bill Currie
460a270a54 fix some init order issues brought up by the new gl_funcs.c code. 2001-10-15 19:06:22 +00:00
Bill Currie
fd25261ab3 hopefully better win32 dynamicly loaded gl support. if nothing else,
gl_funcs.c is easier to read :)
2001-10-15 18:24:30 +00:00
Bill Currie
1ffb050bf9 and a memleak fix from _Muz_ 2001-10-15 17:41:53 +00:00
Bill Currie
7e0f676705 xmms info and session id patch from _Muz_ 2001-10-15 17:37:05 +00:00
Bill Currie
41d01d54f9 put the INITGUID definition in the correct place 2001-10-15 17:32:43 +00:00
Bill Currie
f7b82bcb69 comment out the definition of INITGUID for now as it's causing linking problems 2001-10-15 16:30:15 +00:00
Jeff Teunissen
0485fbe09e Makefile fixes. 2001-10-14 07:05:06 +00:00
Bill Currie
2dafd4a496 remove some (int) casts 2001-10-12 23:14:59 +00:00
Bill Currie
e97e06fe44 byte to int + xmms playlist support from _Muz_ 2001-10-12 19:26:56 +00:00
Bill Currie
0952af5529 fix up the sound restart code 2001-10-12 15:49:50 +00:00
Bill Currie
62873d6980 diff snr -- 2001-10-11 17:31:41 +00:00
Bill Currie
49fe4e9f05 fix a misplaced s&r 2001-10-11 06:54:29 +00:00
Bill Currie
742bb9de91 static plugins now actually work 2001-10-10 16:22:41 +00:00
Bill Currie
8b2da8cbec make the static plugins link properly with older libtool 2001-10-10 15:44:35 +00:00
Bill Currie
eee1aaf283 static plugins (--with-static-plugins to force on, --without-static-plugins
to force off, defaults to off for *nix and on for win32). does not work yet
due to lack of support in libs/util/plugin.c, but that's next.
2001-10-10 05:52:14 +00:00
Ragnvald Maartmann-Moe IV
1674e6a763 Clean up of models that are always fullbright. 2001-10-10 05:00:30 +00:00
Ragnvald Maartmann-Moe IV
db87121c2b Whitespace. 2001-10-10 04:59:43 +00:00
Ragnvald Maartmann-Moe IV
86a82b895d Whitespace. 2001-10-09 21:57:49 +00:00
Bill Currie
a65d98a35c r_dlight_max can now safely be 0 2001-10-09 21:50:51 +00:00
Chris Ison
fda073acb6 oops audio targets makefile fix 2001-10-09 21:43:01 +00:00
Chris Ison
15bdd4ad67 disabled -lm checking for cygwin and mingw32 and added plugin_LDFLAGS and plugin_LIBADD for win32 builds 2001-10-09 21:36:57 +00:00
Ragnvald Maartmann-Moe IV
9cc671e6d2 Try #2.
Change r_maxparticles from short to unsigned int.
Make MAX_DLIGHTS into a cvar, r_dlight_max that sets the unsigned int r_maxdlights.
2001-10-09 20:35:17 +00:00
Bill Currie
36508058ea QFPLUGIN now does the __declspec stuff and all plugins now use it on their
plgin info function. doesn't actually /work/ yet :(
2001-10-08 05:54:46 +00:00
Bill Currie
3a366f4f7e break out the backtrace code from PR_RunError into PR_DumpState and use
PR_DumpState instead of PR_RunError in seg_fault_handler so we get both a
progs trace /and/ a core file (ulimit allowing)
2001-10-08 03:46:44 +00:00
Chris Ison
2f8efd7360 changes to get mingw32 sw clients to compile under cygwin 2001-10-07 12:45:47 +00:00
Bill Currie
757a0f690c fix a missing #ifdef HAVE_VIDMODE 2001-10-06 22:57:54 +00:00
Ragnvald Maartmann-Moe IV
24e80b21d4 Whitespace. Hiding commented out code is bad. 2001-10-06 01:14:23 +00:00
Ragnvald Maartmann-Moe IV
d657a590b5 Clean up extern functions, update noise_diamondsquare to match LordHavoc's fractalnoise. 2001-10-06 00:39:22 +00:00
Ragnvald Maartmann-Moe IV
8afd4a870e Revert an optimization that impacts legibility more than performance. 2001-10-06 00:31:57 +00:00
Bill Currie
7794acec66 clean up args for execvp 2001-10-05 21:09:48 +00:00
Bill Currie
042a036964 pass through indent and then clean up after some of indent's insanity 2001-10-05 20:29:55 +00:00
Bill Currie
936b70fe41 remove dependency on net_socket so cd_xmms works with nq as well as qw. Seems
to cause alsa some grief which is rather suprising as file decriptor counts
should have taken care of that nicely.
2001-10-05 20:06:48 +00:00
Bill Currie
44fc52bbb6 move the xmms command from cd.c to cd_xmms.c and have the cd command always
available
2001-10-05 19:52:56 +00:00
Bill Currie
a39ccf4a34 XMMS support from _Muz_ (Alexis Paul Musgrave <muz@cwcom.net>) 2001-10-05 19:36:35 +00:00
Ragnvald Maartmann-Moe IV
9daba0eef7 GL string and character rendering speed up and clean up. 2001-10-05 19:01:57 +00:00
Ragnvald Maartmann-Moe IV
72b198d650 Minor cleanup. 2001-10-05 18:55:40 +00:00
Adam Olsen
4937ad6c71 - some changes to snd_win.c that will hopefully bring it closer to
operation
2001-10-05 09:51:21 +00:00
Adam Olsen
0785610296 - fix a little mistake in SV_PrintToClient that'd cause it to
segfault if your first call was with "".  Probably could cause
  crashes too
- add a string.c file to libQFutil, with a Q_strcasestr function,
  which strcasestr is defined to if it's not already defined.  (we'd
  get that with glibc if we defined __USE_GNU, but we don't)
- make client_t and SV_ExtractFromUserinfo both use NAME_MAX for
  their name arrays, instead of 32 for one and 80 for the other
- rewrite almost all of SV_ExtractFromUserinfo's name handling.
