quakeforge/libs
2003-03-20 23:02:53 +00:00
..
audio WildCode's dx cleanups 2003-03-11 06:31:30 +00:00
console
gamecode pr_load.c: 2003-03-13 18:45:45 +00:00
gib
models Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
net missed a net.h -> netmain.h 2003-02-12 20:08:55 +00:00
util cleanup unused vars 2003-03-20 23:02:53 +00:00
video Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
.gitignore
Makefile.am link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00