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https://git.code.sf.net/p/quake/quakeforge
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- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files - fix building :)
This commit is contained in:
parent
9ea52e8239
commit
1314c89b6c
10 changed files with 2190 additions and 4 deletions
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@ -1461,6 +1461,7 @@ AC_OUTPUT(
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libs/console/Makefile
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libs/gamecode/Makefile
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libs/gamecode/engine/Makefile
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libs/gamecode/builtins/Makefile
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libs/gib/Makefile
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libs/models/Makefile
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libs/models/alias/Makefile
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@ -188,6 +188,12 @@ ddef_t *PR_Get_Local_Def (progs_t *pr, int offs);
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extern struct cvar_s *pr_debug;
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//
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// PR Cmds stuff
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//
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void PR_Cmds_Init (void);
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//============================================================================
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#define MAX_STACK_DEPTH 32
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@ -1,4 +1,4 @@
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SUBDIRS= engine
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SUBDIRS= engine builtins
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clean-local:
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rm -f *.a
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8
libs/gamecode/builtins/.gitignore
vendored
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libs/gamecode/builtins/.gitignore
vendored
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@ -0,0 +1,8 @@
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*.la
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*.lo
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.deps
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.libs
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.vimrc
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Makefile
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Makefile.in
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8
libs/gamecode/builtins/Makefile.am
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libs/gamecode/builtins/Makefile.am
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@ -0,0 +1,8 @@
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INCLUDES= -I$(top_srcdir)/include
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lib_LTLIBRARIES = libQFgamecode_builtins.la
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libQFgamecode_builtins_la_LDFLAGS = -version-info 1:0:0
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libQFgamecode_builtins_la_SOURCES = pr_cmds.c
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LIBLIST = libQFgamecode_builtins.la @LIBRARY_SEARCH_PATH@
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2151
libs/gamecode/builtins/pr_cmds.c
Normal file
2151
libs/gamecode/builtins/pr_cmds.c
Normal file
File diff suppressed because it is too large
Load diff
8
libs/gamecode/engine/.gitignore
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Normal file
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libs/gamecode/engine/.gitignore
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Normal file
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@ -0,0 +1,8 @@
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*.la
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*.lo
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.deps
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.libs
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.vimrc
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Makefile
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Makefile.in
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@ -1380,6 +1380,7 @@ PR_Init (void)
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{
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PR_Opcode_Init ();
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PR_Debug_Init ();
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PR_Cmds_Init ();
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}
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#define PR_AUTOBUILTIN 120
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@ -60,7 +60,8 @@ EXTRA_libqfnet_la_SOURCES= net_dos.c net_bw.c net_ipx.c net_mp.c net_ser.c \
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net_win.c net_wins.c net_wipx.c
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qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gib/libQFgib.la \
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$(top_builddir)/libs/audio/libQFcd.la \
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$(top_builddir)/libs/audio/libQFsound.la \
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@ -80,7 +80,8 @@ server_SOURCES= crudefile.c sv_ccmds.c sv_console.c sv_cvar.c \
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sv_progs.c sv_send.c sv_user.c world.c $(syssv_SRC)
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qf_server_LIBS= $(top_builddir)/libs/models/libQFmodels.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/util/libQFutil.la
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qw_server_SOURCES= $(common_SOURCES) $(server_SOURCES)
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@ -88,7 +89,8 @@ qw_server_LDADD= libqfnet.la $(ASM) $(qf_server_LIBS) $(NET_LIBS) $(DL_LIBS) $(C
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qw_server_DEPENDENCIES= libqfnet.la $(ASM) $(qf_server_LIBS)
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qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/audio/libQFcd.la \
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$(top_builddir)/libs/audio/libQFsound.la \
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$(top_builddir)/libs/util/libQFutil.la
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