Lots of whitespace.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-08-22 20:26:25 +00:00
parent e7fb6a1100
commit 7a09f37e0b
8 changed files with 70 additions and 128 deletions

View file

@ -32,19 +32,17 @@
#endif
#include <stdio.h>
#include <sys/asoundlib.h>
#include "QF/cvar.h"
#include "QF/sound.h"
#include "QF/qargs.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/plugin.h"
#include "QF/qargs.h"
#include "QF/sound.h"
static int snd_inited;
static snd_pcm_t *pcm;
//static const snd_pcm_channel_area_t *mmap_areas;
static const char *pcmname = NULL;
size_t buffer_size;
@ -102,10 +100,12 @@ SNDDMA_Init (void)
if (snd_pcm_hw_params_set_rate_near (pcm, hw, 44100, 0) >= 0) {
frag_size = 256; /* assuming stereo 8 bit */
rate = 44100;
} else if (snd_pcm_hw_params_set_rate_near (pcm, hw, 22050, 0) >= 0) {
} else if (snd_pcm_hw_params_set_rate_near (pcm, hw, 22050, 0) >=
0) {
frag_size = 128; /* assuming stereo 8 bit */
rate = 22050;
} else if (snd_pcm_hw_params_set_rate_near (pcm, hw, 11025, 0) >= 0) {
} else if (snd_pcm_hw_params_set_rate_near (pcm, hw, 11025, 0) >=
0) {
frag_size = 64; /* assuming stereo 8 bit */
rate = 11025;
} else {
@ -128,10 +128,11 @@ SNDDMA_Init (void)
switch (bps) {
case -1:
if (snd_pcm_hw_params_set_format (pcm, hw, SND_PCM_FORMAT_S16_LE) >=
0) {
if (snd_pcm_hw_params_set_format (pcm, hw, SND_PCM_FORMAT_S16_LE)
>= 0) {
bps = 16;
} else if (snd_pcm_hw_params_set_format (pcm, hw, SND_PCM_FORMAT_U8)
} else if (snd_pcm_hw_params_set_format (pcm, hw,
SND_PCM_FORMAT_U8)
>= 0) {
bps = 8;
} else {
@ -188,9 +189,7 @@ SNDDMA_Init (void)
}
snd_pcm_sw_params_current (pcm, sw);
// snd_pcm_sw_params_set_start_mode (pcm, sw, SND_PCM_START_EXPLICIT);
snd_pcm_sw_params_set_start_threshold (pcm, sw, ~0U);
// snd_pcm_sw_params_set_xrun_mode (pcm, sw, SND_PCM_XRUN_NONE);
snd_pcm_sw_params_set_stop_threshold (pcm, sw, ~0U);
err = snd_pcm_sw_params (pcm, sw);
@ -199,8 +198,6 @@ SNDDMA_Init (void)
goto error;
}
//mmap_areas = snd_pcm_mmap_running_areas (pcm);
shm = &sn;
memset ((dma_t *) shm, 0, sizeof (*shm));
shm->splitbuffer = 0;
@ -213,7 +210,6 @@ SNDDMA_Init (void)
shm->samples = buffer_size * shm->channels; // mono samples in buffer
shm->speed = rate;
SNDDMA_GetDMAPos ();//XXX sets shm->buffer
//shm->buffer = (unsigned char *) mmap_areas->addr;
Con_Printf ("%5d stereo\n", shm->channels - 1);
Con_Printf ("%5d samples\n", shm->samples);
Con_Printf ("%5d samplepos\n", shm->samplepos);
@ -225,12 +221,11 @@ SNDDMA_Init (void)
snd_inited = 1;
return 1;
error:
error:
snd_pcm_close (pcm);
return 0;
}
int
SNDDMA_GetDMAPos (void)
{
@ -249,7 +244,6 @@ SNDDMA_GetDMAPos (void)
return shm->samplepos;
}
void
SNDDMA_Shutdown (void)
{
@ -259,7 +253,6 @@ SNDDMA_Shutdown (void)
}
}
/*
SNDDMA_Submit
@ -296,7 +289,6 @@ SNDDMA_Submit (void)
}
}
plugin_t *
PluginInfo (void)
{

