quakeforge/libs
Bill Currie c68da1f299 o split up GL_DrawAliasFrame so it's normal (ie, not fullbright) pass only
creating GL_DrawAliasFrame_fb to do the fullbright pass. This removes
    the if (fb) tests.
 o  move the DepthMask setting for modelalpha != 1.0 out of
    GL_DrawAliasFrame* into R_DrawAliasModel to reduce potential GL state
    changes.
 o  minor comment cleanup/corrections
2002-01-02 19:23:09 +00:00
..
audio some minor tidy/speed up 2001-12-18 03:59:37 +00:00
console fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
gamecode fix up #0 builtin functions at runtime. not done automaticly (need to call 2001-12-14 08:15:04 +00:00
gib this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
models high precision model loading 2001-12-30 02:30:26 +00:00
util Minor pcx loader cleanup. 2001-12-21 21:12:01 +00:00
video o split up GL_DrawAliasFrame so it's normal (ie, not fullbright) pass only 2002-01-02 19:23:09 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00