mirror of
https://git.code.sf.net/p/quake/quakeforge
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c68da1f299
creating GL_DrawAliasFrame_fb to do the fullbright pass. This removes the if (fb) tests. o move the DepthMask setting for modelalpha != 1.0 out of GL_DrawAliasFrame* into R_DrawAliasModel to reduce potential GL state changes. o minor comment cleanup/corrections |
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audio | ||
console | ||
gamecode | ||
gib | ||
models | ||
util | ||
video | ||
.gitignore | ||
Makefile.am |