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https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-29 12:10:48 +00:00
rpm building fixes
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parent
d94c29249d
commit
6fbf011073
10 changed files with 33 additions and 16 deletions
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@ -48,6 +48,16 @@ Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%package utils
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Summary: QuakeForge 3D game engine - utility programs
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Group: Amusements/Games
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#Requires:
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%description utils
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%package servers
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Summary: QuakeForge 3D game engine - Server
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Group: Amusements/Games
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@ -307,7 +317,7 @@ rm -rf $RPM_BUILD_ROOT
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%doc COPYING INSTALL TODO doc/*
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%attr(-,root,root) %dir %{_prefix}/share/games/quakeforge
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%attr(-,root,root) %dir %{_prefix}/share/games/quakeforge/id1
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%attr(-,root,root) %{_prefix}/share/games/quakeforge/id1/menu.dat
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%attr(-,root,root) %{_prefix}/share/games/quakeforge/id1/menu.dat*
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%files common
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%attr(-,root,root) /etc/quakeforge.conf
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@ -316,7 +326,6 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/lib/libQFcsqc.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode_builtins.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFgib.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFjs.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFmodels.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFsound.so.*
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@ -326,6 +335,12 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_disk.so*
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so*
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%files utils
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%attr(-,root,root) %{_prefix}/bin/pak
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%attr(-,root,root) %{_prefix}/bin/qfprogs
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%attr(-,root,root) %{_prefix}/man/man1/pak.1.gz
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#%attr(-,root,root) %{_prefix}/man/man1/qfprogs.1.gz
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%files servers
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%attr(-,root,root) %{_prefix}/bin/qw-server
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%attr(-,root,root) %{_prefix}/bin/nq-server
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@ -428,9 +443,6 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode_builtins.a
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode_builtins.la
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode_builtins.so
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%attr(-,root,root) %{_prefix}/lib/libQFgib.a
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%attr(-,root,root) %{_prefix}/lib/libQFgib.la
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%attr(-,root,root) %{_prefix}/lib/libQFgib.so
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%attr(-,root,root) %{_prefix}/lib/libQFjs.a
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%attr(-,root,root) %{_prefix}/lib/libQFjs.la
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%attr(-,root,root) %{_prefix}/lib/libQFjs.so
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@ -1,10 +1,10 @@
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## Process this file with automake to produce Makefile.in
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AUTOMAKE_OPTIONS= foreign
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SUBDIRS = QF
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EXTRA_DIST = asm_i386.h adivtab.h anorm_dots.h anorms.h asm_draw.h block16.h \
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block8.h buildnum.h compat.h context_x11.h d_iface.h d_ifacea.h \
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d_local.h dga_check.h fbset.h getopt.h gl_warp_sin.h \
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in_win.h logos.h menu.h old_keys.h qstring.h quakeasm.h r_cvar.h \
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EXTRA_DIST = asm_i386.h alsa_funcs_list.h adivtab.h anorm_dots.h anorms.h \
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asm_draw.h block16.h block8.h buildnum.h compat.h context_x11.h d_iface.h \
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d_ifacea.h d_local.h dga_check.h exp.h fbset.h getopt.h gl_warp_sin.h \
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in_win.h logos.h menu.h old_keys.h ops.h qstring.h quakeasm.h r_cvar.h \
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r_dynamic.h r_local.h r_shared.h sbar.h skin_stencil.h stamp-h.in \
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varrays.h vgamodes.h view.h vregset.h winquake.h world.h \
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\
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@ -5,7 +5,7 @@ include_HEADERS = bspfile.h cdaudio.h checksum.h clip_hull.h cmd.h \
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console.h crc.h csqc.h cvar.h dstring.h draw.h gcc_attr.h hash.h hl.h \
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in_event.h info.h input.h joystick.h keys.h link.h locs.h \
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mathlib.h mdfour.h model.h modelgen.h msg.h pak.h pcx.h plugin.h \
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pr_comp.h pr_debug.h progs.h qargs.h qdefs.h qendian.h qfplist.h \
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pr_comp.h pr_debug.h pr_obj.h progs.h qargs.h qdefs.h qendian.h qfplist.h \
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qtypes.h render.h screen.h sizebuf.h skin.h sound.h spritegn.h \
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sys.h teamplay.h texture.h tga.h uint32.h va.h \
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ver_check.h vfile.h vfs.h vid.h wad.h zone.h
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@ -49,12 +49,13 @@ static const char rcsid[] =
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#include "QF/sys.h"
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#include "QF/vfs.h"
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#include "QF/zone.h"
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#include "compat.h"
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#include "QF/dstring.h"
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#include "QF/exp.h"
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#include "QF/va.h"
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#include "QF/info.h"
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#include "compat.h"
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#include "exp.h"
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typedef struct cmdalias_s {
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struct cmdalias_s *next;
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const char *name;
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@ -24,10 +24,11 @@
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#include <string.h>
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#include <stdio.h>
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#include "QF/exp.h"
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#include "QF/ops.h"
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#include "QF/qtypes.h"
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#include "exp.h"
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#include "ops.h"
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exp_error_t EXP_ERROR;
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optable_t optable[] =
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@ -13,3 +13,5 @@ man_MANS= pak.1
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pak_SOURCES= pak.c pakfile.c
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pak_LDADD= $(PAK_LIBS)
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pak_DEPENDENCIES= $(PAK_DEPS)
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EXTRA_DIST= pak.h pakfile.h pak.1
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@ -1,3 +1,4 @@
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AUTOMAKE_OPTIONS= foreign
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EXTRA_DIST= cmdlib.h expr.h struct.h switch.h qfcc.h type.h
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EXTRA_DIST= class.h cmdlib.h expr.h function.h method.h qfcc.h struct.h \
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switch.h type.h
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@ -1,3 +1,3 @@
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AUTOMAKE_OPTIONS= foreign
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EXTRA_DIST=
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EXTRA_DIST= disassemble.h globals.h qfprogs.h strings.h
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