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https://git.code.sf.net/p/quake/quakeforge
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18036b63d9
directly into the packet data. - change a bunch of char *'s to const char *'s for the above. Only thing that had trouble was the cl_nofake handler, which I changed to use a local buffer. - add MSG_ReadStaticString which acts like the old MSG_ReadString, specifically that it uses a static buffer and tollerates unterminated strings. - add a Q_strnlen function, and make strnlen use it if strnlen is undefined. - Add a net_svc.h and net_svc.c which will preparse svc messages into structs, for easier handling. Currently only soundlist and modellist are done. |
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.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
models | ||
util | ||
video | ||
.gitignore | ||
Makefile.am |