more sound static cleanup

This commit is contained in:
Bill Currie 2004-01-08 01:48:02 +00:00
parent c0561cd834
commit deb8137db7
5 changed files with 70 additions and 96 deletions

View file

@ -101,28 +101,6 @@ struct channel_s {
};
void SND_PaintChannels(unsigned int endtime);
void SND_Init (void);
void SND_Shutdown (void);
void SND_AmbientOff (void);
void SND_AmbientOn (void);
void SND_TouchSound (const char *sample);
void SND_ClearBuffer (void);
void SND_StaticSound (sfx_t *sfx, const vec3_t origin, float vol,
float attenuation);
void SND_StartSound (int entnum, int entchannel, sfx_t *sfx,
const vec3_t origin, float fvol, float attenuation);
void SND_StopSound (int entnum, int entchannel);
sfx_t *SND_PrecacheSound (const char *sample);
void SND_ClearPrecache (void);
void SND_Update (const vec3_t origin, const vec3_t v_forward,
const vec3_t v_right, const vec3_t v_up);
void SND_StopAllSounds (qboolean clear);
void SND_BeginPrecaching (void);
void SND_EndPrecaching (void);
void SND_ExtraUpdate (void);
void SND_LocalSound (const char *s);
void SND_BlockSound (void);
void SND_UnblockSound (void);
void SND_ResampleMono (sfxbuffer_t *sc, byte *data, int length, void *prev);
void SND_ResampleStereo (sfxbuffer_t *sc, byte *data, int length, void *prev);
@ -131,10 +109,6 @@ sfxbuffer_t *SND_GetCache (long samples, int rate, int inwidth, int channels,
sfxblock_t *block, cache_allocator_t allocator);
void SND_InitScaletable (void);
// picks a channel based on priorities, empty slots, number of channels
channel_t *SND_PickChannel(int entnum, int entchannel);
// spatializes a channel
void SND_Spatialize(channel_t *ch);
void SND_Load (sfx_t *sfx);
void SND_CallbackLoad (void *object, cache_allocator_t allocator);

View file

@ -51,8 +51,8 @@ static __attribute__ ((unused)) const char rcsid[] =
static int midi_intiialized = 0;
cvar_t * wildmidi_volume;
cvar_t * wildmidi_config;
static cvar_t *wildmidi_volume;
static cvar_t *wildmidi_config;
static int
midi_init ( void ) {