  - \r, \n, and \t are all converted to spaces
  - leading/trailing spaces are stripped
  - consecutive spaces are reduced to a single space
  - empty names are considered bad
  - user-* nicks are considered bad (unless forced to them)
  - a name containing console or admin is considered bad
  - a name that already exists is considered bad
  - if they have a bad name it gets forced to user-%d, where %d is
    their userid
  - netname in the progs is now updated properly
  - name changes are always reported unless it's the initial setting,
    rather than only if they're full connected and not a spectator
  - finally, if the name change fails (info string exceeded), give
    them the boot.  (before this was only done for duplicate names)

That's about it :)
2001-10-04 19:11:39 +00:00
Bill Currie
1929797cc9 get nq-server so it runs. part of this involved renaming cl_warncmd to
cmd_warncmd
2001-10-03 21:25:43 +00:00
Bill Currie
f2cc8d9640 fix a seg when the buffer wraps 2001-10-03 21:24:52 +00:00
Bill Currie
a1d2cf3532 duplicate file name cleanup and make dist works 2001-10-03 17:50:36 +00:00
Bill Currie
87e59c0762 finally got sw's Makefile.am working too 2001-10-03 14:59:43 +00:00
Bill Currie
9aca46416c ok, sw32's Makefile.am now works with both 1.4 and 1.5 2001-10-03 14:49:14 +00:00
Bill Currie
95d3600452 fix skybox/skydom map vis issues. I hope this works on all drivers. 2001-10-03 02:51:30 +00:00
Bill Currie
c3735506c7 hey, I think this one is going to work!!! 2001-10-03 00:07:01 +00:00
Ragnvald Maartmann-Moe IV
9c6955f406 Fix missing include. 2001-10-02 23:53:07 +00:00
Bill Currie
40d0490b7c add Hash_GetList to get a list of elements in the hash table (unsorted) 2001-10-02 23:17:25 +00:00
Bill Currie
081a44e5bc this works a smidge better 2001-10-02 23:13:54 +00:00
Bill Currie
b866bcae61 seems automake isn't too happy about nested conditionals and main vars 2001-10-02 22:36:08 +00:00
Ragnvald Maartmann-Moe IV
256f6e94c1 Broken attempt at cleaning up Makefile.am's, for taniwha's perusal. 2001-10-02 22:02:10 +00:00
Bill Currie
4699bf6d5b files under inclue/QF are not allowed to include files from include (eg,
including config.h is a nono).
2001-10-02 21:14:11 +00:00
Bill Currie
8c6e5456bb type b of not.i is void, not integer 2001-10-02 19:17:18 +00:00
Bill Currie
fcdc975bdd fix a thinko that prevented the cd command from being added 2001-10-02 18:12:27 +00:00
Ragnvald Maartmann-Moe IV
9c778bb539 Minor tweak of lightning sparks and teleport appearances, fix brief breakage of gl_sky_clip 1 & 2 with skyboxes. 2001-10-02 09:11:20 +00:00
Ragnvald Maartmann-Moe IV
9c21edc6d0 Whitespace. 2001-10-02 06:58:44 +00:00
Ragnvald Maartmann-Moe IV
820fcbb8d2 R_Mirror-related cleanups, and some whitespace. 2001-10-02 06:13:22 +00:00
Bill Currie
86f326c9d1 remove an ancient clean target that's no longer needed 2001-10-02 05:23:17 +00:00
Adam Olsen
362e4eefc9 - make the fallback console use stdin
- don't draw scores overlay if the screen is less than 244 wide.
2001-10-02 03:24:36 +00:00
Ragnvald Maartmann-Moe IV
5e6f77cddb Instead of glEnable/glDisable (GL_ALPHA_TEST) pairs for every sprite rendered, let's do it once for the entire sprite loop. Minor hit when there are no sprites, but 2+ it's a gain. Better worst case, rather than better peak performance. 2001-10-02 01:48:51 +00:00
Ragnvald Maartmann-Moe IV
63ac10dfde Clean up glDepthFunc and glDepthRange so it's properly initted, and not set needlessly every frame. 2001-10-02 00:01:05 +00:00
Ragnvald Maartmann-Moe IV
4b3c4e1eaf Whitespace. 2001-10-01 21:52:05 +00:00
Ragnvald Maartmann-Moe IV
fce4b903eb Fix double joystick init in sdl targets. 2001-10-01 21:50:35 +00:00
Bill Currie
a4714175dd update the screen directly when printing rather than using C_DrawOutput.
Resizing still seems to work updates are much faster.
2001-10-01 16:09:06 +00:00
Bill Currie
77cf9439d0 getting closer to a properly resizing console 2001-10-01 06:49:59 +00:00
Bill Currie
f505e8630c fixes for rh 7.1 2001-09-30 23:24:53 +00:00
Chris Ison
b0dc19310a more compile under cygwin patches 2001-09-30 13:05:20 +00:00
Bill Currie
53529ae940 output window now updates when resizing, but it doesn't /quit/ work properly
(issue with starting line).
2001-09-30 05:59:33 +00:00
Chris Ison
60107fd19c changes to get cygwin to compile server. still debugging result 2001-09-29 09:39:27 +00:00
Bill Currie
138a4a1c14 rename console_t to old_console_t in preparation for a better version and
temporarily disable the client console plugin as it currently doesn't
compile.
2001-09-29 04:24:04 +00:00
Adam Olsen
e12f1dcf9e - boundscheck static progs strings, and give proper errors for that
and dynamic strings if it fails.
2001-09-28 23:34:49 +00:00
Bill Currie
f0244bece2 update the status bar on resize 2001-09-28 23:10:15 +00:00
Bill Currie
c7031b20f3 move vid_fullcreen definition from *.c to vid.c and declaration from
context_x11.h to vid.h and remove all extern decls from *.c
2001-09-28 16:54:31 +00:00
Bill Currie
8e27422c72 partial fixes for mingw cross builds. still have issues with ar :( 2001-09-28 16:03:45 +00:00
Bill Currie
30f6d2f85c fix a case and paste error 2001-09-28 15:29:56 +00:00
Jeff Teunissen
d63243380f Aaaaaaand, it's done!
Special note: I hope to never do this again. :)
2001-09-28 10:31:20 +00:00
Jeff Teunissen
873521a68d Makefile cleanup continues. Models. 2001-09-28 09:49:09 +00:00
Jeff Teunissen
e892131af5 Rename gl_libgl to gl_driver, nuke the last of the HAVE_GLX references,
and default gl_driver to OPENGL32.DLL on Win32.
2001-09-28 07:41:38 +00:00
Jeff Teunissen
e9c9c8bab6 fix up installs for -svga. 2001-09-28 06:55:27 +00:00
Bill Currie
b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Jeff Teunissen
31b6da027c The video version. This WILL break QW and NQ until my next commit. 2001-09-28 05:33:58 +00:00
Jeff Teunissen
e6d7aec03a Build system updates/fixes for audio libs. MUCH cleaner, probably
faster, doesn't do anything unnecessary any more as far as I can tell.
