mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
WildCode's win32 sound fixes
This commit is contained in:
parent
e3ad60f142
commit
cbd2c42178
4 changed files with 570 additions and 392 deletions
13
configure.ac
13
configure.ac
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@ -918,8 +918,10 @@ QF_maGiC_VALUE
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fi
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dnl Win32
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if test "x$ac_cv_header_windows_h" = "xyes" -a \
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"x$ac_cv_header_dsound_h" = "xyes"; then
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if test "x$ac_cv_header_windows_h" = "xyes"; then
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SOUND_TYPES="$SOUND_TYPES Win32"
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WINSND_LIBS="-lwinmm"
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if test "x$ac_cv_header_dsound_h" = "xyes"; then
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AC_EGREP_CPP([QF_maGiC_VALUE],
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[
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#include <windows.h>
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@ -930,9 +932,9 @@ QF_maGiC_VALUE
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# endif
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#endif
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],
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SOUND_TYPES="$SOUND_TYPES Win32"
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WINSND_LIBS="-lwinmm"
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SOUND_TYPES="$SOUND_TYPES DirectX"
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)
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fi
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fi
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AC_SUBST(WINSND_LIBS)
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@ -1783,6 +1785,9 @@ if test -n "$CL_TARGETS"; then
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if test "`echo $SOUND_TYPES | grep Win32`"; then
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SND_PLUGIN_TARGETS="$SND_PLUGIN_TARGETS snd_output_win.la"
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fi
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if test "`echo $SOUND_TYPES | grep DirectX`"; then
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SND_PLUGIN_TARGETS="$SND_PLUGIN_TARGETS snd_output_dx.la"
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fi
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if test "$SOUND_TYPES"; then
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SND_REND_TARGETS="$SND_REND_TARGETS snd_render_default.la"
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fi
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@ -13,7 +13,7 @@ noinst_PROGRAMS= @SND_PLUGIN_STATIC@
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EXTRA_PROGRAMS= \
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snd_output_sdl.la snd_output_alsa0_5.la snd_output_alsa0_9.la \
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snd_output_oss.la snd_output_sgi.la snd_output_sun.la \
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snd_output_win.la snd_output_disk.la
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snd_output_win.la snd_output_dx.la snd_output_disk.la
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snd_output_sdl_la_LDFLAGS= $(plugin_ldflags)
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snd_output_sdl_la_LDADD= $(SDL_LIBS) $(plugin_libadd)
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@ -49,6 +49,11 @@ snd_output_win_la_LDADD= $(WINSND_LIBS) $(plugin_libadd)
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snd_output_win_la_CFLAGS= $(WIN32SND_CFLAGS)
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snd_output_win_la_SOURCES= snd_win.c
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snd_output_dx_la_LDFLAGS= $(plugin_ldflags)
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snd_output_dx_la_LDADD= $(WINSND_LIBS) $(plugin_libadd)
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snd_output_dx_la_CFLAGS= $(WIN32SND_CFLAGS)
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snd_output_dx_la_SOURCES= snd_dx.c
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snd_output_disk_la_LDFLAGS= $(plugin_ldflags)
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snd_output_disk_la_LDADD= $(plugin_libadd)
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snd_output_disk_la_CFLAGS=
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541
libs/audio/targets/snd_dx.c
Normal file
541
libs/audio/targets/snd_dx.c
Normal file
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@ -0,0 +1,541 @@
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/*
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snd_dx.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((unused)) const char rcsid[] =
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"$Id$";
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#define CINTERFACE
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#include "winquake.h"
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#include "QF/plugin.h"
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#include "QF/qargs.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
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HRESULT (WINAPI * pDirectSoundCreate) (GUID FAR * lpGUID,
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LPDIRECTSOUND FAR * lplpDS,
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IUnknown FAR * pUnkOuter);
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// 64K is > 1 second at 16-bit, 22050 Hz
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#define WAV_BUFFERS 64
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#define WAV_MASK 0x3F
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#define WAV_BUFFER_SIZE 0x0400
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#define SECONDARY_BUFFER_SIZE 0x10000
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typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
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static qboolean wavonly;
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static qboolean dsound_init;
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static qboolean wav_init;
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static qboolean snd_firsttime = true, snd_isdirect, snd_iswave;
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static qboolean primary_format_set;
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static int sample16;
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static int snd_sent, snd_completed;
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static int snd_blocked = 0;
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static volatile dma_t sn;
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/*
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Global variables. Must be visible to window-procedure function
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so it can unlock and free the data block after it has been played.
