quakeforge/libs
2003-04-04 07:00:51 +00:00
..
audio WildCode's dx cleanups 2003-03-11 06:31:30 +00:00
console make the more relevant parts of qfs available to progs. bi_file.c will 2003-02-28 05:35:27 +00:00
gamecode support printing a couple more types (especially for edicts) 2003-03-26 18:45:44 +00:00
gib Fixed two bugs in complex variable substitution. 2003-03-02 05:11:22 +00:00
models Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
net missed a net.h -> netmain.h 2003-02-12 20:08:55 +00:00
util don't assuming 32 bpp in setup_pixrow_span 2003-03-21 22:18:20 +00:00
video make the texture coords in skyvec always 1/2 pixel in from the edge 2003-04-04 07:00:51 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00