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1 changed files with 9 additions and 9 deletions
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@ -52,10 +52,10 @@
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#include "QF/vid.h"
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#include "QF/GL/defines.h"
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#include "QF/GL/funcs.h"
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#include "QF/GL/qf_rlight.h"
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#include "QF/GL/qf_rsurf.h"
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#include "QF/GL/qf_screen.h"
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#include "QF/GL/qf_vid.h"
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#include "QF/GL/qf_rsurf.h"
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#include "QF/GL/qf_rlight.h"
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#include "compat.h"
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#include "r_cvar.h"
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@ -87,7 +87,6 @@ int c_brush_polys, c_alias_polys;
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qboolean envmap; // true during envmap command capture
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int mirrortexturenum; // quake texturenum, not gltexturenum
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qboolean mirror;
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mplane_t *mirror_plane;
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@ -116,10 +115,10 @@ void R_MarkLeaves (void);
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//qboolean R_CullBlocked (vec3_t mins, vec3_t maxs, vec3_t org);
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// LordHavoc: place for gl_rmain setup code
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void
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glrmain_init (void)
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{
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// LordHavoc: place for gl_rmain setup code
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}
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void
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@ -230,7 +229,7 @@ R_DrawSpriteModel (entity_t *e)
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}
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/*
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ALIAS MODELS
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ALIAS MODELS
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*/
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#define NUMVERTEXNORMALS 162
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@ -359,7 +358,7 @@ GL_DrawAliasShadow (aliashdr_t *paliashdr, int posenum)
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point[0] -= shadevector[0] * (point[2] + lheight);
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point[1] -= shadevector[1] * (point[2] + lheight);
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point[2] = height;
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// height -= 0.001;
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// height -= 0.001;
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qfglVertex3fv (point);
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verts++;
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@ -390,7 +389,8 @@ GL_DrawAliasBlendedShadow (aliashdr_t *paliashdr, int pose1, int pose2, entity_t
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lheight = e->origin[2] - lightspot[2];
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height = -lheight + 1.0;
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verts2 = verts1 = (trivertx_t *) ((byte *) paliashdr + paliashdr->posedata);
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verts2 = verts1 = (trivertx_t *) ((byte *) paliashdr +
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paliashdr->posedata);
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verts1 += pose1 * paliashdr->poseverts;
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verts2 += pose2 * paliashdr->poseverts;
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@ -399,7 +399,6 @@ GL_DrawAliasBlendedShadow (aliashdr_t *paliashdr, int pose1, int pose2, entity_t
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while ((count = *order++)) {
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// get the vertex count and primitive type
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if (count < 0) {
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count = -count;
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qfglBegin (GL_TRIANGLE_FAN);
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@ -1119,7 +1118,8 @@ R_RenderView (void)
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}
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#if 0
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qboolean R_CullBlocked (vec3_t mins, vec3_t maxs, vec3_t org)
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qboolean
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R_CullBlocked (vec3_t mins, vec3_t maxs, vec3_t org)
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{
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static struct trace_t trace;
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vec3_t point;
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