quakeforge/libs
Bill Currie 5dab7ccaf7 precalculate smoe model specific info (wether the whole model is fullbright,
if it should have shadows, whether it should be scaled/translated (gl eyes),
and the minimum lighting (player)). give a 1.9% speedup in null renderer.
2001-11-20 08:02:35 +00:00
..
audio more quakeforge compiling on alpha patches 2001-11-17 05:26:30 +00:00
console minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more 2001-11-18 22:08:24 +00:00
gamecode make float != 0 tests work on alpha for when the value is actually an integer 2001-11-19 17:51:31 +00:00
gib this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
models precalculate smoe model specific info (wether the whole model is fullbright, 2001-11-20 08:02:35 +00:00
util various portability improvements 2001-11-18 23:40:01 +00:00
video precalculate smoe model specific info (wether the whole model is fullbright, 2001-11-20 08:02:35 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00