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https://git.code.sf.net/p/quake/quakeforge
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More changes to input events
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commit
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2 changed files with 40 additions and 4 deletions
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@ -35,12 +35,17 @@
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#include "QF/qtypes.h"
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#include "QF/joystick.h" // needed for JOY_MAX_AXES
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struct ie_event_s;
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typedef void (*ie_handler) (struct ie_event_s *event, float value);
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typedef struct ie_event_s {
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union {
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void *p;
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int i;
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float f;
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} data;
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void (*handler) (struct ie_event_s *key, float value);
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ie_handler handler;
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} ie_event_t;
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typedef struct ie_threshold_data_s {
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@ -49,7 +54,7 @@ typedef struct ie_threshold_data_s {
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struct ie_timevaluepair_s *history;
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int history_count;
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ie_event_t *nextevent;
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void (*handler) (struct ie_event_s *key, float value);
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ie_handler handler;
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} ie_threshold_data_t;
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typedef struct ie_timevaluepair_s {
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@ -73,9 +78,18 @@ typedef struct ie_translation_data_s {
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ie_translation_index_t *index;
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} ie_translation_data_t;
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typedef struct ie_multiply_data_s {
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float multiplier;
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ie_event_t *nextevent;
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ie_handler handler;
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} ie_multiplier_data_t;
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void IE_Threshold_Event (ie_event_t *event, float value);
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void IE_Translation_Event (ie_event_t *event, float value);
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void IE_Multiplier_Event (ie_event_t *event, float value);
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void IE_CallHandler (ie_handler handler, ie_event_t *event, float value);
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/*
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@ -45,6 +45,8 @@
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#include "QF/sys.h"
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#include "QF/in_event.h"
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#define IE_MAX_DEPTH 100
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float ie_time;
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void
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@ -71,7 +73,7 @@ IE_Threshold_Event (ie_event_t *event, float value)
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// call the handler
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if (total >= data->threshold)
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data->handler (data->nextevent, total);
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IE_CallHandler (data->handler, data->nextevent, total);
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}
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void
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@ -91,7 +93,27 @@ IE_Translation_Event (ie_event_t *event, float value)
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if (!nextevent) // no handler for it
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return;
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nextevent->handler (nextevent, value);
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IE_CallHandler (nextevent->handler, nextevent, value);
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}
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void
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IE_Multiplier_Event (ie_event_t *event, float value)
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{
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ie_multiplier_data_t *data = event->data.p;
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IE_CallHandler (data->handler, data->nextevent, value * data->multiplier);
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}
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void
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IE_CallHandler (ie_handler handler, ie_event_t *event, float value)
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{
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static int depth = 0;
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depth++;
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if (depth > IE_MAX_DEPTH)
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// FIXME: we may want to just issue a warning here
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Sys_Error ("IE_CallHandler: max recursion depth hit");
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else
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handler (event, value);
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depth--;
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}
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