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allocate space for the color maps
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1 changed files with 3 additions and 0 deletions
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@ -197,6 +197,9 @@ void
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VID_MakeColormaps (int fullbrights, byte *pal)
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{
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vid.fullbright = fullbrights;
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vid.colormap8 = malloc (256*VID_GRADES * sizeof (byte));
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vid.colormap16 = malloc (256*VID_GRADES * sizeof (short));
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vid.colormap32 = malloc (256*VID_GRADES * sizeof (int));
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VID_MakeColormap8(vid.colormap8, pal);
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VID_MakeColormap16(vid.colormap16, pal);
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VID_MakeColormap32(vid.colormap32, pal);
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