attempt to handle the byte swapping of screenshots seen on voodoo2s in

windows
This commit is contained in:
Bill Currie 2001-10-22 19:46:34 +00:00
parent b8a9a97c75
commit b6ad2223d2
2 changed files with 13 additions and 1 deletions

View file

@ -264,7 +264,7 @@ QFGL_DONT_NEED (void, glPixelMapfv, (GLenum map, GLint mapsize, const GLfloat *
QFGL_DONT_NEED (void, glPixelMapuiv, (GLenum map, GLint mapsize, const GLuint * values));
QFGL_DONT_NEED (void, glPixelMapusv, (GLenum map, GLint mapsize, const GLushort * values));
QFGL_DONT_NEED (void, glPixelStoref, (GLenum pname, GLfloat param));
QFGL_DONT_NEED (void, glPixelStorei, (GLenum pname, GLint param));
QFGL_NEED (void, glPixelStorei, (GLenum pname, GLint param));
QFGL_DONT_NEED (void, glPixelTransferf, (GLenum pname, GLfloat param));
QFGL_DONT_NEED (void, glPixelTransferi, (GLenum pname, GLint param));
QFGL_DONT_NEED (void, glPixelZoom, (GLfloat xfactor, GLfloat yfactor));

View file

@ -83,6 +83,7 @@ QF_glColorTableEXT qglColorTableEXT = NULL;
qboolean is8bit = false;
cvar_t *gl_multitexture;
cvar_t *gl_screenshot_byte_swap;
cvar_t *vid_mode;
cvar_t *vid_use8bit;
@ -97,6 +98,12 @@ gl_multitexture_f (cvar_t *var)
gl_mtex_active = gl_mtex_capable && var->int_val;
}
static void
gl_screenshot_byte_swap_f (cvar_t *var)
{
qfglPixelStorei (GL_PACK_SWAP_BYTES, var->int_val ? GL_TRUE : GL_FALSE);
}
void
GL_Common_Init_Cvars (void)
{
@ -105,6 +112,11 @@ GL_Common_Init_Cvars (void)
gl_multitexture = Cvar_Get ("gl_multitexture", "0", CVAR_ARCHIVE,
gl_multitexture_f, "Use multitexture when "
"available");
gl_screenshot_byte_swap =
Cvar_Get ("gl_screenshot_byte_swap", "0",
CVAR_NONE, gl_screenshot_byte_swap_f,
"Swap the bytes for gl screenshots. Needed if you get "
"screenshots with red and blue swapped.");
}
/*