quakeforge/libs
Bill Currie da994c16e5 rewrite R_SplitEntityOnNode to be itterative rather than recursive (using
a static `stack') to avoid the function call overhead. this cuts about 40%
of the execution time from this function.

No matter what I tried, best results were obtained using __builtin_expect,
so make sure non-gcc compilers do the right thing when they encounter it.
2002-04-25 04:32:55 +00:00
..
audio the "two birds with one stone" commit 2002-04-19 20:08:54 +00:00
console the "two birds with one stone" commit 2002-04-19 20:08:54 +00:00
gamecode give qc access to Cmd_Return 2002-04-14 01:25:24 +00:00
models very minor load-time optimisation 2002-04-23 17:23:18 +00:00
util Cleaned up Cmd_Args. It is no longer uselessly built up in 2002-04-24 22:33:04 +00:00
video rewrite R_SplitEntityOnNode to be itterative rather than recursive (using 2002-04-25 04:32:55 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am "gib" never got all that useful, and with the new command parser coming in 2002-03-05 21:47:03 +00:00