quakeforge/libs
Bill Currie 1f0b6e84a5 change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin
methods directly or setup the progs struct for a normal function call to
call a progs method rather than recursively calling PR_ExecuteProgram. This
will reduce method call overhead (both cpu and stack usage), fix the loss
of tracing when calling a method and makes it possible to break out of the
progs engine simply if threaded progs are ever implemented.
2002-10-15 18:53:33 +00:00
..
audio cleanup some bitrot that caused qf to seg when using the null sound driver 2002-10-15 17:32:47 +00:00
console Add print and print.center GIB commands and fix a nasty bug with threads 2002-10-06 04:40:18 +00:00
gamecode change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin 2002-10-15 18:53:33 +00:00
models cause the model to load into a calloced buffer rather than the hunk temp 2002-10-11 02:54:02 +00:00
util Added the sleep console command that waits for a specified amount of time. 2002-10-13 19:46:47 +00:00
video X overlays crash fix from Vincent Cojot 2002-10-11 21:32:17 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am "gib" never got all that useful, and with the new command parser coming in 2002-03-05 21:47:03 +00:00