quakeforge/libs
Brian Koropoff 8d124f9c2b Implemented variable substitution and did various cleanups to the parser.
Changed Cmd_TokenizeString to accept a flag that controls the application
of filters (tags, variables, escape characters) to the tokens and modified
a few places in the source that called it.  Added a secondary command
buffer that is parsed without filters for legacy command support.
Currently, it is only used for commands stuffed into the console from the
server.  It is hacky, and I hope to eventually generalize the console
interface to support any number of buffers and audit the rest of the code
to recognize it.  For now, the legacy buffer at least keeps escape
character parsing from destroying info strings.
2002-03-03 23:28:57 +00:00
..
audio BSD compile fixes 2002-01-31 07:37:56 +00:00
console Added escape characters, the <i> tag to ignore tags enclosed within it, and 2002-03-03 08:29:28 +00:00
gamecode eliminate GetEdictFieldValue, mostly merge SV_AddGravity, and clean up 2002-02-25 07:44:17 +00:00
gib this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
models mod->textures can legitimatly have null textures, so be on the lookout for 2002-01-24 02:44:19 +00:00
util Implemented variable substitution and did various cleanups to the parser. 2002-03-03 23:28:57 +00:00
video now, so long as ulimit allows it, we can always get a core dump. Looks a 2002-02-27 06:55:21 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00