Whitespace, comment cleanups.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2002-08-25 14:25:38 +00:00
parent ff03367bc2
commit 19315a399f
13 changed files with 65 additions and 88 deletions

View file

@ -47,10 +47,7 @@ static const char rcsid[] =
#include "compat.h"
/*
ALIAS MODEL DISPLAY LIST GENERATION
*/
// ALIAS MODEL DISPLAY LIST GENERATION ========================================
model_t *aliasmodel;
aliashdr_t *paliashdr;
@ -58,8 +55,7 @@ aliashdr_t *paliashdr;
qboolean *used;
int used_size;
// the command list holds counts and s/t values that are valid for
// every frame
// the command list holds counts and s/t values that are valid for every frame
int *commands;
int numcommands;
int commands_size;
@ -77,6 +73,7 @@ int *striptris;
int stripcount;
int strip_size;
void
alloc_used (int size)
{
@ -131,10 +128,8 @@ add_strip (int vert, int tri)
int
StripLength (int starttri, int startv)
{
int m1, m2;
int j;
int m1, m2, j, k;
mtriangle_t *last, *check;
int k;
used[starttri] = 2;
@ -191,10 +186,8 @@ done:
int
FanLength (int starttri, int startv)
{
int m1, m2;
int j;
int m1, m2, j, k;
mtriangle_t *last, *check;
int k;
used[starttri] = 2;
@ -246,7 +239,6 @@ FanLength (int starttri, int startv)
return stripcount - 2;
}
/*
BuildTris
@ -256,13 +248,10 @@ FanLength (int starttri, int startv)
void
BuildTris (void)
{
int i, j, k;
int startv;
float s, t;
int len, bestlen, besttype = 0;
int *bestverts = 0;
int *besttris = 0;
int type;
float s, t;
int bestlen, len, startv, type, i, j, k;
int besttype = 0;
int *bestverts = 0, *besttris = 0;
// build tristrips
numorder = 0;
@ -322,8 +311,8 @@ BuildTris (void)
s = (s + 0.5) / pheader->mdl.skinwidth;
t = (t + 0.5) / pheader->mdl.skinheight;
add_command (*(int*)&s);
add_command (*(int*)&t);
add_command (*(int *) &s);
add_command (*(int *) &t);
}
}
@ -344,12 +333,12 @@ BuildTris (void)
void
Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra)
{
int i, j;
int *cmds;
char cache[MAX_QPATH], fullpath[MAX_OSPATH];
VFile *f;
unsigned char model_digest[MDFOUR_DIGEST_BYTES];
unsigned char mesh_digest[MDFOUR_DIGEST_BYTES];
int i, j;
int *cmds;
VFile *f;
qboolean remesh = true;
qboolean do_cache = false;
@ -373,12 +362,9 @@ Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, i
unsigned char d1[MDFOUR_DIGEST_BYTES];
unsigned char d2[MDFOUR_DIGEST_BYTES];
struct mdfour md;
int *c = 0;
int nc = 0;
int *vo = 0;
int no = 0;
int len;
int vers;
int len, vers;
int nc = 0, no = 0;
int *c = 0, *vo = 0;
memset (d1, 0, sizeof (d1));
memset (d2, 0, sizeof (d2));
@ -444,7 +430,8 @@ Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, i
if (do_cache) {
// save out the cached version
snprintf (fullpath, sizeof (fullpath), "%s/%s", com_gamedir, cache);
snprintf (fullpath, sizeof (fullpath), "%s/%s", com_gamedir,
cache);
f = Qopen (fullpath, "wbz9");
if (!f) {
COM_CreatePath (fullpath);
@ -459,7 +446,8 @@ Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, i
mdfour_begin (&md);
mdfour_update (&md, (unsigned char *) &vers, sizeof (int));
mdfour_update (&md, (unsigned char *) &len, sizeof (int));
mdfour_update (&md, (unsigned char *) &numcommands, sizeof (int));
mdfour_update (&md, (unsigned char *) &numcommands,
sizeof (int));
mdfour_update (&md, (unsigned char *) &numorder, sizeof (int));
mdfour_update (&md, (unsigned char *) commands,
numcommands * sizeof (commands[0]));
@ -488,7 +476,6 @@ Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, i
paliashdr->commands = (byte *) cmds - (byte *) paliashdr;
memcpy (cmds, commands, numcommands * sizeof (int));
if (extra) {
trivertx16_t *verts;
verts = Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts

