mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
get -game working again (well enough for "nq-x11 -game slide" to work,
anwyay:)
This commit is contained in:
parent
0ec386dc76
commit
55bec57b18
1 changed files with 80 additions and 15 deletions
|
@ -220,15 +220,11 @@ qfs_dir_get_key (void *_k, void *unused)
|
|||
return _k;
|
||||
}
|
||||
|
||||
static gamedir_t *
|
||||
qfs_get_gamedir (const char *name)
|
||||
static plitem_t *
|
||||
qfs_find_gamedir (const char *name, hashtab_t *dirs)
|
||||
{
|
||||
gamedir_t *gamedir;
|
||||
plitem_t *gdpl;
|
||||
dstring_t *path;
|
||||
hashtab_t *dirs = Hash_NewTable (31, qfs_dir_get_key, 0, 0);
|
||||
plitem_t *gdpl = PL_ObjectForKey (qfs_gd_plist, name);
|
||||
|
||||
gdpl = PL_ObjectForKey (qfs_gd_plist, name);
|
||||
if (!gdpl) {
|
||||
dictkey_t **list = (dictkey_t **) Hash_GetList (qfs_gd_plist->data);
|
||||
dictkey_t **l;
|
||||
|
@ -243,14 +239,26 @@ qfs_get_gamedir (const char *name)
|
|||
}
|
||||
}
|
||||
free (list);
|
||||
if (!gdpl) {
|
||||
Sys_Printf ("gamedir `%s' not found\n", name);
|
||||
Hash_DelTable (dirs);
|
||||
return 0;
|
||||
}
|
||||
} else {
|
||||
Hash_Add (dirs, (void *)name);
|
||||
}
|
||||
return gdpl;
|
||||
}
|
||||
|
||||
static gamedir_t *
|
||||
qfs_get_gamedir (const char *name)
|
||||
{
|
||||
gamedir_t *gamedir;
|
||||
plitem_t *gdpl;
|
||||
dstring_t *path;
|
||||
hashtab_t *dirs = Hash_NewTable (31, qfs_dir_get_key, 0, 0);
|
||||
|
||||
gdpl = qfs_find_gamedir (name, dirs);
|
||||
if (!gdpl) {
|
||||
Sys_Printf ("gamedir `%s' not found\n", name);
|
||||
Hash_DelTable (dirs);
|
||||
return 0;
|
||||
}
|
||||
Hash_Add (dirs, (void *)name);
|
||||
|
||||
gamedir = calloc (1, sizeof (gamedir_t));
|
||||
gamedir->name = strdup (name);
|
||||
path = dstring_newstr ();
|
||||
|
@ -977,6 +985,8 @@ COM_CreateGameDirectory (const char *gamename)
|
|||
void
|
||||
QFS_Init (const char *game)
|
||||
{
|
||||
int i;
|
||||
|
||||
fs_sharepath = Cvar_Get ("fs_sharepath", FS_SHAREPATH, CVAR_ROM, NULL,
|
||||
"location of shared (read only) game "
|
||||
"directories");
|
||||
|
@ -989,7 +999,62 @@ QFS_Init (const char *game)
|
|||
|
||||
qfs_game = game;
|
||||
|
||||
COM_Gamedir ("");
|
||||
if ((i = COM_CheckParm ("-game")) && i < com_argc - 1) {
|
||||
char *gamedirs = NULL;
|
||||
char **list;
|
||||
char *where;
|
||||
char *dir = 0;
|
||||
gamedir_t *gamedir;
|
||||
plitem_t *gdpl;
|
||||
dstring_t *path;
|
||||
hashtab_t *dirs = Hash_NewTable (31, qfs_dir_get_key, 0, 0);
|
||||
int j, count = 1;
|
||||
|
||||
gamedirs = strdup (com_argv[i + 1]);
|
||||
|
||||
for (j = 0; gamedirs[j]; j++)
|
||||
if (gamedirs[j] == ',')
|
||||
count++;
|
||||
|
||||
list = malloc (count * sizeof (char *));
|
||||
|
||||
j = 0;
|
||||
where = strtok (gamedirs, ",");
|
||||
while (where) {
|
||||
list[j++] = where;
|
||||
where = strtok (NULL, ",");
|
||||
}
|
||||
gamedir = calloc (1, sizeof (gamedir_t));
|
||||
path = dstring_newstr ();
|
||||
while (j--) {
|
||||
const char *name = va ("%s:%s", qfs_game, dir = list[j]);
|
||||
if (Hash_Find (dirs, name))
|
||||
continue;
|
||||
gdpl = qfs_find_gamedir (name, dirs);
|
||||
if (!gdpl) {
|
||||
Sys_Printf ("gamedir `%s' not found\n", name);
|
||||
continue;
|
||||
}
|
||||
Hash_Add (dirs, (void *) name);
|
||||
if (!j)
|
||||
gamedir->name = strdup (name);
|
||||
qfs_get_gd_params (gdpl, gamedir, path);
|
||||
qfs_inherit (qfs_gd_plist, gdpl, gamedir, path, dirs);
|
||||
}
|
||||
gamedir->path = path->str;
|
||||
qfs_gamedir = gamedir;
|
||||
Sys_DPrintf ("%s\n", qfs_gamedir->name);
|
||||
Sys_DPrintf (" %s\n", qfs_gamedir->path);
|
||||
Sys_DPrintf (" %s\n", qfs_gamedir->gamecode);
|
||||
Sys_DPrintf (" %s\n", qfs_gamedir->skinpath);
|
||||
qfs_process_path (qfs_gamedir->path, dir);
|
||||
free (path);
|
||||
Hash_DelTable (dirs);
|
||||
free (gamedirs);
|
||||
free (list);
|
||||
} else {
|
||||
COM_Gamedir ("");
|
||||
}
|
||||
}
|
||||
|
||||
const char *
|
||||
|
|
Loading…
Reference in a new issue