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*/
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static HANDLE hData;
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static HPSTR lpData;//, lpData2;
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static HGLOBAL hWaveHdr;
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static LPWAVEHDR lpWaveHdr;
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static HWAVEOUT hWaveOut;
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//static WAVEOUTCAPS wavecaps;
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static DWORD gSndBufSize;
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static MMTIME mmstarttime;
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static LPDIRECTSOUND pDS;
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static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
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static HINSTANCE hInstDS;
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static sndinitstat SNDDMA_InitDirect (void);
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static qboolean SNDDMA_InitWav (void);
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static plugin_t plugin_info;
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static plugin_data_t plugin_info_data;
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static plugin_funcs_t plugin_info_funcs;
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static general_data_t plugin_info_general_data;
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static general_funcs_t plugin_info_general_funcs;
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static snd_output_data_t plugin_info_snd_output_data;
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static snd_output_funcs_t plugin_info_snd_output_funcs;
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static void
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SNDDMA_Init_Cvars (void)
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{
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}
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static void
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SNDDMA_BlockSound (void)
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{
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}
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static void
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SNDDMA_UnblockSound (void)
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{
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}
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static void
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FreeSound (void)
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{
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int i;
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if (pDSBuf) {
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IDirectSoundBuffer_Stop (pDSBuf);
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IDirectSound_Release (pDSBuf);
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}
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// only release primary buffer if it's not also the mixing buffer we just released
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if (pDSPBuf && (pDSBuf != pDSPBuf)) {
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IDirectSound_Release (pDSPBuf);
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}
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if (pDS) {
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IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_NORMAL);
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IDirectSound_Release (pDS);
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}
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pDS = NULL;
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pDSBuf = NULL;
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pDSPBuf = NULL;
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hWaveOut = 0;
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hData = 0;
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hWaveHdr = 0;
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lpData = NULL;
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lpWaveHdr = NULL;
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}
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/*
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SNDDMA_InitDirect
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Direct-Sound support
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*/
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static sndinitstat
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SNDDMA_InitDirect (void)
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{
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int reps;
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DSBUFFERDESC dsbuf;
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DSBCAPS dsbcaps;
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DSCAPS dscaps;
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DWORD dwSize, dwWrite;
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HRESULT hresult;
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WAVEFORMATEX format, pformat;
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memset ((void *) &sn, 0, sizeof (sn));
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shm = &sn;
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shm->channels = 2;
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shm->samplebits = 16;
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shm->speed = 11025;
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memset (&format, 0, sizeof (format));
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format.wFormatTag = WAVE_FORMAT_PCM;
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format.nChannels = shm->channels;
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format.wBitsPerSample = shm->samplebits;
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format.nSamplesPerSec = shm->speed;
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
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format.cbSize = 0;
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
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if (!hInstDS) {
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hInstDS = LoadLibrary ("dsound.dll");
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if (hInstDS == NULL) {
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Sys_Printf ("Couldn't load dsound.dll\n");
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return SIS_FAILURE;
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}
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pDirectSoundCreate =
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(void *) GetProcAddress (hInstDS, "DirectSoundCreate");
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if (!pDirectSoundCreate) {
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Sys_Printf ("Couldn't get DS proc addr\n");
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return SIS_FAILURE;
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}
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}
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while ((hresult = iDirectSoundCreate (NULL, &pDS, NULL)) != DS_OK) {
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if (hresult != DSERR_ALLOCATED) {
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Sys_Printf ("DirectSound create failed\n");
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return SIS_FAILURE;
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}
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Sys_Printf ("DirectSoundCreate failure\n"
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" hardware already in use\n");
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return SIS_NOTAVAIL;
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}
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dscaps.dwSize = sizeof (dscaps);
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if (DS_OK != IDirectSound_GetCaps (pDS, &dscaps)) {
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Sys_Printf ("Couldn't get DS caps\n");
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}
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if (dscaps.dwFlags & DSCAPS_EMULDRIVER) {
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Sys_Printf ("No DirectSound driver installed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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if (DS_OK !=
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IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_EXCLUSIVE)) {
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Sys_Printf ("Set coop level failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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// get access to the primary buffer, if possible, so we can set the
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// sound hardware format
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memset (&dsbuf, 0, sizeof (dsbuf));