2001-09-28 05:33:12 +00:00
Jeff Teunissen
325303b037 And now for the 32-bit software renderer. 2001-09-27 21:58:10 +00:00
Jeff Teunissen
4c40bad808 Okay, this ought to work for software. 2001-09-27 21:53:59 +00:00
Jeff Teunissen
be9ee170d6 Okay, the GL renderer lib is fixed up. 2001-09-27 21:47:47 +00:00
Jeff Teunissen
b794d4c316 yaay, cleaned up. 2001-09-27 21:28:44 +00:00
Bill Currie
37495db521 this should work for older alsa 0.9 where asoundlib.h is still in sys instead of alsa 2001-09-27 17:12:17 +00:00
Ragnvald Maartmann-Moe IV
bd1465ef3e Make blood puffs a little less ridiculously large and not overly dense. 2001-09-27 06:52:38 +00:00
Ragnvald Maartmann-Moe IV
35b767cd21 Remove scaling from R_RunParticleEffect, and make blood puff size variable in qw. 2001-09-27 03:09:24 +00:00
Ragnvald Maartmann-Moe IV
2941c07b0a Add small cyan light to lightning impacts. And restore particle direction use in nq. Greatly improves blood effects. 2001-09-27 00:43:46 +00:00
Adam Olsen
376f05d357 - add some conversion builtins, now we have ftoi, ftos, itof, itos,
stof, stoi, stov, and vtos.
- fix PF_sprintf
- add FFnameFF support, where it tacks <userid> after the nick on the
  console.
2001-09-26 22:26:31 +00:00
Bill Currie
ac58ecb10b windows get resized/moved properly now and the input line gets redrawn when
the terminal resizes. Still need to work on the status bar and output window
2001-09-26 18:08:30 +00:00
Bill Currie
cb4f7eb808 various input line improvements 2001-09-26 16:31:36 +00:00
Bill Currie
ca78b9ecd8 minor improvements in cursor location handling 2001-09-26 06:09:45 +00:00
Bill Currie
e9e2bbf1c1 various fixes, most notably using windows instead of subwindows. This stops
the invalid memory accesses within ncurses when resizing.
2001-09-26 05:45:47 +00:00
Bill Currie
7b4e39053b update local info about the screen size 2001-09-25 23:33:37 +00:00
Chris Ison
0efd28abcc trying to get bootstrap to work in cygwin 2001-09-25 23:04:13 +00:00
Bill Currie
a439170dcf libasm cleanups 2001-09-25 22:12:55 +00:00
Bill Currie
5195c065c6 do the resize signally properly 2001-09-25 20:35:37 +00:00
Bill Currie
df330f33fd expernimental code to get window resizing working 2001-09-25 20:16:24 +00:00
Bill Currie
ad4f29c6a8 clean up the buffer size calcs a bit 2001-09-25 16:32:00 +00:00
Bill Currie
3909176957 use the dynamic buffer for both curses and stdout 2001-09-25 16:19:26 +00:00
Bill Currie
9ffe53178c fix a char translation bug in the curses console and make the non-curses
console actually translate chars
2001-09-25 16:13:41 +00:00
Bill Currie
06da30ac89 mingw build fixes again (including mostly working in sid: got some link issues) 2001-09-25 06:18:30 +00:00
Bill Currie
36de3c147e move Sys_Quit and Sys_Error totally into libQFutil. They will call a list
of pre-registered (Sys_RegisterShutdown) function before actually exiting
the program. This should take care of the pain when an ncurses server
crashes.
2001-09-24 21:00:23 +00:00
Ragnvald Maartmann-Moe IV
5330fd5651 Whoops. 2001-09-24 18:03:36 +00:00
Ragnvald Maartmann-Moe IV
e2f14519fb Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash... 2001-09-24 17:52:13 +00:00
Bill Currie
c8ab7d04ef fix two bugs with glx extension checking: HAVE_GLX wasn't getting into
config.h and GLX_ARB_get_proc_address is not (any longer?) defined by mesa.
2001-09-23 03:41:05 +00:00
Ragnvald Maartmann-Moe IV
d247027954 Use a callback for gl_multitexture which sets gl_mtex_active (now a qboolean, rather than a macro). 0.6-1.0% speedup. 2001-09-23 03:24:23 +00:00
Bill Currie
bf1920a851 don't enable mtex if the required functions cannot be found. This shouldn't
normally happen, but is due to a currently broken QFGL_ExtensionAddress and
causes qf to seg when mtex is requested.
2001-09-23 03:18:58 +00:00
Adam Olsen
07b0d91900 - add a NUM_FOR_BAD_EDICT function, which doesn't care if it's a bad
value
- switch some prints over NUM_FOR_BAD_EDICT
- change NUM_FOR_EDICT to call PR_RunError on error, instead of
  PR_Error.  That was it prints out a backtrace.

(I did it in reverse order ;)
2001-09-23 01:29:52 +00:00
Adam Olsen
a159e852e6 - add some comments to libs/console/inputline.c
- rename pr_deadbeef to pr_deadbeef_ents
- add pr_deadbeef_locals, which does uninited locals.  (crashes from
  it are undeniably buggy code, unlike pr_deadeef_ents)
- add a missing break to packetlog printing's switch
- add sv_kickfake, which kicks people for attempting to fake messages,
  or replaces the ^Ms with # if disabled.
2001-09-23 00:36:21 +00:00
Ragnvald Maartmann-Moe IV
bb6796247c Kill r_particles->int_val testing in gl particle engine. Also merge a bit down to r_part.c/r_cvar.c. Properly declare cl_max_particles (how the heck was it working when only ever declared as exter cvar_t *cl_max_particles?).
Should be a minor speedup for gl, definitely a code cleanup.
2001-09-22 02:37:45 +00:00
Adam Olsen
9448063c67 - use etype_T instead of int (just so it's clearer in debugging) 2001-09-21 19:28:08 +00:00
Adam Olsen
8c89f65a98 - compile fix for building without curses 2001-09-21 17:28:35 +00:00
Bill Currie
49a85718f8 total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
(Sys_DPrintf is new) is now used exclusively for all lib printing. Con_Init
sets the sys printf recirection to Con_Print (which has been revamped
appropriatly) and the server sets it to SV_Print (which was SV_Printf and
the new SV_Printf calls /it/). This should fix the rcon print redirection
issues.