View file

@ -1,7 +1,7 @@
/*
gl_model.c
gl_model_alias.c
model loading and caching
alias model loading and caching for gl
Copyright (C) 1996-1997 Id Software, Inc.
@ -58,8 +58,6 @@ byte player_8bit_texels[320 * 200];
// a pose is a single set of vertexes. a frame may be
// an animating sequence of poses
// =========================================================
typedef struct {
short x, y;
} floodfill_t;
@ -112,8 +110,8 @@ Mod_FloodFillSkin (byte * skin, int skinwidth, int skinheight)
inpt = (inpt + 1) & FLOODFILL_FIFO_MASK;
while (outpt != inpt) {
byte *pos = &skin[x + skinwidth * y];
int x = fifo[outpt].x, y = fifo[outpt].y, fdc = filledcolor;
byte *pos = &skin[x + skinwidth * y];
outpt = (outpt + 1) & FLOODFILL_FIFO_MASK;
@ -269,8 +267,8 @@ Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr)
void
Mod_LoadExternalSkin (maliasskindesc_t *pskindesc, char *filename)
{
VFile *f;
tex_t *targa;
VFile *f;
COM_FOpenFile (filename, &f);
if (f)

View file

@ -1,7 +1,7 @@
/*
gl_model.c
model_alias.c
model loading and caching
alias model loading and caching
Copyright (C) 1996-1997 Id Software, Inc.
@ -136,12 +136,12 @@ Mod_LoadAliasModel (model_t *mod, void *buffer, cache_allocator_t allocator)
{
byte *p;
int i, j, len, size, version, numframes, start, end, total;
mdl_t *pinmodel, *pmodel;
stvert_t *pinstverts;
dtriangle_t *pintriangles;
daliasframetype_t *pframetype;
daliasskintype_t *pskintype;
mdl_t *pinmodel, *pmodel;
unsigned short crc;
stvert_t *pinstverts;
void *mem;
int extra = 0; // extra precision bytes

View file

@ -1,7 +1,7 @@
/*
sw_model_alias.c
model loading and caching
alias model loading and caching for the software renderer
Copyright (C) 1996-1997 Id Software, Inc.
@ -47,13 +47,6 @@ static const char rcsid[] =
#include "compat.h"
#include "d_iface.h"
/*
ALIAS MODELS
*/
// a pose is a single set of vertexes. a frame may be
// an animating sequence of poses
@ -62,7 +55,7 @@ void *
Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum,
qboolean group, maliasskindesc_t *skindesc)
{
byte *pskin;
byte *pskin;
pskin = Hunk_AllocName (skinsize, loadname);
skindesc->skin = (byte *) pskin - (byte *) pheader;
@ -73,13 +66,13 @@ Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum,
}
void
Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra)
Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s,
int extra)
{
int i, j;
stvert_t *pstverts;
int i, j;
int numv = hdr->mdl.numverts, numt = hdr->mdl.numtris;
stvert_t *pstverts;
mtriangle_t *ptri;
int numv = hdr->mdl.numverts;
int numt = hdr->mdl.numtris;
pstverts = (stvert_t *) Hunk_AllocName (numv * sizeof (stvert_t),
loadname);
@ -104,11 +97,12 @@ Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, i
}
void *
Mod_LoadAliasFrame (void *pin, int *posenum, maliasframedesc_t *frame, int extra)
Mod_LoadAliasFrame (void *pin, int *posenum, maliasframedesc_t *frame,
int extra)
{
trivertx_t *pframe, *pinframe;
int i, j;
daliasframe_t *pdaliasframe;
daliasframe_t *pdaliasframe;
int i, j;
trivertx_t *pframe, *pinframe;
pdaliasframe = (daliasframe_t *) pin;
@ -135,7 +129,7 @@ Mod_LoadAliasFrame (void *pin, int *posenum, maliasframedesc_t *frame, int extra
frame->frame = (byte *) pframe - (byte *) pheader;
for (j = 0; j < pheader->mdl.numverts; j++) {
int k;
int k;
// these are all byte values, so no need to deal with endianness
pframe[j].lightnormalindex = pinframe[j].lightnormalindex;
@ -165,14 +159,15 @@ Mod_LoadAliasFrame (void *pin, int *posenum, maliasframedesc_t *frame, int extra
}
void *
Mod_LoadAliasGroup (void *pin, int *posenum, maliasframedesc_t *frame, int extra)
Mod_LoadAliasGroup (void *pin, int *posenum, maliasframedesc_t *frame,
int extra)
{
daliasgroup_t *pingroup;
maliasgroup_t *paliasgroup;
int i, numframes;
daliasgroup_t *pingroup;
daliasinterval_t *pin_intervals;
float *poutintervals;
void *ptemp;
float *poutintervals;
int i, numframes;
maliasgroup_t *paliasgroup;
void *ptemp;
pingroup = (daliasgroup_t *) pin;
@ -229,4 +224,3 @@ void
Mod_LoadExternalSkins (model_t *mod)
{
}

