Make blood puffs a little less ridiculously large and not overly dense.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-09-27 06:52:38 +00:00
parent 35b767cd21
commit bd1465ef3e

View file

@ -254,9 +254,8 @@ R_BloodPuff (vec3_t org, int count)
if (numparticles >= r_maxparticles)
return;
particle_new (pt_bloodcloud, part_tex_smoke, org, count / 4,
vec3_origin, r_realtime + 99, 70 + (rand () & 3), 128 +
((count / 20) % 128));
particle_new (pt_bloodcloud, part_tex_smoke, org, count / 5,
vec3_origin, r_realtime + 99, 70 + (rand () & 3), 128);
}
void