2001-09-21 04:22:46 +00:00
Adam Olsen
f59c2a2a0b - build fix for without curses
- add a "zombie" line to edictcount, which is the number of ents that
  are "free" but not long enough to be reused.
2001-09-20 19:34:02 +00:00
Adam Olsen
ca51e3be02 - cleanup of up/down key handling, as per suggestions from james
- add a sv_console_plugin cvar (guess what it does)
2001-09-20 15:14:44 +00:00
Adam Olsen
7195fe8ac7 - fix for ^@ in the history
- little cleanup
2001-09-20 08:12:28 +00:00
Adam Olsen
388c102a57 - fix buffer size reallocation
- fix history crash
2001-09-20 07:34:27 +00:00
Adam Olsen
0977b555f3 - build fix for without curses (untested, but should fix the problem I
had when I last tried)
- fix sv_filter_automask so it's not inverted (doh, again!)
- cleanups of ip filter prints
2001-09-20 06:51:25 +00:00
Ragnvald Maartmann-Moe IV
fc1ab9640e r_numparticles is now r_maxparticles. Ah, the joy of sane variable names. 2001-09-19 18:07:09 +00:00
Adam Olsen
893c8b784b - tweak the cl_maxfps sleeping to be more finely grained
- treat empty snd_render/snd_output strings as "don't load"
2001-09-19 05:32:20 +00:00
Bill Currie
bdf45386f0 some minor work getting the client side of libQFconsole working, but nowhere
near complete.
2001-09-19 03:39:04 +00:00
Ragnvald Maartmann-Moe IV
8af9c2321d Larger lightning sparks, and more importantly, cull particles more efficiently when bumping into max. R_LavaSplash and R_TeleportSplash need work, though. 2001-09-18 23:22:57 +00:00
Timothy C. McGrath
54e5a3e114 Fix for svgalib from joa, two liner. Very nice of him :)
Misty-chan
2001-09-18 22:38:08 +00:00
Adam Olsen
678068849e James' latest fullscreen patch, which works flawlessly for me :)
(and if anybody cares about the formatting they can change it AFTER
this is in)
2001-09-18 09:30:59 +00:00
Adam Olsen
7c75e264c9 - build fix for fbdev
- minor formatting tweak for in_common.c
2001-09-18 09:19:44 +00:00
Bill Currie
b79ff6378d mouse warpage fixes from james 2001-09-18 05:18:49 +00:00
Bill Currie
dd98622859 x11 vid_fullscreen improvements from james (thanks) 2001-09-18 04:53:01 +00:00
Bill Currie
b559b3a796 fix a key mapping issue reported by MasterLich 2001-09-18 04:38:18 +00:00
Ragnvald Maartmann-Moe IV
d3e8e4ed11 Sparks and a little smoke from TE_LIGHTNINGBLOOD.
And kill R_RunGunshotEffect.
2001-09-17 01:48:52 +00:00
Ragnvald Maartmann-Moe IV
a7d8e2c0ea TE_EXPLOSION2 now does colored lighting. And spark showers brightened up a bit. Sparks all yellow now, none of the weird dingy grey ones. ;) 2001-09-16 20:07:28 +00:00
Bill Currie
52648b21e3 sv_use_curses 0 to disable curses, and fix the know issues with using the
old console
2001-09-16 06:08:09 +00:00
Bill Currie
aade80a8d7 /finally/, libQFconsole is being used (qw-server only so far). Still has
some minor nits with ncurses and probably has some isues without ncurses
(quit didn't seem to work when I tried).
2001-09-16 05:41:28 +00:00
Ragnvald Maartmann-Moe IV
431ac4eedb Convert particles to use byte colors instead of float. Roughly breaks even on Mesa on my machine. Should be a speedup under other drivers. 2001-09-14 12:11:54 +00:00
Ragnvald Maartmann-Moe IV
a474c7ad2f Update for current alsa header locations. 2001-09-14 12:08:52 +00:00
Bill Currie
def8bb3cd5 LordHavoc's VectorIsNull changes from 0.3 but as VectorIsZero (no such thing
as a `null' vector) plus a couple of other bits from his patch.
2001-09-11 05:18:15 +00:00
Bill Currie
74e9f89e8c forward port the client info string filtering from 0.3 and remove info.h from
a couple of c files that no longer need it.
2001-09-11 03:10:29 +00:00
Bill Currie
8c026417d8 Wait for X to complete the previous operation before proceding to the next.
This causes the mouse to warp properly, but doesn't fix my disappearing window :(
(possibly a wm bug)
2001-09-10 21:55:34 +00:00
Bill Currie
95515e28d7 use XMapRaised instead of XMapWindow + XRaiseWindow 2001-09-10 17:18:31 +00:00
Bill Currie
0f30506b79 d'oh, got the return values backwards 2001-09-10 17:02:35 +00:00
Bill Currie
388513e005 several fullscreen toggling improvements including window location restoration 2001-09-10 16:53:33 +00:00
Bill Currie
a17d8fe452 turns out the window location code is needed after all. 2001-09-10 15:41:47 +00:00
Ragnvald Maartmann-Moe IV
55dfead066 Typos (really ought to remember to test compile *before* committing, rather than immediately after). 2001-09-10 13:05:13 +00:00
Ragnvald Maartmann-Moe IV
dc947ce8f5 Whitespace. 2001-09-10 12:56:23 +00:00
Ragnvald Maartmann-Moe IV
fb7918d4f8 Optimize DEG2RAD a little, plus some whitespace. 2001-09-10 04:20:27 +00:00
Bill Currie
8ca44af043 fix a bug in the handling of case m (see skybox.fig) 2001-09-10 00:57:11 +00:00
Ragnvald Maartmann-Moe IV
7af79b96ec Lots of whitespace, header cleanups, and a few tiny optimizations. 2001-09-09 21:41:35 +00:00
Bill Currie
8a959d157b put my sky debug code back in (enabled for now) 2001-09-09 21:27:09 +00:00
Ragnvald Maartmann-Moe IV
28fe1dc004 Tweak rocket trails. Uglier, but don't bog down rocket snipers. Also a couple tiny optimizations and cleanups. 2001-09-09 19:37:07 +00:00
Bill Currie
b788eb6dbd remove some no-longer needed code (the window coord finder) and quientn
the mode setting code a little.