View file

@ -62,6 +62,7 @@ general_funcs_t plugin_info_general_funcs;
sound_data_t plugin_info_sound_data;
sound_funcs_t plugin_info_sound_funcs;
qboolean
SNDDMA_Init (void)
{
@ -133,7 +134,9 @@ PluginInfo (void) {
plugin_info.plugin_version = "0.1";
plugin_info.description = "disk output";
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge project\n" "Please see the file \"AUTHORS\" for a list of contributors";
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors";
plugin_info.functions = &plugin_info_funcs;
plugin_info.data = &plugin_info_data;

View file

@ -142,14 +142,12 @@ SND_AmbientOff (void)
snd_ambient = false;
}
void
SND_AmbientOn (void)
{
snd_ambient = true;
}
void
SND_SoundInfo_f (void)
{
@ -168,7 +166,6 @@ SND_SoundInfo_f (void)
Con_Printf ("%5d total_channels\n", total_channels);
}
void
SND_Startup (void)
{
@ -192,7 +189,6 @@ SND_Startup (void)
sound_started = 1;
}
void
SND_Init (void)
{
@ -224,7 +220,6 @@ SND_Init (void)
// Con_Printf ("loading all sounds as 8bit\n");
// }
snd_initialized = true;
SND_Startup ();
@ -265,7 +260,6 @@ SND_Init (void)
SND_StopAllSounds (true);
}
void
SND_Init_Cvars (void)
{
@ -308,7 +302,6 @@ SND_Init_Cvars (void)
"max stereo volume separation. 1.0 is max");
}
// Shutdown sound engine ======================================================
void
SND_Shutdown (void)
@ -329,7 +322,6 @@ SND_Shutdown (void)
shm = 0;
}
// Load a sound ===============================================================
sfx_t *
SND_FindName (const char *name)
@ -360,7 +352,6 @@ SND_FindName (const char *name)
return sfx;
}
void
SND_TouchSound (const char *name)
{
@ -373,7 +364,6 @@ SND_TouchSound (const char *name)
Cache_Check (&sfx->cache);
}
sfx_t *
SND_PrecacheSound (const char *name)
{
@ -391,10 +381,8 @@ SND_PrecacheSound (const char *name)
return sfx;
}
//=============================================================================
channel_t *
SND_PickChannel (int entnum, int entchannel)
{
@ -409,7 +397,8 @@ SND_PickChannel (int entnum, int entchannel)
ch_idx++) {
if (entchannel != 0 // channel 0 never overrides
&& channels[ch_idx].entnum == entnum
&& (channels[ch_idx].entchannel == entchannel || entchannel == -1)) {
&& (channels[ch_idx].entchannel == entchannel ||
entchannel == -1)) {
// always override sound from same entity
first_to_die = ch_idx;
break;
@ -435,7 +424,6 @@ SND_PickChannel (int entnum, int entchannel)
return &channels[first_to_die];
}
void
SND_Spatialize (channel_t *ch)
{
@ -486,11 +474,10 @@ SND_Spatialize (channel_t *ch)
ch->phase = phase;
}
// Start a sound effect =======================================================
void
SND_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol,
float attenuation)
SND_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin,
float fvol, float attenuation)
