Whitespace.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-08-26 16:54:33 +00:00
parent 707c4aa44b
commit 84b2070d17
6 changed files with 18 additions and 35 deletions

View file

@ -126,6 +126,7 @@ cvar_t *scr_viewsize;
unsigned char lighthalf_v[3] = {255, 255, 255};
void
R_Init_Cvars (void)
{

View file

@ -41,11 +41,8 @@ efrag_t *r_free_efrags;
// FIXME: put this on hunk?
efrag_t r_efrags[MAX_EFRAGS];
//===========================================================================
/*
ENTITY FRAGMENT FUNCTIONS
ENTITY FRAGMENT FUNCTIONS
*/
efrag_t **lastlink;
@ -56,9 +53,9 @@ entity_t *r_addent;
/*
R_RemoveEfrags
R_RemoveEfrags
Call when removing an object from the world or moving it to another position
Call when removing an object from the world or moving it to another position
*/
void
R_RemoveEfrags (entity_t *ent)
@ -91,9 +88,6 @@ R_RemoveEfrags (entity_t *ent)
ent->efrag = NULL;
}
/*
R_SplitEntityOnNode
*/
void
R_SplitEntityOnNode (mnode_t *node)
{
@ -105,15 +99,15 @@ R_SplitEntityOnNode (mnode_t *node)
if (node->contents == CONTENTS_SOLID) {
return;
}
// add an efrag if the node is a leaf
// add an efrag if the node is a leaf
if (node->contents < 0) {
if (!r_pefragtopnode)
r_pefragtopnode = node;
leaf = (mleaf_t *) node;
// grab an efrag off the free list
// grab an efrag off the free list
ef = r_free_efrags;
if (!ef) {
Con_Printf ("Too many efrags!\n");
@ -123,20 +117,20 @@ R_SplitEntityOnNode (mnode_t *node)
ef->entity = r_addent;
// add the entity link
// add the entity link
*lastlink = ef;
lastlink = &ef->entnext;
ef->entnext = NULL;
// set the leaf links
// set the leaf links
ef->leaf = leaf;
ef->leafnext = leaf->efrags;
leaf->efrags = ef;
return;
}
// NODE_MIXED
// NODE_MIXED
splitplane = node->plane;
sides = BOX_ON_PLANE_SIDE (r_emins, r_emaxs, splitplane);
@ -146,7 +140,7 @@ R_SplitEntityOnNode (mnode_t *node)
if (!r_pefragtopnode)
r_pefragtopnode = node;
}
// recurse down the contacted sides
// recurse down the contacted sides
if (sides & 1)
R_SplitEntityOnNode (node->children[0]);
@ -154,10 +148,6 @@ R_SplitEntityOnNode (mnode_t *node)
R_SplitEntityOnNode (node->children[1]);
}
/*
R_SplitEntityOnNode2
*/
void
R_SplitEntityOnNode2 (mnode_t *node)
{
@ -182,17 +172,14 @@ R_SplitEntityOnNode2 (mnode_t *node)
r_pefragtopnode = node;
return;
}
// not split yet; recurse down the contacted side
// not split yet; recurse down the contacted side
if (sides & 1)
R_SplitEntityOnNode2 (node->children[0]);
else
R_SplitEntityOnNode2 (node->children[1]);
}
/*
R_AddEfrags
*/
void
R_AddEfrags (entity_t *ent)
{
@ -222,11 +209,10 @@ R_AddEfrags (entity_t *ent)
ent->topnode = r_pefragtopnode;
}
/*
R_StoreEfrags
// FIXME: a lot of this goes away with edge-based
FIXME: a lot of this goes away with edge-based
*/
void
R_StoreEfrags (efrag_t **ppefrag)

View file

@ -42,16 +42,17 @@
#include "QF/console.h"
#include "QF/model.h"
#include "QF/msg.h"
#include "QF/render.h"
#include "QF/sound.h"
#include "QF/sys.h"
#include "r_dynamic.h"
#include "QF/render.h"
#define MAX_VISEDICTS 256
int r_numvisedicts;
entity_t *r_visedicts[MAX_VISEDICTS];
void
R_Ents_Init (void)
{

View file

@ -42,6 +42,7 @@
extern float mouse_x, mouse_y;
int graphval;
/*
R_TimeGraph
@ -59,11 +60,9 @@ R_TimeGraph (void)
r_time2 = Sys_DoubleTime ();
// a = (r_time2 - r_time1) / 0.01;
a = graphval;
r_timings[timex] = a;
// a = timex;
l = MAX_TIMINGS;
if (l > r_refdef.vrect.width)

View file

@ -31,6 +31,7 @@ float r_time1;
fire_t r_fires[MAX_FIRES];
dlight_t *
R_AllocDlight (int key)
{
@ -66,7 +67,6 @@ R_AllocDlight (int key)
return dl;
}
void
R_DecayLights (double frametime)
{
@ -84,7 +84,6 @@ R_DecayLights (double frametime)
}
}
void
R_ClearDlights (void)
{
@ -129,7 +128,6 @@ R_AddFire (vec3_t start, vec3_t end, entity_t *ent)
}
}
/*
R_AllocFire

View file

@ -32,10 +32,10 @@
#endif
#include "QF/qargs.h"
#include "compat.h"
#include "QF/console.h"
#include "QF/render.h"
#include "compat.h"
#include "r_local.h"
particle_t *active_particles, *free_particles;
@ -88,7 +88,6 @@ R_DarkFieldParticles (entity_t *ent)
}
#endif
#define NUMVERTEXNORMALS 162
extern float r_avertexnormals[NUMVERTEXNORMALS][3];
static vec3_t avelocities[NUMVERTEXNORMALS];
@ -113,7 +112,6 @@ R_EntityParticles (entity_t *ent)
avelocities[0][i] = (rand () & 255) * 0.01;
}
for (i = 0; i < NUMVERTEXNORMALS; i++) {
angle = r_realtime * avelocities[i][0];
sy = sin (angle);