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Fix easter_egg toggling.
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6d6fade23a
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1 changed files with 5 additions and 12 deletions
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@ -1566,10 +1566,7 @@ r_particles_style_f (cvar_t *var)
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if (r_particles_style) {
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if (r_particles_style->int_val && !gl_feature_mach64) {
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R_BlobExplosion = R_BlobExplosion_QF;
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R_ParticleExplosion = R_ParticleExplosion_QF;
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R_ParticleExplosion2 = R_ParticleExplosion2_QF;
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R_LavaSplash = R_LavaSplash_QF;
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R_TeleportSplash = R_TeleportSplash_QF;
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R_BloodPuffEffect = R_BloodPuffEffect_QF;
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R_GunshotEffect = R_GunshotEffect_QF;
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@ -1581,20 +1578,14 @@ r_particles_style_f (cvar_t *var)
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R_KnightSpikeEffect = R_KnightSpikeEffect_QF;
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R_WizSpikeEffect = R_WizSpikeEffect_QF;
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R_RocketTrail = R_RocketTrail_QF;
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R_GrenadeTrail = R_GrenadeTrail_QF;
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R_BloodTrail = R_BloodTrail_QF;
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R_SlightBloodTrail = R_SlightBloodTrail_QF;
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R_WizTrail = R_WizTrail_QF;
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R_FlameTrail = R_FlameTrail_QF;
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R_VoorTrail = R_VoorTrail_QF;
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R_GlowTrail = R_GlowTrail_QF;
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} else {
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R_BlobExplosion = R_BlobExplosion_ID;
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R_ParticleExplosion = R_ParticleExplosion_ID;
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R_ParticleExplosion2 = R_ParticleExplosion2_QF;
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R_LavaSplash = R_LavaSplash_ID;
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R_TeleportSplash = R_TeleportSplash_ID;
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R_BloodPuffEffect = R_BloodPuffEffect_ID;
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R_GunshotEffect = R_GunshotEffect_ID;
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@ -1606,16 +1597,18 @@ r_particles_style_f (cvar_t *var)
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R_KnightSpikeEffect = R_KnightSpikeEffect_ID;
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R_WizSpikeEffect = R_WizSpikeEffect_ID;
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R_RocketTrail = R_RocketTrail_ID;
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R_GrenadeTrail = R_GrenadeTrail_ID;
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R_BloodTrail = R_BloodTrail_ID;
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R_SlightBloodTrail = R_SlightBloodTrail_ID;
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R_WizTrail = R_WizTrail_ID;
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R_FlameTrail = R_FlameTrail_ID;
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R_VoorTrail = R_VoorTrail_ID;
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R_GlowTrail = R_GlowTrail_QF;
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}
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}
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R_ParticleExplosion2 = R_ParticleExplosion2_QF;
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R_GlowTrail = R_GlowTrail_QF;
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// Handle R_GrenadeTrail, R_RocketTrail, R_ParticleExplosion,
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// R_TeleportSplash
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r_easter_eggs_f (easter_eggs);
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}
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static void
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