quakeforge/libs
Bill Currie e99b422628 extinguish gl_fires. it's semi-broken, generally nasty (code wise) and
kinda tacky. also results in a slight speed boost:)
2001-11-25 06:24:26 +00:00
..
audio Remove ugly ifdef (and coincidentally support for early ALSA 0.9). 2001-11-24 08:05:44 +00:00
console minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more 2001-11-18 22:08:24 +00:00
gamecode use the Hash_*Element functions for opcodes to avoid the silliness of trying 2001-11-20 18:54:15 +00:00
gib this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
models merge Mod_LoadSpriteFrame from gl and sw back into the common sprite loader 2001-11-22 05:31:44 +00:00
util - make Cache_Flush catch errors before Cache_Flush, and hopefully 2001-11-25 03:16:15 +00:00
video extinguish gl_fires. it's semi-broken, generally nasty (code wise) and 2001-11-25 06:24:26 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00