View file

@ -1,7 +1,7 @@
/*
gl_model_brush.c
model loading and caching
gl support routines for model loading and caching
Copyright (C) 1996-1997 Id Software, Inc.
@ -71,9 +71,9 @@ Mod_LoadExternalTextures (model_t *mod)
{
char filename[MAX_QPATH + 8];
int length, i;
VFile *f;
tex_t *targa;
texture_t *tx;
VFile *f;
for (i = 0; i < mod->numtextures; i++)
{

View file

@ -461,7 +461,7 @@ CalcSurfaceExtents (msurface_t *s)
s->texturemins[i] = bmins[i] * 16;
s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
//FIXME even 512 is really too small, need a saner test
// FIXME even 512 is really too small, need a saner test
if (!(tex->flags & TEX_SPECIAL) && s->extents[i] > 512)
Sys_Error ("Bad surface extents: %x %d", tex->flags,
s->extents[i]);

View file

@ -1,7 +1,7 @@
/*
sw_model_brush.c
model loading and caching
sw renderer support routines for model loading and caching
Copyright (C) 1996-1997 Id Software, Inc.

View file

@ -42,7 +42,7 @@ static const char rcsid[] =
clip_hull_t *MOD_Alloc_Hull (int nodes, int planes)
{
clip_hull_t *ch;
int size, i;
int size, i;
size = sizeof (hull_t);
size += sizeof (dclipnode_t) * nodes + sizeof (mplane_t) * planes;

View file

@ -1,7 +1,7 @@
/*
gl_model_fullbright.c
model loading and caching
fullbright skin handling
Copyright (C) 1996-1997 Id Software, Inc.
@ -68,18 +68,18 @@ Mod_Fullbright (byte *skin, int width, int height, char *name)
int pixels;
int texnum = 0;
// Check for fullbright pixels
pixels = width * height;
// ptexels = Hunk_Alloc(s);
ptexels = malloc (pixels);
SYS_CHECKMEM (ptexels);
// Check for fullbright pixels
if (Mod_CalcFullbright (skin, ptexels, pixels)) {
Sys_DPrintf ("FB Model ID: '%s'\n", name);
texnum = GL_LoadTexture (name, width, height, ptexels, true, true, 1);
}
free (ptexels);
return texnum;
}

View file

@ -27,10 +27,8 @@
static const char rcsid[] =
"$Id$";
/*
Models are the only shared resource between a client and server running
on the same machine.
*/
// Models are the only shared resource between a client and server running
// on the same machine.
#ifdef HAVE_CONFIG_H
# include "config.h"
@ -170,8 +168,8 @@ Mod_LoadModel (model_t *mod, qboolean crash)
model_t *
Mod_RealLoadModel (model_t *mod, qboolean crash, cache_allocator_t allocator)
{
byte stackbuf[1024]; // avoid dirtying the cache heap
unsigned int *buf;
byte stackbuf[1024]; // avoid dirtying the cache heap
// load the file
buf = (unsigned int *) COM_LoadStackFile (mod->name, stackbuf,

View file

@ -1,7 +1,7 @@
/*
gl_model.c
gl_model_sprite.c
model loading and caching
gl support routines for sprite model loading and caching
Copyright (C) 1996-1997 Id Software, Inc.
@ -51,8 +51,8 @@ Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
{
char name[64];
char filename[MAX_QPATH + 4];
VFile *f;
tex_t *targa;
VFile *f;
snprintf (name, sizeof (name), "%s_%i", loadmodel->name, framenum);

View file

@ -47,8 +47,8 @@ void *
Mod_LoadSpriteFrame (void *pin, mspriteframe_t **ppframe, int framenum)
{
dspriteframe_t *pinframe;
mspriteframe_t *pspriteframe;
int width, height, size, origin[2];
mspriteframe_t *pspriteframe;
pinframe = (dspriteframe_t *) pin;

View file

@ -1,7 +1,7 @@
/*
sw_model_sprite.c
model loading and caching
sw renderer support routines for sprite model loading and caching
Copyright (C) 1996-1997 Id Software, Inc.