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quakeforge
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https://git.code.sf.net/p/quake/quakeforge
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e7ffad8772
quakeforge
/
libs
History
Bill Currie
e7ffad8772
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
..
audio
don't block if the sound device is busy (from Grievre)
2004-01-16 02:50:26 +00:00
console
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
gamecode
move the bulk of what whas libQFcsqc to libQFruamoko.
2004-01-16 05:46:19 +00:00
gib
Sys_PathType has been unnecessary for a while so nuke it
2004-01-13 21:30:13 +00:00
image
correct gamma test thanks to Grievre
2003-12-07 04:21:58 +00:00
models
/, not // in paths. textures//foo.png is ugly. ;)
2004-01-08 03:33:45 +00:00
net
--disable-static now works (thanks for the heads-up, raorn)
2003-12-22 20:51:08 +00:00
object
use calloc instead of malloc when creating objects. clears up some
2004-01-09 23:04:08 +00:00
ruamoko
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
util
can now dump a map's textures to a wad file (name currently based on bsp
2004-01-15 07:16:44 +00:00
video
it seems ATI's libGL needs to be loaded with global symbols in order to
2004-01-09 23:37:04 +00:00
.gitignore
looks like utils is more or less complete for now, except for some fixes in
2001-02-23 23:16:13 +00:00
Makefile.am
move the bulk of what whas libQFcsqc to libQFruamoko.
2004-01-16 05:46:19 +00:00