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dsbuf.dwSize = sizeof (DSBUFFERDESC);
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dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
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dsbuf.dwBufferBytes = 0;
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dsbuf.lpwfxFormat = NULL;
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memset (&dsbcaps, 0, sizeof (dsbcaps));
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dsbcaps.dwSize = sizeof (dsbcaps);
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primary_format_set = false;
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if (!COM_CheckParm ("-snoforceformat")) {
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if (DS_OK ==
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IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSPBuf, NULL)) {
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pformat = format;
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if (DS_OK != IDirectSoundBuffer_SetFormat (pDSPBuf, &pformat)) {
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} else
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primary_format_set = true;
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}
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}
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if (!primary_format_set || !COM_CheckParm ("-primarysound")) {
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// create the secondary buffer we'll actually work with
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memset (&dsbuf, 0, sizeof (dsbuf));
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dsbuf.dwSize = sizeof (DSBUFFERDESC);
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dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
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dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
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dsbuf.lpwfxFormat = &format;
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memset (&dsbcaps, 0, sizeof (dsbcaps));
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dsbcaps.dwSize = sizeof (dsbcaps);
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if (DS_OK !=
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IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSBuf, NULL)) {
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Sys_Printf ("DS:CreateSoundBuffer Failed");
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FreeSound ();
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return SIS_FAILURE;
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}
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shm->channels = format.nChannels;
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shm->samplebits = format.wBitsPerSample;
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shm->speed = format.nSamplesPerSec;
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if (DS_OK != IDirectSound_GetCaps (pDSBuf, &dsbcaps)) {
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Sys_Printf ("DS:GetCaps failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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} else {
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if (DS_OK !=
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IDirectSound_SetCooperativeLevel (pDS, mainwindow,
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DSSCL_WRITEPRIMARY)) {
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Sys_Printf ("Set coop level failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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if (DS_OK != IDirectSound_GetCaps (pDSPBuf, &dsbcaps)) {
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Sys_Printf ("DS:GetCaps failed\n");
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return SIS_FAILURE;
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}
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pDSBuf = pDSPBuf;
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}
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// Make sure mixer is active
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IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
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gSndBufSize = dsbcaps.dwBufferBytes;
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// initialize the buffer
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reps = 0;
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while ((hresult = IDirectSoundBuffer_Lock (pDSBuf, 0, gSndBufSize,
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(LPVOID *) & lpData, &dwSize,
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NULL, NULL, 0)) != DS_OK) {
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if (hresult != DSERR_BUFFERLOST) {
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Sys_Printf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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if (++reps > 10000) {
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Sys_Printf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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}
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memset (lpData, 0, dwSize);
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// lpData[4] = lpData[5] = 0x7f; // force a pop for debugging
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IDirectSoundBuffer_Unlock (pDSBuf, lpData, dwSize, NULL, 0);
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/* we don't want anyone to access the buffer directly w/o locking it
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first. */
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// lpData = NULL;
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IDirectSoundBuffer_Stop (pDSBuf);
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IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmstarttime.u.sample,
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&dwWrite);
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IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
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shm->soundalive = true;
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shm->splitbuffer = false;
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shm->samples = gSndBufSize / (shm->samplebits / 8);
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shm->samplepos = 0;
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shm->submission_chunk = 1;
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shm->buffer = lpData;
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sample16 = (shm->samplebits / 8) - 1;
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dsound_init = true;
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return SIS_SUCCESS;
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}
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/*
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SNDDMA_Init
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Try to find a sound device to mix for.
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Returns false if nothing is found.
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*/
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static qboolean
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SNDDMA_Init (void)
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{
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sndinitstat stat;
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stat = SIS_FAILURE; // assume DirectSound won't
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// initialize
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/* Init DirectSound */
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if (snd_firsttime) {
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snd_firsttime = false;
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stat = SNDDMA_InitDirect ();
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if (stat == SIS_SUCCESS) {
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snd_isdirect = true;
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Sys_Printf ("DirectSound initialized\n");
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} else {
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Sys_Printf ("DirectSound failed to init\n");
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return 0;
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}
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}
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return 1;
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}
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/*
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SNDDMA_GetDMAPos
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return the current sample position (in mono samples read)
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inside the recirculating dma buffer, so the mixing code will know
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how many sample are required to fill it up.
