In GL, have r_speeds 1 display particle count.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2002-10-02 04:15:23 +00:00
parent 9aa84f4ead
commit 998d68a833

View file

@ -58,6 +58,7 @@ static const char rcsid[] =
#include "compat.h"
#include "r_cvar.h"
#include "r_dynamic.h"
#include "r_local.h"
#include "sbar.h"
#include "view.h"
@ -853,9 +854,9 @@ SCR_UpdateScreen (double realtime, SCR_Func *scr_funcs)
if (r_speeds->int_val) {
// qfglFinish ();
time2 = Sys_DoubleTime ();
Con_Printf ("%3i ms %4i wpoly %4i epoly\n",
Con_Printf ("%3i ms %4i wpoly %4i epoly %4i parts\n",
(int) ((time2 - time1) * 1000), c_brush_polys,
c_alias_polys);
c_alias_polys, numparticles);
}
GL_FlushText ();