2001-09-08 06:25:37 +00:00
Bill Currie
b12ee9e166 unmap and re-map the window with the correct attributes for the current
setting of vid_fullscreen
2001-09-08 05:43:52 +00:00
Bill Currie
20188c6670 heh, and in_pre_amp 2001-09-08 03:34:28 +00:00
Bill Currie
cd0d260549 fix an exponential growth of in_mouse_amp when in_amp is > 1 2001-09-08 03:33:57 +00:00
Bill Currie
888bdb7052 fix some static issues 2001-09-07 21:40:45 +00:00
Bill Currie
05f489735e code cleanups and possibly minor optimisations 2001-09-07 21:15:08 +00:00
Bill Currie
c762151df6 comment on the code duplication for the texture resamplers 2001-09-07 17:12:02 +00:00
Bill Currie
ffd9e727a8 roll the skin resampling loops back up 2001-09-07 17:05:56 +00:00
Ragnvald Maartmann-Moe IV
0d0e570676 Small particle trail speedup/legibility/flexibility improvement, at price of redundant code in sw/sw32. Tradeoffs. *sigh* 2001-09-07 05:37:11 +00:00
Bill Currie
e9cf5b4eba include sys/types.h for freebsd 2001-09-07 04:41:13 +00:00
Bill Currie
d7675ada7a move the particle count multiplication out of the renderer and into the clien
(for blood and gunshot, anyway).
2001-09-06 05:41:15 +00:00
Ragnvald Maartmann-Moe IV
4c7e60e73a Rearrange "rocket" trail code. Some small optimizations, mostly a cleanup, will make tweaking individual effects separately easier. 2001-09-06 04:26:53 +00:00
Bill Currie
be7307faa9 move the dlight and lightmap code and data from r_main to r_light 2001-09-06 03:53:13 +00:00
Bill Currie
008d80df67 s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for
IMT_DEFAULT to the bottom of the list so that IMT_0 gets written as such
rather than IMT_DEFAULT.
Also, clean up nq's EF_* dlight creation a bit (haven't touched
EF_MUZZLEFLASH: undecided on what to do).
2001-09-05 21:22:55 +00:00
Adam Olsen
9ab9764b7a - Change QA_alloc to use variable-arguments, allowing for a much more
extensible interface.
2001-09-05 18:23:38 +00:00
Ragnvald Maartmann-Moe IV
7d52c663a3 Convert a few rand to qfrandom, and a tiny optimization (more of a cleanup, really). 2001-09-05 09:06:48 +00:00
Ragnvald Maartmann-Moe IV
55f0fed0b6 Replace lhrandom with qfrandom, a different convenience macro with better random number distribution (see man 3 rand). 2001-09-05 06:20:45 +00:00
Ragnvald Maartmann-Moe IV
d2c041cae6 Remove and ifdef out currently unused code. 2001-09-05 04:25:47 +00:00
Bill Currie
4249bba636 make sure input is grabbed when going fullscreen on init 2001-09-05 03:41:29 +00:00
Bill Currie
f9e610bf6b fix a seg witn +set in_grab on the command line 2001-09-05 03:14:41 +00:00
Ragnvald Maartmann-Moe IV
75aaccf9f0 Prettier, but slower particle effects. Also skip particle physics when r_particles 0. 2001-09-05 02:04:02 +00:00
Bill Currie
2e1a5112bd give r_particles a callback to clear all particles when set to 0 and do
some general cleanup to the gl particles code
2001-09-05 00:08:54 +00:00
Ragnvald Maartmann-Moe IV
65c526c057 Some minor cleanups, and lots of particle effects tweaks.
Less blinding rocket trails is probably the most noticable change, other than a nice speedup in nq timedemos. Little change for overkill, though. Aw...
2001-09-04 10:32:51 +00:00
Bill Currie
83e3f10520 fix a silly with joystick buttons 2001-09-04 04:28:31 +00:00
Bill Currie
dc4cd343b5 id's sky code is back (gl_sky_clip 2 when no skybox is loaded). Not as fast
as the black polygons (duh:) and not as nice looking as the sky dome, but also
not as slow (fps when standing in the normal coridor looking at the sky in
start: 26 for skydome, 37 for id skys, 44 for black). Good for when you want
to see sky other than black but your card can't handle the fillrate
requirements of skydome. I'll clean up the sqrt in there soonish.
2001-09-03 06:12:10 +00:00
Ragnvald Maartmann-Moe IV
ed4de07e9a Header and variable declaration cleanups, tiny bit of whitespace. 2001-09-01 08:57:04 +00:00
Bill Currie
99a4ea2093 fix some bogosities 2001-08-31 19:13:16 +00:00
Bill Currie
ea614fc2c6 turns out the sprite models are /not/ relocatable, so back out that change
in favor of cleaning up the accessors
2001-08-31 17:33:25 +00:00
Adam Olsen
384dfb7b66 - partial work for putting sprites in the cache.
doesn't currently build.
2001-08-31 15:32:11 +00:00
Adam Olsen
f1a016c8a5 - Refine the Cache_Get callback, to use a void * instead of a char *
- Switch alias models over to Cache_Get/Cache_Release
2001-08-31 12:22:45 +00:00
Adam Olsen
f54ef94fd0 remove the failure check from SND_CallbackLoad 2001-08-31 04:02:00 +00:00
Adam Olsen
6cab8cf4e0 - change Cache_Get calls to Cache_TryGet (which I just added), so they
can tollerate failure.
- minor error message tweak (an emptry string is not NULL!)
2001-08-31 03:48:26 +00:00
Bill Currie
2c51098ac9 the plugin structs /definitly/ have to be static and remove some debug from
alsa_0_9
2001-08-31 03:42:54 +00:00
Bill Currie
bcc768295f missed some vars that should be static 2001-08-31 00:16:31 +00:00
Bill Currie
e469b934ea get alsa0_9 working with latest cvs, we need to dlopen the plugin with
RTDL_GLOBAL. To use RTDL_GLOBAL, we need to make as much static as possible
 and PluginInfo needs a unique name (%s_%s_PluginInfo, type, name).
