mirror of
https://git.code.sf.net/p/quake/quakeforge
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4d406337b6
Also some small cleanups in particles. Brighten grenade smoke a tiny bit, so it's not so invisible in the typically dark quake areas. And some minor cleanups to water rendering. |
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audio | ||
console | ||
gamecode | ||
gib | ||
models | ||
util | ||
video | ||
.gitignore | ||
Makefile.am |