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https://git.code.sf.net/p/quake/quakeforge
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fix some weird whitespace
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parent
be895da8da
commit
e4416c1f66
1 changed files with 6 additions and 9 deletions
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@ -176,24 +176,22 @@ S_StartSound (int entnum, int entchannel, sfx_t *sfx, const vec3_t origin,
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float fvol, float attenuation)
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{
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if (snd_render_funcs)
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snd_render_funcs->pS_StartSound
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(entnum, entchannel, sfx, origin, fvol, attenuation);
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snd_render_funcs->pS_StartSound (entnum, entchannel, sfx, origin, fvol,
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attenuation);
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}
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void
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S_StopSound (int entnum, int entchannel)
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{
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if (snd_render_funcs)
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snd_render_funcs->pS_StopSound
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(entnum, entchannel);
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snd_render_funcs->pS_StopSound (entnum, entchannel);
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}
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sfx_t *
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sfx_t *
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S_PrecacheSound (const char *sample)
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{
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if (snd_render_funcs)
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return snd_render_funcs->pS_PrecacheSound
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(sample);
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return snd_render_funcs->pS_PrecacheSound (sample);
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else
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return NULL;
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}
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@ -210,8 +208,7 @@ S_Update (const vec3_t origin, const vec3_t v_forward, const vec3_t v_right,
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const vec3_t v_up)
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{
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if (snd_render_funcs)
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snd_render_funcs->pS_Update (origin, v_forward,
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v_right, v_up);
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snd_render_funcs->pS_Update (origin, v_forward, v_right, v_up);
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}
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void
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