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use int_val instead of value for vid_fullscreen
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1 changed files with 1 additions and 1 deletions
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@ -136,7 +136,7 @@ VID_Init (unsigned char *palette)
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vid.conheight = max (atoi (com_argv[i + 1]), 200);
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// Check if we want fullscreen
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if (vid_fullscreen->value) {
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if (vid_fullscreen->int_val) {
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flags |= SDL_FULLSCREEN;
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#ifndef WIN32 // Don't annoy Mesa/3dfx folks
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