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*/
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static int
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SNDDMA_GetDMAPos (void)
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{
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int s = 0;
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DWORD dwWrite;
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MMTIME mmtime;
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unsigned long *pbuf;
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pbuf = DSOUND_LockBuffer (true);
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if (!pbuf) {
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Sys_Printf ("DSOUND_LockBuffer fails!\n");
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return -1;
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}
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shm->buffer = (unsigned char *) pbuf;
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mmtime.wType = TIME_SAMPLES;
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IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmtime.u.sample,
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&dwWrite);
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s = mmtime.u.sample - mmstarttime.u.sample;
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s >>= sample16;
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s &= (shm->samples - 1);
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return s;
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}
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/*
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SNDDMA_Submit
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Send sound to device if buffer isn't really the dma buffer
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*/
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static void
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SNDDMA_Submit (void)
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{
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DSOUND_LockBuffer (false);
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}
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/*
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SNDDMA_Shutdown
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Reset the sound device for exiting
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*/
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static void
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SNDDMA_Shutdown (void)
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{
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FreeSound ();
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}
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DWORD *
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DSOUND_LockBuffer (qboolean lockit)
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{
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int reps;
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static DWORD dwSize;
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static DWORD dwSize2;
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static DWORD *pbuf1;
|
||||
static DWORD *pbuf2;
|
||||
HRESULT hresult;
|
||||
|
||||
if (!pDSBuf)
|
||||
return NULL;
|
||||
|
||||
if (lockit) {
|
||||
reps = 0;
|
||||
while ((hresult = IDirectSoundBuffer_Lock
|
||||
(pDSBuf, 0, gSndBufSize, (LPVOID *) & pbuf1, &dwSize,
|
||||
(LPVOID *) & pbuf2, &dwSize2, 0)) != DS_OK) {
|
||||
if (hresult != DSERR_BUFFERLOST) {
|
||||
Sys_Printf
|
||||
("S_TransferStereo16: DS::Lock Sound Buffer Failed\n");
|
||||
SNDDMA_Shutdown ();
|
||||
SNDDMA_Init ();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (++reps > 10000) {
|
||||
Sys_Printf
|
||||
("S_TransferStereo16: DS: couldn't restore buffer\n");
|
||||
SNDDMA_Shutdown ();
|
||||
SNDDMA_Init ();
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
IDirectSoundBuffer_Unlock (pDSBuf, pbuf1, dwSize, NULL, 0);
|
||||
pbuf1 = NULL;
