mirror of
https://git.code.sf.net/p/quake/quakeforge
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ff901a312f
to start. More will follow. Switched to doubles from floats and allowed numbers with exponents to be parsed properly. Also changed the number of significant digits printed to 10. Changed fov so it is now capped at 1, not 10. The float value of fov is now used instead of int, so more precision can be attained at small values. |
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.. | ||
audio | ||
console | ||
gamecode | ||
models | ||
util | ||
video | ||
.gitignore | ||
Makefile.am |