View file

@ -57,7 +57,6 @@ static __attribute__ ((unused)) const char rcsid[] =
volatile dma_t *shm = 0;
unsigned int paintedtime; // sample PAIRS
qboolean snd_initialized = false;
cvar_t *snd_loadas8bit;
cvar_t *volume;
@ -66,38 +65,39 @@ cvar_t *snd_interp;
channel_t channels[MAX_CHANNELS];
int total_channels;
int snd_blocked = 0;
static qboolean snd_initialized = false;
static int snd_blocked = 0;
static qboolean snd_ambient = 1;
vec3_t listener_origin;
vec3_t listener_forward;
vec3_t listener_right;
vec3_t listener_up;
vec_t sound_nominal_clip_dist = 1000.0;
static vec3_t listener_origin;
static vec3_t listener_forward;
static vec3_t listener_right;
static vec3_t listener_up;
static vec_t sound_nominal_clip_dist = 1000.0;
unsigned soundtime; // sample PAIRS
static unsigned soundtime; // sample PAIRS
#define MAX_SFX 512
sfx_t *known_sfx; // hunk allocated [MAX_SFX]
int num_sfx;
static sfx_t *known_sfx; // hunk allocated [MAX_SFX]
static int num_sfx;
sfx_t *ambient_sfx[NUM_AMBIENTS];
static sfx_t *ambient_sfx[NUM_AMBIENTS];
int sound_started = 0;
static int sound_started = 0;
cvar_t *ambient_fade;
cvar_t *ambient_level;
cvar_t *nosound;
cvar_t *precache;
cvar_t *snd_mixahead;
cvar_t *snd_noextraupdate;
cvar_t *snd_phasesep;
cvar_t *snd_show;
cvar_t *snd_volumesep;
static cvar_t *ambient_fade;
static cvar_t *ambient_level;
static cvar_t *nosound;
static cvar_t *precache;
static cvar_t *snd_mixahead;
static cvar_t *snd_noextraupdate;
static cvar_t *snd_phasesep;
static cvar_t *snd_show;
static cvar_t *snd_volumesep;
static general_data_t plugin_info_general_data;
static snd_render_data_t render_data = {
static general_data_t plugin_info_general_data;
static snd_render_data_t render_data = {
0,
0,
0,
@ -106,7 +106,7 @@ static snd_render_data_t render_data = {
0,
};
static snd_output_funcs_t *snd_output_funcs;
static snd_output_funcs_t *snd_output_funcs;
// User-setable variables =====================================================
@ -115,17 +115,17 @@ static snd_output_funcs_t *snd_output_funcs;
// isolating performance in the renderer. The fakedma_updates is
// number of times SND_Update() is called per second.
qboolean fakedma = false;
int fakedma_updates = 15;
static qboolean fakedma = false;
//static int fakedma_updates = 15;
void
static void
SND_AmbientOff (void)
{
snd_ambient = false;
}
void
static void
SND_AmbientOn (void)
{
snd_ambient = true;
@ -203,7 +203,7 @@ SND_FindName (const char *name)
return sfx;
}
void
static void
SND_TouchSound (const char *name)
{
sfx_t *sfx;
@ -215,7 +215,7 @@ SND_TouchSound (const char *name)
sfx->touch (sfx);
}
sfx_t *
static sfx_t *
SND_PrecacheSound (const char *name)
{
sfx_t *sfx;
@ -235,7 +235,7 @@ SND_PrecacheSound (const char *name)
//=============================================================================
channel_t *
static channel_t *
SND_PickChannel (int entnum, int entchannel)
{
int ch_idx, first_to_die;
@ -277,7 +277,7 @@ SND_PickChannel (int entnum, int entchannel)
return &channels[first_to_die];
}
void
static void
SND_Spatialize (channel_t *ch)
{
int phase; // in samples
@ -324,7 +324,7 @@ SND_Spatialize (channel_t *ch)
}
// Start a sound effect =======================================================
void
static void
SND_StartSound (int entnum, int entchannel, sfx_t *sfx, const vec3_t origin,
float fvol, float attenuation)
{
@ -394,7 +394,7 @@ SND_StartSound (int entnum, int entchannel, sfx_t *sfx, const vec3_t origin,
}
}
void
static void
SND_StopSound (int entnum, int entchannel)
{
int i;
@ -414,7 +414,26 @@ SND_StopSound (int entnum, int entchannel)
}
}
void
static void
SND_ClearBuffer (void)
{
int clear;
int i;
if (!sound_started || !shm || !shm->buffer)
return;
if (shm->samplebits == 8)
clear = 0x80;
else
clear = 0;
for (i = 0; i < shm->samples * shm->samplebits / 8; i++)
shm->buffer[i] = 0;
}
static void
SND_StopAllSounds (qboolean clear)
{
int i;
@ -442,26 +461,7 @@ SND_StopAllSoundsC (void)
SND_StopAllSounds (true);
}
void
SND_ClearBuffer (void)
{
int clear;
int i;
if (!sound_started || !shm || !shm->buffer)
return;
if (shm->samplebits == 8)
clear = 0x80;
else
clear = 0;
for (i = 0; i < shm->samples * shm->samplebits / 8; i++)
shm->buffer[i] = 0;
}
void
static void
SND_StaticSound (sfx_t *sfx, const vec3_t origin, float vol,
float attenuation)
{
@ -618,7 +618,7 @@ SND_Update_ (void)
Called once each time through the main loop
*/
void
static void
SND_Update (const vec3_t origin, const vec3_t forward, const vec3_t right,
const vec3_t up)
{
@ -697,7 +697,7 @@ SND_Update (const vec3_t origin, const vec3_t forward, const vec3_t right,
SND_Update_ ();
}
void
static void
SND_ExtraUpdate (void)
{
if (!sound_started || snd_noextraupdate->int_val)
@ -803,7 +803,7 @@ SND_SoundList (void)
Sys_Printf ("Total resident: %i\n", total);
}
void
static void
SND_LocalSound (const char *sound)
{
sfx_t *sfx;
@ -821,22 +821,22 @@ SND_LocalSound (const char *sound)
SND_StartSound (*render_data.viewentity, -1, sfx, vec3_origin, 1, 1);
}
void
static void
SND_ClearPrecache (void)
{
}
void
static void
SND_BeginPrecaching (void)
{
}
void
static void
SND_EndPrecaching (void)
{
}
void
static void
SND_BlockSound (void)
{
if (++snd_blocked == 1) {
@ -845,7 +845,7 @@ SND_BlockSound (void)
}
}
void
static void
SND_UnblockSound (void)
{
if (!snd_blocked)
@ -890,7 +890,7 @@ SND_Init_Cvars (void)
"max stereo volume separation. 1.0 is max");
}
void
static void
SND_Init (void)
{
snd_output_funcs = render_data.output->functions->snd_output;
@ -964,7 +964,7 @@ SND_Init (void)
}
// Shutdown sound engine ======================================================
void
static void
SND_Shutdown (void)
{

View file

@ -49,7 +49,7 @@ static __attribute__ ((unused)) const char rcsid[] =
#define PAINTBUFFER_SIZE 512
portable_samplepair_t paintbuffer[PAINTBUFFER_SIZE * 2];
int max_overpaint; // number of extra samples painted
static int max_overpaint; // number of extra samples painted
// due to phase shift
int snd_scaletable[32][256];
int *snd_p, snd_linear_count, snd_vol;

View file

@ -46,12 +46,12 @@ static plugin_t *snd_output_module = NULL;
static snd_render_funcs_t *snd_render_funcs = NULL;
SND_OUTPUT_PROTOS
plugin_list_t snd_output_list[] = {
static plugin_list_t snd_output_list[] = {
SND_OUTPUT_LIST
};
SND_RENDER_PROTOS
plugin_list_t snd_render_list[] = {
static plugin_list_t snd_render_list[] = {
SND_RENDER_LIST
};