|
||||
pbuf2 = NULL;
|
||||
dwSize = 0;
|
||||
dwSize2 = 0;
|
||||
}
|
||||
return (pbuf1);
|
||||
}
|
||||
|
||||
void
|
||||
DSOUND_ClearBuffer (int clear)
|
||||
{
|
||||
DWORD *pData;
|
||||
|
||||
// FIXME: this should be called with 2nd pbuf2 = NULL, dwsize =0
|
||||
pData = DSOUND_LockBuffer (true);
|
||||
memset (pData, clear, shm->samples * shm->samplebits / 8);
|
||||
DSOUND_LockBuffer (false);
|
||||
}
|
||||
|
||||
void
|
||||
DSOUND_Restore (void)
|
||||
{
|
||||
// if the buffer was lost or stopped, restore it and/or restart it
|
||||
DWORD dwStatus;
|
||||
|
||||
if (!pDSBuf)
|
||||
return;
|
||||
|
||||
if (IDirectSoundBuffer_GetStatus (pDSBuf, &dwStatus) != DD_OK)
|
||||
Sys_Printf ("Couldn't get sound buffer status\n");
|
||||
|
||||
if (dwStatus & DSBSTATUS_BUFFERLOST)
|
||||
IDirectSoundBuffer_Restore (pDSBuf);
|
||||
|
||||
if (!(dwStatus & DSBSTATUS_PLAYING))
|
||||
IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
QFPLUGIN plugin_t *PLUGIN_INFO(snd_output, dx) (void);
|
||||
QFPLUGIN plugin_t *
|
||||
PLUGIN_INFO(snd_output, dx) (void) {
|
||||
plugin_info.type = qfp_snd_output;
|
||||
plugin_info.api_version = QFPLUGIN_VERSION;
|
||||
plugin_info.plugin_version = "0.1";
|
||||
plugin_info.description = "Windows DirectX output";
|
||||
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
|
||||
"Copyright (C) 1999,2000,2001,2002,2003 contributors of the QuakeForge "
|
||||
"project\n"
|
||||
"Please see the file \"AUTHORS\" for a list of contributors";
|
||||
plugin_info.functions = &plugin_info_funcs;
|
||||
plugin_info.data = &plugin_info_data;
|
||||
|
||||
plugin_info_data.general = &plugin_info_general_data;
|
||||
plugin_info_data.input = NULL;
|
||||
plugin_info_data.snd_output = &plugin_info_snd_output_data;
|
||||
|
||||
plugin_info_funcs.general = &plugin_info_general_funcs;
|
||||
plugin_info_funcs.input = NULL;
|
||||
plugin_info_funcs.snd_output = &plugin_info_snd_output_funcs;
|
||||
|
||||
plugin_info_general_funcs.p_Init = SNDDMA_Init_Cvars;
|
||||
plugin_info_general_funcs.p_Shutdown = NULL;
|
||||
plugin_info_snd_output_funcs.pS_O_Init = SNDDMA_Init;
|
||||
plugin_info_snd_output_funcs.pS_O_Shutdown = SNDDMA_Shutdown;
|
||||
plugin_info_snd_output_funcs.pS_O_GetDMAPos = SNDDMA_GetDMAPos;
|
||||
plugin_info_snd_output_funcs.pS_O_Submit = SNDDMA_Submit;
|
||||
plugin_info_snd_output_funcs.pS_O_BlockSound = SNDDMA_BlockSound;
|
||||
plugin_info_snd_output_funcs.pS_O_UnblockSound = SNDDMA_UnblockSound;
|
||||
|
||||
return &plugin_info;
|
||||
}
|
||||
|
|
@ -39,12 +39,6 @@ static __attribute__ ((unused)) const char rcsid[] =
|
|||
#include "QF/sound.h"
|
||||
#include "QF/sys.h"
|
||||
|
||||
#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
|
||||
|
||||
HRESULT (WINAPI * pDirectSoundCreate) (GUID FAR * lpGUID,
|
||||
LPDIRECTSOUND FAR * lplpDS,
|
||||
IUnknown FAR * pUnkOuter);
|
||||
|
||||
// 64K is > 1 second at 16-bit, 22050 Hz
|
||||
#define WAV_BUFFERS 64
|
||||
#define WAV_MASK 0x3F
|
||||
|
@ -53,11 +47,7 @@ HRESULT (WINAPI * pDirectSoundCreate) (GUID FAR * lpGUID,
|
|||
|
||||
typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
|
||||
|
||||
static qboolean wavonly;
|
||||
static qboolean dsound_init;
|
||||
static qboolean wav_init;
|
||||
static qboolean snd_firsttime = true, snd_isdirect, snd_iswave;
|
||||
static qboolean primary_format_set;
|
||||
static qboolean snd_firsttime = true;
|
||||
|
||||
static int sample16;
|
||||
static int snd_sent, snd_completed;
|
||||
|
@ -81,14 +71,6 @@ static HWAVEOUT hWaveOut;
|
|||
|
||||
static DWORD gSndBufSize;
|
||||
|
||||
static MMTIME mmstarttime;
|
||||
|
||||
static LPDIRECTSOUND pDS;
|
||||
static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
|
||||
|
||||
static HINSTANCE hInstDS;
|
||||
|
||||
static sndinitstat SNDDMA_InitDirect (void);
|
||||
static qboolean SNDDMA_InitWav (void);
|
||||
|
||||
static plugin_t plugin_info;
|
||||
|
@ -109,19 +91,15 @@ SNDDMA_Init_Cvars (void)
|
|||
static void
|
||||
SNDDMA_BlockSound (void)
|
||||
{
|
||||
// DirectSound takes care of blocking itself
|
||||
if (snd_iswave)
|
||||
if (++snd_blocked == 1)
