use int_val instead of value for vid_fullscreen

This commit is contained in:
Bill Currie 2002-09-30 03:31:22 +00:00
parent be36020e41
commit 6a96697080

View file

@ -136,7 +136,7 @@ VID_Init (unsigned char *palette)
vid.conheight = max (atoi (com_argv[i + 1]), 200);
// Check if we want fullscreen
if (vid_fullscreen->value) {
if (vid_fullscreen->int_val) {
flags |= SDL_FULLSCREEN;
#ifndef WIN32 // Don't annoy Mesa/3dfx folks