{
channel_t *target_chan, *check;
sfxcache_t *sc;
@ -556,7 +543,6 @@ SND_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvo
}
}
void
SND_StopSound (int entnum, int entchannel)
{
@ -572,7 +558,6 @@ SND_StopSound (int entnum, int entchannel)
}
}
void
SND_StopAllSounds (qboolean clear)
{
@ -593,14 +578,12 @@ SND_StopAllSounds (qboolean clear)
SND_ClearBuffer ();
}
void
SND_StopAllSoundsC (void)
{
SND_StopAllSounds (true);
}
void
SND_ClearBuffer (void)
{
@ -628,7 +611,6 @@ SND_ClearBuffer (void)
}
}
void
SND_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
{
@ -665,10 +647,8 @@ SND_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
ss->oldphase = ss->phase;
}
//=============================================================================
void
SND_UpdateAmbientSounds (void)
{
@ -692,7 +672,8 @@ SND_UpdateAmbientSounds (void)
return;
}
for (ambient_channel = 0; ambient_channel < NUM_AMBIENTS; ambient_channel++) {
for (ambient_channel = 0; ambient_channel < NUM_AMBIENTS;
ambient_channel++) {
chan = &channels[ambient_channel];
chan->sfx = ambient_sfx[ambient_channel];
@ -717,7 +698,6 @@ SND_UpdateAmbientSounds (void)
}
}
/*
SND_Update
@ -767,7 +747,8 @@ SND_Update (vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
}
// search for one
combine = channels + MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS;
for (j = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS; j < i; j++, combine++)
for (j = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS; j < i; j++,
combine++)
if (combine->sfx == ch->sfx)
break;
@ -782,8 +763,6 @@ SND_Update (vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
continue;
}
}
}
// debugging output
@ -804,7 +783,6 @@ SND_Update (vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
SND_Update_ ();
}
void
SND_GetSoundtime (void)
{
@ -834,7 +812,6 @@ SND_GetSoundtime (void)
soundtime = buffers * fullsamples + samplepos / shm->channels;
}
void
SND_ExtraUpdate (void)
{
@ -843,7 +820,6 @@ SND_ExtraUpdate (void)
SND_Update_ ();
}
void
SND_Update_ (void)
{
@ -877,12 +853,10 @@ SND_Update_ (void)
SNDDMA_Submit ();
}
/*
console functions
*/
void
SND_Play (void)
{
@ -904,7 +878,6 @@ SND_Play (void)
}
}
void
SND_PlayVol (void)
{
@ -928,7 +901,6 @@ SND_PlayVol (void)
}
}
void
SND_SoundList (void)
{
@ -953,7 +925,6 @@ SND_SoundList (void)
Con_Printf ("Total resident: %i\n", total);
}
void
SND_LocalSound (const char *sound)
{
@ -969,22 +940,20 @@ SND_LocalSound (const char *sound)
Con_Printf ("S_LocalSound: can't cache %s\n", sound);
return;
}
SND_StartSound (*plugin_info_sound_data.viewentity, -1, sfx, vec3_origin, 1, 1);
SND_StartSound (*plugin_info_sound_data.viewentity, -1, sfx, vec3_origin,
1, 1);
}
void
SND_ClearPrecache (void)
{
}
void
SND_BeginPrecaching (void)
{
}
void
SND_EndPrecaching (void)
{

