quakeforge/libs
2003-10-22 09:04:18 +00:00
..
audio proper implementation to prevent the fastforward effect 2003-10-15 20:40:53 +00:00
console flush sv_logfile on each print 2003-10-22 09:04:18 +00:00
gamecode check for null function 2003-09-18 22:50:42 +00:00
gib Add support for named arguments in GIB functions and methods, fix a few 2003-10-19 00:51:47 +00:00
image Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette]. 2003-10-09 19:16:14 +00:00
models nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
net ports < 1024 are bad, period :) 2003-08-27 17:47:53 +00:00
util Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
video Make R_DarkFieldParticles & R_EntityParticles work in all renderers. 2003-10-22 06:00:36 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes 2003-08-15 16:19:10 +00:00