2001-08-31 00:05:58 +00:00
Bill Currie
2b18896bbb oh, the joys of asm in shared libs 2001-08-30 22:32:11 +00:00
Bill Currie
a625f178af better sound_started checking 2001-08-30 22:11:45 +00:00
Bill Currie
7aa5ab75de header dep cleanup and IN_LL_Commands is /gone/ 2001-08-30 20:32:27 +00:00
Bill Currie
822e637e11 s/_windowed_mouse/in_grab/ and in_grab and in_dga now use callbacks 2001-08-30 20:04:13 +00:00
Ragnvald Maartmann-Moe IV
333bd5ea17 R_EntityParticles cleanup. 2001-08-30 19:51:11 +00:00
Bill Currie
d81d7fd02c glColor cleanup 2001-08-30 18:24:19 +00:00
Adam Olsen
e149094bd2 - rename Qalloc and friends to QA_alloc
- add a QA_strdup
- add Cache_{Add,Remove,Get,Release}, for the locking version of the
  cache
- Convert libs/audio/* over to locking cache functions
2001-08-30 11:37:50 +00:00
Bill Currie
fa036c7c11 inline mark_surfaces 2001-08-29 20:55:14 +00:00
Bill Currie
0d55476711 make VectorSubtract and VectorCompare macros and clean up the readability
of R_DrawParticles
2001-08-29 20:19:54 +00:00
Bill Currie
3656d6fd59 compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
(they're not done yet, though)
2001-08-29 17:45:53 +00:00
Adam Olsen
5aceb0435e - add a cache_print command
- rename flush to cache_flush
- split off freeing of cache into a seperate function, as well as
  making it aware of read locks.
2001-08-29 15:29:17 +00:00
Adam Olsen
4deed9245a - Add CACHE_WRITE_{,UN}LOCK macros, and calls to them in Cache_*. No
effect until other things are done.
- Make Qalloc treat no callback as a failed callback
- Add a Qstrdup
- Fix a memory leak in cl_slists.c
2001-08-29 09:14:18 +00:00
Bill Currie
a68542f0e8 remove some #if 1 bits (the #if, not the code:) 2001-08-29 04:53:59 +00:00
Adam Olsen
f423b8a8e0 Preliminary Qalloc implimentation. Not yet used. 2001-08-29 04:52:03 +00:00
Bill Currie
5902dcca6a code cleanup 2001-08-29 03:27:31 +00:00
Bill Currie
663c58cd24 diff--; break; 2001-08-29 02:16:17 +00:00
Bill Currie
b0c7ac9867 while (1) diff--; 2001-08-29 01:28:03 +00:00
Bill Currie
aa3442f8b0 rearange the % calc to avoid float (and an ICE in gcc 3) 2001-08-29 01:20:30 +00:00
Ragnvald Maartmann-Moe IV
dbae10f979 whitespace. grr. 2001-08-28 23:58:22 +00:00
Adam Olsen
ff0cffde48 - my proof-of-concept mmapped cache code, currently disabled via ifdef
- also added a cache_profile command, which sorts allocations into
  power-of-2 sizes, then prints out how many are of that size, the
  average amount they use, and the percent of total memory is used.
  Also prints out totally allocated size, number of allocations, and
  average per allocation.
2001-08-28 23:26:58 +00:00
Bill Currie
11489550ba gratuitous_diff-- 2001-08-28 22:46:02 +00:00
Bill Currie
baaa452345 merge error fixes 2001-08-28 20:51:51 +00:00
Bill Currie
ff2b08b2fd make the Z_Malloc zone checking depend on developer 2001-08-28 06:15:58 +00:00
Bill Currie
13ecebd6a0 make Z_Malloc and friends more useful by allowing multiple zones 2001-08-28 05:21:30 +00:00
Bill Currie
2f9fd74a31 zone.c gets its name back 2001-08-28 04:24:40 +00:00
Bill Currie
a9d6bc9a30 total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
Bill Currie
3edd4550d2 heh, nor do we need PROGHEADER_CRC 2001-08-27 21:13:00 +00:00
Bill Currie
abb1469364 fix a minor but important thinko that caused a nasty seg 2001-08-27 05:15:39 +00:00
Adam Olsen
5e4d7e4376 Add a sprintf builtin 2001-08-27 03:17:59 +00:00
Ragnvald Maartmann-Moe IV
793efd6976 Whitespace. 2001-08-27 01:00:03 +00:00
Ragnvald Maartmann-Moe IV
b1666defb9 Remove unused code. 2001-08-26 19:47:35 +00:00
Ragnvald Maartmann-Moe IV
b64822e572 Why r_var.c had extern R_ForceLightUpdate I've no idea, but it doesn't anymore. 2001-08-26 17:32:30 +00:00
Ragnvald Maartmann-Moe IV
da1c680364 Whitespace. 2001-08-26 17:13:33 +00:00
Ragnvald Maartmann-Moe IV
84b2070d17 Whitespace. 2001-08-26 16:54:33 +00:00
Ragnvald Maartmann-Moe IV
707c4aa44b I like it better when quakeforge compiles.
-Werror feels otherwise.
*grmbl*
2001-08-26 13:24:38 +00:00
Adam Olsen
74e9786cd1 Extend PF_Find to support searching for different field types 2001-08-26 06:35:03 +00:00
Ragnvald Maartmann-Moe IV
6e73ba0e7a Whitespace, plus comment out unused code. 2001-08-26 01:08:09 +00:00
Adam Olsen
72f91dc9bc comment cleanups, and a little harmless (?) bugglet fix in the
charcount builtin's error handling code.
2001-08-26 00:05:31 +00:00
Ragnvald Maartmann-Moe IV
06dd45bdb1 Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer.
Note that gl_lightmap_components is now r_lightmap_components, and gl_dlight_lightmaps is now r_dlight_lightmaps.
2001-08-25 23:23:14 +00:00
Adam Olsen
c6ec43d659 some build fixes, which I'm not sure are right, and a fix for
fullscreen toggling.
2001-08-25 09:21:40 +00:00
Bill Currie
2a027969d5 various init order fixes and a */[] snafu sorted
also make translations big enough for the 32 bit colors
2001-08-25 05:54:21 +00:00
Bill Currie
2634b447b5 initialize the gamma 2001-08-25 04:53:00 +00:00
Bill Currie
a401d6f40a enable the screen update code but things are still black (palette issues?) 2001-08-25 04:47:07 +00:00
Bill Currie
5134978100 allocate space for the color maps 2001-08-25 04:36:27 +00:00
Ragnvald Maartmann-Moe IV
f7f04aad5f Add .gitignore. Whee. 2001-08-25 03:53:05 +00:00
Bill Currie
4ed75b014a "Yay, it builds!"
"Ah, but does it work?"
2001-08-25 03:52:34 +00:00
Bill Currie
8fa46e9fc0 almost there getting the sw32 client to link 2001-08-25 03:24:44 +00:00
Ragnvald Maartmann-Moe IV
20544c6c67 Remove some obsolete comments. 2001-08-25 03:06:46 +00:00
Ragnvald Maartmann-Moe IV
c6266aba36 sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
Adam Olsen
9c9756c19a Start of non-mmaped OSS sound support. it uses a cvar, so it's not
active yet.