View file

@ -48,9 +48,7 @@ int cache_full_cycle;
byte *SND_Alloc (int size);
wavinfo_t SND_GetWavinfo (char *name, byte * wav, int wavlength);
/*
SND_ResampleSfx
*/
void
SND_ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte * data)
{
@ -72,9 +70,7 @@ SND_ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte * data)
ib = data;
ob = sc->data;
stepscale = (float) inrate / shm->speed; // this is usually 0.5, 1, or
//
// 2
stepscale = (float) inrate / shm->speed; // usually 0.5, 1, or 2
outcount = sc->length / stepscale;
@ -164,9 +160,6 @@ SND_ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte * data)
//=============================================================================
/*
SND_LoadSound
*/
sfxcache_t *
SND_LoadSound (sfx_t *s)
{
@ -178,18 +171,15 @@ SND_LoadSound (sfx_t *s)
sfxcache_t *sc;
byte stackbuf[1 * 1024]; // avoid dirtying the cache heap
// see if still in memory
// see if still in memory
sc = Cache_Check (&s->cache);
if (sc)
return sc;
//Con_Printf ("S_LoadSound: %x\n", (int)stackbuf);
// load it in
// load it in
strcpy (namebuffer, "sound/");
strncat (namebuffer, s->name, sizeof (namebuffer) - strlen (namebuffer));
// Con_Printf ("loading %s\n",namebuffer);
data = COM_LoadStackFile (namebuffer, stackbuf, sizeof (stackbuf));
if (!data) {
@ -228,20 +218,16 @@ SND_LoadSound (sfx_t *s)
return sc;
}
/*
WAV loading
*/
byte *data_p;
byte *iff_end;
byte *last_chunk;
byte *iff_data;
int iff_chunk_len;
short
SND_GetLittleShort (void)
{
@ -283,8 +269,7 @@ SND_FindNexctChunk (char *name)
data_p = NULL;
return;
}
// if (iff_chunk_len > 1024*1024)
// Sys_Error ("SND_FindNexctChunk: %i length is past the 1 meg sanity limit", iff_chunk_len);
data_p -= 8;
last_chunk = data_p + 8 + ((iff_chunk_len + 1) & ~1);
if (!strncmp (data_p, name, 4))
@ -299,7 +284,6 @@ SND_FindChunk (char *name)
SND_FindNexctChunk (name);
}
void
SND_DumpChunks (void)
{
@ -311,14 +295,12 @@ SND_DumpChunks (void)
memcpy (str, data_p, 4);
data_p += 4;
iff_chunk_len = SND_GetLittleLong ();
Con_Printf ("0x%x : %s (%d)\n", (int) (data_p - 4), str, iff_chunk_len);
Con_Printf ("0x%x : %s (%d)\n", (int) (data_p - 4), str,
iff_chunk_len);
data_p += (iff_chunk_len + 1) & ~1;
} while (data_p < iff_end);
}
/*
SND_GetWavinfo
*/
wavinfo_t
SND_GetWavinfo (char *name, byte * wav, int wavlength)
{
@ -335,15 +317,15 @@ SND_GetWavinfo (char *name, byte * wav, int wavlength)
iff_data = wav;
iff_end = wav + wavlength;
// find "RIFF" chunk
// find "RIFF" chunk
SND_FindChunk ("RIFF");
if (!(data_p && !strncmp (data_p + 8, "WAVE", 4))) {
Con_Printf ("Missing RIFF/WAVE chunks\n");
return info;
}
// get "fmt " chunk
// get "fmt " chunk
iff_data = data_p + 12;
// SND_DumpChunks ();
// SND_DumpChunks ();
SND_FindChunk ("fmt ");
if (!data_p) {
@ -362,30 +344,26 @@ SND_GetWavinfo (char *name, byte * wav, int wavlength)
data_p += 4 + 2;
info.width = SND_GetLittleShort () / 8;
// get cue chunk
// get cue chunk
SND_FindChunk ("cue ");
if (data_p) {
data_p += 32;
info.loopstart = SND_GetLittleLong ();
// Con_Printf("loopstart=%d\n", sfx->loopstart);
// if the next chunk is a LIST chunk, look for a cue length marker
SND_FindNexctChunk ("LIST");
if (data_p) {
if (!strncmp (data_p + 28, "mark", 4)) { // this is not a
// proper parse, but
// it works with
// cooledit...
if (!strncmp (data_p + 28, "mark", 4)) {
// this is not a proper parse, but it works with cooledit...
data_p += 24;
i = SND_GetLittleLong (); // samples in loop
info.samples = info.loopstart + i;
// Con_Printf("looped length: %i\n", i);
}
}
} else
info.loopstart = -1;
// find data chunk
// find data chunk
SND_FindChunk ("data");
if (!data_p) {
Con_Printf ("Missing data chunk\n");

