Yamagi Quake II with Q2 Remaster support
Updated 2025-02-09 23:12:18 +00:00
script files to make rtcw sp maps compatible with rtcwcoop
Updated 2025-02-09 21:10:48 +00:00
Sonic Robo Blast 2 Public
Updated 2025-02-09 20:37:26 +00:00
Updated 2025-02-09 19:20:49 +00:00
The GNUstep Base Library is a library of general-purpose, non-graphical Objective C objects.
Updated 2025-02-09 13:00:43 +00:00
Quake II 3.21 'Capture The Flag' for Yamagi Quake II
Updated 2025-02-09 10:34:53 +00:00
'Ground Zero' for Yamagi Quake II
Updated 2025-02-09 10:31:16 +00:00
'The Reckoning' for Yamagi Quake II
Updated 2025-02-09 10:30:54 +00:00
The Yamagi Quake II client
Updated 2025-02-09 10:15:24 +00:00
fn/cstrike
Tactical-Retreat. Port of Counter-Strike 1.5 on top of Rad-Therapy.
Updated 2025-02-09 09:37:25 +00:00
Nuclide SDK - an idTech based game development framework
Updated 2025-02-09 09:36:33 +00:00
*ZDoom binary dependencies for macOS
Updated 2025-02-09 08:25:44 +00:00
Host for WebGL NZ:P builds.
Updated 2025-02-09 08:20:29 +00:00
Cross-Platform OpenGL Doom Source Port with powerful modding features
Updated 2025-02-09 03:05:34 +00:00
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Updated 2025-02-09 02:42:39 +00:00
The GNUstep gui library is a library of graphical user interface classes written completely in the Objective-C language; the classes are based upon Apple's Cocoa framework (which came from the OpenStep specification). *** Larger patches require copyright assignment to FSF. please file bugs here. ***
Updated 2025-02-08 23:02:31 +00:00
Updated 2025-02-07 17:35:50 +00:00
dhewm 3 main repository
Updated 2025-02-07 13:50:18 +00:00
Fork of dQuakePlus, client/engine for NZ:P on PSP.
Updated 2025-02-06 06:36:16 +00:00
Gorm is a clone of the Cocoa (OpenStep/NeXTSTEP) `Interface Builder' application for GNUstep
Updated 2025-02-06 01:16:53 +00:00