quakeforge/libs
Bill Currie aa5ad0f0f9 don't use glXGetProcAddressARB to look up the glX functions. hopefully fixes
the nvidea segfault
2002-11-10 23:31:19 +00:00
..
audio how that got past my compile tests is beyond me 2002-11-06 14:56:39 +00:00
console make sure files loaded by the progs engine can be freed safely 2002-10-22 04:30:20 +00:00
gamecode Moved GIB into libs/gib and made util no longer depend on it. Cleaned up 2002-11-09 07:13:52 +00:00
gib compile fixes for alpha linux 2002-11-10 02:50:42 +00:00
models big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
util \r terminates a line only if followed by \n or the end of the buffer 2002-11-09 07:58:34 +00:00
video don't use glXGetProcAddressARB to look up the glX functions. hopefully fixes 2002-11-10 23:31:19 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am Moved GIB into libs/gib and made util no longer depend on it. Cleaned up 2002-11-09 07:13:52 +00:00