2001-08-24 02:38:28 +00:00
Adam Olsen
bd847e73f1 Add support for dumping backtraces. 2001-08-23 23:34:38 +00:00
Bill Currie
79be73f507 we now require sdl 1.2 for sdl support 2001-08-23 20:28:41 +00:00
Adam Olsen
90849100fe Build fixes, notably for snd_sdl.c. It segfaults on shutdown though
:/
2001-08-23 11:40:53 +00:00
Adam Olsen
50e545292a remove extra calls to SNDDMA_Init_Cvars 2001-08-23 04:52:54 +00:00
Adam Olsen
62e1819ec5 build fixes 2001-08-23 04:18:55 +00:00
Adam Olsen
cad42cbc78 Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected.  Please report them :)
2001-08-23 04:01:46 +00:00
Ragnvald Maartmann-Moe IV
6797f556cf diff-- for sw32. 2001-08-23 00:39:22 +00:00
Ragnvald Maartmann-Moe IV
edcf092b05 Whitespace, dammit. Oh, and removal of several orphaned comments. Comments in front of functions suck. 2001-08-22 22:03:16 +00:00
Adam Olsen
2bf0fa910f Rework ED_Print to be type-aware, instead of blindly assuming
everything is an integer.
2001-08-22 21:07:06 +00:00
Ragnvald Maartmann-Moe IV
7a09f37e0b Lots of whitespace. 2001-08-22 20:26:25 +00:00
Ragnvald Maartmann-Moe IV
e7fb6a1100 Whitespace, comment cleanups, and a very tiny cleanup/micro-optimization for R_AddDynamicLights. 2001-08-22 11:00:25 +00:00
Bill Currie
4a9567cb8d missed this one 2001-08-22 05:44:04 +00:00
Adam Olsen
e9ec5f867f A few tweaks and cleanups 2001-08-22 05:37:50 +00:00
Bill Currie
3fc566a7ee nor does it seem to have gamma support 2001-08-22 04:16:10 +00:00
Bill Currie
015fe8071a sdl 1.1.4 doesn't have SDLK_COMPOSE 2001-08-22 04:01:50 +00:00
Bill Currie
8f269ee821 fix "cannot find -lQFsoundrenderer" on some systems 2001-08-22 03:54:26 +00:00
Adam Olsen
17ba7ef92f - move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen
1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen
9ea52e8239 Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
Bill Currie
ec3eed4c7a don't do the lerp calcs for blend == 0 or blend == 1 2001-08-21 05:46:55 +00:00
Bill Currie
0d82df96b0 ah, found the correct fix :) 2001-08-21 05:29:15 +00:00
Bill Currie
7ea46cf4ed disable lerping of the shadedots. stops the flicker but some lighting will
probably be a little funny.
2001-08-21 05:16:30 +00:00
Bill Currie
9bad6b89bb lerping works again. flames no longer flicker, but players do a /little/ 2001-08-21 03:49:17 +00:00
Bill Currie
9c43a43bb3 must make sure *gzfile gets nulled on error 2001-08-21 02:44:45 +00:00
Adam Olsen
d430cdcbff My updir patch from long ago. Prevents opening any files with an
updir in their filename.
2001-08-21 00:06:22 +00:00
Bill Currie
e61c56af94 hopefully make sound plugin linking work better 2001-08-20 02:32:33 +00:00
Bill Currie
1af4fe4b79 make (in_)bind's output a little more intuitive and support num lock and
scroll lock in x11.
2001-08-20 02:06:55 +00:00
Bill Currie
cd338f47f2 haha, oops. got x and y translations reversed 2001-08-20 01:09:33 +00:00
Ragnvald Maartmann-Moe IV
1c9918fe48 Commit inexplicably lost lines of code. Stops certain unwanted crashes. 2001-08-17 23:20:08 +00:00
Bill Currie
b61999750b fix shift changing the key name 2001-08-17 19:47:51 +00:00
Ragnvald Maartmann-Moe IV
5536883f71 Convert joy_sensitivity to joy_amp and joy_pre_amp, and support in_amp, in_pre_amp. 2001-08-17 08:35:26 +00:00
Ragnvald Maartmann-Moe IV
36395e1681 Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity). 2001-08-17 07:26:01 +00:00
Zephaniah E. Hull
80696badc7 kgt->imt, and imt now displays the current IMT. 2001-08-17 07:06:01 +00:00
Bill Currie
d96f0962ab fix for new input crap 2001-08-17 04:58:10 +00:00
Adam Olsen
f0c200120c yup, more 2001-08-17 03:43:28 +00:00
Ragnvald Maartmann-Moe IV
13f394b161 Damn -Werrors to hell. 2001-08-17 02:18:06 +00:00
Bill Currie
86be79d1c7 forgot to convert unbind's keyname 2001-08-17 01:55:54 +00:00
Bill Currie
bb2079a6d7 make the conversion case insensitive 2001-08-17 01:54:03 +00:00
Adam Olsen
62813111a0 yet more IE stuff 2001-08-16 23:34:49 +00:00
Bill Currie
f840a44981 gcc 3.0 related fixes 2001-08-16 23:24:39 +00:00
Ragnvald Maartmann-Moe IV
4ca1499c51 Whitespace. Don't you wish it would all just go away? 2001-08-16 23:14:46 +00:00
Bill Currie
373792ff69 `fix' for new input system
still broken functionally :/
2001-08-16 22:49:53 +00:00
Adam Olsen
92729ff6b2 More changes to input events 2001-08-16 22:27:22 +00:00
Adam Olsen
916b503f14 Some basic stuff for input events. Not yet used. 2001-08-16 21:08:17 +00:00
Bill Currie
1c12dd804c ok, old configs /should/ work again, though I'm having problems with F10
not quitting (mind you, I'm not connected)
2001-08-16 20:42:57 +00:00
Bill Currie
b0cb351fba bind and unbind wrappers for in_bind and in_unbind. old configs/mods are
still currently broken because I need to translate key names still.
2001-08-16 19:10:35 +00:00
Bill Currie
98b7a9fdd5 part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
that code to in_win.c)
2001-08-16 18:25:17 +00:00
Bill Currie
999c6a3b93 mek eet verk! 2001-08-16 17:52:35 +00:00
Bill Currie
12eff5eb65 x11 seems ok (hard to say: nothing's bound:/)
rename bind and unbind to in_bind and in_unbind
2001-08-16 16:41:40 +00:00
Zephaniah E. Hull
7cf0fd1b3b Fix a few bugs. 2001-08-16 11:43:17 +00:00
Zephaniah E. Hull
20adccc9e4 A few things, first is that I removed the (rather broken) serial
networking support.

Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.

Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*

See, much nicer now.

Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Ragnvald Maartmann-Moe IV
0c7f011f4b whitespace. 2001-08-16 06:58:55 +00:00
Adam Olsen
4d92467e7c Make SDL support vid_fullscreen toggling too 2001-08-16 03:36:40 +00:00
Bill Currie
9ee3450265 extend the hash api to more easily support general cases 2001-08-16 02:51:53 +00:00
Zephaniah E. Hull
8f7918d4ad Fix the other keypad keys for SDL input.
Ditch sensitivity as a name, we now have in_mouse_accel,
in_mouse_filter, and in_mouse_pre_accel.
2001-08-15 23:04:54 +00:00
Zephaniah E. Hull
8f011f91ec Length is now a #define, not a bloody function! 2001-08-15 23:01:56 +00:00
Bill Currie
092d3486bd make cd plugins repect --with-plugin-path 2001-08-15 23:00:08 +00:00
Bill Currie
d48b3ee9d2 s/LIB_DEPS/DEPENDENCIES/ 2001-08-15 22:40:56 +00:00
Jeff Teunissen
2d84e89432 whitespace. 2001-08-15 22:38:11 +00:00
Bill Currie
edf4b85cc7 don't need to (and seems that you shouldn't) specify a path for local libs 2001-08-15 22:31:07 +00:00
Bill Currie
a22fd5a172 sdl 1.1.5 fixes 2001-08-15 21:29:18 +00:00
Adam Olsen
e3590642fb Moved the sound renderer into a seperate lib. You'll need to rerun
configure, else it won't build said lib and you'll get errors loading
sound plugins.
2001-08-15 21:03:10 +00:00
Bill Currie
9ecce9becd remove a magic number 2001-08-15 15:32:24 +00:00
Bill Currie
5dc827ccf8 comment brein damage 2001-08-15 07:50:21 +00:00
Bill Currie
8059265181 pr_strings.c:
fix some off-by-one bugs
gl_mesh.c:
	make the messing... message developer mode
2001-08-15 06:01:38 +00:00
Ragnvald Maartmann-Moe IV
d96eb31db3 Grr, missed one. 2001-08-15 02:40:43 +00:00
Ragnvald Maartmann-Moe IV
cddaa521cc Change loadas8bit to snd_loadas8bit. 2001-08-15 00:53:37 +00:00
Bill Currie
b33b9fc58a remove a redundant call to JOY_Command 2001-08-14 22:10:55 +00:00
Bill Currie
9f2418d873 new cvar: gl_mesh_cache. controls minimum triangle count in a model before
the model is cached or cache checks are done for that model. 0 disables
caching entrirely.
2001-08-14 20:02:54 +00:00
Bill Currie
dd16a1c4d5 call the IE init ans shutdown functions. still need to rework the rest of the
intput system to use it.
2001-08-14 00:03:03 +00:00
Bill Currie
07a09e0812 statement printing now infers the type of a def from the instruction where
possible, thus allowing anonymous defs to print their contents.
2001-08-13 23:49:04 +00:00
Bill Currie
d55199bece re-arrange the types of store and storep so things make a little more sense 2001-08-13 23:00:17 +00:00
Bill Currie
283b0e1a21 change the types of the statement operands to unsigned short to clean up
most of the uses
2001-08-13 21:09:00 +00:00
Bill Currie
45fd3e084d rhamph's deadbeaf locals patch as-is :) 2001-08-13 20:29:33 +00:00
Bill Currie
31a560cc3f d'oh 2001-08-13 20:23:41 +00:00
Bill Currie
da7e8568a4 fix a couple of issues with garbage collection 2001-08-13 20:22:36 +00:00
Bill Currie
2a6830d2d8 revised dynamic string handling. allows for `bounds checking' 2001-08-13 20:01:37 +00:00
Ragnvald Maartmann-Moe IV
637bdea058 Fix indent comment dementia. 2001-08-12 17:45:55 +00:00
Bill Currie
bbef4b0b6f ugh, I hate the need for this, but it's needed. sv_old_entity_free is my
compromise :) set it to 1 to allow progs like MegaTF to work (reload crash).
2001-08-12 04:14:25 +00:00
Adam Olsen
6414897dae got a few new operators for qc :)
<< >> % which all act like their C counterparts
+= -= *= /= &= ^= |= <<= >>= %= which just expand into the obvious,
also like the C versions.
2001-08-10 16:17:00 +00:00
Ragnvald Maartmann-Moe IV
ca4d4791c9 Fix a severe braino, and get less excessively parenthetical in one spot. 2001-08-10 03:07:34 +00:00
Bill Currie
753928bd39 /me grumbles about some versions of gcc 2001-08-10 02:50:05 +00:00
Bill Currie
a2ef36e7ba get the scaling on v_blend right for the change from 0-255 to 0-1 2001-08-10 02:42:34 +00:00
Ragnvald Maartmann-Moe IV
b868a09661 Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
Bill Currie
ac9dace768 add focus loss/gain events and fix a silly bug in IE_Set_Focus 2001-08-09 23:43:13 +00:00
Bill Currie
bc34529a80 code for the input event system 2001-08-09 23:16:54 +00:00
Bill Currie
081d8f3c47 ^ and ~ operators for qc (^ from Rhamphoryncus) and clean up the punctuation
line in qc-lex.l (why didn't I think to do that in the first place?!?)
2001-08-09 16:34:46 +00:00
Bill Currie
998c3405e1 make the server module's console output line buffered when curses isn't being
used
2001-08-09 15:33:44 +00:00
Adam Olsen
4cd037f025 Make the console line-bufered. woot. 2001-08-09 12:19:15 +00:00
Bill Currie
06946d6ab4 memset doesn't use bits 8+ 2001-08-08 23:32:09 +00:00
Bill Currie
3047a6a4ba this seems to fix the flickering dlights problem. surface visibility was
calculated too late for light marking.
2001-08-08 22:20:57 +00:00
Bill Currie
cd522a6f97 should now handle any size of model. also modify the mesh file format slightly
(version and commands+verts sum for checking) and change the mesh extention to
.qfms
2001-08-08 08:52:55 +00:00
Ragnvald Maartmann-Moe IV
a4ea8d088a Header sort. 2001-08-07 21:35:54 +00:00