mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-29 12:10:48 +00:00
getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
This commit is contained in:
parent
948c97a6a4
commit
e3f8c833ad
5 changed files with 141 additions and 130 deletions
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@ -48,14 +48,12 @@ struct sfx_s
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int length;
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int loopstart;
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int speed;
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int width;
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int channels;
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void *data;
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struct sfxbuffer_s *(*touch) (sfx_t *sfx);
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struct sfxbuffer_s *(*retain) (sfx_t *sfx);
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struct wavinfo_s *(*wavinfo) (sfx_t *sfx);
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void (*release) (sfx_t *sfx);
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};
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@ -40,6 +40,16 @@ typedef struct portable_samplepair_s {
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int right;
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} portable_samplepair_t;
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typedef struct wavinfo_s {
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int rate;
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int width;
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int channels;
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int loopstart;
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int samples;
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int dataofs; // chunk starts this many bytes from file start
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int datalen; // chunk bytes
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} wavinfo_t;
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typedef struct channel_s channel_t;
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typedef struct sfxbuffer_s sfxbuffer_t;
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struct sfxbuffer_s {
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@ -49,19 +59,21 @@ struct sfxbuffer_s {
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int pos; // position of tail within full stream
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void (*paint) (channel_t *ch, sfxbuffer_t *buffer, int count);
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void (*advance) (sfxbuffer_t *buffer, int count);
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sfx_t *sfx;
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byte data[4];
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};
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typedef struct sfxstream_s {
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sfx_t *sfx;
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void *file;
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wavinfo_t wavinfo;
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sfxbuffer_t buffer;
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} sfxstream_t;
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typedef struct sfxblock_s {
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sfx_t *sfx;
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void *file;
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int bytes;
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wavinfo_t wavinfo;
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cache_user_t cache;
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} sfxblock_t;
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@ -82,15 +94,6 @@ struct channel_s {
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int oldphase; // phase shift between l-r in samples
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};
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typedef struct wavinfo_s {
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int rate;
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int width;
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int channels;
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int loopstart;
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int samples;
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int dataofs; // chunk starts this many bytes from file start
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} wavinfo_t;
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void SND_PaintChannels(int endtime);
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void SND_Init (void);
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void SND_Shutdown (void);
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@ -115,8 +118,8 @@ void SND_LocalSound (const char *s);
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void SND_BlockSound (void);
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void SND_UnblockSound (void);
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void SND_ResampleMono (sfx_t *sfx, sfxbuffer_t *sc, byte *data, int length);
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void SND_ResampleStereo (sfx_t *sfx, sfxbuffer_t *sc, byte *data, int length);
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void SND_ResampleMono (sfxbuffer_t *sc, byte *data, int length);
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void SND_ResampleStereo (sfxbuffer_t *sc, byte *data, int length);
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sfxbuffer_t *SND_GetCache (long samples, int rate, int inwidth, int channels,
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sfxblock_t *block, cache_allocator_t allocator);
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@ -131,6 +134,8 @@ void SND_CallbackLoad (void *object, cache_allocator_t allocator);
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void SND_LoadOgg (QFile *file, sfx_t *sfx, char *realname);
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void SND_LoadWav (QFile *file, sfx_t *sfx, char *realname);
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wavinfo_t *SND_CacheWavinfo (sfx_t *sfx);
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wavinfo_t *SND_StreamWavinfo (sfx_t *sfx);
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sfxbuffer_t *SND_CacheTouch (sfx_t *sfx);
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sfxbuffer_t *SND_CacheRetain (sfx_t *sfx);
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void SND_CacheRelease (sfx_t *sfx);
