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remove the failure check from SND_CallbackLoad
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1 changed files with 1 additions and 2 deletions
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@ -212,8 +212,7 @@ SND_LoadSound (cache_user_t *cache, const char *name, cache_allocator_t allocato
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void
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SND_CallbackLoad (struct cache_user_s *cache, cache_allocator_t allocator)
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{
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if (!SND_LoadSound (cache, cache->filename, allocator))
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Sys_Error ("SND_CallbackLoad: load failed!\n");
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SND_LoadSound (cache, cache->filename, allocator);
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}
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/* WAV loading */
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