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Tweak ramp decay on new spark shower.
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1 changed files with 1 additions and 1 deletions
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@ -1482,7 +1482,7 @@ R_DrawParticles (void)
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part->vel[2] -= fast_grav;
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break;
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case pt_fallfadespark:
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part->ramp += time10;
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part->ramp += time15;
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if (part->ramp >= 8) {
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part->die = -1;
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break;
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