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cl_maxparticles to r_particles_max. annoying, but makes cl_ tab-completion less so.
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9bf575d081
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3 changed files with 16 additions and 22 deletions
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@ -71,8 +71,8 @@ void R_InitParticles (void);
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inline void R_ClearParticles (void);
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void R_DrawParticles (void);
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struct cvar_s;
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void R_MaxParticlesCheck (struct cvar_s *r_particles,
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struct cvar_s *cl_max_particles);
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void R_MaxParticlesCheck (struct cvar_s *r_particles,
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struct cvar_s *r_particles_max);
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extern unsigned int r_maxparticles;
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extern unsigned int numparticles;
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@ -43,7 +43,6 @@ static const char rcsid[] =
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cvar_t *cl_crossx;
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cvar_t *cl_crossy;
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cvar_t *cl_max_particles;
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cvar_t *cl_verstring;
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cvar_t *crosshair;
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cvar_t *crosshaircolor;
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@ -61,7 +60,6 @@ cvar_t *gl_dlight_smooth;
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cvar_t *gl_fb_bmodels;
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cvar_t *gl_fb_models;
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cvar_t *gl_fires;
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cvar_t *gl_keeptjunctions;
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cvar_t *gl_lerp_anim;
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cvar_t *gl_driver;
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cvar_t *gl_lightmap_align;
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@ -87,12 +85,12 @@ cvar_t *r_clearcolor;
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cvar_t *r_dlight_lightmap;
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cvar_t *r_dlight_max;
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cvar_t *r_drawentities;
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cvar_t *r_drawexplosions; // DESPAIR
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cvar_t *r_drawexplosions;
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cvar_t *r_drawflat;
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cvar_t *r_drawviewmodel;
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cvar_t *r_dspeeds;
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cvar_t *r_dynamic;
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cvar_t *r_explosionclip; // DESPAIR
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cvar_t *r_explosionclip;
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cvar_t *r_firecolor;
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cvar_t *r_graphheight;
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cvar_t *r_lightmap_components;
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@ -107,6 +105,7 @@ cvar_t *r_novis;
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cvar_t *r_numedges;
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cvar_t *r_numsurfs;
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cvar_t *r_particles;
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cvar_t *r_particles_max;
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cvar_t *r_reportedgeout;
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cvar_t *r_reportsurfout;
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cvar_t *r_shadows;
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@ -129,16 +128,14 @@ cvar_t *scr_showturtle;
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cvar_t *scr_viewsize;
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static void
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r_particles_f (cvar_t *var)
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{
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R_MaxParticlesCheck (var, cl_max_particles);
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R_MaxParticlesCheck (var, r_particles_max);
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}
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static void
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cl_max_particles_f (cvar_t *var)
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r_particles_max_f (cvar_t *var)
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{
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R_MaxParticlesCheck (r_particles, var);
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}
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@ -151,10 +148,6 @@ R_Init_Cvars (void)
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"Sets the position of the crosshair on the X-axis.");
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cl_crossy = Cvar_Get ("cl_crossy", "0", CVAR_ARCHIVE, NULL,
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"Sets the position of the crosshair on the Y-axis.");
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cl_max_particles = Cvar_Get ("cl_max_particles", "2048", CVAR_ARCHIVE,
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cl_max_particles_f, "Maximum amount of "
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"particles to display. No maximum, minimum "
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"is 0.");
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cl_verstring = Cvar_Get ("cl_verstring", PROGRAM " " VERSION, CVAR_NONE,
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NULL, "Client version string");
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crosshair = Cvar_Get ("crosshair", "0", CVAR_ARCHIVE, NULL, "Crosshair "
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@ -187,9 +180,6 @@ R_Init_Cvars (void)
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"Toggles fullbright color support for models");
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gl_fires = Cvar_Get ("gl_fires", "0", CVAR_ARCHIVE, NULL,
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"Toggles lavaball and rocket fireballs");
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gl_keeptjunctions = Cvar_Get ("gl_keeptjunctions", "1", CVAR_ARCHIVE, NULL,
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"Set to 0 to turn off colinear vertexes "
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"upon level load");
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gl_lerp_anim = Cvar_Get ("gl_lerp_anim", "1", CVAR_ARCHIVE, NULL,
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"Toggles model animation interpolation");
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@ -262,7 +252,7 @@ R_Init_Cvars (void)
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"Toggles drawing of entities (almost "
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"everything but the world)");
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r_drawexplosions = Cvar_Get ("r_drawexplosions", "1", CVAR_ARCHIVE, NULL,
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"Draw explosions."); // DESPAIR
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"Draw explosions.");
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r_drawflat = Cvar_Get ("r_drawflat", "0", CVAR_NONE, NULL,
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"Toggles the drawing of textures");
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r_drawviewmodel = Cvar_Get ("r_drawviewmodel", "1", CVAR_ARCHIVE, NULL,
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@ -272,7 +262,7 @@ R_Init_Cvars (void)
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r_dynamic = Cvar_Get ("r_dynamic", "1", CVAR_NONE, NULL,
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"Set to 0 to disable lightmap changes");
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r_explosionclip = Cvar_Get ("r_explosionclip", "0", CVAR_ARCHIVE, NULL,
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"Clip explosions."); // DESPAIR
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"Clip explosions.");
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r_firecolor = Cvar_Get ("r_firecolor", "0.9 0.4 0", CVAR_ARCHIVE, NULL,
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"color of rocket and lava ball fires");
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r_graphheight = Cvar_Get ("r_graphheight", "32", CVAR_NONE, NULL,
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@ -305,6 +295,10 @@ R_Init_Cvars (void)
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"currently being viewed");
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r_particles = Cvar_Get ("r_particles", "1", CVAR_ARCHIVE, r_particles_f,
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"Toggles drawing of particles.");
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r_particles_max = Cvar_Get ("r_particles_max", "2048", CVAR_ARCHIVE,
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r_particles_max_f, "Maximum amount of "
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"particles to display. No maximum, minimum "
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"is 0.");
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r_reportedgeout = Cvar_Get ("r_reportedgeout", "0", CVAR_NONE, NULL,
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"Toggle the display of how many edges were "
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"not displayed");
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@ -53,17 +53,17 @@ vec3_t r_pright, r_pup, r_ppn;
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others.
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*/
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void
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R_MaxParticlesCheck (cvar_t *r_particles, cvar_t *cl_max_particles)
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R_MaxParticlesCheck (cvar_t *r_particles, cvar_t *r_particles_max)
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{
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/*
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Catchall. If the user changed the setting to a number less than zero *or*
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if we had a wacky cfg get past the init code check, this will make sure we
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don't have problems. Also note that grabbing the var->int_val is IMPORTANT:
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Prevents a segfault since if we grabbed the int_val of cl_max_particles
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Prevents a segfault since if we grabbed the int_val of r_particles_max
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we'd sig11 right here at startup.
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*/
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if (r_particles && r_particles->int_val)
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r_maxparticles = cl_max_particles ? cl_max_particles->int_val : 0;
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r_maxparticles = r_particles_max ? r_particles_max->int_val : 0;
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else
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r_maxparticles = 0;
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