|
||||
waveOutReset (hWaveOut);
|
||||
if (++snd_blocked == 1)
|
||||
waveOutReset (hWaveOut);
|
||||
}
|
||||
|
||||
static void
|
||||
SNDDMA_UnblockSound (void)
|
||||
{
|
||||
// DirectSound takes care of blocking itself
|
||||
if (snd_iswave)
|
||||
if (!snd_blocked)
|
||||
--snd_blocked;
|
||||
if (!snd_blocked)
|
||||
--snd_blocked;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -129,20 +107,6 @@ FreeSound (void)
|
|||
{
|
||||
int i;
|
||||
|
||||
if (pDSBuf) {
|
||||
IDirectSoundBuffer_Stop (pDSBuf);
|
||||
IDirectSound_Release (pDSBuf);
|
||||
}
|
||||
// only release primary buffer if it's not also the mixing buffer we just released
|
||||
if (pDSPBuf && (pDSBuf != pDSPBuf)) {
|
||||
IDirectSound_Release (pDSPBuf);
|
||||
}
|
||||
|
||||
if (pDS) {
|
||||
IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_NORMAL);
|
||||
IDirectSound_Release (pDS);
|
||||
}
|
||||
|
||||
if (hWaveOut) {
|
||||
waveOutReset (hWaveOut);
|
||||
|
||||
|
@ -166,212 +130,11 @@ FreeSound (void)
|
|||
|
||||
}
|
||||
|
||||
pDS = NULL;
|
||||
pDSBuf = NULL;
|
||||
pDSPBuf = NULL;
|
||||
hWaveOut = 0;
|
||||
hData = 0;
|
||||
hWaveHdr = 0;
|
||||
lpData = NULL;
|
||||
lpWaveHdr = NULL;
|
||||
dsound_init = false;
|
||||
wav_init = false;
|
||||
}
|
||||
|
||||
/*
|
||||
SNDDMA_InitDirect
|
||||
|
||||
Direct-Sound support
|
||||
*/
|
||||
static sndinitstat
|
||||
SNDDMA_InitDirect (void)
|
||||
{
|
||||
int reps;
|
||||
DSBUFFERDESC dsbuf;
|
||||
DSBCAPS dsbcaps;
|
||||
DSCAPS dscaps;
|
||||
DWORD dwSize, dwWrite;
|
||||
HRESULT hresult;
|
||||
WAVEFORMATEX format, pformat;
|
||||
|
||||
memset ((void *) &sn, 0, sizeof (sn));
|
||||
|
||||
shm = &sn;
|
||||
|
||||
shm->channels = 2;
|
||||
shm->samplebits = 16;
|
||||
shm->speed = 11025;
|
||||
|
||||
memset (&format, 0, sizeof (format));
|
||||
format.wFormatTag = WAVE_FORMAT_PCM;
|
||||
format.nChannels = shm->channels;
|
||||
format.wBitsPerSample = shm->samplebits;
|
||||
format.nSamplesPerSec = shm->speed;
|
||||
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
|
||||
format.cbSize = 0;
|
||||
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
|
||||
|
||||
if (!hInstDS) {
|
||||
hInstDS = LoadLibrary ("dsound.dll");
|
||||
|
||||
if (hInstDS == NULL) {
|
||||
Sys_Printf ("Couldn't load dsound.dll\n");
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
|
||||
pDirectSoundCreate =
|
||||
(void *) GetProcAddress (hInstDS, "DirectSoundCreate");
|
||||
|
||||
if (!pDirectSoundCreate) {
|
||||
Sys_Printf ("Couldn't get DS proc addr\n");
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
while ((hresult = iDirectSoundCreate (NULL, &pDS, NULL)) != DS_OK) {
|
||||
if (hresult != DSERR_ALLOCATED) {
|
||||
Sys_Printf ("DirectSound create failed\n");
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
Sys_Printf ("DirectSoundCreate failure\n"
|
||||
" hardware already in use\n");
|
||||
return SIS_NOTAVAIL;
|
||||
}
|
||||
|
||||
dscaps.dwSize = sizeof (dscaps);
|
||||
if (DS_OK != IDirectSound_GetCaps (pDS, &dscaps)) {
|
||||
Sys_Printf ("Couldn't get DS caps\n");
|
||||
}
|
||||
|
||||
if (dscaps.dwFlags & DSCAPS_EMULDRIVER) {
|
||||
Sys_Printf ("No DirectSound driver installed\n");
|
||||
FreeSound ();
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
|
||||
if (DS_OK !=
|
||||
IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_EXCLUSIVE)) {
|
||||
Sys_Printf ("Set coop level failed\n");
|
||||
FreeSound ();
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
// get access to the primary buffer, if possible, so we can set the
|
||||
// sound hardware format
|
||||
memset (&dsbuf, 0, sizeof (dsbuf));
|
||||
dsbuf.dwSize = sizeof (DSBUFFERDESC);
|
||||
dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
|
||||
dsbuf.dwBufferBytes = 0;
|
||||
dsbuf.lpwfxFormat = NULL;
|
||||
|
||||
memset (&dsbcaps, 0, sizeof (dsbcaps));
|
||||
dsbcaps.dwSize = sizeof (dsbcaps);
|
||||
primary_format_set = false;
|
||||
|
||||
if (!COM_CheckParm ("-snoforceformat")) {
|
||||
if (DS_OK ==
|
||||
IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSPBuf, NULL)) {
|
||||
pformat = format;
|
