R_Mirror-related cleanups, and some whitespace.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-10-02 06:13:22 +00:00
parent ac0d2738c1
commit 820fcbb8d2
2 changed files with 4 additions and 22 deletions

View file

@ -43,5 +43,6 @@ extern int mirrortexturenum; // quake texturenum, not gltexturenum
void GL_BuildLightmaps (struct model_s **models, int num_models);
void R_DrawBrushModel (struct entity_s *e);
void R_DrawWorld (void);
void R_RenderBrushPoly (msurface_t *fa);
#endif // __QF_GL_rsurf_h

View file

@ -112,7 +112,6 @@ vec3_t shadecolor; // Ender (Extend) Colormod
float modelalpha; // Ender (Extend) Alpha
void R_MarkLeaves (void);
//qboolean R_CullBlocked (vec3_t mins, vec3_t maxs, vec3_t org);
void
@ -987,26 +986,16 @@ R_RenderScene (void)
r_time1 = Sys_DoubleTime ();
R_SetupFrame ();
R_SetFrustum ();
R_SetupGL ();
R_MarkLeaves (); // done here so we know if we're in water
R_PushDlights (vec3_origin);
R_DrawWorld (); // adds static entities to the list
S_ExtraUpdate (); // don't let sound get messed up if going slow
R_DrawEntitiesOnList ();
R_RenderDlights ();
}
void R_RenderBrushPoly (msurface_t *fa);
void
R_Mirror (void)
{
@ -1076,33 +1065,25 @@ R_RenderView (void)
{
if (r_norefresh->int_val)
return;
if (!r_worldentity.model)
Sys_Error ("R_RenderView: NULL worldmodel");
// qfglFinish ();
mirror = false;
R_Clear ();
// render normal view
R_RenderScene ();
R_DrawWaterSurfaces ();
R_UpdateFires ();
R_DrawParticles ();
R_DrawViewModel ();
R_DrawWaterSurfaces ();
R_UpdateFires ();
R_DrawParticles ();
// render mirror view
R_Mirror ();
if (r_timegraph->int_val)
R_TimeGraph ();
if (r_zgraph->int_val)
R_ZGraph ();
}