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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
kill VID_HandlePause and IN_HandlePause as they never did anything and
IN_ModeChanged as it's a dead prototype
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6 changed files with 0 additions and 24 deletions
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@ -58,11 +58,6 @@ void IN_SendKeyEvents (void);
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void IN_Move (void); // FIXME: was cmduser_t?
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// add additional movement on top of the keyboard move cmd
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void IN_ModeChanged (void);
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// called whenever screen dimensions change
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void IN_HandlePause (qboolean paused);
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extern struct cvar_s *in_grab;
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extern struct cvar_s *in_amp;
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extern struct cvar_s *in_pre_amp;
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@ -39,14 +39,12 @@ typedef void (QFPLUGIN *P_IN_Commands) (void);
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typedef void (QFPLUGIN *P_IN_SendKeyEvents) (void);
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typedef void (QFPLUGIN *P_IN_Move) (void);
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typedef void (QFPLUGIN *P_IN_ModeChanged) (void);
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typedef void (QFPLUGIN *P_IN_HandlePause) (qboolean paused);
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typedef struct input_funcs_s {
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P_IN_Commands pIN_Commands;
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P_IN_SendKeyEvents pIN_SendKeyEvents;
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P_IN_Move pIN_Move;
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P_IN_ModeChanged pIN_ModeChanged;
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P_IN_HandlePause pIN_HandlePause;
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} input_funcs_t;
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typedef struct input_data_s {
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@ -115,9 +115,6 @@ void VID_Update (vrect_t *rects);
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// or not
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// int VID_SetMode (int modenum, unsigned char *palette);
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// called only on Win32, when pause happens, so the mouse can be released
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void VID_HandlePause (qboolean pause);
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void VID_InitBuffers (void);
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void VID_LockBuffer (void);
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void VID_UnlockBuffer (void);
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@ -182,11 +182,6 @@ IN_Init_Cvars (void)
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IN_LL_Init_Cvars ();
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}
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void
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IN_HandlePause (qboolean paused)
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{
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}
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void
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IN_ClearStates (void)
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{
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@ -199,8 +199,3 @@ VID_InitGamma (unsigned char *pal)
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VID_BuildGammaTable (vid_gamma->value);
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}
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void
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VID_HandlePause (qboolean paused)
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{
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}
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@ -901,11 +901,7 @@ CL_ParseServerMessage (void)
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if (cl.paused) {
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CDAudio_Pause ();
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IN_HandlePause (true);
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VID_HandlePause (true);
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} else {
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VID_HandlePause (false);
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IN_HandlePause (false);
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CDAudio_Resume ();
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}
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}
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