||||
|
||||
if (DS_OK != IDirectSoundBuffer_SetFormat (pDSPBuf, &pformat)) {
|
||||
} else
|
||||
primary_format_set = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!primary_format_set || !COM_CheckParm ("-primarysound")) {
|
||||
// create the secondary buffer we'll actually work with
|
||||
memset (&dsbuf, 0, sizeof (dsbuf));
|
||||
dsbuf.dwSize = sizeof (DSBUFFERDESC);
|
||||
dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
|
||||
dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
|
||||
dsbuf.lpwfxFormat = &format;
|
||||
|
||||
memset (&dsbcaps, 0, sizeof (dsbcaps));
|
||||
dsbcaps.dwSize = sizeof (dsbcaps);
|
||||
|
||||
if (DS_OK !=
|
||||
IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSBuf, NULL)) {
|
||||
Sys_Printf ("DS:CreateSoundBuffer Failed");
|
||||
FreeSound ();
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
|
||||
shm->channels = format.nChannels;
|
||||
shm->samplebits = format.wBitsPerSample;
|
||||
shm->speed = format.nSamplesPerSec;
|
||||
|
||||
if (DS_OK != IDirectSound_GetCaps (pDSBuf, &dsbcaps)) {
|
||||
Sys_Printf ("DS:GetCaps failed\n");
|
||||
FreeSound ();
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
} else {
|
||||
if (DS_OK !=
|
||||
IDirectSound_SetCooperativeLevel (pDS, mainwindow,
|
||||
DSSCL_WRITEPRIMARY)) {
|
||||
Sys_Printf ("Set coop level failed\n");
|
||||
FreeSound ();
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
|
||||
if (DS_OK != IDirectSound_GetCaps (pDSPBuf, &dsbcaps)) {
|
||||
Sys_Printf ("DS:GetCaps failed\n");
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
|
||||
pDSBuf = pDSPBuf;
|
||||
}
|
||||
|
||||
// Make sure mixer is active
|
||||
IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
||||
|
||||
gSndBufSize = dsbcaps.dwBufferBytes;
|
||||
|
||||
// initialize the buffer
|
||||
reps = 0;
|
||||
|
||||
while ((hresult = IDirectSoundBuffer_Lock (pDSBuf, 0, gSndBufSize,
|
||||
(LPVOID *) & lpData, &dwSize,
|
||||
NULL, NULL, 0)) != DS_OK) {
|
||||
if (hresult != DSERR_BUFFERLOST) {
|
||||
Sys_Printf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
|
||||
FreeSound ();
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
|
||||
if (++reps > 10000) {
|
||||
Sys_Printf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
|
||||
FreeSound ();
|
||||
return SIS_FAILURE;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
memset (lpData, 0, dwSize);
|
||||
// lpData[4] = lpData[5] = 0x7f; // force a pop for debugging
|
||||
|
||||
IDirectSoundBuffer_Unlock (pDSBuf, lpData, dwSize, NULL, 0);
|
||||
|
||||
/* we don't want anyone to access the buffer directly w/o locking it
|
||||
first. */
|
||||
lpData = NULL;
|
||||
|
||||
IDirectSoundBuffer_Stop (pDSBuf);
|
||||
IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmstarttime.u.sample,
|
||||
&dwWrite);
|
||||
IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
||||
|
||||
shm->soundalive = true;
|
||||
shm->splitbuffer = false;
|
||||
shm->samples = gSndBufSize / (shm->samplebits / 8);
|
||||
shm->samplepos = 0;
|
||||
shm->submission_chunk = 1;
|
||||
shm->buffer = (unsigned char *) lpData;
|
||||
sample16 = (shm->samplebits / 8) - 1;
|
||||
|
||||
dsound_init = true;
|
||||
|
||||
return SIS_SUCCESS;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -481,8 +244,6 @@ SNDDMA_InitWav (void)
|
|||
shm->buffer = (unsigned char *) lpData;
|
||||
sample16 = (shm->samplebits / 8) - 1;
|
||||
|
||||
wav_init = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -495,59 +256,15 @@ SNDDMA_InitWav (void)
|
|||
static qboolean
|
||||
SNDDMA_Init (void)
|
||||
{
|
||||
sndinitstat stat;
|
||||
|
||||
if (COM_CheckParm ("-wavonly"))
|
||||
wavonly = true;
|
||||
|
||||
dsound_init = wav_init = 0;
|
||||
|
||||
stat = SIS_FAILURE; // assume DirectSound won't
|
||||
// initialize
|
||||
|
||||
/* Init DirectSound */
|
||||
if (!wavonly) {
|
||||
if (snd_firsttime || snd_isdirect) {
|
||||
stat = SNDDMA_InitDirect ();
|
||||
|
||||
if (stat == SIS_SUCCESS) {
|
||||
snd_isdirect = true;
|
||||
|
||||
if (snd_firsttime)
|
||||
Sys_Printf ("DirectSound initialized\n");
|
||||
} else {
|
||||
snd_isdirect = false;