View file

@ -36,11 +36,12 @@
# include <strings.h>
#endif
#include "compat.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/sound.h"
#include "compat.h"
#ifdef _WIN32
# include "winquake.h"
#else
@ -59,6 +60,7 @@ short *snd_out;
void SND_WriteLinearBlastStereo16 (void);
sfxcache_t *SND_LoadSound (sfx_t *s);
#ifndef USE_INTEL_ASM
void
SND_WriteLinearBlastStereo16 (void)
@ -206,13 +208,12 @@ SND_TransferPaintBuffer (int endtime)
#endif
}
/*
CHANNEL MIXING
*/
void SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int endtime);
void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int endtime);
void SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int endtime);
void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int endtime);
void
SND_PaintChannels (int endtime)
@ -297,9 +298,7 @@ SND_InitScaletable (void)
snd_scaletable[i][j] = ((signed char) j) * i * 8;
}
#ifndef USE_INTEL_ASM
void
SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int count)
{
@ -325,10 +324,8 @@ SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int count)
ch->pos += count;
}
#endif // !USE_INTEL_ASM
void
SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count)
{

View file

@ -37,6 +37,7 @@
// Various variables also defined in snd_dma.c
// FIXME - should be put in one place
// =======================================================================
extern channel_t channels[MAX_CHANNELS];
extern int total_channels;
extern volatile dma_t *shm;
@ -58,6 +59,7 @@ sound_funcs_t plugin_info_sound_funcs;
void SND_Init_Cvars (void);
void
SND_Init (void)
{
@ -176,7 +178,8 @@ PluginInfo (void) {
plugin_info.plugin_version = "0.1";
plugin_info.description = "ALSA 0.5.x digital output";
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge project\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors";
plugin_info.functions = &plugin_info_funcs;
plugin_info.data = &plugin_info_data;

View file

@ -29,6 +29,19 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_MMAN_H
# include <sys/mman.h>
#endif
#if defined HAVE_SYS_SOUNDCARD_H
# include <sys/soundcard.h>
#elif defined HAVE_LINUX_SOUNDCARD_H
# include <linux/soundcard.h>
#elif HAVE_MACHINE_SOUNDCARD_H
# include <machine/soundcard.h>
#endif
#include <unistd.h>
#include <fcntl.h>
@ -39,22 +52,6 @@
#include <errno.h>
#include <stdio.h>
#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_MMAN_H
# include <sys/mman.h>
#endif
#if defined HAVE_SYS_SOUNDCARD_H
# include <sys/soundcard.h>
#elif defined HAVE_LINUX_SOUNDCARD_H
# include <linux/soundcard.h>
#elif HAVE_MACHINE_SOUNDCARD_H
# include <machine/soundcard.h>
#endif
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/cvar.h"

View file

@ -61,6 +61,7 @@ general_funcs_t plugin_info_general_funcs;
sound_data_t plugin_info_sound_data;
sound_funcs_t plugin_info_sound_funcs;
static void
paint_audio (void *unused, Uint8 * stream, int len)
{
@ -81,8 +82,10 @@ paint_audio (void *unused, Uint8 * stream, int len)
if (shm->samplepos + streamsamples <= shm->samples)
memcpy (stream, shm->buffer + sampleposbytes, len);
else {
memcpy (stream, shm->buffer + sampleposbytes, samplesbytes - sampleposbytes);
memcpy (stream + samplesbytes - sampleposbytes, shm->buffer, len - (samplesbytes - sampleposbytes));
memcpy (stream, shm->buffer + sampleposbytes, samplesbytes -
sampleposbytes);
memcpy (stream + samplesbytes - sampleposbytes, shm->buffer, len -
(samplesbytes - sampleposbytes));
}
soundtime += streamsamples;
}
@ -187,11 +190,9 @@ SNDDMA_Shutdown (void)
}
/*
SNDDMA_Submit
Send sound to device if buffer isn't really the dma buffer
*/
void
SNDDMA_Submit (void)
@ -210,7 +211,9 @@ PluginInfo (void) {
plugin_info.plugin_version = "0.1";
plugin_info.description = "SDL digital output";
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge project\n" "Please see the file \"AUTHORS\" for a list of contributors";
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors";
plugin_info.functions = &plugin_info_funcs;
plugin_info.data = &plugin_info_data;