a little cleanup of unneeded lines

This commit is contained in:
Bill Currie 2002-06-07 14:44:02 +00:00
parent ceb73449bb
commit 4e07810f0d
3 changed files with 0 additions and 20 deletions

View file

@ -886,12 +886,6 @@ R_RenderView_ (void)
#endif
R_PushDlights (vec3_origin);
// make FDIV fast. This reduces timing precision after we've been running for a
// while, so we don't do it globally. This also sets chop mode, and we do it
// here so that setup stuff like the refresh area calculations match what's
// done in screen.c
// Sys_LowFPPrecision (); // LordHavoc: no assembly
if (!r_worldentity.model)
Sys_Error ("R_RenderView: NULL worldmodel");
@ -958,9 +952,6 @@ R_RenderView_ (void)
if (r_reportedgeout->int_val && r_outofedges)
Con_Printf ("Short roughly %d edges\n", r_outofedges * 2 / 3);
// back to high floating-point precision
// Sys_HighFPPrecision (); // LordHavoc: no assembly
}
void

View file

@ -72,11 +72,6 @@ static HANDLE hFile;
static HANDLE heventParent;
static HANDLE heventChild;
void MaskExceptions (void);
void Sys_PushFPCW_SetHigh (void);
void Sys_PopFPCW (void);
// FILE IO ====================================================================
#define MAX_HANDLES 10

View file

@ -76,12 +76,6 @@ HANDLE qwclsemaphore;
static HANDLE tevent;
void MaskExceptions (void);
void Sys_PopFPCW (void);
void Sys_PushFPCW_SetHigh (void);
void Sys_InitFloatTime (void);
void
Sys_Init (void)
{