make the two normals arrays consistent

This commit is contained in:
Bill Currie 2003-08-26 07:00:13 +00:00
parent cf93f5f65e
commit 415fae8d6b
2 changed files with 545 additions and 547 deletions

File diff suppressed because it is too large Load Diff

View File

@ -84,9 +84,9 @@ float r_avertexnormals[NUMVERTEXNORMALS][3] = {
// precalculated dot products for quantized angles
#define SHADEDOT_QUANT 16
float r_avertexnormal_dots[SHADEDOT_QUANT][256] =
#include "anorm_dots.h"
;
float r_avertexnormal_dots[SHADEDOT_QUANT][256] = {
#include "anorm_dots.h"
};
vec3_t shadevector;