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@ -143,8 +148,6 @@ void SND_PaintChannelFrom16 (channel_t *ch, sfxbuffer_t *sc, int count);
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void SND_PaintChannelStereo8 (channel_t *ch, sfxbuffer_t *sc, int count);
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void SND_PaintChannelStereo16 (channel_t *ch, sfxbuffer_t *sc, int count);
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wavinfo_t GetWavinfo (const char *name, byte *wav, int wavlength);
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extern channel_t channels[MAX_CHANNELS];
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// 0 to MAX_DYNAMIC_CHANNELS-1 = normal entity sounds
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// MAX_DYNAMIC_CHANNELS to MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS -1 = water, etc
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@ -98,6 +98,18 @@ SND_StreamRelease (sfx_t *sfx)
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{
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}
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wavinfo_t *
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SND_CacheWavinfo (sfx_t *sfx)
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{
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return &((sfxblock_t *) sfx->data)->wavinfo;
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}
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wavinfo_t *
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SND_StreamWavinfo (sfx_t *sfx)
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{
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return &((sfxstream_t *) sfx->data)->wavinfo;
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}
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void
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SND_Load (sfx_t *sfx)
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{
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@ -157,23 +169,25 @@ SND_GetCache (long samples, int rate, int inwidth, int channels,
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width = snd_loadas8bit->int_val ? 1 : 2;
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stepscale = (float) rate / shm->speed; // usually 0.5, 1, or 2
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size = samples / stepscale;
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printf ("%ld %d\n", samples, size);
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size *= width * channels;
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sc = allocator (&block->cache, sizeof (sfxbuffer_t) + size, sfx->name);
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if (!sc)
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return 0;
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block->bytes = size;
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memcpy (sc->data + size, "\xde\xad\xbe\xef", 4);
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return sc;
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}
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void
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SND_ResampleMono (sfx_t *sfx, sfxbuffer_t *sc, byte *data, int length)
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SND_ResampleMono (sfxbuffer_t *sc, byte *data, int length)
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{
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unsigned char *ib, *ob;
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int fracstep, outcount, sample, samplefrac, srcsample, i;
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float stepscale;
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short *is, *os;
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int inwidth = sfx->width;
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int inrate = sfx->speed;
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wavinfo_t *info = sc->sfx->wavinfo (sc->sfx);
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int inwidth = info->width;
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int inrate = info->rate;
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int outwidth;
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is = (short *) data;
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@ -184,6 +198,11 @@ SND_ResampleMono (sfx_t *sfx, sfxbuffer_t *sc, byte *data, int length)
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stepscale = (float) inrate / shm->speed; // usually 0.5, 1, or 2
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outcount = length / stepscale;
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printf ("%d %d\n", length, outcount);
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sc->sfx->length = outcount;
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if (info->loopstart != -1)
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sc->sfx->loopstart = info->loopstart / stepscale;
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if (snd_loadas8bit->int_val) {
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outwidth = 1;
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@ -263,17 +282,24 @@ SND_ResampleMono (sfx_t *sfx, sfxbuffer_t *sc, byte *data, int length)
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}
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}
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}
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{
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byte *x = sc->data + outcount * outwidth;
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if (memcmp (x, "\xde\xad\xbe\xef", 4))
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Sys_Error ("SND_ResampleMono screwed the pooch %02x%02x%02x%02x",
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x[0], x[1], x[2], x[3]);
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}
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}
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void
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SND_ResampleStereo (sfx_t *sfx, sfxbuffer_t *sc, byte *data, int length)
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SND_ResampleStereo (sfxbuffer_t *sc, byte *data, int length)
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{
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int fracstep, outcount, sl, sr, samplefrac, srcsample, i;
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float stepscale;
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stereo8_t *ib, *ob;
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stereo16_t *is, *os;
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int inwidth = sfx->width;
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int inrate = sfx->speed;