|
||||
Sys_Printf ("DirectSound failed to init\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
// if DirectSound didn't succeed in initializing, try to initialize
|
||||
// waveOut sound, unless DirectSound failed because the hardware is
|
||||
// already allocated (in which case the user has already chosen not
|
||||
// to have sound)
|
||||
if (!dsound_init && (stat != SIS_NOTAVAIL)) {
|
||||
if (snd_firsttime || snd_iswave) {
|
||||
|
||||
snd_iswave = SNDDMA_InitWav ();
|
||||
|
||||
if (snd_iswave) {
|
||||
if (snd_firsttime)
|
||||
Sys_Printf ("Wave sound initialized\n");
|
||||
} else {
|
||||
Sys_Printf ("Wave sound failed to init\n");
|
||||
}
|
||||
if (snd_firsttime) {
|
||||
if (SNDDMA_InitWav ()) {
|
||||
Sys_Printf ("Wave sound initialized\n");
|
||||
} else {
|
||||
Sys_Printf ("Wave sound failed to init\n");
|
||||
}
|
||||
}
|
||||
|
||||
snd_firsttime = false;
|
||||
|
||||
if (!dsound_init && !wav_init) {
|
||||
if (snd_firsttime)
|
||||
Sys_Printf ("No sound device initialized\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -561,20 +278,10 @@ SNDDMA_Init (void)
|
|||
static int
|
||||
SNDDMA_GetDMAPos (void)
|
||||
{
|
||||
int s = 0;
|
||||
DWORD dwWrite;
|
||||
MMTIME mmtime;
|
||||
|
||||
if (dsound_init) {
|
||||
mmtime.wType = TIME_SAMPLES;
|
||||
IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmtime.u.sample,
|
||||
&dwWrite);
|
||||
s = mmtime.u.sample - mmstarttime.u.sample;
|
||||
} else if (wav_init) {
|
||||
s = snd_sent * WAV_BUFFER_SIZE;
|
||||
}
|
||||
|
||||
|
||||
int s = 0;
|
||||
|
||||
s = snd_sent * WAV_BUFFER_SIZE;
|
||||
|
||||
s >>= sample16;
|
||||
|
||||
s &= (shm->samples - 1);
|
||||
|
@ -593,9 +300,6 @@ SNDDMA_Submit (void)
|
|||
int wResult;
|
||||
LPWAVEHDR h;
|
||||
|
||||
if (!wav_init)
|
||||
return;
|
||||
|
||||
// find which sound blocks have completed
|
||||
while (1) {
|
||||
if (snd_completed == snd_sent) {
|
||||
|
@ -641,83 +345,6 @@ SNDDMA_Shutdown (void)
|
|||
FreeSound ();
|
||||
}
|
||||
|
||||
DWORD *
|
||||
DSOUND_LockBuffer (qboolean lockit)
|
||||
{
|
||||
int reps;
|
||||
|
||||
static DWORD dwSize;
|
||||
static DWORD dwSize2;
|
||||
static DWORD *pbuf1;
|
||||
static DWORD *pbuf2;
|
||||
HRESULT hresult;
|
||||
|
||||
if (!pDSBuf)
|
||||
return NULL;
|
||||
|
||||
if (lockit) {
|
||||
reps = 0;
|
||||
while ((hresult = IDirectSoundBuffer_Lock
|
||||
(pDSBuf, 0, gSndBufSize, (LPVOID *) & pbuf1, &dwSize,
|
||||
(LPVOID *) & pbuf2, &dwSize2, 0)) != DS_OK) {
|
||||
if (hresult != DSERR_BUFFERLOST) {
|
||||
Sys_Printf
|
||||
("S_TransferStereo16: DS::Lock Sound Buffer Failed\n");
|
||||
SNDDMA_Shutdown ();
|
||||
SNDDMA_Init ();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (++reps > 10000) {
|
||||
Sys_Printf
|
||||
("S_TransferStereo16: DS: couldn't restore buffer\n");
|
||||
SNDDMA_Shutdown ();
|
||||
SNDDMA_Init ();
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
IDirectSoundBuffer_Unlock (pDSBuf, pbuf1, dwSize, NULL, 0);
|
||||
pbuf1 = NULL;
|
||||
pbuf2 = NULL;
|
||||
dwSize = 0;
|
||||
dwSize2 = 0;
|
||||
}
|
||||
return (pbuf1);
|
||||
}
|
||||
|
||||
void
|
||||
DSOUND_ClearBuffer (int clear)
|
||||
{
|
||||
DWORD *pData;
|
||||
|
||||
// FIXME: this should be called with 2nd pbuf2 = NULL, dwsize =0
|
||||
pData = DSOUND_LockBuffer (true);
|
||||
memset (pData, clear, shm->samples * shm->samplebits / 8);
|
||||
DSOUND_LockBuffer (false);
|
||||
}
|
||||
|
||||
void
|
||||
DSOUND_Restore (void)
|
||||
{
|
||||
// if the buffer was lost or stopped, restore it and/or restart it
|
||||
DWORD dwStatus;
|
||||
|
||||
if (!pDSBuf)
|
||||
return;
|
||||
|
||||
if (IDirectSoundBuffer_GetStatus (pDSBuf, &dwStatus) != DD_OK)
|
||||
Sys_Printf ("Couldn't get sound buffer status\n");
|
||||
|
||||
if (dwStatus & DSBSTATUS_BUFFERLOST)
|
||||
IDirectSoundBuffer_Restore (pDSBuf);
|
||||
|
||||
if (!(dwStatus & DSBSTATUS_PLAYING))
|
||||
IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
QFPLUGIN plugin_t *PLUGIN_INFO(snd_output, win) (void);
|
||||
QFPLUGIN plugin_t *
|
||||
PLUGIN_INFO(snd_output, win) (void) {
|
||||
|
|
Loading…
Reference in a new issue