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@ -51,7 +51,7 @@ void (*R_SlightBloodTrail) (struct entity_s *ent);
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void (*R_WizTrail) (struct entity_s *ent);
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void (*R_FlameTrail) (struct entity_s *ent);
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void (*R_VoorTrail) (struct entity_s *ent);
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void (*R_GlowTrail) (struct entity_s *ent);
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void (*R_GlowTrail) (struct entity_s *ent, int glow_color);
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void (*R_RunParticleEffect) (vec3_t org, vec3_t dir, int color, int count);
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void (*R_BloodPuffEffect) (vec3_t org, int count);
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void (*R_GunshotEffect) (vec3_t org, int count);
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