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wavinfo_t *info = sc->sfx->wavinfo (sc->sfx);
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int inwidth = info->width;
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int inrate = info->rate;
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int outwidth;
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is = (stereo16_t *) data;
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@ -285,6 +311,10 @@ SND_ResampleStereo (sfx_t *sfx, sfxbuffer_t *sc, byte *data, int length)
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outcount = length / stepscale;
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sc->sfx->length = outcount;
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if (info->loopstart != -1)
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sc->sfx->loopstart = info->loopstart / stepscale;
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if (snd_loadas8bit->int_val) {
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outwidth = 1;
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sc->paint = SND_PaintChannelStereo8;
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@ -85,37 +85,45 @@ static ov_callbacks callbacks = {
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tell_func,
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};
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static void
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get_info (OggVorbis_File *vf, sfx_t *sfx)
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static wavinfo_t
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get_info (OggVorbis_File *vf)
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{
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wavinfo_t info;
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vorbis_info *vi;
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int sample_start = -1, sample_count = 0;
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int samples;
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char **ptr;
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vi = ov_info (vf, -1);
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sfx->length = ov_pcm_total (vf, -1);
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sfx->channels = vi->channels;
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sfx->speed = vi->rate;
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samples = ov_pcm_total (vf, -1);
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for (ptr = ov_comment (vf, -1)->user_comments; *ptr; ptr++) {
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Sys_DPrintf ("%s\n", *ptr);
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if (strncmp ("CUEPOINT=", *ptr, 9) == 0) {
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sscanf (*ptr + 9, "%d %d", &sample_start, &sample_count);
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break;
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}
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}
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if (sample_start != -1)
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samples = sample_start + sample_count;
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info.rate = vi->rate;
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info.width = 2;
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info.channels = vi->channels;
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info.loopstart = sample_start;
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info.samples = samples;
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info.dataofs = 0;
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info.datalen = samples * 2;
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if (developer->int_val) {
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Sys_Printf ("\nBitstream is %d channel, %dHz\n",
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sfx->channels, sfx->speed);
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info.channels, info.rate);
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Sys_Printf ("\nDecoded length: %d samples (%d bytes)\n",
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sfx->length, sfx->length * sfx->channels * 2);
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info.samples, info.samples * info.channels * 2);
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Sys_Printf ("Encoded by: %s\n\n", ov_comment (vf, -1)->vendor);
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}
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if (sample_start != -1)
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sfx->length = sample_start + sample_count;
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sfx->loopstart = sample_start;
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return info;
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}
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static int
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@ -144,16 +152,15 @@ read_ogg (OggVorbis_File *vf, byte *buf, int len)
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static sfxbuffer_t *
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load_ogg (OggVorbis_File *vf, sfxblock_t *block, cache_allocator_t allocator)
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{
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long size;
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byte *data;
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sfxbuffer_t *sc = 0;
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sfx_t *sfx = block->sfx;
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int channels;
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void (*resample)(sfx_t *, sfxbuffer_t *, byte *, int);
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void (*resample)(sfxbuffer_t *, byte *, int);
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wavinfo_t info;
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get_info (vf, sfx);
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info = get_info (vf);
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switch (sfx->channels) {
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switch (info.channels) {
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case 1:
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resample = SND_ResampleMono;
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break;
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@ -162,23 +169,22 @@ load_ogg (OggVorbis_File *vf, sfxblock_t *block, cache_allocator_t allocator)
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break;
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default:
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Sys_Printf ("%s: unsupported channel count: %d\n",
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sfx->name, sfx->channels);
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sfx->name, info.channels);
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return 0;
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}
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channels = sfx->channels;
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size = sfx->length * channels * 2;
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data = malloc (size);
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data = malloc (info.datalen);
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if (!data)
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goto bail;
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sc = SND_GetCache (sfx->length, sfx->speed, 2, channels, block, allocator);
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sc = SND_GetCache (info.samples, info.rate, info.width, info.channels,
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block, allocator);
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if (!sc)
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goto bail;
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if (read_ogg (vf, data, size) < 0)
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sc->sfx = sfx;
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if (read_ogg (vf, data, info.datalen) < 0)
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goto bail;
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resample (sfx, sc, data, sfx->length);
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block->wavinfo = info;
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resample (sc, data, info.samples);
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sc->length = sc->head = sfx->length;
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bail:
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if (data)
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@ -207,47 +213,9 @@ ogg_callback_load (void *object, cache_allocator_t allocator)
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load_ogg (&vf, block, allocator);
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}
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static void
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vorbis_advance (sfxbuffer_t *buffer, int count)
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{
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}
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static void
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stream_ogg (sfx_t *sfx, OggVorbis_File *vf)
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{
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sfxstream_t *stream;
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int length, bytes;
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void (*paint) (channel_t *ch, sfxbuffer_t *buffer, int count);
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get_info (vf, sfx);
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switch (sfx->channels) {
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case 1:
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paint = SND_PaintChannelFrom16;
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break;
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case 2:
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paint = SND_PaintChannelStereo16;
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break;
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default:
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Sys_Printf ("%s: unsupported channel count: %d\n",
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sfx->name, sfx->channels);
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return;
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}
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length = shm->speed * snd_mixahead->value * 3;
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bytes = sfx->channels * 2 * length;
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stream = calloc (1, sizeof (sfxstream_t) + bytes);
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stream->file = malloc (sizeof (OggVorbis_File));
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memcpy (stream->file, vf, sizeof (OggVorbis_File));
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stream->buffer.length = length;
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stream->buffer.paint = paint;
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stream->buffer.advance = vorbis_advance;
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sfx->data = stream;
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}
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void
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@ -265,6 +233,7 @@ SND_LoadOgg (QFile *file, sfx_t *sfx, char *realname)
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sfxblock_t *block = calloc (1, sizeof (sfxblock_t));
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ov_clear (&vf);
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sfx->data = block;
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sfx->wavinfo = SND_CacheWavinfo;
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sfx->touch = SND_CacheTouch;
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sfx->retain = SND_CacheRetain;
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sfx->release = SND_CacheRelease;
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@ -48,49 +48,44 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "snd_render.h"
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typedef struct {
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const char *name;
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int data_start;
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int data_length;
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int length;
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} wavfile_t;
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static void
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wav_callback_load (void *object, cache_allocator_t allocator)
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{
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sfxblock_t *block = (sfxblock_t *) object;
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sfx_t *sfx = block->sfx;
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wavfile_t *wavfile = (wavfile_t *) block->file;
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const char *name = (const char *) block->file;
