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https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-17 22:50:51 +00:00
Whitespace, remove misleading .png extension from external conchars loader.
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parent
9027648721
commit
dc84232079
1 changed files with 51 additions and 54 deletions
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@ -69,17 +69,17 @@ static __attribute__ ((unused)) const char rcsid[] =
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byte *draw_chars; // 8*8 graphic characters
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int tVAsize;
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int *tVAindices;
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int tVAcount;
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float *textVertices, *tV;
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float *textCoords, *tC;
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int tVAsize;
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int *tVAindices;
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int tVAcount;
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float *textVertices, *tV;
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float *textCoords, *tC;
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qpic_t *draw_backtile;
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qpic_t *draw_backtile;
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static int translate_texture;
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static int char_texture;
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static int cs_texture; // crosshair texturea
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static int translate_texture;
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static int char_texture;
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static int cs_texture; // crosshair texturea
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static byte color_0_8[4] = { 204, 204, 204, 255 };
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@ -104,21 +104,21 @@ static byte cs_data[2*64] = {
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};
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typedef struct {
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int texnum;
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int texnum;
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} glpic_t;
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typedef struct cachepic_s {
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char name[MAX_QPATH];
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qboolean dirty;
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qpic_t pic;
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byte padding[32]; // for appended glpic
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char name[MAX_QPATH];
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qboolean dirty;
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qpic_t pic;
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byte padding[32]; // for appended glpic
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} cachepic_t;
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#define MAX_CACHED_PICS 128
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static cachepic_t cachepics[MAX_CACHED_PICS];
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static int numcachepics;
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static int numcachepics;
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static byte menuplyr_pixels[4096];
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static byte menuplyr_pixels[4096];
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void
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@ -127,11 +127,11 @@ Draw_InitText (void)
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int i;
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if (r_init) {
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if (vaelements > 3)
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if (vaelements > 3) {
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tVAsize = vaelements - (vaelements % 4);
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else if (vaelements >= 0)
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} else if (vaelements >= 0) {
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tVAsize = 2048;
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else
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} else
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tVAsize = 0;
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if (tVAsize) {
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@ -174,10 +174,9 @@ Draw_InitText (void)
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qpic_t *
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Draw_PicFromWad (const char *name)
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{
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glpic_t *gl;
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qpic_t *p;
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tex_t *targa;
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glpic_t *gl;
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qpic_t *p;
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tex_t *targa;
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targa = LoadImage (name);
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if (targa) {
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@ -185,17 +184,17 @@ Draw_PicFromWad (const char *name)
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p->width = targa->width;
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p->height = targa->height;
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gl = (glpic_t *) p->data;
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if (targa->format < 4)
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gl->texnum = GL_LoadTexture (name, targa->width,
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targa->height, targa->data, false, false, 3);
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else
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gl->texnum = GL_LoadTexture (name, targa->width,
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targa->height, targa->data, false, true, 4);
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if (targa->format < 4) {
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gl->texnum = GL_LoadTexture (name, targa->width, targa->height,
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targa->data, false, false, 3);
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} else
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gl->texnum = GL_LoadTexture (name, targa->width, targa->height,
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targa->data, false, true, 4);
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} else {
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p = W_GetLumpName (name);
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gl = (glpic_t *) p->data;
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gl->texnum = GL_LoadTexture (name, p->width, p->height,
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p->data, false, true, 1);
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gl->texnum = GL_LoadTexture (name, p->width, p->height, p->data,
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false, true, 1);
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}
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return p;
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}
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@ -232,12 +231,12 @@ Draw_CachePic (const char *path, qboolean alpha)
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// Check for a .tga first
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targa = LoadImage (path);
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if (targa) {
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if (targa->format < 4)
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if (targa->format < 4) {
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gl->texnum = GL_LoadTexture ("", targa->width, targa->height,
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targa->data, false, alpha, 3);
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else
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targa->data, false, alpha, 3);
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} else
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gl->texnum = GL_LoadTexture ("", targa->width, targa->height,
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targa->data, false, alpha, 4);
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targa->data, false, alpha, 4);
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pic->pic.width = targa->width;
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pic->pic.height = targa->height;
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} else if (!strcmp (path + strlen (path) - 4, ".lmp")) {
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@ -250,7 +249,7 @@ Draw_CachePic (const char *path, qboolean alpha)
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SwapPic (dat);
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gl->texnum = GL_LoadTexture ("", dat->width, dat->height, dat->data,
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false, alpha, 1);
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false, alpha, 1);
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pic->pic.width = dat->width;
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pic->pic.height = dat->height;
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if (!strcmp (path, "gfx/menuplyr.lmp"))
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@ -322,7 +321,6 @@ Draw_TextBox (int x, int y, int width, int lines, byte alpha)
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qfglColor3ubv (color_white);
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}
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void
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Draw_Init (void)
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{
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@ -336,24 +334,24 @@ Draw_Init (void)
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// write the version string into the background before turning it into a
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// texture
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image = LoadImage ("gfx/conchars.png");
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image = LoadImage ("gfx/conchars");
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if (image) {
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if (image->format < 4)
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char_texture = GL_LoadTexture ("charset",
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image->width, image->height,
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image->data, false, false, 3);
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else
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char_texture = GL_LoadTexture ("charset",
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image->width, image->height,
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image->data, false, true, 4);
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if (image->format < 4) {
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char_texture = GL_LoadTexture ("charset", image->width,
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image->height, image->data, false,
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false, 3);
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} else
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char_texture = GL_LoadTexture ("charset", image->width,
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image->height, image->data, false,
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true, 4);
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} else {
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draw_chars = W_GetLumpName ("conchars");
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for (i = 0; i < 256 * 64; i++)
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if (draw_chars[i] == 0)
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draw_chars[i] = 255; // proper transparent color
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char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars,
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false, true, 1);
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char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars, false,
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true, 1);
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}
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// now turn them into textures
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@ -414,7 +412,7 @@ queue_character (float x, float y, int num)
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static inline void
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tVA_increment (void)
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{
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tVAcount +=4;
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tVAcount += 4;
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if (tVAcount + 4 > tVAsize)
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flush_text ();
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}
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@ -501,8 +499,7 @@ Draw_AltString (int x, int y, const char *str)
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y1 = (float) y;
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while (*str) {
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if ((num = *str++ | 0x80) != (0x80 | 32)) // Don't render spaces
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{
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if ((num = *str++ | 0x80) != (0x80 | 32)) { // Don't render spaces
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queue_character (x1, y1, num);
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tVA_increment ();
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}
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@ -640,7 +637,7 @@ Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte * translation)
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}
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qfglTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA,
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GL_UNSIGNED_BYTE, trans);
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GL_UNSIGNED_BYTE, trans);
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qfglTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
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qfglTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
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@ -696,9 +693,9 @@ Draw_ConsoleBackground (int lines, byte alpha)
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qfglScalef (xfactor, xfactor, xfactor);
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}
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// slide console up/down or stretch it?
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if (gl_constretch->int_val)
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if (gl_constretch->int_val) {
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ofs = 0;
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else
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} else
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ofs = (vid.conheight - lines) / (float) vid.conheight;
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color_0_8[3] = alpha;
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