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QFile *file;
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byte *data;
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sfxbuffer_t *buffer;
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wavinfo_t *info = &block->wavinfo;
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QFS_FOpenFile (wavfile->name, &file);
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QFS_FOpenFile (name, &file);
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if (!file)
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return; //FIXME Sys_Error?
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Qseek (file, wavfile->data_start, SEEK_SET);
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data = malloc (wavfile->data_length);
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Qread (file, data, wavfile->data_length);
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Qseek (file, info->dataofs, SEEK_SET);
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data = malloc (info->datalen);
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Qread (file, data, info->datalen);
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Qclose (file);
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buffer = SND_GetCache (wavfile->length, sfx->speed, sfx->width,
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sfx->channels, block, allocator);
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if (sfx->channels == 2)
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SND_ResampleStereo (sfx, buffer, data, wavfile->length);
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buffer = SND_GetCache (info->samples, info->rate, info->width,
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info->channels, block, allocator);
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buffer->sfx = sfx;
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if (info->channels == 2)
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SND_ResampleStereo (buffer, data, info->samples);
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else
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SND_ResampleMono (sfx, buffer, data, wavfile->length);
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SND_ResampleMono (buffer, data, info->samples);
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buffer->length = buffer->head = sfx->length;
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free (data);
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}
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static void
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stream_wav (sfx_t *sfx, wavfile_t *wavfile)
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stream_wav (sfx_t *sfx, wavinfo_t info)
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{
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}
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void
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SND_LoadWav (QFile *file, sfx_t *sfx, char *realname)
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static wavinfo_t
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get_info (QFile *file)
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{
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riff_t *riff;
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riff_d_chunk_t **ck;
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@ -110,13 +105,14 @@ SND_LoadWav (QFile *file, sfx_t *sfx, char *realname)
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riff_ltxt_t *ltxt;
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riff_d_ltxt_t *dltxt = 0;
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wavfile_t *wavfile;
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wavinfo_t info;
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int loop_start = -1, sample_count = -1;
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|
||||
info.rate = 0;
|
||||
|
||||
if (!(riff = riff_read (file))) {
|
||||
Sys_Printf ("bad riff file\n");
|
||||
return;
|
||||
return info;
|
||||
}
|
||||
|
||||
for (ck = riff->chunks; *ck; ck++) {
|
||||
|
@ -141,7 +137,7 @@ SND_LoadWav (QFile *file, sfx_t *sfx, char *realname)
|
|||
for (lck = list->chunks; *lck; lck++) {
|
||||
RIFF_SWITCH ((*lck)->name) {
|
||||
case RIFF_CASE ('l','t','x','t'):
|
||||
ltxt = (riff_ltxt_t *) *ck;
|
||||
ltxt = (riff_ltxt_t *) *lck;
|
||||
dltxt = <xt->ltxt;
|
||||
break;
|
||||
}
|
||||
|
@ -167,39 +163,54 @@ SND_LoadWav (QFile *file, sfx_t *sfx, char *realname)
|
|||
Sys_Printf ("unsupported channel count\n");
|
||||
goto bail;
|
||||
}
|
||||
sfx->width = dfmt->bits_per_sample / 8;
|
||||
sfx->length = data->ck.len / sfx->width;
|
||||
sfx->speed = dfmt->samples_per_sec;
|
||||
sfx->channels = dfmt->channels;
|
||||
|
||||
wavfile = malloc (sizeof (wavfile_t));
|
||||
wavfile->name = realname;
|
||||
wavfile->data_start = *(int *)data->data;
|
||||
wavfile->data_length = data->ck.len;
|
||||
wavfile->length = sfx->length;
|
||||
info.rate = dfmt->samples_per_sec;
|
||||
info.width = dfmt->bits_per_sample / 8;
|
||||
info.channels = dfmt->channels;
|
||||
if (cp) {
|
||||
info.loopstart = cp->sample_offset;
|
||||
if (dltxt)
|
||||
info.samples = info.loopstart + dltxt->len;
|
||||
else
|
||||
info.samples = data->ck.len / info.width;
|
||||
} else {
|
||||
info.loopstart = -1;
|
||||
info.samples = data->ck.len / info.width;
|
||||
}
|
||||
info.dataofs = *(int *)data->data;
|
||||
info.datalen = data->ck.len;
|
||||
|
||||
bail:
|
||||
Qclose (file);
|
||||
riff_free (riff);
|
||||
return info;
|
||||
}
|
||||
|
||||
void
|
||||
SND_LoadWav (QFile *file, sfx_t *sfx, char *realname)
|
||||
{
|
||||
wavinfo_t info;
|
||||
|
||||
info = get_info (file);
|
||||
if (!info.rate)
|
||||
return;
|
||||
|
||||
if (sfx->length < 8 * shm->speed) {
|
||||
sfxblock_t *block = calloc (1, sizeof (sfxblock_t));
|
||||
sfx->data = block;
|
||||
sfx->wavinfo = SND_CacheWavinfo;
|
||||
sfx->touch = SND_CacheTouch;
|
||||
sfx->retain = SND_CacheRetain;
|
||||
sfx->release = SND_CacheRelease;
|
||||
sfx->data = block;
|
||||
block->sfx = sfx;
|
||||
block->file = wavfile;
|
||||
block->file = realname;
|
||||
block->wavinfo = info;
|
||||
Cache_Add (&block->cache, block, wav_callback_load);
|
||||
} else {
|
||||
sfx->touch = sfx->retain = SND_StreamRetain;
|
||||
sfx->release = SND_StreamRelease;
|
||||
free (realname);
|
||||
stream_wav (sfx, wavfile);
|
||||
stream_wav (sfx, info);
|
||||
}
|
||||
|
||||
if (dltxt)
|
||||
sample_count = dltxt->len;
|
||||
if (cp)
|
||||
loop_start = cp->sample_offset;
|
||||
bail:
|
||||
Qclose (file);
|
||||
riff_free (riff);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue