Commit graph

7019 commits

Author SHA1 Message Date
Jaime Passos
35d6da159d HOLD UP 2019-05-21 09:50:39 -03:00
Steel Titanium
ce1c1d8c88 Forgot some references 2019-05-20 23:31:23 -04:00
Jaime Passos
714c997aac Support for patches and textures to be used in place of sector flats
Still a work in progress.
2019-05-21 00:28:52 -03:00
Steel Titanium
bf3d5f4188 circleci: Fix compiling error 2019-05-20 23:22:23 -04:00
Steel Titanium
91767a7740 Merge branch 'master' into public-musicplus-libopenmpt 2019-05-20 21:33:10 -04:00
Monster Iestyn
ec0719f74f Merge branch 'steelt-acz-things-hardcode' into 'master'
Hardcode some ACZ things

See merge request STJr/SRB2Internal!220
2019-05-17 12:22:21 -04:00
Monster Iestyn
572328a4fa Merge branch 'public_flatsprite' 2019-05-16 16:00:24 +01:00
Monster Iestyn
66bc287688 Merge branch 'public_next' 2019-05-16 15:58:17 +01:00
Monster Iestyn
600a373739 Merge branch 'master' into next 2019-05-13 16:07:30 +01:00
Monster Iestyn
2a9019c15e Merge branch 'archiveworld-sigsegv-fix' into 'next'
Fix SIGSEGV from sending lindefs/sidedefs in savegame due to duplicated lines.

See merge request STJr/SRB2!490
2019-05-13 07:02:48 -04:00
Alam Ed Arias
addf2bb3c4 Fix NONET build 2019-05-13 01:51:36 -04:00
Steel Titanium
8a14427420 Merge branch 'perpetual-modifier-updates' into 'master'
Set modifiers in a non-reactive manner

See merge request STJr/SRB2!456
2019-05-13 00:36:06 -04:00
Steel Titanium
06961a8f5e Merge branch 'no-frameskip' into 'next'
Don't skip frames when connecting or paused

See merge request STJr/SRB2!489
2019-05-13 00:35:11 -04:00
Steel Titanium
cad65ad5e9 Properly fix crash due to duplicated lines. 2019-05-13 00:23:43 -04:00
Steel Titanium
4e0cc2505a Revert "Check that lumps are okay"
This reverts commit 7ac0a8b4d2.
2019-05-13 00:20:39 -04:00
Steel Titanium
b34aa86403 Hardcode some ACZ things 2019-05-11 22:56:23 -04:00
James R
7ac0a8b4d2 Check that lumps are okay 2019-05-08 20:30:19 -04:00
mazmazz
f30d91ee75 Merge remote-tracking branch 'public-gl/md3-vanilla' into md3-vanilla 2019-05-08 17:59:49 -04:00
mazmazz
6d803decb6 Merge remote-tracking branch 'public-gl/master' into md3-vanilla 2019-05-08 17:56:05 -04:00
Monster Iestyn
f0e16cad32 Merge branch 'master' into next 2019-05-08 16:31:05 +01:00
Monster Iestyn
8ea9d0e95c Merge branch 'alias_recursion_hotfix_2' into 'master'
Alias recursion hotfix 2

See merge request STJr/SRB2!482
2019-05-08 11:25:15 -04:00
wolfy852
8f05d75926 Don't skip frames when connecting or paused 2019-05-08 09:39:45 -05:00
wolfs
e394f41c52 Merge branch 'public-musicplus-tagfix' into 'next'
Fix music load lag by reverting tag changes

See merge request STJr/SRB2!486
2019-05-07 22:42:13 -04:00
Sryder
b304b268c8 No sprite billboarding on papersprites 2019-05-06 20:24:26 +01:00
Sryder
1f1d67cd7e Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into public_flatsprite
# Conflicts:
#	src/p_user.c
2019-05-06 20:20:57 +01:00
Monster Iestyn
406c3619d7 Merge branch 'master' into next 2019-05-06 19:38:53 +01:00
Nev3r
aab2f55aec Merge branch 'banip-command' into 'next'
Ban IP command

See merge request STJr/SRB2!460
2019-05-06 13:09:14 -04:00
Nev3r
ae25e8ea07 Merge branch 'console-wait-fix' into 'master'
Don't count down wait timer when executing a command line

See merge request STJr/SRB2!483
2019-05-06 12:56:07 -04:00
Nev3r
8b8e165d19 Merge branch 'opengl-sprite-billboarding' into 'master'
OpenGL Sprite Billboarding

See merge request STJr/SRB2!485
2019-05-06 12:45:53 -04:00
Sryder
8273534967 Add a cvar for sprite billboarding, off by default. 2019-05-06 16:57:32 +01:00
Monster Iestyn
ea951eef78 fix an inconsistency I introduced between counting the waypoints and finding them again 2019-05-05 21:16:44 +01:00
Monster Iestyn
ee0c4b42a6 fix P_CheckSight to consider FOFs that completely block the view
(this could probably be in its own branch to be tested properly, but I'm on a roll with this atm)
2019-05-05 21:03:15 +01:00
Monster Iestyn
b9611c3a81 Hardcoded the cork's stun-you-even-while-flashing behaviour 2019-05-05 19:16:30 +01:00
Monster Iestyn
b0087616c7 Hardcoded the boss's TouchSpecial hook.
Also cleaned up this part of P_TouchSpecialThing a bit while I'm here
2019-05-05 18:22:19 +01:00
Monster Iestyn
373d12cb82 Hardcode "slapstick" 2019-05-05 17:36:55 +01:00
Monster Iestyn
f7fbf40437 Hardcoded MT_FSGNA's MobjThinker hook function 2019-05-05 16:42:50 +01:00
Monster Iestyn
9c0c0ad3dc hardcoded the boss's A_BossDeath behaviour.
(also turned this part of the function into a switch case to make things neater)
2019-05-05 16:03:34 +01:00
Monster Iestyn
289a412377 Hardcode the boss thinker function 2019-05-05 15:34:06 +01:00
Monster Iestyn
9e26d7bdaa I just checked how P_LookForPlayers works, and it turns out it doesn't modify the target *unless* it returns true. So I guess we've no need to account for a change in target in A_LookForBetter after all? 2019-05-05 14:09:09 +01:00
Monster Iestyn
09368963dd hardcode MT_FBOMB's MobjSpawn hook function 2019-05-04 22:46:27 +01:00
Monster Iestyn
d44265a217 Mystery solved, he was turning "invisible" because of this mistake in A_DoNPCSkid 2019-05-04 22:38:14 +01:00
Monster Iestyn
691ae982e7 S_FANG_SLIDE wasn't defined in the Lua script, despite being declared :|
Also Fang seems to turn invisible after his first jump for some reason, and I can't figure out why???
2019-05-04 21:31:46 +01:00
Monster Iestyn
7b6b34212b Swap "S_TNTBARREL_EXPL1" for S_NULL as a temporary measure until I actually hardcode the explosion states.
As of now, you can now compile this branch with no issues. But Fang won't work properly for a while yet, we'll get there don't worry.
2019-05-04 20:20:34 +01:00
Monster Iestyn
445709037d Fix some compiler complaints about A_Boss5FindWaypoint 2019-05-04 20:17:00 +01:00
Monster Iestyn
b205602db6 DO NOT USE FRACUNIT AS A LAZY WAY TO DO UPPER 16 BITS FOR ACTION VARS 2019-05-04 19:43:14 +01:00
Monster Iestyn
a5331f8024 Fix A_LookForBetter to not leave a stray thinker reference lingering potentially forever, as toaster pointed out it might do. 2019-05-04 17:15:59 +01:00
Monster Iestyn
54fea4d0b9 AND I forgot these checks, confound it 2019-05-03 23:16:11 +01:00
Monster Iestyn
ee1fd72f9f ah, forgot to do this 2019-05-03 23:12:03 +01:00
Monster Iestyn
df99e93288 Hardcoded A_Boss5FindWaypoint
...that took a while x_x
2019-05-03 22:58:54 +01:00
Monster Iestyn
0d7cd34882 Hardcoded A_Boss5MakeItRain 2019-05-03 20:52:56 +01:00
Monster Iestyn
b03bfbabe4 Hardcode A_DoNPCSkid 2019-05-03 20:00:31 +01:00
Monster Iestyn
b4d8c2fa29 Hardcoded A_Boss5PinchShot 2019-05-03 19:46:41 +01:00
Monster Iestyn
6cd2b73273 Hardcoded A_LookForBetter 2019-05-03 19:14:17 +01:00
Monster Iestyn
a0220454fd Hardcoded A_PrepareRepeat and A_Boss5Calm, added missing prototype for A_Boss5ExtraRepeat (and also fixed its description) 2019-05-03 18:51:17 +01:00
Monster Iestyn
1b2afea091 Merge branch 'public_next' 2019-05-03 16:42:42 +01:00
Monster Iestyn
454306cf86 Merge branch 'master' into next 2019-05-03 16:40:13 +01:00
Monster Iestyn
a5dfbe7eff add parentheses around these conditions to fix sloped lights cutting out lights on FOF walls for apparently no reason
not making a merge request because this is so laughably stupidly simple
2019-05-03 16:38:59 +01:00
Monster Iestyn
d4ab2837bb Merge branch 'master' into next 2019-05-03 16:00:45 +01:00
Steel Titanium
6aac014608 Generic model terminology 2019-05-02 22:55:45 -04:00
mazmazz
904b00e921 Remove song_length tag search
Because songs without this tag will skiplag when loading.
2019-05-02 19:14:23 -04:00
mazmazz
3e5b0c4531 Remove MP3 widechar tag searching
1. It's slow, 2. It's incorrect
2019-05-02 19:13:56 -04:00
mazmazz
89ab777c40 Merge remote-tracking branch 'origin/master' into menu-execs 2019-05-02 18:47:43 -04:00
mazmazz
05b576dde8 Merge remote-tracking branch 'public-gl/md3-vanilla' into md3-vanilla 2019-05-02 17:56:49 -04:00
Jaime Passos
39c422506e Unbind VBO from model during mid-frame
https://git.magicalgirl.moe/STJr/SRB2/merge_requests/397?commit_id=79fed1e954ce77fabb2f09573e2fcd00d6326cef#note_11536
2019-05-02 17:56:06 -04:00
mazmazz
0bbdfa8bef Merge remote-tracking branch 'public-gl/md3-vanilla' into md3-vanilla 2019-05-02 17:50:38 -04:00
Jaime Passos
79fed1e954 Unbind VBO from model during mid-frame 2019-05-02 17:49:10 -04:00
mazmazz
3d90488d17 Merge remote-tracking branch 'public-gl/master' into md3-vanilla 2019-05-02 17:43:40 -04:00
Monster Iestyn
266fa05e15 fix a slipup in A_DoNPCPain I just noticed I made, whoops 2019-05-02 21:34:00 +01:00
Monster Iestyn
61eb05eab2 Hardcoded A_Boss5CheckFalling 2019-05-02 21:32:28 +01:00
Monster Iestyn
953a0c2967 Hardcoded A_Boss5ExtraRepeat 2019-05-02 21:21:15 +01:00
Monster Iestyn
fb17c1ac5a Hardcoded A_Boss5CheckOnGround 2019-05-02 19:09:40 +01:00
Monster Iestyn
3bbc5d0b08 hardcoded A_DoNPCPain 2019-05-02 18:32:43 +01:00
Monster Iestyn
75701294ea Hardcode Fang waypoint object type (turns out no state is needed) 2019-05-02 18:11:44 +01:00
Monster Iestyn
d92ccf6823 Hardcoded all the main Fang-specific object types, states and sprites.
This cannot be compiled as-is right now for the following reasons:
* Numerous actions still need to be hardcoded.
* MT_FBOMB uses the TNT barrel explosion (and by extention A_TNTExplode) for its death state. This is a pickle, I'll deal with it when I get to it.

Also missing:
* Fang waypoint object type+states.
* Fang's good looks (to be put in the resource files obviously).
* Fang's brain.
2019-05-02 18:01:18 +01:00
Sryder
4d77ed925e OpenGL sprite billboarding
Should work on both normal and precipitation sprites.
Sprites that are split by lighting should work correctly.
2019-05-01 20:15:00 +01:00
Nev3r
a56e8e4f8b Merge branch 'further-mace-advancements' into 'master'
Further Mace Advancements

See merge request STJr/SRB2Internal!147
2019-04-30 15:15:35 -04:00
Nev3r
5c240eb9db Add back the p_slopes.h header guard
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 18:05:16 +02:00
Nev3r
62875d6728 Send the slope thinkers list after the mobj list
Keeping the sector list before the mobj list stops the objects from "entering" or "floating" on slopes. However this induces a new slope adhesion problem in fast-moving slopes, so it is more desirable to leave the "indent/float-on" behavior for now since fixing this one seems like a big can of worms and falls off this branch's scope.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 17:16:35 +02:00
Nev3r
a9110c0645 Fixed more mobj thinker iterator oversights and removed all mobj thinker function checks
Mobjs got their own thinker list after all, and disappearing thinkers are automatically purged from their lists and sent to the limbo list.
So it's safe to assume all thinkers inside the mobj list must be mobjs.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 16:39:57 +02:00
Nev3r
a3174fb56f Add a temporary limbo list for thinkers that need to be freed, in order to keep other lists clean, especially the mobj list.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 16:17:47 +02:00
Nev3r
fc9e141460 Give precip. its own thinker list
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 14:58:18 +02:00
Monster Iestyn
8cb0f55a90 Rename thinkers.iterate to mobjs.iterate, kill the "mobjs" arg (though you still need the parentheses). Done a bit messily/lazily, I'll clean up if we can confirm this works
I do wonder whether this library can be extended for all of thlist's lists... but for now it's mobj-only, since we only have the ability to mess with mobjs anyway.
2019-04-21 13:52:55 +01:00
Nev3r
696ccbd943 Fix mobj list iteration oversights.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 12:58:22 +02:00
Nev3r
aad78d4985 Give slope thinkers their own list right before mobjs'.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 12:00:10 +02:00
Nev3r
11dba34f43 Remove dynamic slope queue list due to now being unnecessary.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 11:52:18 +02:00
Nev3r
d264d06879 Merge branch 'slopethinkers' into thinkerlists
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 11:47:34 +02:00
Nev3r
134679c287 Fix some of the polyobject thinkers being removed via P_RemoveThinkerDelayed() directly
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 11:08:24 +02:00
Nev3r
b60c66325c Added a mobj-only list entry for mobj thinkers
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-20 23:29:20 +02:00
Nev3r
39ba20be6b Basic multiple thinker list implementation
Set up a main thinker list and a polyobject mover list to test things up. Works so far, networking as well.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-20 22:39:22 +02:00
Nev3r
7c17ed0aa6 Things spawning over copied slopes now properly align on the new plane
While I believe the opposite behavior was intentional at first, it has proven to be problematic and makes alignment a tedious task for copied planes.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-20 19:03:50 +02:00
Nev3r
b3ac590e5e Add a slope thinker queue.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-20 13:06:06 +02:00
Nev3r
83001a5bc9 Fix line-based slopes' normals.
The game never uses the normals directly yet so it's been left unnoticed ever since.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-19 20:34:22 +02:00
Nev3r
8a2e11ffa9 Small code cleanup
- Removed unused vars from the slope struct. I'm pretty sure they were meant for something at some point, but right now there's nothing using them and frankly I find it hard to understand what they were meant for.
- Removed unused slope flags.
- Flipped dynamic slope flag naming convention.


Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-19 20:30:13 +02:00
Nev3r
5401e9560f Dynamic slopes now use thinkers.
* Moved dynamic slope-related data into its own thinker.
* Vertex slopes no longer use the mapthings directly.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-19 14:14:43 +02:00
Nev3r
f7d1515888 Perform dynamic slope thinking before other thinkers.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-18 14:43:34 +02:00
Monster Iestyn
3203dc5d4b Remove old code altogether at Nev3r's request 2019-04-17 16:46:32 +01:00
Monster Iestyn
6bddd131da Undefine toaster's old define to flip full-brightness default status for planes 2019-04-17 14:51:48 +01:00
Steel Titanium
26fdee8217 Don't enable UPnP support if NONET is defined. 2019-04-16 15:05:09 -04:00
James R
36e678b292 Don't count down wait timer when executing a command 2019-04-14 15:17:47 -07:00
Monster Iestyn
797ca99f42 Detect infinite alias self-recursion mixed with other commands, such as in the case of alias a "echo test; a"; a.
(Unfortunately, this does not work if "wait" is used instead of "echo", but oh well)
2019-04-14 16:39:14 +01:00
Monster Iestyn
8a2f8a441b Merge branch 'master' into opengl-new-patch-features-support 2019-04-11 20:09:57 +01:00
Monster Iestyn
212be85655 added "checkmobjs" boolean to both Polyobj_moveXY and Polyobj_rotate, so we can disable interaction with mobjs for netgames 2019-04-05 12:03:03 +01:00
Nev3r
1d401d8481 Merge branch '144-scrolltweaks' into 'master'
Resolve "Let scrollers and wind/current affect front sector if untagged, and use texture offsets as parameters if different from 0"

Closes #144

See merge request STJr/SRB2Internal!213
2019-04-05 06:41:11 -04:00
Nev3r
fec991dedb Implement displacement-based polyobject rotation.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-05 11:50:59 +02:00
Monster Iestyn
07a66e5355 Merge branch 'public_next' 2019-04-02 15:49:15 +01:00
Monster Iestyn
ab0fe6b164 Merge branch 'master' into next 2019-04-02 15:47:07 +01:00
James R
42d25f67ca Merge remote-tracking branch 'origin/master' into less-obtuse-console-fixes 2019-03-31 12:29:55 -07:00
Monster Iestyn
27147a9e0b fix slipup of mine that would have prevented this thing compiling 2019-03-31 14:11:27 +01:00
Monster Iestyn
7ae6d5ee8c Merge branch 'public_next'
# Conflicts:
#	src/doomstat.h
#	src/g_game.c
2019-03-28 14:19:02 +00:00
James R
917edf720d Don't close console when starting title screen 2019-03-26 13:05:19 -07:00
James R
9a350eb879 Don't close console when changing map 2019-03-26 13:04:11 -07:00
James R
69d7e98f34 Remove redundant CON_ClearHUD calls 2019-03-26 12:59:13 -07:00
James R
e8071e66e4 Resize console upon resolution change
Basically, changing to a lower resolution won't cause your console to extend
past the screen anymore.
2019-03-26 12:30:02 -07:00
jameds
b9b36a44a8 Keep color across wrapped lines
And this works by inserting the same color code on each wrapped line.
2019-03-26 12:07:11 -07:00
jameds
587586f4bb Scroll console immediately upon pressing PageUp 2019-03-26 12:05:23 -07:00
Monster Iestyn
a01a0a3dc3 Merge branch 'master' into next 2019-03-26 13:46:15 +00:00
Monster Iestyn
9ef98471a4 Merge branch 'buildbot' into 'master'
Buildbot changes

See merge request STJr/SRB2!477
2019-03-26 09:44:56 -04:00
Monster Iestyn
8e78369f83 Merge branch 'dedicated-server-credits-fix' into 'master'
Dedicated server credits fix

See merge request STJr/SRB2!476
2019-03-26 09:44:21 -04:00
Monster Iestyn
67874180b2 Merge branch 'gametype-strings-backport' into 'next'
Gametype strings backport

See merge request STJr/SRB2!473
2019-03-26 09:42:52 -04:00
James R
d00cc7cddb Prevent just anyone from skipping credits but allow admins
exitlevel works too
2019-03-25 16:19:40 -07:00
Monster Iestyn
8c1c0875a2 Fix credits gamestate in dedicated mode, by properly separating the timer variable code from the drawing code in a semi-hacky way 2019-03-25 21:35:04 +00:00
Alam Ed Arias
fe22fdc5a3 P_SuperDamage() is too big for inlining 2019-03-25 15:30:25 -04:00
Monster Iestyn
147221cf6e R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them. 2019-03-25 18:54:47 +00:00
Monster Iestyn
7441dd7d9b Merge branch 'master' into next 2019-03-25 18:08:36 +00:00
James R
ed0f8fd967 Actually allow connecting to "localhost"
Because IPv6 doesn't seem to work anyway.
2019-03-20 20:37:00 -07:00
James R
f139ffd1dc Let localhost connections 2019-03-20 20:37:00 -07:00
Monster Iestyn
ecb6322a52 Merge branch 'sdl-noxinput-nohidapi' into 'master'
-noxinput and -nohidapi command line parameters.

See merge request STJr/SRB2!468
2019-03-20 17:33:04 -04:00
Monster Iestyn
2fb569857a Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names

# Conflicts:
#	src/doomstat.h
#	src/m_menu.c
2019-03-18 22:00:23 +00:00
Nev3r
aa43f8b3bf Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal into 144-scrolltweaks 2019-03-16 08:14:29 +01:00
Steel Titanium
6d751ff302 Remove the define. 2019-03-15 18:46:25 -04:00
mazmazz
8317155c40 Merge branch 'public-gl-next' into public-musicplus-jingle 2019-03-15 18:42:19 -04:00
Steel Titanium
5a170b9e4e Merge branch 'master' into errorifpng 2019-03-15 16:40:47 -04:00
Steel Titanium
67a80ba311 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into banip-command 2019-03-15 16:13:31 -04:00
Jimita
6e4b42fc97
Merge branch 'next' into flashpals-on-screenshots 2019-03-15 16:38:33 -03:00
mazmazz
f18103a473 Declare exitfadestarted properly 2019-03-15 11:01:41 -04:00
mazmazz
ad50fa4d9e Fix MIDI crash bug when changing music between levels
This happened when the old music was ERZ2 native midi, then warping to any other level.
2019-03-15 10:02:50 -04:00
mazmazz
7346684bd8 Fade out music upon dying or level change: 2.1 frontport 2019-03-15 04:21:17 -04:00
mazmazz
587a51a957 Fix end-of-level fading for cv_playersforexit
(Code in p_user.c was from 2.2, where cv_playersforexit has different values so that the player exit check works differently)
2019-03-15 03:47:30 -04:00
mazmazz
8afaaa80a1 lclear -> _clear typo 2019-03-15 03:15:20 -04:00
mazmazz
a1ccb8512d Merge branch 'public-gl-next' into public-musicplus-feature-endoflevel 2019-03-15 02:07:53 -04:00
mazmazz
f163633591 Merge branch 'public_next' 2019-03-15 01:43:03 -04:00
mazmazz
6b93ca9221 Intermission: Don't fade out level music when using win32 midi volume hack 2019-03-15 01:26:13 -04:00
mazmazz
e098d6a8b8 Merge branch 'public-musicplus-feature-interfadeout' into public-musicplus-feature-endoflevel 2019-03-15 01:09:12 -04:00
mazmazz
6cf05a4613 Implement MUSICINTERFADEOUT level header 2019-03-15 01:05:52 -04:00
mazmazz
ba77dfd546 Merge branch 'public-musicplus-feature-interfadeout' into public-musicplus-feature-endoflevel 2019-03-15 01:01:24 -04:00
mazmazz
b5fc27c545 Implement MUSICINTERFADEOUT level header 2019-03-15 01:00:50 -04:00
mazmazz
773f9dc2ba Merge remote-tracking branch 'public-gl/next' into public-musicplus-feature-endoflevel 2019-03-15 00:39:26 -04:00
mazmazz
9064a0b33a Merge remote-tracking branch 'origin/master' 2019-03-15 00:33:12 -04:00
mazmazz
4377386153 Merge branch 'public_next' 2019-03-15 00:33:06 -04:00
mazmazz
bd9e42ce6e Merge branch 'public-gl-next' into public-musicplus-inter 2019-03-14 23:42:16 -04:00
mazmazz
3b6be9b419 Remove redundant music reset block for MIXNIGHTSCOUNTDOWN 2019-03-14 23:21:52 -04:00
mazmazz
469ed9cbe3 Implement MIXNIGHTSCOUNTDOWN
An alternate mode to NiGHTS countdown jingle: play it as an SFX while fading down the music.
2019-03-14 23:10:14 -04:00
mazmazz
9ec98c588f Merge branch 'public_next' 2019-03-14 22:15:34 -04:00
mazmazz
fdde5f13c5 When resetting volume on same music, make it fade instead of a hard change 2019-03-13 23:55:30 -04:00
mazmazz
67e2857303 When changing to same music, reset the internal volume 2019-03-13 23:41:35 -04:00
mazmazz
c021e29835 Restore MUSIC_RELOADRESET if block in g_game 2019-03-13 21:18:23 -04:00
mazmazz
2c75d4da69 Fix custom fade source bug for Change Music linedef 2019-03-13 19:53:16 -04:00
mazmazz
aea18f36ba Remove MP3 warning 2019-03-13 19:51:45 -04:00
mazmazz
93626c2293 Merge remote-tracking branch 'public-gl/next' into public-musicplus-core 2019-03-13 19:45:07 -04:00
Nev3r
ae9f8856ac Override vectorial magnitude with front X offset, if provided; takes the line's lengths into account otherwise, as usual.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-03-13 12:24:47 +01:00
Nev3r
cd3ea897c3 Dealt with no-tag business:
* Wind/current pushers affect front sector if left untagged.
* Plane scrollers affect front sector if left untagged.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-03-13 11:13:54 +01:00
Alam Ed Arias
08784ce58d Merge branch 'master' into next 2019-03-09 20:37:17 -05:00
Alam Ed Arias
60ca6ae06b TravisCI: add option for GCC 8.1 2019-03-09 19:41:56 -05:00
Nev3r
83f953edb8 Make FOFs extend to infinity when in contact with a horizon line.
Make FOFs extend to infinity when in contact with a horizon line.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-03-07 19:01:02 +01:00
Jimita the Cat
0186f6784b a 2019-03-06 21:40:38 -03:00
Alam Ed Arias
747995ae6a Merge branch 'master' into next 2019-03-04 17:15:04 -05:00
Alam Ed Arias
67e246cd53 No more errors for VC6 support 2019-03-04 16:46:14 -05:00
Alam Ed Arias
145ccfd405 no more floating constants warnings, and disable bad array bounds warnings 2019-03-04 16:46:14 -05:00
Steel Titanium
9542a47f7f New -noxinput and -nohidapi command line parameters. 2019-03-03 22:57:09 -05:00
Steel Titanium
15323328c5 Check using memcmp() 2019-03-03 22:43:21 -05:00
Steel Titanium
3d5d02fc15 Error if the lump is a PNG lump 2019-03-03 19:58:01 -05:00
Monster Iestyn
a93e96c75b Merge branch 'public_next'
# Conflicts:
#	src/sdl12/Srb2SDL-vc10.vcxproj
#	src/sdl12/Srb2SDL-vc9.vcproj
#	src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-03-02 20:51:15 +00:00
Alam Ed Arias
c2618fd987 Merge branch 'master' into next 2019-03-01 17:32:17 -05:00
Alam Ed Arias
f823768699 Fix building without BLUA support 2019-03-01 17:31:32 -05:00
Monster Iestyn
008b0bf560 Merge branch 'master' into next 2019-03-01 16:23:51 +00:00
Monster Iestyn
67e721e983 Merge branch 'need-more-time' into 'master'
Stop Linux servers from hanging every 34 hours

See merge request STJr/SRB2!465
2019-03-01 11:22:32 -05:00
Monster Iestyn
4459ecdd90 Merge branch 'master' into next 2019-03-01 16:05:49 +00:00
wolfy852
97de2ae4f6 Stop Linux servers from hanging every 34 hours 2019-03-01 00:07:58 -06:00
Monster Iestyn
8920693159 Saving work made so far improving and optimizing addons menu code, also adding some macros and comments for readability 2019-02-28 21:52:01 +00:00
Alam Ed Arias
7cd60a544a Merge branch 'apng-oh-shit-fixes' into 'master'
Compiling errors for apng fixed

See merge request KartKrew/Kart-Public!69
2019-02-28 12:00:58 -08:00
wolfs
5620d0188e Merge branch 'apng' into 'master'
Support aPNG in new versions of libpng

See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
Monster Iestyn
ae244d2af3 Fix goofup with addonsp patch unlock for loop from 2.1.13 merge 2019-02-28 15:48:27 +00:00
Monster Iestyn
7a0d8b408e Merge branch 'public_next'
# Conflicts:
#	src/d_main.c
#	src/dehacked.c
#	src/m_menu.c
#	src/m_menu.h
2019-02-27 22:36:01 +00:00
Steel Titanium
fa990e8603 Remove double define 2019-02-27 16:05:43 -05:00
Steel Titanium
e71977fe6a Merge branch 'next' into banip-command 2019-02-27 16:03:01 -05:00
Steel Titanium
15b27bb7d7 Upped MAXNETNODES 2019-02-27 15:59:50 -05:00
Monster Iestyn
0340eb0b99 Merge branch 'master' into next 2019-02-27 20:35:07 +00:00
Monster Iestyn
d76e946b3e Merge branch 'sdl-new-windowicon' into 'master'
SDL:Update XPM icon

See merge request STJr/SRB2!441
2019-02-27 13:34:24 -05:00
Monster Iestyn
a25f4b8194 Make sure that B_CheckRespawn can be called even if Tails is dead 2019-02-26 21:14:22 +00:00
Alam Ed Arias
e36193e44e Merge branch 'hide-error-devmode' into 'next'
Show line number on error, also hide under devmode

See merge request STJr/SRB2!458
2019-02-21 23:05:09 -05:00
Alam Ed Arias
2f8eadd211 Merge branch 'master' into next 2019-02-21 22:42:26 -05:00
Steel Titanium
bfbb83df23 Save when quitting the game.
Also use default reason if not custom reason is given.
2019-02-21 19:48:15 -05:00
Steel Titanium
bf2f6ebc09 Save ban list right after banning. 2019-02-21 19:47:00 -05:00
Steel Titanium
c9d90f7688 Add command to ban an IP address. 2019-02-21 19:44:18 -05:00
Steel Titanium
c1deea0714 Disable multi statement macros errors. 2019-02-21 18:48:42 -05:00
Monster Iestyn
cb986bf1c0 added support for both horizontal and vertical flipping (not sure if complete or not atm, but I've done enough for tonight I think) 2019-02-13 22:40:48 +00:00
Monster Iestyn
7321df8015 some more mucking about with function arguments (preparing for alpha/flip support adding particularly), also fixed a slipup I made when I first made HWR_DrawColumnInCache 2019-02-13 20:56:59 +00:00
Monster Iestyn
d2c6b995d3 split HWR_DrawPatchInCache into two functions: one for texture patches and one for everything else 2019-02-13 20:12:10 +00:00
Monster Iestyn
497e79d1de Turns out the consts ARE needed after all, also fix some other errors the compiler reported 2019-02-13 18:20:26 +00:00
Monster Iestyn
55e3e99a94 Merge branch 'master' into opengl-new-patch-features-support 2019-02-13 18:08:17 +00:00
Monster Iestyn
8f667906eb Fix compiler warnings 2019-02-13 18:06:56 +00:00
Monster Iestyn
ff2ebf20fb blockmodulo and bpp do not need to be args of HWR_DrawPatchInCache 2019-02-13 17:27:20 +00:00
Monster Iestyn
efa042a995 whoops, removed some variables I shouldn't have, so I've added them back 2019-02-13 16:52:51 +00:00
Monster Iestyn
30a00c812c Split the column caching code of HWR_DrawPatchInCache into a new function, HWR_DrawColumnInCache. This should make modifying the OpenGL caching code look a little less daunting, hopefully.
I also removed some "const"s for now, since I wasn't sure if they were needed or even correct to use or not here... if they're fine I could add them back later though.

(Note: I have not tested if this compiles yet)
2019-02-13 16:39:37 +00:00
Steel Titanium
76724c9c13
Show line number on error, also hide under devmode 2019-02-11 16:39:58 -05:00
Monster Iestyn
e6cb47e2f2 Merge branch 'fix_skins_overflow' into 'next'
Fix skin overflow error

See merge request STJr/SRB2!455
2019-02-11 15:05:00 -05:00
MascaraSnake
5eb089cc14 Forgot the continue statements 2019-02-03 17:07:13 +01:00
MascaraSnake
00cad05550 Emblem number in emblem definition is optional. If none is supplied, place in first free slot. 2019-02-03 17:03:33 +01:00
MascaraSnake
bc30bd06df In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC 2019-02-03 14:32:07 +01:00
MascaraSnake
8c345b87ca Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD 2019-02-03 11:05:22 +01:00
MascaraSnake
0dd8779b91 Hardcoded emblems of the first four special stages 2019-01-30 23:01:58 +01:00
MascaraSnake
88a6dbae9b Spring Hill -> Christmas Chime 2019-01-29 22:26:15 +01:00
MascaraSnake
f6dd521fd0 Updated/added emblem locations for GFZ, THZ, DSZ1, CEZ1, FHZ2 and HHZ 2019-01-28 21:28:38 +01:00
Steel Titanium
0aa965c59f How did I forget about this 2019-01-26 23:22:30 -05:00
Steel Titanium
bce093fd06 Setup the tables even eariler.
I really hate that PlayerMenu status hack, but that's really the only
way I could think off to show the entires for Tails, Knuckles and the
Sonic&Tails pair.
2019-01-26 23:16:49 -05:00
Steel Titanium
74bf3164f8 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into polyobj_fix_vanilia 2019-01-26 00:51:39 -05:00
TehRealSalt
0d1c501664 Update the SP menu stuff to use MAXSKINS
Co-authoered-by: Steel Titanium (steeltitanium1@gmail.com>
2019-01-26 00:22:05 -05:00
Alam Ed Arias
74850fea17 Merge branch 'master' into next 2019-01-20 17:01:01 -05:00
Sryder
b18a8dbc8d Disable the APNG code if the version of libpng is greater than 1.4.
Since supposedly the current code *can't* work with newer versions of libpng that have the apng patch, it won't compile if that's what people have.
It seems like some distros are adding the apng patch to libpng and that'll make things annoying to compile for people.
I think it goes without saying, but if there's ever a fix to make newer libpng versions work with the APNG code then this can be reverted.
2019-01-20 18:50:28 +00:00
james
356249dade Set modifiers in a non-reactive manner 2019-01-17 16:47:01 -08:00
Jimita
424b2b1aaf
Merge branch 'next' into flashpals-on-screenshots 2019-01-16 05:59:05 -02:00
Steel Titanium
fad341b0e9 Fix skins overflow 2019-01-15 14:29:43 -05:00
fickleheart
7e026824a4 Fix rendering gaps on polys with upper/lower textures 2019-01-12 20:15:58 -05:00
Monster Iestyn
f3796dc7f6 revert to LF_SAVEGAME system code, removing all traces of saveoverride
(I believe Sal wanted us to do this anyway, so...)
2019-01-08 17:14:21 +00:00
Digiku
d05caf5963 Update hw_md2.c -- add comment about anglef player->frameangle from Kart 2019-01-08 11:26:39 -05:00
mazmazz
a050ed956a Fixed Addons Menu icons for search bar 2019-01-08 01:31:44 -05:00
mazmazz
47bd042a7e Misssed alwaysfreelook defaults (first person) 2019-01-08 01:29:12 -05:00
mazmazz
d5de5e9f49 Fix player.dta SIGNA0 overwriting regular end sign frame 2019-01-08 00:19:42 -05:00
mazmazz
e02fd489a7 GCC 7 fallthru bypasses (-Werror-implicit-fallthrough) 2019-01-07 23:06:47 -05:00
mazmazz
8ea8bf2587 Chat arrow offsets 2019-01-07 22:34:48 -05:00
mazmazz
5066e340f4 Update SRB2-CHAT nickname colors to 2.2 skincolors 2019-01-07 22:26:39 -05:00
mazmazz
e403d1bacc Correct addons menu back color 2019-01-07 21:58:42 -05:00
mazmazz
dfc427e81a Dummy out SRB2-CHAT console colors
Pending translation to 2.2 palette indexes
2019-01-07 21:54:38 -05:00
mazmazz
411b1b4f54 Addons menu merge fixes 2019-01-07 21:45:41 -05:00
mazmazz
a775a63dfd WIP hu_stuff merge fixes 2019-01-07 17:56:55 -05:00
mazmazz
875aee60a0 Menu merge fixes 2019-01-07 17:56:43 -05:00
mazmazz
b3f7b169b2 Merge errors for compile 2019-01-07 17:05:20 -05:00
Digiku
4f0be1b064 Update f_finale.c - Small credits update 2019-01-07 16:50:59 -05:00
mazmazz
7aa55f24f5 Resolve r_data.c colormap conflict 2019-01-07 15:29:37 -05:00
Nev3r
7d09149b04 Solved conflicts related to PK3s
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-01-07 19:00:31 +01:00
Monster Iestyn
9effa134d2 resolve the conflict in p_spec.c 2019-01-07 17:02:05 +00:00
Monster Iestyn
96ad8dd81a resolve conflict in r_main.c 2019-01-07 16:52:46 +00:00
mazmazz
66e6a6f940 Merge remote-tracking branch 'public-gl/master' into md3-vanilla 2019-01-07 04:06:45 -05:00
Digiku
1c1331199d Update f_finale.c - Remove Torgo's real name by request 2019-01-07 03:41:25 -05:00
mazmazz
015e7b9862 Resolve p_setup and d_netcmd conflicts (20190101 public merge) 2019-01-07 03:07:24 -05:00
mazmazz
e18eb69a0b Resolved filesrch.c conflicts (20190101 public merge) 2019-01-07 02:54:26 -05:00
mazmazz
e9150b6645 Resolve m_menu.c conflicts (20190101 public merge) 2019-01-07 02:31:45 -05:00
mazmazz
24e37a23a5 Merge branch 'musicplus-core' into musicplus-feature-postboss 2019-01-07 01:17:07 -05:00
mazmazz
36f802eb15 Merge remote-tracking branch 'origin/master' into musicplus-core 2019-01-07 01:15:08 -05:00
mazmazz
1e702443e3 Merge remote-tracking branch 'origin/musicplus-core' into musicplus-feature-postboss 2019-01-07 01:10:54 -05:00
Steel Titanium
7d1e59d4ba Some few changes 2019-01-05 23:42:25 -05:00
mazmazz
578a4fe80d Merge remote-tracking branch 'public-gl/master' into travis-deployer 2019-01-05 09:08:34 -05:00
Marco Z
882355d24b Specify HAVE_LIBGME, paths, and depends only for Win32/x64 MSVC 2019-01-04 21:18:55 -05:00
Marco Z
09ed8bd046 Add LibGME to DD vc10 project 2019-01-04 20:43:45 -05:00
Marco Z
88c4a54cea Add GME to VC10 SRB2SDL project 2019-01-04 20:43:42 -05:00
Digiku
d5870e6f8a Merge branch 'changecontrol-text-overflow-fix' into 'master'
Resolve buffer overflow crash when configuring System Menu and GIF controls

See merge request STJr/SRB2!445
2019-01-04 19:39:17 -05:00
Digiku
c97dc5d3c4 Increase M_ChangecontrolResponse message buffer by 25 chars 2019-01-04 19:38:36 -05:00
mazmazz
87c015e340 MUS_MODPLUG fix 2019-01-04 18:39:09 -05:00
mazmazz
a3fd5e7247 Revert "Un-dummy md5 checks"
This reverts commit 908a6d321d.
2019-01-04 11:31:20 -05:00
mazmazz
69965b8d98 Flip HAVE_OPENMPT on by default for non-Windows makefile 2019-01-04 01:48:04 -05:00
mazmazz
1bfc4c02e4 CMake fixes for OpenMPT 2019-01-03 21:17:18 -05:00
mazmazz
4a17e9ed9b Remove dynamic openmpt loading 2019-01-03 20:52:09 -05:00
Marco Z
caab60e9f0 Fix MSVC compile errors 2019-01-03 20:34:10 -05:00
Marco Z
6d2ef74b21 Add libopenmpt to VC10 project 2019-01-03 20:28:00 -05:00
mazmazz
d1534257dd Add mingw-compiled libopenmpt 0.4.0 DLLs 2019-01-03 16:07:32 -05:00
mazmazz
bbcc82e9b4 Fix blinking MD2 models
MD2 models are forced to load float frames, so mesh->indices is never loaded, so glDrawElements can't be used. Use glDrawArrays instead.
2019-01-03 00:57:14 -05:00
mazmazz
908a6d321d Un-dummy md5 checks 2019-01-02 23:31:29 -05:00
mazmazz
2e4c139551 DD Compile fixes 2019-01-02 06:48:06 -05:00
mazmazz
2bd794c006 Remove S_MusicExists lua 2019-01-02 06:26:18 -05:00
Steel Titanium
827461cc36 Support for per-map intermission music 2019-01-02 05:15:23 -05:00
mazmazz
dd856a8c89 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2019-01-02 05:06:09 -05:00
mazmazz
e2e345988a Add safe lua music functions
S_MusicExists
S_SetInternalMusicVolume
S_StopFadingMusic
S_FadeMusic
S_FadeOutStopMusic
2019-01-02 04:58:03 -05:00
mazmazz
c8d338ca35 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2019-01-02 04:02:13 -05:00
mazmazz
1aacfee80c Merge branch 'public-musicplus-le-changemusic' into public-musicplus-core 2019-01-02 03:47:51 -05:00
mazmazz
a851c5d7da Add libopenmpt to cmake 2019-01-02 03:45:40 -05:00
mazmazz
08812b1501 Revised MinGW Makefile logic for OpenMPT 2019-01-02 02:37:48 -05:00
mazmazz
953f5b6297 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2019-01-02 02:15:29 -05:00
mazmazz
109dd70a53 Merge remote-tracking branch 'public-gl/master' into public-musicplus-core 2019-01-02 02:15:16 -05:00
mazmazz
6166fad045 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2019-01-02 02:14:49 -05:00
mazmazz
075f28b7c8 WIP 20190101 merge
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Jimita the Cat
c3d69a8a04 Merge branch 'flashpals-on-screenshots' of https://github.com/monster-psychic-cat/SRB2 into flashpals-on-screenshots 2019-01-02 01:02:14 -03:00
Jimita the Cat
892e650712 dumb 2019-01-02 01:01:57 -03:00
Alam Ed Arias
819e4ef2ae Merge branch 'master' into next 2019-01-01 23:00:39 -05:00
Jimita
8fdff96733
Merge branch 'next' into flashpals-on-screenshots 2019-01-02 01:55:59 -02:00
Jimita the Cat
e765b9400c Add support for flashpals in screenshots 2019-01-02 00:41:52 -03:00
Digiku
393c64b8bc Merge branch 'expanded-nmuslist' into 'next'
Expand NMUSList to include HUD changes

See merge request STJr/SRB2!388
2019-01-01 15:06:04 -05:00
Digiku
5278d1ca20 Merge branch 'caps-lock-consistency-fix' into 'master'
Update capslock state on window re-focus

See merge request STJr/SRB2!436
2019-01-01 15:05:20 -05:00
Digiku
bbd878e520 Merge branch 'mingw-64bit-cpu-target-revise' into 'master'
MinGW64:Target nocona for 64-bit builds [revision]

See merge request STJr/SRB2!440
2019-01-01 11:15:34 -05:00
mazmazz
7916e020d2 Fix loop_point and song_length floating point comparisons 2019-01-01 10:47:16 -05:00
mazmazz
b7bb570f97 Merge remote-tracking branch 'public-gl/master' into public-musicplus-core 2019-01-01 10:41:40 -05:00
mazmazz
d61eb7edee Increase ChangeControl text buffer to resolve buffer overflow with System Menu/GIF control config 2018-12-31 01:43:47 -05:00
mazmazz
78fa72514f Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
Steel Titanium
0ebe5b258c Inclue PNG file 2018-12-29 23:10:45 -05:00
Steel Titanium
a7b96ab83d Update XPM icon 2018-12-29 22:52:04 -05:00
mazmazz
3d2e58861d Rename M5 to ARCHOPTS; allow override by command line 2018-12-29 21:55:35 -05:00
mazmazz
4cfacf5cde Check for NONX86 in addition to X86_64; move MINGW64 subflags from win32/Makefile.cfg to Makefile 2018-12-29 21:14:50 -05:00
mazmazz
1a4f1e54f3 Merge branch 'timedemo-revise' into md3-vanilla 2018-12-29 12:09:32 -05:00
mazmazz
b3908755af Add CSV functionality to timedemo
* Append timedemo trials to timedemo.csv
* Specify -csv <trialid> to toggle CSV behavior
* Specify -quit to immediately quit after timedemo
* Add ticrate, rendermode, video mode, demo name, bits to CSV timedemo row
2018-12-29 04:51:00 -05:00
mazmazz
56892c13ab Add framecount to timedemo message 2018-12-28 22:59:54 -05:00
Digiku
80e30c6aaa Merge branch 'MSVC-ARM' into 'master'
ARM and ARM64 support with MSVC toolchain

See merge request STJr/SRB2!412
2018-12-28 01:05:40 -05:00
mazmazz
89c12a4ee8 Reset timedemo counters after wipe 2018-12-27 23:23:09 -05:00
mazmazz
1d9b8d357b Add framecount increment to HWR_RenderPlayerView
Analogue to R_RenderPlayerView; used for timedemo FPS reading
2018-12-27 23:05:06 -05:00
mazmazz
34915f0508 Compile fix -- remove (void)alpha from DoScreenWipe 2018-12-27 22:29:12 -05:00
Arthur
4f1f315563 Eliminate some old GL functions so we don't slide back into bad habits! 2018-12-27 22:10:10 -05:00
Arthur
b83790260f Fix screen transitions 2018-12-27 22:09:00 -05:00
Steel Titanium
d048e7cbec Don't set if LINUX64 is defined 2018-12-27 21:17:02 -05:00
Steel Titanium
5ba0863876 Stupid restrictions 2018-12-27 19:00:18 -05:00
Steel Titanium
4a05fd5f26 More explict check 2018-12-27 18:54:10 -05:00
mazmazz
f7a01c60a4 Buildbot fixes 2018-12-27 01:00:09 -05:00
Steel Titanium
6dddf61265 Target nocona for 64-bit builds 2018-12-27 00:56:33 -05:00
mazmazz
f6e8b26af1 Compile fixes -- specify GLubyte for pglColor4ubv 2018-12-27 00:50:43 -05:00
Arthur
587ffa9ada Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
Arthur
a812acc3d4 Removed unused PF_Md2 flag
More OpenGL performance increase by making assumptions about client state
2018-12-27 00:30:07 -05:00
Arthur
0978732ecd boolean fix for VS
add GL_NORMALIZE
2018-12-27 00:24:21 -05:00
mazmazz
8c3e6642a7 Ignored fread fix 2018-12-27 00:01:51 -05:00
mazmazz
5ec40cf906 More mixed d&c fixes 2018-12-26 23:50:35 -05:00
mazmazz
52f668e9b0 byte -> char 2018-12-26 23:40:29 -05:00
mazmazz
036e44aa21 Mixed D&C fixes 2018-12-26 23:39:34 -05:00
mazmazz
b175629748 Fix floating point comparisons 2018-12-26 23:15:28 -05:00
mazmazz
74d6921f47 Merge tag 'SRB2_release_2.1.23' into md3-vanilla-ssn 2018-12-26 22:55:25 -05:00
james
0b857f127f Update capslock state on window re-focus 2018-12-26 15:49:57 -08:00
Digiku
da9447342c Merge branch '2123-version' into 'master'
Update code versions to 2.1.23

See merge request STJr/SRB2!435
2018-12-26 17:14:58 -05:00
Digiku
ebb4c65d92 Merge branch 'srb2-chat-nonet' into 'master'
Hide SRB2-CHAT behind #ifndef NONET

See merge request STJr/SRB2!434
2018-12-26 17:13:23 -05:00
mazmazz
60bdc056f8 Also hide Chat Options if NONET 2018-12-26 16:41:39 -05:00
mazmazz
894c139bf1 Update code versions to 2.1.23 2018-12-26 16:31:43 -05:00
mazmazz
814db7e371 Hide SRB2-CHAT behind #ifndef NONET 2018-12-26 16:20:17 -05:00
Steel Titanium
4f18ec60bc Fix saving progress on vanilia 2018-12-26 15:47:12 -05:00
mazmazz
fa6f791ec3 Fix -ANGLE_180 because MSVC complains
-ANGLE_180 evaluates equal to ANGLE_180.
2018-12-25 01:14:05 -05:00
mazmazz
73a67fc9f5 Merge branch 'ctf-enemy-flag-sound' into 2122-version 2018-12-25 00:27:08 -05:00
mazmazz
842bcfc8a0 Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-25 00:19:45 -05:00
mazmazz
a626660564 Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-25 00:19:42 -05:00
mazmazz
0b81debf94 Merge remote-tracking branch 'public-gl/master' into undo-old-side-discolor-fix 2018-12-25 00:09:24 -05:00
mazmazz
82a40f0dba Support Look Up/Down keys for NiGHTS movement 2018-12-24 23:48:03 -05:00
mazmazz
b7edc7f870 Revert "Merge branch 'side-discolor-fix' into 'master'"
This reverts commit e721a3d882, reversing
changes made to 4656a0d02c.
2018-12-24 20:58:26 -05:00
mazmazz
bfc501a271 Revert default console backcolor to green; changed from CHAT commit 2018-12-24 20:57:11 -05:00
Digiku
cb42702e6b Merge branch 'float-compare-colormap-fix' into 'master'
Fix float comparison for colormap maskamt

See merge request STJr/SRB2!428
2018-12-24 20:55:06 -05:00
mazmazz
10a3e3fec9 Define EPSILONs only if not already defined
Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
c65f44e805 Remove log message 2018-12-24 20:33:59 -05:00
mazmazz
e9e5128754 Use DBL_EPSILON for colormap comparison 2018-12-24 20:22:10 -05:00
Alam Ed Arias
4651eddc36 Merge branch 'master' into next 2018-12-24 20:15:45 -05:00
mazmazz
58728ec358 Fix float comparison for colormap maskamt 2018-12-24 19:58:05 -05:00
mazmazz
32697ddf61 Fix gcc 8 compile by using strcpy instead of memcpy for PM 2018-12-24 18:51:11 -05:00
mazmazz
7fc79f0b88 Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-24 17:31:03 -05:00
mazmazz
c2dc5788bf Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-24 17:30:59 -05:00
Jimita
4c6334f459 cleanup 2018-12-24 17:21:33 -05:00
Digiku
f06fd4149d Merge branch 'polyobject-crush-fix-waypoint' into 'next'
Polyobject crush fix by waypoints [by TehRealSalt]

See merge request STJr/SRB2!426
2018-12-24 17:01:06 -05:00
Alam Ed Arias
c8f4d125b4 Merge branch 'master' into next 2018-12-24 16:56:29 -05:00
Digiku
be9a04e489 Merge branch 'disablespeedadjust-fix' into 'next'
Disablespeedadjust fix

See merge request STJr/SRB2!425
2018-12-24 16:31:19 -05:00
TehRealSalt
878b1b2d16 Fix move by waypoints not checking for sector changes
It seemed weird at first, but the polyobject sector (backsector) itself DOESN'T need checked (although I still am doing it for safety). Rather, the in-level sector just needs checked.

If someone manually modifies the polyobject sector though, then this bug can still occur... but this fixes it for the most common use-case where this can happen. I'll try to tackle the rarer cases in my next commit.
2018-12-24 14:39:07 -05:00
Monster Iestyn
31c6b6ef77 remove these unnecessary typedefs for assignments to variables that are actually already boolean to begin with, since the rhs resolves to a boolean anyway 2018-12-24 19:37:52 +00:00
Monster Iestyn
936b9ecebc Fix disablespeedajdust in SOCs being set like an integer value instead of a boolean 2018-12-24 19:29:54 +00:00
Monster Iestyn
01588ea967 Fix bot players using the respawning code meant only for real players to use 2018-12-24 17:59:12 +00:00
Nev3r
caaacf3f76 Fixed the shield spawn/special hook cases on the hook add switch.
They basically work now.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-12-24 17:31:00 +01:00
Digiku
47a810decb Merge branch 'EOL' into 'master'
fix EOL on src/p_enemy.c

See merge request STJr/SRB2Internal!208
2018-12-24 01:33:03 -05:00
mazmazz
e708f750a0 Remove inline from ST_drawWeaponSelect() to fix 32-bit compile
large-function-growth limit reached
2018-12-24 01:26:22 -05:00
mazmazz
ac9cb59de9 Do not increment mainwads for music.dta 2018-12-23 23:54:26 -05:00
mazmazz
9d1bc3063f Play flag-returned SFX for the opposing team 2018-12-23 22:57:14 -05:00
Steel Titanium
cb13ace77e Merge branch 'master' into sdl-autograb 2018-12-23 22:35:44 -05:00
mazmazz
ed410575d6 Only SetWindowGrab if !disable_mouse; toggle cursor visibility 2018-12-23 22:09:16 -05:00
Steel Titanium
46d1a866d8 Another attempt to lock the mouse 2018-12-23 18:54:15 -05:00
mazmazz
cb01ebebed Merge remote-tracking branch 'public-gl/2122-version' into 2122-version 2018-12-23 18:09:54 -05:00
mazmazz
83a6f5d6ae Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-23 18:09:17 -05:00
mazmazz
c0a0c5ac5d Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-23 18:09:14 -05:00
Digiku
d72e3fe71c Merge branch '2122-patch-dta-update' into '2122-version'
Changes related to 2.1.22 patch.dta update

See merge request STJr/SRB2!417
2018-12-23 18:08:38 -05:00
Digiku
8d56c2f486 Merge branch 'addons-backport' into '2122-version'
Addons Menu backport to vanilla

See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku
fa36b8f5a2 Merge branch 'menu-mpjoy-fix' into '2122-version'
Menu: Fix joystick events causing the player to move during multiplayer system menu [2122-version]

See merge request STJr/SRB2!420
2018-12-23 18:06:27 -05:00
mazmazz
2b8cdc0381 Revert "Revert "Merge branch 'menu-mpjoy-fix' into 'next'""
This reverts commit c0c05043e6.
2018-12-23 18:04:01 -05:00
mazmazz
c0c05043e6 Revert "Merge branch 'menu-mpjoy-fix' into 'next'"
This reverts commit b5d4bb3530, reversing
changes made to 2d675750cf.
2018-12-23 17:57:50 -05:00
Digiku
b5d4bb3530 Merge branch 'menu-mpjoy-fix' into 'next'
Menu: Fix joystick events causing the player to move during multiplayer system menu

See merge request STJr/SRB2!414
2018-12-23 17:55:02 -05:00
Digiku
7a64e3d1a8 Merge branch 'SRB2-CHAT' into '2122-version'
Chat and other multiplayer quality of life improvements.

See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
Digiku
402860dc06 Merge branch 'loadconfig-defaultcontrols' into 'master'
Reset default controls for LOADCONFIG command

See merge request STJr/SRB2!403
2018-12-23 17:14:34 -05:00
Arthur
b19252651f Removed all glBegin/glEnd references
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2018-12-23 17:00:11 -05:00
Latapostrophe
b7d7472a88 Merge branch 'next' into SRB2-CHAT 2018-12-23 22:53:24 +01:00
Monster Iestyn
2d675750cf fix inconsistent "tabbing" in the VS project files from when I added in lua_blockmaplib.c 2018-12-23 21:52:49 +00:00
mazmazz
f55623ef9c Clear all control keys before loading defaults in LoadConfig 2018-12-23 14:59:26 -05:00
Steel Titanium
40a037f603 A more through out attempt to lock the mouse 2018-12-23 14:54:14 -05:00
mazmazz
f600c5fee0 Credits update 2018-12-23 14:41:41 -05:00
mazmazz
8f596376a9 Merge branch '2122-version' into execversion-filtercontrols 2018-12-23 14:30:24 -05:00
mazmazz
3277cf6976 Add JOY10 default to gc_centerview 2018-12-23 14:29:54 -05:00
mazmazz
dd4c7b539f Fix joy button default override when filling keynum2 with default 2018-12-23 14:29:10 -05:00
Latapostrophe
db8e1c0393 Fix the chat being displayed in singleplayer if there are stillmessages 2018-12-23 10:50:36 +01:00
Latapostrophe
11f44f7ce9 Merge branch 'SRB2-CHAT' of https://git.magicalgirl.moe/SinnamonLat/SRB2 into SRB2-CHAT 2018-12-23 10:30:37 +01:00
Latapostrophe
1b61e15b1b Merge branch 'master' into SRB2-CHAT 2018-12-23 10:26:08 +01:00
mazmazz
3703a032f0 Buildbot fixes 2018-12-23 03:39:27 -05:00
mazmazz
7fb73cf2da New patch.dta hash for 2.1.22 2018-12-23 03:22:32 -05:00
mazmazz
aa77038dfc Add chat_on to non-key move event checks 2018-12-23 03:21:32 -05:00
mazmazz
6ebc41a554 Check target < MAXPLAYERS before PM 2018-12-23 02:25:58 -05:00
mazmazz
ec53032310 Fix mainwads check in d_main 2018-12-23 00:29:59 -05:00
mazmazz
31cfa255f2 Merge branch '2122-version' into 2122-patch-dta-update 2018-12-22 23:50:31 -05:00
mazmazz
e3d106d527 Merge remote-tracking branch 'public-gl/2122-version' into 2122-version 2018-12-22 23:42:25 -05:00
mazmazz
b49cf11fb6 Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-22 23:41:55 -05:00
mazmazz
33434395f7 Add SRB2 Community Contributors to Special Thanks 2018-12-22 23:41:43 -05:00
mazmazz
8723eb9aa2 Merge remote-tracking branch 'public-gl/next' into 2122-patch-dta-update 2018-12-22 23:34:24 -05:00
Steel Titanium
66e13cf1cc SDL:Auto grab input 2018-12-22 23:28:59 -05:00
mazmazz
94858aedfe Extend HU_FONTSTART to STCFN022 (from 2.2) 2018-12-22 23:20:01 -05:00
mazmazz
a9fb17dab1 Revert "Extend HU_FONTSTART to STCFN022 (from 2.2)"
This reverts commit 6400729034.
2018-12-22 22:40:58 -05:00
mazmazz
56320a35ce Use TinyFont for chat arrows 2018-12-22 22:40:04 -05:00
mazmazz
6400729034 Extend HU_FONTSTART to STCFN022 (from 2.2) 2018-12-22 21:48:24 -05:00
mazmazz
e0176670f4 Correct splitscreen check in OLDCHAT 2018-12-22 21:30:39 -05:00
mazmazz
7e9411f320 Minor code cleanup, CHAT 2018-12-22 21:17:01 -05:00
Alam Ed Arias
7285f9ff1d Netcode: handle NULL in addrinfo lookup 2018-12-22 21:06:13 -05:00
mazmazz
a66a2021ba Draw up and down arrows by string 2018-12-22 20:57:53 -05:00
mazmazz
fb3722a6f3 Accommodate Kart splitscreen code for CHAT via #define NETSPLITSCREEN 2018-12-22 20:52:32 -05:00
Alam Ed Arias
0ed9665a79 Added static library of SDL2 and SDL2_mixer for ARM systems 2018-12-22 20:48:15 -05:00
mazmazz
0f0e30924f One more free(nodenum) 2018-12-22 20:35:12 -05:00
mazmazz
5badc11159 Fix integer overflow on for loop decrements 2018-12-22 20:18:25 -05:00
Alam Ed Arias
102fd11cb4 More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
Alam Arias
c5ec1e30a4
Merge pull request #391 from monster-psychic-cat/sw_largeroomfix
Large room fix
2018-12-22 19:48:08 -05:00
Alam Ed Arias
4265be776c Merge branch 'master' into next 2018-12-22 19:36:32 -05:00
Alam Arias
194f9ea8c0
Merge branch 'next' into sw_largeroomfix 2018-12-22 19:34:22 -05:00
Latapostrophe
c7060aa5ad Remove mute boolean from playermsg hook, fix username stuff still being there, potential memory leaks, and added back the ip message. 2018-12-22 16:44:58 +01:00
Latapostrophe
619dd9d08a Fixed various issues: added some free()s, lua_optboolean, other things, and also made sure chat can't send empty messages. 2018-12-22 12:34:17 +01:00
mazmazz
8707b2f40a Center window on current monitor during vidmode change 2018-12-22 01:43:58 -05:00
mazmazz
cb619e0353 Don't create movement events from joy or mouse when menu is active 2018-12-22 01:20:24 -05:00
TehRealSalt
1291d35e08 Don't allow non-keyboard keys to screenshot/gif in menus 2018-12-22 00:39:32 -05:00
Steel Titanium
10521d161c Fix various bugs with the chat. 2018-12-21 22:28:28 -05:00
Steel Titanium
e42bcd5b68 Merge branch 'SRB2-CHAT' of https://git.magicalgirl.moe/SinnamonLat/SRB2 into latsrb2chat 2018-12-21 20:29:33 -05:00
Alam Arias
b6a917cda1 Added ARM/ARM64 to whole vc10 sln
Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
2018-12-21 16:47:10 -05:00
Monster Iestyn
a72d79da54 Merge branch 'master' into next 2018-12-21 17:41:19 +00:00
mazmazz
90832938c9 Re-order Special Thanks -- groups first, then names in ABC order 2018-12-21 11:40:35 -05:00
mazmazz
06ff171e19 Adjust vid.width floating point comparson for CHAT 2018-12-21 11:37:22 -05:00
mazmazz
e20c70d5fb Skip setting control if keynum is -1 (for KEY_PAUSE) handling 2018-12-20 18:27:44 -05:00
Digiku
41a25a68c9 Merge branch '2122-credits-update' into 'next'
Add sirjuddington and CodeImp to Special Thanks credits

See merge request STJr/SRB2!409
2018-12-20 18:06:08 -05:00
mazmazz
f1fea30045 Properly restrict EXECVERSION from cvar updates 2018-12-20 17:56:51 -05:00
mazmazz
f66ee8c4cd Add sirjuddington and CodeImp to Special Thanks credits 2018-12-20 17:27:25 -05:00
mazmazz
9be1ee4ac7 Hardcode define MAJOREXECVERSION to MODVERSION 2018-12-20 17:16:04 -05:00
mazmazz
6affe807e8 Merge branch '2122-version' into 2122-execversion 2018-12-20 17:14:53 -05:00
Digiku
58a2cec70f Merge branch 'float_equal' into 'master'
Clear Float equal warnings

See merge request STJr/SRB2!383
2018-12-20 16:58:37 -05:00
Jimita
2b59cfa63f
Merge branch 'next' into sw_largeroomfix 2018-12-20 19:58:16 -02:00
Jimita
b68e01cb2b
Merge branch 'next' into sw_largeroomfix 2018-12-20 19:57:38 -02:00
Digiku
9525de2d83 Merge branch 'camera-backport' into 'next'
Suggestion: 2.2 camera changes backport

See merge request STJr/SRB2!393
2018-12-20 16:57:23 -05:00
Digiku
28c8ad3dbb Merge branch 'jump-spin-axes' into 'next'
Feature: Jump/Spin axes

See merge request STJr/SRB2!389
2018-12-20 16:57:05 -05:00
Digiku
75e570f2b4 Merge branch 'joy-jump-defaults' into 'next'
Assign joy button defaults for 1 and 2 player

See merge request STJr/SRB2!400
2018-12-20 16:56:09 -05:00
Digiku
50221c47e9 Merge branch 'menu-2pcontrols-fix' into 'master'
Fix 2p control menu graying out

See merge request STJr/SRB2!407
2018-12-20 16:54:52 -05:00
Jimita
2bdf56804c
Merge branch 'next' into sw_largeroomfix 2018-12-20 19:53:24 -02:00
Digiku
f405f1ae30 Merge branch 'cmake-dllpath-fix' into 'master'
Update CMake paths for Windows DLLs

See merge request STJr/SRB2!406
2018-12-20 16:53:06 -05:00
MPC
9d93f54b67 bland 2018-12-20 18:52:51 -03:00
mazmazz
0519d8c52d Update CMake paths for Windows DLLs 2018-12-20 16:46:40 -05:00
mazmazz
fe5001a38a Dummy out 2p pause, system menu, talk, and scores buttons because grayed out in-menu 2018-12-20 16:40:59 -05:00
mazmazz
b57204fc12 Fix 2p control menu graying out 2018-12-20 16:38:58 -05:00
mazmazz
6f8b126586 Add G_FilterKeyByVersion() to setcontrol 2018-12-20 16:30:37 -05:00
MPC
fcb65951b8 change implementation of square root 2018-12-20 17:37:06 -03:00
Jimita
5b285a60a2
Update r_segs.c 2018-12-20 16:15:19 -03:00
Jimita
ffd5061531
Merge branch 'next' into sw_largeroomfix 2018-12-20 16:56:05 -02:00
Monster Iestyn
76fe78571e fix ffloor.toppic/bottompic to be consistent in behavior with sector.floorpic/ceilingpic 2018-12-20 16:47:17 +00:00
Monster Iestyn
dfbbab35f4 Merge branch 'master' into next 2018-12-20 16:41:21 +00:00
mazmazz
e2b8ff26db Fix lua_pop -> lua_remove use in G_SetCustomExitVars lua 2018-12-20 10:56:36 -05:00
Digiku
dd107724de Merge branch 'lua-nextmapoverride' into 'next'
Lua: nextmapoverride & skipstats changing outside of G_ExitLevel

See merge request STJr/SRB2!396
2018-12-20 10:55:30 -05:00
mazmazz
71da6836c0 Reset default controls for LOADCONFIG command 2018-12-20 10:13:43 -05:00
mazmazz
04916edc07 Update EXECVERSION to MODVERSION 27 2018-12-20 04:03:35 -05:00
mazmazz
9d212b340b Update code versions to 2.1.22 2018-12-20 02:35:27 -05:00
Digiku
25f0dc7eae Merge branch 'version-string-develop' into 'master'
Add DEVELOP build flag to version string

See merge request STJr/SRB2!401
2018-12-20 02:28:21 -05:00
mazmazz
7f8d16d3cd Add DEVELOP build flag to version string 2018-12-20 02:27:30 -05:00
mazmazz
60bcf92525 Adjust execversion retrieval in CV_FilterVarByVersion 2018-12-20 02:18:59 -05:00
mazmazz
969960a1eb Adjust EXECVERSION define scheme* MAJOREXECVERSION and MINOREXECVERSION* GETEXECVERSION(major, minor) macro 2018-12-20 02:18:11 -05:00
mazmazz
ed7178bca4 Assign joy button defaults for 1 and 2 player 2018-12-20 01:47:35 -05:00
Digiku
722ceb5285 Merge branch 'pk3-stray-blockmap-msg' into 'master'
Comment out stray PK3 blockmap message

See merge request STJr/SRB2!399
2018-12-20 01:11:44 -05:00
mazmazz
78501dcd0c Comment out stray PK3 blockmap message 2018-12-20 01:11:07 -05:00
Digiku
223257e237 Merge branch 'using-offsetof' into 'next'
Use the `offsetof` function

See merge request STJr/SRB2!394
2018-12-19 21:53:37 -05:00
mazmazz
6c5bb7f541 Small Mixed D&C fix 2018-12-19 20:56:58 -05:00
AJ Freda
4728ad97eb Fixed a few unnoticable mistakes [vanilla] 2018-12-19 20:52:47 -05:00
Alam Ed Arias
e5e978f8bd Merge branch 'master' into next 2018-12-19 13:20:54 -05:00
Digiku
7982b1695a Merge branch 'ogl-zfighting-fix' into 'master'
OpenGL z-fighting fix [by Azeonus]

Closes #43

See merge request STJr/SRB2!395
2018-12-19 13:05:04 -05:00
Digiku
bea76aa4bf Merge branch 'save-override' into 'next'
Feature: Save override for level header

See merge request STJr/SRB2!392
2018-12-19 13:04:41 -05:00
Digiku
4c69fe23f6 Merge branch 'kart-luatextures-backport' into 'next'
Lua: Kart textures backport (non-foolish vers)

See merge request STJr/SRB2!391
2018-12-19 13:04:24 -05:00
Latapostrophe
387173ea89 Merge branch 'SRB2-CHAT' of https://git.magicalgirl.moe/SinnamonLat/SRB2 into SRB2-CHAT 2018-12-19 16:50:49 +01:00
Latapostrophe
a31b85e124 Some messages relevant to discussions now go in the chat. 2018-12-19 16:44:57 +01:00
mazmazz
59826860ab Ifdef nextFrame handling under USE_MODEL_NEXTFRAME 2018-12-19 10:33:13 -05:00
mazmazz
90bd80d17a Interpolation fix attempt?
* Fix pglNormal3bv pointer because typo
2018-12-19 01:57:54 -05:00
mazmazz
c4f5bdc347 Adapt re-enabled DrawMD2 code block for meshes 2018-12-19 00:38:00 -05:00
mazmazz
98d18509e6 Hide/add Kart FTransform mirror and anglez behind ifdef 2018-12-19 00:17:51 -05:00
mazmazz
45f0f725cd More hw_md2 merge errors; re-enable interpolation code block 2018-12-18 23:44:38 -05:00
mazmazz
65543545c6 hw_md2 merge errors 2018-12-18 22:50:00 -05:00
mazmazz
8d10a0b105 Add model sources to sdl1.2 VC project 2018-12-18 21:53:30 -05:00
mazmazz
3a45b169eb Ignore fread return value (buildbot error) 2018-12-18 20:48:55 -05:00
mazmazz
c844141322 Add new model files to CMake 2018-12-18 20:36:39 -05:00
mazmazz
6b2f4b5858 Buildbot fixes (changed byte types to char; mixed d&c) 2018-12-18 20:23:08 -05:00
mazmazz
3dbda54d3c GCC compile fixes 2018-12-18 19:17:33 -05:00
mazmazz
980803e0c0 Add MD2/MD3 files to makefile 2018-12-18 17:57:39 -05:00
Arthur
4276758491 Remove CONS_Printf message that isn't even doing what it says it is! 2018-12-18 17:52:53 -05:00
Arthur
4713200fb5 push test 2018-12-18 17:52:50 -05:00
Arthur
76dabd5e9d Support for 'tinyframes', and lots more optimization 2018-12-18 17:52:47 -05:00
Arthur
3ed0edbcfe Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
Arthur
c4d5afdd80 New fixed math functions - ClosestPointOnVector, and Strength.
Normal also returns length now, since it is free.
2018-12-18 17:28:39 -05:00
mazmazz
96cad09db6 Change 0.05 to 0.05f 2018-12-18 16:59:59 -05:00
Azeonus
67cd6dcdd2 dispoffset OGL fix [by Azeonus] 2018-12-18 16:50:03 -05:00
TehRealSalt
42a9e66883 Let lib_gExitLevel call lib_gSetCustomExitVars, for reduced code duplication. 2018-12-18 15:03:54 -05:00
TehRealSalt
0e34e7f32f G_SetCustomExitVars for setting nextmapoverride & skipstats
This is desparately needed for KIMOKAWAIII, since there's many instances I need to change nextlevel but still want to use the existing player exit stuff.
2018-12-18 14:48:04 -05:00
Alam Arias
b62e6ee909
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-18 14:11:43 -05:00
Alam Ed Arias
d5c7ca1d23 Merge branch 'master' into next 2018-12-18 14:05:07 -05:00
Alam Arias
056cfe71a4
Merge pull request #373 from monster-psychic-cat/sw_planefixes
Software plane fixes
2018-12-18 14:02:21 -05:00
Alam Arias
afecb2fc85
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-18 13:57:48 -05:00
TehRealSalt
03a4bd8f53 Revert default changes
Digiku said they'd handle the new button defaults so \m/
2018-12-18 12:55:05 -05:00
Latapostrophe
9f17039e2e Merge branch 'srb2chat' into 'SRB2-CHAT'
fix my fucking code

See merge request SinnamonLat/SRB2!1
2018-12-18 11:51:18 -05:00
mazmazz
1fcf607b41 Fix strncpy nodenum length overflow 2018-12-17 21:31:00 -05:00
mazmazz
876ddd48f1 Change int to INT32 2018-12-17 19:09:05 -05:00
mazmazz
bf21b7c483 Mixed D&C fixes for HU_DrawTeamTabRankings 2018-12-17 19:03:09 -05:00
mazmazz
7a92c9d3d0 Mixed D&C fixes; replace a couple int's with INT32 2018-12-17 19:02:22 -05:00
mazmazz
245a125551 Fix compile errors 2018-12-17 18:55:21 -05:00
Monster Iestyn
bd58ff8c49 Merge branch 'frame-backslash-fix' into 'next'
Accept '+' as substitute for '\' for sprite frames (PK3)

See merge request STJr/SRB2!380
2018-12-17 17:34:41 -05:00
MPC
ca4329bcb6 fix the fucking warning 2018-12-17 18:09:29 -03:00
MPC
82601e881b fix my fucking code 2018-12-17 17:57:53 -03:00
Latapostrophe
2fdf27c507 make sure to change p_dispy and not y for /pm list. Also make MPC happy. 2018-12-17 21:39:49 +01:00
Latapostrophe
ff957baae3 Don't overlap ringslinger HUD 2018-12-17 21:31:31 +01:00
Jimita
1d40676f3a
Merge branch 'master' into automap_fix 2018-12-17 17:46:29 -02:00
Jimita
3329c10b60
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-17 17:46:17 -02:00
Jimita
f3956ffb4c
Merge branch 'master' into sw_planefixes 2018-12-17 17:45:36 -02:00
Latapostrophe
45aba493c7 2.1.21 and all of the kart additions. Woo. 2018-12-17 20:43:59 +01:00
mazmazz
b64dd82034 Attempt to fix cv_execversion being accessible by console 2018-12-17 13:39:24 -05:00
mazmazz
657e7321f6 Decouple execversion from MODVERSION; add scheme for MINORMODVERSION 2018-12-17 13:38:23 -05:00
Jimita
362fb491f7
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-17 15:40:20 -02:00
Monster Iestyn
e9be5e895e Merge branch 'master' into next 2018-12-17 17:34:41 +00:00
mazmazz
b958f00f17 Better rewrite for addons draw adjustment 2018-12-17 10:59:27 -05:00
TehRealSalt
bef3bb23f8 Undo dc92bb49 2018-12-16 21:36:54 -05:00
TehRealSalt
97639848e1 Merge remote-tracking branch 'upstream/next' into kart-luatextures-backport 2018-12-16 21:22:06 -05:00
TehRealSalt
9e596d15af Save override for level header
Kind of like 2.2's, but with backwards-compatability with 2.1
2018-12-16 20:09:59 -05:00
mazmazz
6dbe930997 Use labs for long value 2018-12-16 19:47:02 -05:00
mazmazz
2d2bd59099 Remove FIXUPO0 GCC pragma 2018-12-16 19:39:16 -05:00
mazmazz
296b678d7e Wstrict-overflow adjustment 2018-12-16 19:38:46 -05:00
TehRealSalt
ec53e12294 Foolish 2018-12-16 18:19:53 -05:00
TehRealSalt
e763eab6cd 2.2 camera changes backport
- Very slightly less claustrophobic camera defaults
- Changed camera settings are saved
- Camera distance increases relatively with splitscreen & analog mode.

These changes are kind of debatable because them not saving was an intentional decision initially, and the camera being farther out could potentially clip more geometry where it previously didn't... still, thought I'd open this for consideration
2018-12-16 18:18:59 -05:00
Alam Ed Arias
14e98df69b Revert "Merge branch 'kart-luatextures-backport' into 'next'"
This reverts merge request !387
2018-12-16 22:57:39 +00:00
TehRealSalt
c69cfefb6d 2.2 backport of jump/spin axes
Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
2018-12-16 17:45:49 -05:00
Monster Iestyn
6b1b11441d Merge branch 'sdl-sound-fix' into 'master'
SDL: Force use DirectSound driver to fix wrong-pitch sound effects

See merge request STJr/SRB2!375
2018-12-16 17:16:49 -05:00
mazmazz
1b7a9aaa01 2.1 Score/Time/Rings lump name 2018-12-16 16:53:13 -05:00
mazmazz
899120e475 Revert NMUSlist to original 2.1 2018-12-16 16:42:57 -05:00
mazmazz
d7321fd8c4 Pull expanded NMUSlist from 2.2 2018-12-16 16:40:40 -05:00
mazmazz
046d36a657 Remove Kart entries from NMUSlist 2018-12-16 16:08:31 -05:00
mazmazz
6d94568f4b Hide kart-specific addons behavior behind USE_KART 2018-12-16 16:07:47 -05:00
TehRealSalt
cc22ef3f05 Add deprecation warning to admin 2018-12-16 16:05:18 -05:00
TehRealSalt
4ba23e1028 Expose R_TextureNumForName
Backport from SRB2Kart
2018-12-16 15:58:47 -05:00
mazmazz
c3ff0b6d16 Uncomment Secrets menu toggle when exiting Addons 2018-12-16 15:52:01 -05:00
Alam Ed Arias
6e79722437 Fix float-equal warning in Win32 interface 2018-12-16 14:01:28 -05:00
Alam Ed Arias
11aef0b3f1 Merge branch 'master' into float_equal 2018-12-16 13:52:45 -05:00
Latapostrophe
25e6d5388c merge conflict 2018-12-16 16:48:15 +01:00
mazmazz
f0967520ed Compile fixes; enable PK3 support in addons menu
* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz
37950341ec Merge remote-tracking branch 'public-gitlab/next' into addons-backport 2018-12-15 20:52:46 -05:00
mazmazz
0a3b3736bf Handle Kart-specific changes; add PK3 to exttable 2018-12-15 20:50:33 -05:00
mazmazz
b32f50648d Merge branch 'addons_menu' into 'master'
Addons menu

See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
Alam Ed Arias
15d0673685 fix compiling for clang 2018-12-14 21:31:37 -05:00
Alam Ed Arias
78634679f1 fix compiling for MSVC 2018-12-14 20:42:37 -05:00
Alam Ed Arias
6fd66bdb49 Clear float equal warnings 2018-12-14 20:34:06 -05:00
Monster Iestyn
f4ce770c1c try out using offsetof for these three macros in d_clisrv.h 2018-12-14 23:56:11 +00:00
Monster Iestyn
e0079ea1a2 remove NearVertice (which was unused anyway), clean up maz's changes 2018-12-14 23:28:07 +00:00
mazmazz
de96fe8e7b Revert "compiler SSE tweak for 32-bit"
This reverts commit 09d9a555c6.
2018-12-14 16:47:38 -05:00
mazmazz
abae63a64b SameVertice floating point match; fixes 64-bit OGL holes 2018-12-14 16:47:24 -05:00
mazmazz
66efc7ea7f Merge remote-tracking branch 'public-gitlab/opengl-bsp-cleanup' into opengl-bsp-cleanup 2018-12-14 16:23:42 -05:00
Monster Iestyn
c1e0041a0b copy doom legacy's replacement for the den == 0.0 calc in fracdivline 2018-12-14 21:22:13 +00:00
mazmazz
09d9a555c6 compiler SSE tweak for 32-bit 2018-12-14 16:21:07 -05:00
Monster Iestyn
623d1574ce minor cleanup 2018-12-14 21:00:53 +00:00
MPC
9c04a066d9 Update r_plane.h 2018-12-14 15:49:32 -03:00
Monster Iestyn
b42c306ef3 remove code from SearchDivline that was disabled ...and doesn't seem to exist anymore anyway 2018-12-14 18:14:08 +00:00
Monster Iestyn
52fd3dcbed split loading status code into a separate function 2018-12-14 18:11:30 +00:00
Monster Iestyn
02fc845a72 Make sure nptfront is explicitly > 0, so we don't alloc a poly for negative number points at all 2018-12-14 18:01:18 +00:00
Monster Iestyn
4089b6b8e9 use continue if NULL instead of a big if block if ...not NULL
also, SplitPoly returns if ps < 0, so there's no need to check for ps >= 0 afterwards
2018-12-14 18:00:08 +00:00
Monster Iestyn
3a125dbbd5 compare with actual doubles, not ints 2018-12-14 17:14:03 +00:00
Jimita
cf792ef4f3
Merge branch 'master' into the_second_remote_view_camera_fix 2018-12-14 15:09:24 -02:00
MPC
9c2197db17 Software plane fixes 2018-12-14 14:08:25 -03:00
Jimita
d70dbada1c
Merge branch 'master' into automap_fix 2018-12-14 15:07:53 -02:00
mazmazz
c49a5ed8d2 Better I_InitJoystick log message 2018-12-14 06:14:21 -05:00
mazmazz
d094a70ec3 Allow use_joystick/2 to be saved once again 2018-12-14 06:07:20 -05:00
mazmazz
fa63ddda86 Fix cv_usejoystick being reset to None when cv_usejoystick was > NumJoys and changing to already-used joystick 2018-12-14 06:05:31 -05:00
mazmazz
70d6845d6c Fix menu where cv_usejoystick.value > I_JoyNum and selecting an unused controller and the "used!" prompt pops up erroneously 2018-12-14 05:57:10 -05:00
mazmazz
b2c02838c4 Display "joystick used" prompt correctly if setting use_joystick from an old value > I_NumJoys() 2018-12-14 05:31:47 -05:00
mazmazz
e548f6f139 Don't override an already-active controller
* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1 Lots of changes to better support hotplugging and unstable device indexes
* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
6b9fe87b60 Properly handle unstable device indexes for hotplug 2018-12-14 01:45:18 -05:00
mazmazz
44d6a1d236 Attempt to handle unstable device IDs 2018-12-14 00:22:25 -05:00
mazmazz
216e710b87 Improve hotplug edge case with changing device indexes; return proper joy_open output on error 2018-12-13 23:52:04 -05:00
mazmazz
14cde2d227 Change joystick log messages to DBG_GAMELOGIC 2018-12-13 23:26:07 -05:00
mazmazz
e81f05c496 Handle unstable device index when hotplugging controller 2018-12-13 23:09:05 -05:00
mazmazz
bcd747c1cd Adjust SDL_JOYDEVICEREMOVED handler by checking the player's joy device explicitly 2018-12-13 22:26:13 -05:00
mazmazz
a3063ce89f Merge tag 'SRB2_release_2.1.21' into vanilla-hotplug 2018-12-13 22:16:48 -05:00
Monster Iestyn
ef6533fb83 Merge branch 'master' into next 2018-12-13 22:21:31 +00:00
Monster Iestyn
880c017f8f Merge branch 'cfg-srb2home-fix' into 'master'
Apply srb2home path to EXEC, SAVECONFIG, and debugfile

See merge request STJr/SRB2!379
2018-12-13 16:16:52 -05:00
mazmazz
dc7992a815 R_Char2Frame special case for backslash: accept plus as substitute 2018-12-13 14:59:12 -05:00
mazmazz
d18b2cda59 Apply srb2home to saveconfig ONLY if srb2home isn't already there 2018-12-13 13:32:38 -05:00
mazmazz
93f7f0a8df Apply srb2home to debugfile 2018-12-13 13:23:09 -05:00
mazmazz
b1641aa8e9 Apply srb2home to SAVECONFIG 2018-12-13 13:17:56 -05:00
mazmazz
93eda4e7c9 EXEC: Search for CFG by file path 2018-12-13 13:11:25 -05:00
mazmazz
b84470ec51 Fix savegamename being improperly built due to missing null char after copying timeattackfolder 2018-12-13 12:01:07 -05:00
Jimita
e628d98f20
Update am_map.c 2018-12-12 19:59:21 -02:00
Jimita
a5874019cb
Update am_map.c 2018-12-12 19:57:52 -02:00
MPC
649b6c9ca1 Remove MINIAUTOMAP code 2018-12-12 18:53:13 -03:00
MPC
6b22dc183b Fix the automap 2018-12-12 18:01:52 -03:00
Jimita
966afb6017
Update p_user.c 2018-12-12 13:09:47 -02:00
MPC
c68875ad93 Fix remote viewpoint cameras for real
I'm so sorry
2018-12-11 20:48:45 -03:00
Monster Iestyn
582c5332f4 Add some checks to prevent invalid awayviewmobjs from crashing the game. Not fullproof but at the least the P_CameraThinker crash no longer happens 2018-12-11 18:39:58 +00:00
MPC
348ed1e43f Large room fix 2018-12-09 19:34:17 -03:00
mazmazz
47ee3525af Indentation 2018-12-08 14:10:56 -05:00
mazmazz
01f1933f69 Force directsound to fix wrong-pitch sound effects 2018-12-08 14:05:58 -05:00
mazmazz
df89781623 Windows string adjustment 2018-12-06 15:42:58 -05:00
mazmazz
ba60989c00 Adjust version strings 2018-12-06 15:39:19 -05:00
mazmazz
60afce5771 Disable XINPUT before initing the joy subsystem 2018-12-06 14:03:46 -05:00
Digiku
17e9188c89 Merge branch 'execversion' into '21-version'
Block previous versions' config defaults with EXECVERSION consvar

See merge request STJr/SRB2!371
2018-12-06 12:41:20 -05:00
mazmazz
3ceeb6a205 Register execversion and remove CV_SAVE because we write manually 2018-12-06 12:28:30 -05:00
mazmazz
0be61e8830 a stray if block 2018-12-06 12:03:53 -05:00
mazmazz
a5eb62b73e alwaysfreelook -> alwaysmlook string 2018-12-06 12:02:45 -05:00
mazmazz
70aa4ce18e Add alwaysfreelook2 and mousemove2 to config versioning
* Change alwaysfreelook2 to be consistent with alwaysfreelook (the only one that wasn't the same)
2018-12-06 11:59:34 -05:00
mazmazz
6694b7d679 Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
(with log messages)
2018-12-06 10:54:58 -05:00
mazmazz
f0c7848e50 Use proper DD define for use_joystick 2018-12-06 06:50:18 -05:00
mazmazz
5b3a1e0c55 Implement EXECVERSION consvar to invalidate previous versions' default config values 2018-12-06 06:28:34 -05:00
mazmazz
a802069313 Move joyaxis_fire default to right trigger 2018-12-06 05:55:56 -05:00
mazmazz
aaf5d2e1dc Change 2p controller defaults 2018-12-06 05:26:28 -05:00
mazmazz
9055c9aeab Hex instead of octal colors 2018-12-05 13:08:25 -05:00
mazmazz
c5b349ddc4 More concise bitness check 2018-12-05 13:06:56 -05:00
mazmazz
1ea2fa447a Make the ifdefs cleaner 2018-12-05 13:00:42 -05:00
mazmazz
389c2d4ea1 _WINDOWS instead of _WIN32 for DD 2018-12-05 12:55:05 -05:00
mazmazz
6d9fb0d3fd Merge remote-tracking branch 'public-gitlab/21-version' into versionflags 2018-12-05 12:49:21 -05:00
Monster Iestyn
aee8dcdff8 Fix 64-bit build-using admins not being able to kick players besides themselves, by not checking sendingsavegame[] code at all if not the server
it turns out playernode[pn] is typically 255 in the above situation, so sendingsavegame[playernode[pn]] goes out of bounds ...but goodness knows why 32-bit builds didn't suffer the same bug, seems to have been pure luck
2018-12-05 17:39:02 +00:00
mazmazz
a6dcd5555e Add various flags to version string 2018-12-05 11:43:33 -05:00
Monster Iestyn
ae14fd2f85 Fix motd being broken for admins
It turns out the game was sending the full size of the motd buffer (254) rather than just the size of the string made, therefore sending a load of garbage and making the game apparently execute unknown or illegal net commands
2018-12-04 21:09:28 +00:00
Monster Iestyn
b4b82e681c Fix the game being basically broken due to multi-admin, by porting over some missing changes from Kart 2018-12-04 18:54:36 +00:00
Monster Iestyn
e353e2ef70 Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c Merge branch 'master' into next 2018-12-04 17:18:19 +00:00
Digiku
e6e5856fd8 Merge branch 'auto-joystick' into 'master'
Use Joystick 1 and Joystick 2 by default if plugged in

See merge request STJr/SRB2!364
2018-12-04 11:53:58 -05:00
Digiku
631f6ed406 Merge branch 'joystick-juggling' into 'master'
Joystick juggling

See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Monster Iestyn
d1a8e3acdb Merge branch 'tiny-makefile-fix' into 'master'
Tiny Makefile Fix

See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
mazmazz
c799584f3d Change joystick default to auto-use joystick 1 and joystick 2 if plugged in (like Kart) 2018-12-03 23:36:36 -05:00
mazmazz
60feae1014 Update OSX icon 2018-12-03 23:09:54 -05:00
Digiku
ba81e26f71 Merge branch 'controller-menu-touchup' into 'master'
Controller select menu improvements.

See merge request STJr/SRB2!354
2018-12-03 23:00:36 -05:00
Digiku
42cb597731 Merge branch 'joystick-juggling-two' into 'next'
Joystick additions for menu, axis defaults, and vertical look toggle

See merge request STJr/SRB2!359
2018-12-03 22:59:19 -05:00
Steel Titanium
fbb2cde800 Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
Steel Titanium
168647275c One small change 2018-12-03 13:32:24 -05:00
mazmazz
6ca1130551 Hardcode Screenshot, GIF, and Viewpoint to their F keys 2018-12-03 13:21:16 -05:00
mazmazz
205e52f6d4 thisjoyaiming fix for chasefreelook 2018-12-03 13:13:01 -05:00
mazmazz
7ce092128b Revert "Make pause key bring up the menu if it's a joy button"
This reverts commit 9de31cf2e7.
2018-12-03 13:11:48 -05:00
mazmazz
6730c6c765 Menu for joy first/third person vertical look 2018-12-03 13:10:49 -05:00
mazmazz
ed57d0d9f9 Add Joy2 for network abort 2018-12-03 13:10:47 -05:00
mazmazz
9de31cf2e7 Make pause key bring up the menu if it's a joy button
* Add "Pause" entry to multiplayer control panel to give joy users a way to pause in netgames
2018-12-03 13:10:27 -05:00
mazmazz
7e523a1e35 Reset vertical look when toggling joyaiming 2018-12-03 13:10:24 -05:00
mazmazz
0bb113130b Add alwaysfreelook to joystick menu 2018-12-03 13:10:20 -05:00
mazmazz
59cabea8bd Add joyaiming qualifier for joystick look up/down 2018-12-03 13:10:19 -05:00
mazmazz
3134d72c12 Preserve event ch for other responders 2018-12-03 13:10:18 -05:00
mazmazz
6bf31492b7 Make M_Responder respond to joy buttons only in-menu (multiplayer bug?) 2018-12-03 13:10:16 -05:00
mazmazz
6dd44ca1de Change PC axis defaults to 360-friendly values 2018-12-03 13:10:15 -05:00
mazmazz
78dde93f3e Remap menu actions to better joy keys 2018-12-03 13:10:12 -05:00
mazmazz
06faf6ffe4 Unneeded input header in st_stuff 2018-12-03 12:36:42 -05:00
mazmazz
8851f39b84 Use static joyname instead of malloc 2018-12-03 12:35:12 -05:00
mazmazz
6c78af3542 Missed (unused?) viewpoint strings 2018-12-03 12:20:19 -05:00
mazmazz
3d8bc85494 Forgot config strings for menu keys 2018-12-03 12:19:41 -05:00
mazmazz
5314c0e36b Make F12 spectator string constant because of wrapping issues 2018-12-03 12:13:36 -05:00
mazmazz
60b16289e5 Change spectator string for "Press F12 to watch" 2018-12-03 12:11:03 -05:00
mazmazz
31f23fda8d Add gc_viewpoint from Kart 2018-12-03 11:50:57 -05:00
mazmazz
2a87093ece Add gc_screenshot and gc_recordgif from Kart 2018-12-03 11:31:48 -05:00
mazmazz
8e190932e7 Add gc_systemmenu from Kart 2018-12-03 11:21:25 -05:00
mazmazz
d8e70c32e0 Remove console messages for joynames 2018-12-03 05:39:10 -05:00
mazmazz
19d19543b7 Copy string from SDL_JoystickNameForIndex before the subsystem is shut down 2018-12-03 05:37:07 -05:00
Monster Iestyn
978a28004d add deadzone + storing of previous joyx/y values etc to attempt to make joysticks less sensitive in menus 2018-12-02 21:52:30 +00:00
Monster Iestyn
13b0e9c3c5 make menu respond to joystick axis events without joyscale having to be 0 2018-12-02 21:18:28 +00:00
MonsterIestyn
10832db244
Merge branch 'next' into lua_mapchange 2018-12-02 20:54:32 +00:00
Monster Iestyn
a63ba7084a Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
ce4e63a366 Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet 2018-12-02 17:12:05 +00:00
Monster Iestyn
33c1ac33f5 Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
wolfy852
e12890c84e s 2018-12-02 09:08:05 -06:00
wolfy852
2af04203ea Fix a dumb mistake 2018-12-02 08:57:35 -06:00
Steel Titanium
0f11116e7b Fix up controller menu support 2018-12-01 20:13:14 -05:00
Monster Iestyn
11cb163435 Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Jimita
6d7689c1a7
Merge branch 'next' into lua_mapchange 2018-11-30 15:10:59 -02:00
MPC
54cae84849 Change MapChange so Lua returns the map number you change 2018-11-30 14:01:40 -03:00
Monster Iestyn
e0a1c43813 Free lump names *before* either lumpinfo or the WAD itself! 2018-11-30 14:19:47 +00:00
Sryder
bc1f08f89d Fix 2 of the Unsuffixed Float Constant warnings
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
Sryder
c5e8e0badb Merge branch 'master' into tiny-makefile-fix 2018-11-29 21:57:47 +00:00
Monster Iestyn
305ad4f73e backport some cleanup that I clearly missed wasn't there already to do with ZWAD lump loading 2018-11-29 14:16:02 +00:00
wolfy852
c517862f7e I must be some kind of idiot. 2018-11-29 07:34:05 -06:00
wolfy852
d294be2054 Fix a quick merge mistake. 2018-11-29 07:15:54 -06:00
TehRealSalt
c70cf5908d IsPlayerAdmin support, since admin was removed
# Conflicts:
#	src/lua_baselib.c
2018-11-29 07:12:15 -06:00
Wolfy
b59718d3ad Remove hardcoded limit on admins
# Conflicts:
#	src/d_netcmd.c
2018-11-29 07:05:49 -06:00
Wolfy
b8ce51bff2 Multiple admins
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
2018-11-29 06:46:59 -06:00
Alam Ed Arias
7bd0900fad Merge remote-tracking branch 'private/master' into EOL 2018-11-27 23:36:09 -05:00
Alam Ed Arias
e39e689aeb fix EOL on src/p_enemy.c 2018-11-27 21:32:15 -05:00
Monster Iestyn
e158206e55 backport string len tweaks I made to LUA_LoadLump in internal 2018-11-27 23:06:31 +00:00
Monster Iestyn
cb53bc8afe remove redundant wadfile loop within wadfile loop for ANIMDEFS code 2018-11-27 23:05:33 +00:00
mazmazz
97ea4086a5 Redundant type 1800 check for MT_COIN 2018-11-27 14:10:55 -05:00
Monster Iestyn
cd57be640c Merge branch '21-controls' into 'next'
Default control changes for 2.1.21

See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
Monster Iestyn
3e6388c183 use UINT8 * instead of void or Bytef * 2018-11-27 15:49:41 +00:00
Monster Iestyn
6e839d30a2 Merge branch 'master' into next 2018-11-27 15:31:28 +00:00
Monster Iestyn
95e13d9ad3 Merge branch 'save-soundmenu-toggles' into 'master'
Save sound toggles to config

See merge request STJr/SRB2!348
2018-11-27 10:07:06 -05:00
Monster Iestyn
1889c36dea add HAVE_ZLIB around the rest of the zlib stuff in w_wad.c/h, move zlib.h inclusion down below doomdef.h etc includes in case that does anything for compiling (?) 2018-11-27 13:57:32 +00:00
Alam Ed Arias
b7f7c2ecf7 PK3: fixup support for newer version of zlib 2018-11-26 20:08:26 -05:00
Alam Ed Arias
9a042cd5e2 Merge branch 'master' into next 2018-11-26 19:49:19 -05:00
Alam Ed Arias
78a1931bdf Makefile: disable implicit-fallthroug warnings 2018-11-26 19:38:14 -05:00
Alam Ed Arias
5a3f469593 Makefile: skip implicit-fallthroug warnings 2018-11-26 19:28:55 -05:00
Alam Ed Arias
ac2ec6c982 Makefile: disable some warnings for GCC 8.x 2018-11-26 19:01:40 -05:00
Alam Ed Arias
4e332b3848 Fix MSVC build 2018-11-26 18:27:07 -05:00
Digiku
a2678dcb2e Merge branch 'public-nights-invertloopfix' into 'next'
NiGHTS fix lap detection on inverted axis

See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00
Digiku
fd891aa21d "Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk 2018-11-26 15:48:08 -05:00
Monster Iestyn
4b0d45afd8 Merge branch 'opengl-noloading' into 'master'
Hide OpenGL loading screen

See merge request STJr/SRB2!349
2018-11-26 15:30:45 -05:00
MonsterIestyn
b53cd70201
Merge branch 'next' into PK3-BackportNext 2018-11-26 18:56:51 +00:00
Monster Iestyn
a71ca1d259 Merge branch 'fof-slope-skew-backport' into 'master'
FOF wall slope skewing backport

See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
Steel Titanium
ba111d42ca Last minute changes. 2018-11-26 00:24:11 -05:00
Steel Titanium
cf01e820c4 Take the command line params into account
Really I'm just making it return early if either of the parms are used.
2018-11-25 22:39:11 -05:00
mazmazz
930835f1a2 Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show 2018-11-25 21:47:56 -05:00
mazmazz
900f7e3dc9 FORCEWIPEOFF define in place of wipegamestate = -2 2018-11-25 19:40:18 -05:00
mazmazz
ab47e83939 Merge remote-tracking branch 'origin/master' into menu-execs 2018-11-25 19:03:22 -05:00
Monster Iestyn
1b2aea81dc Merge branch 'master' into next 2018-11-25 20:39:17 +00:00
mazmazz
73be0c33ae Use get_number in dehacked readmenu 2018-11-25 15:16:53 -05:00
mazmazz
e2ca92a3db Remove unused menu hierarchy methods 2018-11-25 15:09:25 -05:00
mazmazz
0439479b3e Remove M_ApplyMenuPresState 2018-11-25 15:08:36 -05:00
mazmazz
eb95289ea4 Rearranged menu presentation methods
* Menu parameter retrieval and hierarchy in m_menu
* Presentation logic (background display) in f_finale
2018-11-25 15:08:12 -05:00
Steel Titanium
7d4c9dda91 Add newline to end of file 2018-11-25 14:24:50 -05:00
Steel Titanium
981a1192fb Save sound toggles to config 2018-11-25 14:22:52 -05:00
Monster Iestyn
aaabf062b8 Merge branch 'ms-cvars-fix' into 'master'
Update server name insantly

See merge request STJr/SRB2!344
2018-11-25 14:04:12 -05:00
Monster Iestyn
5069acb110 Merge branch 'mpc-software-yslope-fix' into 'master'
Fix glitches with flats visible when looking up/down in 1st person (software renderer fix)

See merge request STJr/SRB2!282
2018-11-25 11:51:54 -05:00
Monster Iestyn
028236006b Merge branch '21-copyright-followup' into 'master'
Print copyright notice in stdout console on program start

See merge request STJr/SRB2!347
2018-11-25 11:07:34 -05:00
Monster Iestyn
8b4a64ac05 Merge branch 'last-min-cleanup' into 'master'
Last min cleanup

See merge request STJr/SRB2!342
2018-11-25 10:14:34 -05:00
Monster Iestyn
11cb2e05ba Merge branch 'cmake-use-internal-libs' into 'master'
CMake: Use internal libs.

See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
Monster Iestyn
85305791d8 Merge branch 'objectplace-skybox-fix' into 'next'
Objectplace skybox fix.

See merge request STJr/SRB2!319
2018-11-25 09:30:16 -05:00
mazmazz
e4d7ba39a9 Whitespace 2018-11-25 08:17:57 -05:00
mazmazz
83531469d7 Print GPL license notice and SEGA disclaimer in console on start 2018-11-25 08:12:19 -05:00
Digiku
40dfe89273 Merge branch '21-source-copyright' into 'master'
Update source copyrights to 2018

See merge request STJr/SRB2!346
2018-11-25 07:36:41 -05:00
mazmazz
bd4743007e Update source copyrights to 2018, outdated targets 2018-11-25 07:35:53 -05:00
mazmazz
ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Digiku
62443c9090 Merge branch '21-credits-update' into 'master'
Extra credits update .21

See merge request STJr/SRB2!345
2018-11-25 07:21:31 -05:00
Nev3r
d7b3cf9314 Forgot the alignment for compact structs.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:35:19 +01:00
Nev3r
b48c1d1ce6 Merge branch 'PK3-BackportNext' of https://github.com/Nevur/SRB2 into PK3-BackportNext
# Conflicts:
#	src/w_wad.c
2018-11-25 11:18:28 +01:00
Nev3r
32a9e40baa Progress?
Get all IO outputs used for possible errors.
Attempt to fix errors from travis-ci.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:11:50 +01:00
Nev3r
7c44054aa3 Take out the ifdef?
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 09:48:52 +01:00
Steel Titanium
f3ea628fea Update server name instantly on change 2018-11-24 21:24:05 -05:00
Alam Ed Arias
1113849f5c Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext 2018-11-24 18:00:14 -05:00
Nev3r
ec67c4cbd6 Fix uninitialized pointer.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 23:39:31 +01:00
Alam Ed Arias
1bcfe16933 Do not remove newlines from the end of files 2018-11-24 17:30:49 -05:00
Alam Ed Arias
4ac481bcc6 Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext 2018-11-24 17:22:11 -05:00
Nevur
3f69e7c9b4
Merge branch 'next' into PK3-BackportNext 2018-11-24 23:08:52 +01:00
Nev3r
a1fb333e9b Revamped the lumpinfo_t array generation code.
-The resource type is 'adequately*' detected first.
-The type-specific behaviors are now contained in their own functions, which are called accordingly for each.
-The PKZip lumpinfo_t generation has been almost entirely rewritten.
-If the functions return null pointer, the resource addition is considered invalid and pops an error.
2018-11-24 22:58:35 +01:00
mazmazz
f80691eb6e Revert "Adjust mouse scaling calculation for SDL in windowed mode"
This reverts commit 3b298b7c42.
2018-11-24 15:36:50 -05:00
Alam Ed Arias
c1d4ef3296 Merge branch 'next' into PK3-BackportNext 2018-11-24 14:54:42 -05:00
Alam Ed Arias
148d8ec9e0 Merge branch 'PK3-Backport' into PK3-BackportNext 2018-11-24 14:54:07 -05:00
Alam Ed Arias
17528a6aa9 LFS fixup for PK3 support 2018-11-24 14:48:56 -05:00
Nev3r
6f5e3d42ff Merge branch 'PK3-Backport' into 'PK3-BackportNext'
Pk3 backport

See merge request Nev3r/SRB2!1
2018-11-24 06:02:19 -05:00
Nev3r
cb0c31fa9a Final touches
-Backported multiple per-wad/pk3 ANIMDEFS supported now, just like TEXTURES.
-Removed now-unused function.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 09:26:52 +01:00
mazmazz
cf8b4a6cb1 Additional 2.1 credits update 2018-11-23 21:57:07 -05:00
mazmazz
3b298b7c42 Adjust mouse scaling calculation for SDL in windowed mode 2018-11-23 21:43:50 -05:00
mazmazz
b60c10dc9b Change default mouse sensitivity 2018-11-23 20:51:57 -05:00
Monster Iestyn
794d27b49e Kill CheckMissileImpact, it has been useless for probably a decade and a half 2018-11-23 23:14:49 +00:00
Monster Iestyn
0a0336a674 Merge branch 'master' into fof-slope-skew-backport
# Conflicts:
#	src/r_segs.c
2018-11-23 22:40:28 +00:00
Monster Iestyn
4e616f54ad Merge branch 'master' into next 2018-11-23 21:01:03 +00:00
Monster Iestyn
d228e35fcb Merge branch 'responsefile-fix' into 'master'
Fix M_FindResponseFile returning garbage data

See merge request STJr/SRB2!254
2018-11-23 15:59:40 -05:00
Steel Titanium
97dd291f3f Merge branch 'master' into responsefile-fix 2018-11-23 15:29:52 -05:00
Alam Arias
30b9cef043
Merge pull request #326 from monster-psychic-cat/opengl_splitscreen_sky_fix
Render the skies correctly on splitscreen in OpenGL mode
2018-11-23 14:48:05 -05:00
Alam Arias
b1587cb0a3
Merge pull request #325 from monster-psychic-cat/opengl_startup_screen
Render the startup screen on OpenGL mode
2018-11-23 14:47:56 -05:00
Alam Arias
3d0fd7ff2e
Merge pull request #258 from light2yellow/master
m_fixed: asm: cc is not a register
2018-11-23 14:47:36 -05:00
Monster Iestyn
08af33c51f Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't 2018-11-23 19:12:48 +00:00
Nev3r
0487558a98 Add missing tweaks
Also remove a test printf.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 17:58:45 +01:00
Nev3r
c548aaa347 Backported PK3 support to 2.1
Hopefully I'm not missing anything.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 16:58:16 +01:00
Digiku
9a3d2d0ee5 Merge branch '21-credits-update' into 'master'
2.1.21 credits update

See merge request STJr/SRB2!339
2018-11-23 07:38:28 -05:00
Digiku
3c95a63fc2 Merge branch 'public-darker-credits' into 'master'
Make the credits pics darker

See merge request STJr/SRB2!336
2018-11-23 07:35:44 -05:00
mazmazz
2f7f472ca2 Update credits for 2.1.21 2018-11-23 07:34:23 -05:00
mazmazz
36e020c366 Update version to 2.1.21 2018-11-23 06:58:45 -05:00
Steel Titanium
fe43deacec Merge branch 'master' into responsefile-fix 2018-11-22 23:02:20 -05:00
Steel Titanium
933c1311cd Make the error less confusing 2018-11-22 22:59:46 -05:00
Steel Titanium
6020abab94 Fix the not found errors on DLLs 2018-11-22 22:44:47 -05:00
mazmazz
0d4cd35e13 Make the credits pics darker 2018-11-22 20:08:02 -05:00
mazmazz
edd98842d5 Added chasefreecam to menu 2018-11-22 17:32:03 -05:00
mazmazz
17ff7e69a0 Add chasefreelook to separate third and first person mouselook 2018-11-22 17:05:24 -05:00
Monster Iestyn
8f48f082d1 Merge branch 'master' into next 2018-11-22 20:12:59 +00:00
mazmazz
146dd52d24 Smarter pause/break rejection for setcontrol 2018-11-22 14:48:33 -05:00
mazmazz
a8e01ee69b Smarter pause/break rejection for setcontrol 2018-11-22 14:47:01 -05:00
mazmazz
7075cdbfa8 Don't accept KEY_PAUSE for control console command 2018-11-22 14:37:28 -05:00
mazmazz
f926774ee1 Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key 2018-11-22 14:37:21 -05:00
mazmazz
4b5246d5b7 Adjust menu for movement and camera controls 2018-11-22 14:13:28 -05:00
Monster Iestyn
37c0e646e4 Merge branch 'ms-update-alert-fix' into 'master'
Master Server Update alert fix

See merge request STJr/SRB2!333
2018-11-22 13:34:43 -05:00
Digiku
38b4425030 Merge branch 'new-control-names' into 'master'
Change camera control names to Look

See merge request STJr/SRB2Internal!207
2018-11-22 11:32:10 -05:00
mazmazz
dd1ecb04cf Change camera control names to Look 2018-11-22 11:28:32 -05:00
mazmazz
2a5ae054f9 Make movement controls consistent with 2.2 2018-11-22 10:41:21 -05:00
mazmazz
6a3b41ea6f Let skins jump their regular strength variances in NiGHTS 2018-11-21 21:24:44 -05:00
mazmazz
40eda0e749 Nerf jumping 2018-11-21 21:13:15 -05:00
Digiku
9e75774fd2 Merge branch 'nights-ideyaspawn-dronebox' into 'master'
NiGHTS: Ideya Anchor Points

See merge request STJr/SRB2Internal!160
2018-11-21 21:03:29 -05:00
mazmazz
250aab5889 Missed sign cast 2018-11-21 20:30:26 -05:00
Digiku
c6bd1111e5 Merge branch 'nights-dronebox' into 'master'
NiGHTS: Drone hitbox improvements and player position correction on Nightserize

See merge request STJr/SRB2Internal!158
2018-11-21 20:19:39 -05:00
Steel Titanium
ff9c41ca5f Merge branch 'master' into cmake-use-internal-libs 2018-11-21 20:05:08 -05:00
Digiku
bb38aa649f Merge branch 'nov20-build-fixes' into 'master'
Nov20 build fixes

See merge request STJr/SRB2Internal!205
2018-11-21 17:23:20 -05:00
Digiku
e599428442 Merge branch 'debug_stuff' into 'master'
Debug tweaks

See merge request STJr/SRB2Internal!144
2018-11-21 16:41:51 -05:00
Digiku
f3e4cf1f9d Merge branch 'nights-fastercapsule' into 'master'
NiGHTS: Faster Egg Capsule destruct sequence

See merge request STJr/SRB2Internal!164
2018-11-21 16:30:01 -05:00
Digiku
597877773b Merge branch 'nights-onfootcapsulefix' into 'master'
NiGHTS: Allow player to destroy capsule on-foot before transforming into NiGHTS

See merge request STJr/SRB2Internal!185
2018-11-21 16:29:37 -05:00
Monster Iestyn
3acc312923 Fix servers disappearing from the server list when you refresh, by forcefully closing connnections to the servers immediately after sending ASKINFO. Also force close connections to old server list when refreshing, because we don't need to hear from them anymore full stop. 2018-11-21 20:45:03 +00:00
mazmazz
9bdab67de6 Don't accept KEY_PAUSE for control console command 2018-11-21 11:21:17 -05:00
mazmazz
2acad7ad86 Dont show Hold to Retry HUD when using Pause/Break key 2018-11-21 11:10:18 -05:00
mazmazz
8a9c10e633 Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key 2018-11-21 10:58:07 -05:00
mazmazz
74da082c75 Merge remote-tracking branch 'origin/master' into HEAD 2018-11-20 23:19:36 -05:00
Marco Z
c0df7b47c5 Merge branch 'c88bbda028a21a51058488ee0214ce925625f0a0' into nov20-build-fixes
# Conflicts:
#	src/hardware/hw_main.c
2018-11-20 22:42:20 -05:00
Marco Z
ddd357d27c VC build fixes 2018-11-20 21:54:20 -05:00
mazmazz
0af071dbca build errors 2018-11-20 20:23:48 -05:00
mazmazz
dcac157ccd Merge remote-tracking branch 'origin/master' into menu-execs 2018-11-20 18:31:30 -05:00
mazmazz
5870d145b2 Draw connection screen correctly; make scroll speed inherit global setting 2018-11-20 18:13:18 -05:00
mazmazz
094ec7ce3c Performance improvements
* Don't loop every frame for menu drawing parameters
* Fixed in-game escape menu not dimming correctly
* Fixed glitches on default title screen parameters
2018-11-20 17:28:26 -05:00
Monster Iestyn
b2c3a39a2f I forgot to do this earlier, welp 2018-11-20 21:17:46 +00:00
Monster Iestyn
224c0fccdb Merge branch 'public_next'
# Conflicts:
#	src/Makefile.cfg
#	src/d_clisrv.c
#	src/p_setup.c
#	src/r_segs.c
#	src/r_things.c
2018-11-20 14:33:10 +00:00
Monster Iestyn
66900c70ee Merge branch 'master' into next 2018-11-20 13:55:36 +00:00
Monster Iestyn
948466658f Merge branch 'fof-wall-rendering-fixes-and-cleanup' into 'master'
FOF wall rendering fixes and cleanup

See merge request STJr/SRB2!317
2018-11-20 08:54:09 -05:00
mazmazz
cfaa017e7d stray #if to #ifdef 2018-11-19 20:52:01 -05:00
mazmazz
6cc6edc137 Changed Mixer X sources to 2.2.0; added x64 gcc support 2018-11-19 20:51:54 -05:00
Monster Iestyn
2d1f927a17 Fix the nonsense going on here regarding dc_colormap, this makes FOF walls appear strange if they were for a fog block with colormap adjacent to a normal sector with a colormap and no FOFs.
...that was a mouthful
2018-11-19 22:12:26 +00:00
Monster Iestyn
418943acdc change return type of M_CheckMODVersion to boolean 2018-11-19 17:47:23 +00:00
Monster Iestyn
797f9d180e Make sure GetMODVersion and its console equiv properly detect failing to get a reply from the MS, also added extra console/menu messages 2018-11-19 17:46:38 +00:00
Alam Ed Arias
a290c4727b Merge branch 'master' into Travis_CI-gcc8 2018-11-18 21:23:27 -05:00
Alam Ed Arias
42afd3532d Merge branch 'master' into next 2018-11-18 20:22:40 -05:00
Alam Ed Arias
0b5069f36c We need to include the NUL char 2018-11-18 20:21:32 -05:00
Alam Ed Arias
5a09d44fd2 Merge remote-tracking branch 'public/master' into Travis_CI-gcc8 2018-11-18 19:59:21 -05:00
Monster Iestyn
ab39534ef6 Merge branch 'mingw-64bit' into 'master'
MinGW: Fix compiling on 64-bit Windows.

See merge request STJr/SRB2!329
2018-11-18 19:49:18 -05:00
mazmazz
4fa6895f60 Fixed skullAnimCounter type for text prompts 2018-11-18 12:56:37 -05:00
Monster Iestyn
8c71cd0b90 Merge branch 'master' into next 2018-11-18 17:11:57 +00:00
Monster Iestyn
a400bb9ef6 Merge branch 'camera-subsector-crash-fix' into 'master'
Camera subsector crash fix

See merge request STJr/SRB2!318
2018-11-18 08:28:38 -05:00
mazmazz
53b956f540 Mirror a wipe if it's forced off and the counter-wipe is specified 2018-11-18 04:39:34 -05:00
mazmazz
765e4b3134 Compiler fixes 2018-11-18 04:32:38 -05:00
mazmazz
3d1e5fa7e8 Allow inherited wipes when switching menus without a common ancestor (Multiplayer > Server Settings) 2018-11-18 03:32:19 -05:00
mazmazz
5fc91e8405 Fix lingering titlemapcameraref when reloading title screen 2018-11-18 03:19:32 -05:00
mazmazz
3acabdab93 Fix MN_SPECIAL check for menu meta state 2018-11-18 03:19:07 -05:00
mazmazz
3c2d30072e Allow backgrounds for player select 2018-11-18 02:49:08 -05:00
mazmazz
f3be97a95a Allow changing titlemap's cameraref via Line 422 Cut-Away View; change music too 2018-11-18 02:41:35 -05:00
mazmazz
758647fab2 More title screen features; menu meta state implementation (active and previous menu types)
* Draw background over titlemap
* HIDEBACKGROUND to show titlemap
* Specify NOMUSIC or IGNOREMUSIC (to not change music)
* Linedef execs implemented for tree hierarchy, including bubbling (NOENTERBUBBLE/NOEXITBUBBLE)
* Specify ENTERWIPE and EXITWIPE
* Menuid hierarchy fixes (Control mapping, joystick setup)
* Time attack handling fixes
* Specify custom wipes on runtime for D_Display and P_SetupLevel (for titlemap)
* Allow for forcing and skipping a wipe
* Wipe utility functions F_GetWipeLength and F_WipeExists
2018-11-17 19:08:30 -05:00
mazmazz
d2bbddbed4 Implemented features
* M_SkyScroll optimization with still speeds; refactor background drawing
* Music (in time attack screens so far)
* FadeStrength
* HideTitlePics
* Scrolling backgrounds in Time Attack (moved F_SkyScroll to m_menu)
2018-11-17 01:21:21 -05:00
mazmazz
1e6369e8de Implement scrolling menu backgrounds 2018-11-16 18:26:26 -05:00
mazmazz
32dc47207d Merge branch 'menu-execs' into menu-execs-skyscroll 2018-11-16 15:11:02 -05:00
mazmazz
0e0437b894 Extra title SOCs: Music and FadeScreen. TitleScrollYSpeed in MainCfg 2018-11-16 15:01:28 -05:00
mazmazz
4d3ddda5b5 Sky scroll attempt 2018-11-16 14:34:28 -05:00
mazmazz
9c76c61384 Extra title SOCs: Music and FadeScreen. TitleScrollYSpeed in MainCfg 2018-11-16 14:18:35 -05:00
mazmazz
c4cddf8741 Menumeta iterators 2018-11-16 14:16:41 -05:00
mazmazz
199bc155bc Make MENU dehacked block top-level; TITLESCREEN is not necessary 2018-11-16 12:12:11 -05:00
mazmazz
15c0bab0c9 Title screen menu SOC 2018-11-16 12:07:47 -05:00
mazmazz
75dab7850f Refactor MM_ menu types to MN_ 2018-11-16 09:56:22 -05:00
mazmazz
3ec96d8b99 Menutypes for dehacked 2018-11-16 09:46:32 -05:00
mazmazz
b69756f5e5 Use bitshifting for menu IDs and hierarchy instead 2018-11-16 09:22:27 -05:00
mazmazz
9dab65fce0 Add MM menutype flags to menu defs 2018-11-15 19:41:27 -05:00
mazmazz
c8f5aa688a Express menu defs as flags 2018-11-15 19:41:05 -05:00
mazmazz
f7cc62d9d9 Define menu enum, encode hierachy by number places 2018-11-15 15:51:29 -05:00
Steel Titanium
02c08a3e10 Some small changes 2018-11-14 21:01:54 -05:00
Steel Titanium
f02105732e Fix up compiling on DD version 2018-11-14 18:00:10 -05:00
Steel Titanium
c5a97dcfe6 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into mingw-64bit 2018-11-14 17:28:41 -05:00
Alam Ed Arias
4695841b8d fix format-truncation: need bigger string buffers 2018-11-14 16:50:52 -05:00
Monster Iestyn
09f9572a8f Merge branch 'master' into next 2018-11-14 21:49:11 +00:00
Monster Iestyn
3e6fcf1b8b Merge branch 'opengl-hud-scale-fix' into 'master'
OpenGL HUD scaling fix

See merge request STJr/SRB2!320
2018-11-14 16:48:13 -05:00
Alam Ed Arias
fb08950c19 Fix stringop-truncation: ‘strncpy’ output truncated before terminating nul copying 8 bytes from a string of the same length 2018-11-14 16:32:57 -05:00
Alam Ed Arias
4e9fc881a2 Fix =sizeof-pointer-memaccess: argument to ‘sizeof’ in ‘strncpy’ call is the same expression as the source; did you mean to use the size of the destination? 2018-11-14 16:26:46 -05:00
Steel Titanium
1b79b9527c Properly check if cmake is running on wwindows
Thanks Monster Iestyn for informing me this is the correct way.
2018-11-14 15:58:45 -05:00
Alam Ed Arias
d4cb81cb28 Merge branch 'master' into next 2018-11-14 15:45:29 -05:00
MonsterIestyn
772c072064
Merge branch 'master' into analog-flipcam-synch-fix 2018-11-14 19:36:39 +00:00
Alam Ed Arias
97fd69951a Merge branch 'master' into next 2018-11-14 11:07:12 -05:00
Alam Ed Arias
de5b626520 Fix misleading indentation 2018-11-14 11:06:45 -05:00
Alam Ed Arias
f81d01edca Merge branch 'vc-xpm-fix' into 'master'
Remove unnecessary SDLCALL from IMG_xpm.c declarations

See merge request STJr/SRB2!327
2018-11-14 11:00:20 -05:00
Alam Ed Arias
d14f87b8c6 Cleanup whitespace 2018-11-14 10:54:33 -05:00
Alam Ed Arias
938bf1605c Merge branch 'master' into next 2018-11-14 10:52:49 -05:00
Alam Ed Arias
f73ea4f984 Clean up warnings 2018-11-14 10:52:16 -05:00
mazmazz
cf834f3503 Line 457: Calculate input angle tolerance correctly 2018-11-14 10:13:39 -05:00
Marco Z
8777d5c6c9 Comment context for declaration changes; remove extern terms 2018-11-14 08:15:38 -05:00
Marco Z
51768e7dd1 Remove unnecessary SDLCALL from xpm declarations 2018-11-14 08:06:07 -05:00
Monster Iestyn
f3b59c1731 Fix VC project files to include hw_clip.c/h 2018-11-14 12:11:57 +00:00
Marco Z
0b97b2a76c Missed #ifdef HAVE_LIBGME in win_snd 2018-11-13 22:50:08 -05:00
Steel Titanium
2ca5e29110 Make sure the new option only works on Windows.
Is this how you do it? I'm not really sure.
2018-11-13 20:37:14 -05:00
Steel Titanium
4836e711d3 Fix up 64-bit MINGW 2018-11-13 20:32:18 -05:00
Steel Titanium
d0b64222f7 Merge branch 'master' into cmake-use-internal-libs 2018-11-13 19:46:43 -05:00
Monster Iestyn
302358c403 Merge branch 'mixer-sound-x64-fix' into 'master'
mixer_sound fix x64 build issue

See merge request STJr/SRB2!323
2018-11-13 17:42:23 -05:00
Steel Titanium
9029cf5d9c Fix skybox disappearing after using objectplace command 2018-11-13 17:25:42 -05:00
mazmazz
2db2b6e6af Win32 boolean fixes 2018-11-13 17:24:19 -05:00
Steel Titanium
95ed3fcf7e Save current renderer to screenshots 2018-11-13 17:19:22 -05:00
mazmazz
894ee02f3f Fix x64 build issue 2018-11-13 17:12:18 -05:00
mazmazz
f2bfed7892 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-11-13 14:34:40 -05:00
mazmazz
119cf49452 Merge branch 'master' into musicplus-core 2018-11-13 14:19:04 -05:00
mazmazz
6bb408da08 Remove misplaced tutorialmode = false due to debugging 2018-11-13 14:12:22 -05:00
mazmazz
8f87bf82cd Merge branch 'master' into musicplus-core 2018-11-13 13:46:30 -05:00
Monster Iestyn
e9fe0ebae1 Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy 2018-11-13 18:14:59 +00:00
Monster Iestyn
0d38061db8 Fix V_SNAPTOx code to consider dupx/dupy the same way as Software mode 2018-11-13 18:13:51 +00:00
mazmazz
6c69dd1f78 Merge branch 'master' into text-prompts 2018-11-13 11:12:44 -05:00
Digiku
b6a0b2f1d9 Merge branch 'tutorial-time' into 'master'
Tutorial mode handling

See merge request STJr/SRB2Internal!201
2018-11-13 10:49:02 -05:00
Digiku
fae095f9e8 Merge branch 'control-switching' into 'master'
Game control switching

See merge request STJr/SRB2Internal!202
2018-11-13 10:48:18 -05:00
Digiku
3ccfd57fba Merge branch 'tracerangle' into 'master'
Line Exec 457, 458: Track mobj's angle to tracer; executes line tag if mobj faces away

See merge request STJr/SRB2Internal!198
2018-11-13 10:48:01 -05:00
Digiku
1b7f7ef7cc Merge branch 'monitor-exec' into 'master'
Run linedef exec upon popping a monitor

See merge request STJr/SRB2Internal!199
2018-11-13 10:47:37 -05:00
mazmazz
dbb4924348 Compile errors 2018-11-13 10:43:40 -05:00
mazmazz
c1c815ce6e Compile errors 2018-11-13 10:31:06 -05:00
mazmazz
4b3dff3ef3 Tutorial named tag detection adjustment 2018-11-13 02:00:58 -05:00
mazmazz
3d7b185ea0 Check specifically for gcs_fps when starting tutorial 2018-11-13 01:57:51 -05:00
mazmazz
6f435ee410 F_AdvanceToNextPage adjustment 2018-11-13 01:38:20 -05:00
mazmazz
75c4a96e69 NextTag implementation
* Adjust named tag implementation to be more portable
* Next page adjustments
2018-11-13 00:13:36 -05:00
mazmazz
f4ad5ebfba text-prompts gclist -> gcl refactor 2018-11-12 23:31:10 -05:00
mazmazz
3a00439f3a Merge branch 'control-selector' into text-prompts 2018-11-12 23:26:27 -05:00
mazmazz
96da056f81 tutorial-time gclist -> gcl refactor 2018-11-12 23:25:49 -05:00
mazmazz
870ee89371 Merge branch 'control-selector' into tutorial-time 2018-11-12 23:23:52 -05:00
mazmazz
1d86cc348d Refactor gclists 2018-11-12 23:23:39 -05:00
mazmazz
eb7718bfeb PicToStart implementation; fix NumPrompts limitation error 2018-11-12 23:16:24 -05:00
mazmazz
d31b4b792b F_GetTextPromptTutorialTag implementation 2018-11-12 22:47:20 -05:00
mazmazz
a362407886 Merge branch 'control-selector' into text-prompts 2018-11-12 21:11:53 -05:00
mazmazz
7ec4a42d9f Force chasecam for tutorialmode 2018-11-12 20:37:55 -05:00
mazmazz
a0926b5314 First time tutorial prompt fixes 2018-11-12 19:10:41 -05:00
mazmazz
5200f55e40 Merge branch 'tutorial-time' into tutorial-time-firstprompt 2018-11-12 18:08:48 -05:00
mazmazz
118da60615 Freeze camera values in tutorialmode with proper defaults 2018-11-12 18:08:24 -05:00
mazmazz
a58461c29e Merge branch 'tutorial-time' into tutorial-time-camera 2018-11-12 17:41:49 -05:00
mazmazz
80c613561c ->defalutvalue -- .defaultvalue adjustment 2018-11-12 17:37:54 -05:00
mazmazz
40e5a2104b Also set cv_analog for tutorialgcs
* M_TutorialSaveControlResponse CV_Set adjustment
2018-11-12 17:34:56 -05:00
mazmazz
acd922886a Change mouse cv vars temporarily alongside control scheme 2018-11-12 17:30:21 -05:00
mazmazz
44b42af22b Merge branch 'control-selector' into tutorial-time 2018-11-12 17:17:02 -05:00
mazmazz
1a5ccb2781 Uncomment gcs_platform 2018-11-12 17:16:54 -05:00
mazmazz
4986d5945b Restrict control changes if tutorialgcs is active 2018-11-12 16:56:06 -05:00
mazmazz
45381058b3 Merge branch 'control-selector' into tutorial-time 2018-11-12 16:54:49 -05:00
mazmazz
31c1145cf3 Uncomment gcs_platform defaults 2018-11-12 16:54:42 -05:00
mazmazz
ab084f1bc9 Add tutorialgcs variable for optional control scheme loading 2018-11-12 16:50:03 -05:00
Monster Iestyn
e85f73117c Split camera initialisation code from P_SetupLevel, make sure the camera has an initial subsector set! 2018-11-12 20:07:45 +00:00
Monster Iestyn
63ba59341b Fix monitors (and other objects) on a floating, bobbing FOF being stuck slightly above said FOF after it has finished bobbing 2018-11-12 16:23:59 +00:00
mazmazz
8f7c1e7f71 Fix CopyControls not firing when starting tutorial while keeping current controls 2018-11-11 23:42:02 -05:00
mazmazz
ce7f168568 Fix PICSMETAPAGE 2018-11-11 14:50:10 -05:00
mazmazz
424bc557c2 Dehacked typos 2018-11-11 14:44:57 -05:00
mazmazz
3f1ade35f3 Merge branch 'tutorial-time' into tutorial-time-firstprompt 2018-11-11 09:37:36 -05:00
mazmazz
703cb6be0f Check reduced control set for tutorial time; change the entire tutorial control set when prompted 2018-11-11 09:37:19 -05:00
mazmazz
9fc58d0a68 Merge branch 'control-selector' into tutorial-time 2018-11-11 09:35:27 -05:00
mazmazz
c7a855de7a Split gclist_tutorial_check from gclist_tutorial 2018-11-11 09:35:15 -05:00
mazmazz
3be9981231 Merge branch 'control-selector' into tutorial-time 2018-11-11 09:22:06 -05:00
mazmazz
fd83e1ed5c num_gclist_tutorial adjustment 2018-11-11 09:21:54 -05:00
mazmazz
c883b13b5d Merge branch 'tutorial-time' into tutorial-time-firstprompt 2018-11-11 09:21:10 -05:00
mazmazz
54f04fa5cf Tutorial control message adjustments 2018-11-11 09:15:43 -05:00
mazmazz
ea9f499936 Merge branch 'control-selector' into tutorial-time 2018-11-11 08:57:07 -05:00
mazmazz
181d13fe73 gclist_tutorial include lookup/lookdown for conflict reasons 2018-11-11 08:56:40 -05:00
mazmazz
80b19ff566 gclist adjustments 2018-11-11 08:52:21 -05:00
mazmazz
9ff27ebbae gclist adjustments 2018-11-11 08:51:51 -05:00
mazmazz
6be583eac6 Merge branch 'control-selector' into tutorial-time 2018-11-11 08:46:06 -05:00
mazmazz
3f72e1bacf New gclists and const modifier; added tutorialmode declarations to this branch 2018-11-11 08:44:08 -05:00
mazmazz
9f1c40f881 G_CopyControls and G_GetControlScheme adjustment (take input list of gc's to check) 2018-11-11 08:21:11 -05:00
mazmazz
85bcf6d389 Tutorial mode support for control switching 2018-11-11 08:20:08 -05:00
mazmazz
75fc91644b G_CopyControls and G_GetControlScheme adjustment (take input list of gc's to check) 2018-11-11 08:19:44 -05:00
mazmazz
1e00381075 Merge branch 'control-selector' into tutorial-time 2018-11-10 17:30:33 -05:00
mazmazz
775b34e3f2 Made gamecontrol tables more portable
* G_DefineDefaultControls
* G_GetControlScheme
* G_CopyControls
* G_SaveKeySetting
* gamecontrolschemes_e
2018-11-10 17:26:30 -05:00
mazmazz
7deeb8bac4 Stub netgame support; ignore bots on linedef special 2018-11-10 15:34:56 -05:00
mazmazz
0c72d7e70a Let triggering splitscreen player control the text prompt 2018-11-10 14:47:30 -05:00
mazmazz
80973e8b65 Splitscreen "support" (one prompt only, both players freeze controls) 2018-11-10 14:30:59 -05:00
MPC
eb4a72440a Render the skies correctly on splitscreen in OpenGL mode 2018-11-10 16:19:41 -03:00
Monster Iestyn
e4f157786c Merge branch 'public_next'
# Conflicts:
#	src/Makefile
#	src/doomtype.h
#	src/hardware/hw_clip.c
#	src/hardware/hw_main.c
#	src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
fced19d291 Merge branch 'master' into next 2018-11-10 19:05:33 +00:00
Monster Iestyn
c7e58b7cd5 Merge branch 'opengl-new-clipping-backport' into 'master'
OpenGL new clipping backport

See merge request STJr/SRB2!315
2018-11-10 13:57:16 -05:00
Monster Iestyn
46b58cba55 Merge branch 'alias-recursion-hotfix' into 'next'
Alias recursion hotfix

See merge request STJr/SRB2!314
2018-11-10 13:56:43 -05:00
Monster Iestyn
51df32dd3d Merge branch 'gcc-compiling-cleanup' into 'master'
Compiling cleanup and fixes

See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
MPC
ff642df1f2 Render the startup screen on OpenGL mode 2018-11-10 15:56:13 -03:00
mazmazz
727ca143b5 Branch G_Controldefault into FPS and PLATFORM 2018-11-10 13:28:10 -05:00
mazmazz
8c6de7ff60 Pictoloop zero-based fix 2018-11-10 12:54:59 -05:00
mazmazz
9a038b28e1 Implemented GFX for text prompts
* PicMode SOC
* PicToLoop SOC
2018-11-10 12:42:13 -05:00
Monster Iestyn
323c89dbaf fix using abs() on unsigned 2018-11-10 17:40:09 +00:00
Monster Iestyn
dd83652b71 Whoops, this broke my non-NEWCLIP test build 2018-11-10 16:10:25 +00:00
Monster Iestyn
8ba0f2a177 clipping code didn't seem so bad this time (at least compared to without), let's enable it now? 2018-11-10 16:09:52 +00:00
Monster Iestyn
c4569e61a8 Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
R_IsEmptyLine is now a thing too btw
2018-11-10 16:09:21 +00:00
Monster Iestyn
1e98e3b4f2 More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
Monster Iestyn
a733a29f4c Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
mazmazz
631c6f93f5 Implement music switching for prompts 2018-11-10 11:05:33 -05:00
Monster Iestyn
896de73c60 ....ow this slipup hurt me badly 2018-11-10 16:00:33 +00:00
Monster Iestyn
d456a5362c Whoops, mucked up this part of the conflict resolving 2018-11-10 15:55:09 +00:00
Monster Iestyn
a8291c122a adding lua_maplib.c comments for new slope-related userdata types 2018-11-10 15:47:04 +00:00
Monster Iestyn
268bde3fdf Merge branch 'public_next'
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
#	src/dehacked.c
#	src/g_game.h
#	src/hardware/hw_draw.c
#	src/hardware/hw_main.c
#	src/lua_baselib.c
#	src/lua_hook.h
#	src/lua_hooklib.c
#	src/lua_hudlib.c
#	src/lua_libs.h
#	src/lua_maplib.c
#	src/lua_script.c
#	src/m_misc.h
#	src/p_mobj.c
#	src/s_sound.c
#	src/sdl12/mixer_sound.c
#	src/w_wad.c
2018-11-10 15:41:57 +00:00
mazmazz
3d9ce630d2 SOC for prompt gfx and music 2018-11-10 10:33:58 -05:00
mazmazz
99a0831b0b Hardcode tutorial prompt offset index 2018-11-10 10:15:16 -05:00
mazmazz
a197c19742 Prompt page string field length adjustment; check empty named tag before prompt search 2018-11-10 09:38:32 -05:00
mazmazz
e1e94c3af2 Added page tags and find page by tag
* Added tutorial mode defines to this branch
2018-11-10 09:32:53 -05:00
Monster Iestyn
31301660cd Merge branch 'master' into next 2018-11-10 14:27:27 +00:00
Monster Iestyn
925a56ad98 Merge branch 'opengl-improvements-backport' into 'master'
Opengl improvements backport

See merge request STJr/SRB2!304
2018-11-10 09:25:18 -05:00
Monster Iestyn
e01c7ae743 Merge branch 'copyright-info-update' into 'master'
Update copyright info

See merge request STJr/SRB2!309
2018-11-10 08:33:09 -05:00
Monster Iestyn
2da335a1c4 Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion 2018-11-10 13:08:26 +00:00
mazmazz
28238c41df WIP: First-time tutorial prompt 2018-11-10 02:30:21 -05:00
mazmazz
ffed9f4d20 Force camera defaults during tutorialmode (doesn't work in all cases) 2018-11-10 01:31:30 -05:00
mazmazz
a542006ae8 Hide Tutorial menu option if no tutorialmap 2018-11-10 01:17:11 -05:00
mazmazz
33a94ba2b8 Prompt HUD hiding implementation 2018-11-10 01:00:18 -05:00
mazmazz
54dc5d1892 Merge branch 'text-prompts' into text-prompts-hidehud 2018-11-10 00:10:42 -05:00
mazmazz
19a8b15912 Actually fix empty prompt text crash 2018-11-10 00:10:16 -05:00
mazmazz
7ac641450f Text prompt Hide HUD dehacked 2018-11-09 23:50:25 -05:00
mazmazz
9ee894f777 Make gray/black text prompt backcolor darker in OpenGL 2018-11-09 22:52:13 -05:00
mazmazz
7daf5d4727 Set up separate background color for prompts vs. console 2018-11-09 22:38:55 -05:00
mazmazz
ae4c1e0e82 Fix tmthing crash in EndTextPrompt when loading an invalid prompt on level start 2018-11-09 22:07:32 -05:00
mazmazz
b8897db308 Fix crash when page text is empty; add checks for MAX_PROMPTS and MAX_PAGES 2018-11-09 21:55:14 -05:00
Monster Iestyn
4b8232d777 Merge branch 'master' into next 2018-11-09 23:18:14 +00:00
Alam Arias
1c22c6a1f9
Merge pull request #320 from monster-psychic-cat/remote_view_fixes
Minor remote viewpoint bugfixes.
2018-11-09 16:09:20 -05:00
Monster Iestyn
b3befae143 Merge branch 'public-op-nightsbumper-fix' into 'next'
Objectplace: Fix NiGHTS bumper angle being reset when WRITETHINGS

See merge request STJr/SRB2!299
2018-11-09 12:11:11 -05:00
Monster Iestyn
17223aa520 Merge branch 'master' into next 2018-11-09 16:09:49 +00:00
Monster Iestyn
f974bb96ac Merge branch 'music-clean' into 'master'
Some code cleanup.

See merge request STJr/SRB2!298
2018-11-09 10:58:57 -05:00
Monster Iestyn
98fd9f8e42 WHY DID I FORGET THIS 2018-11-08 21:22:45 +00:00
Monster Iestyn
82c738ea4b Remove hasslope, per colette's warning about it potentially causing desyncs 2018-11-08 21:13:58 +00:00
Monster Iestyn
d8f3a20e65 Merge branch 'Playerquit_hook' into 'next'
"PlayerQuit" Lua Hook

See merge request STJr/SRB2!127
2018-11-08 15:53:35 -05:00
Monster Iestyn
a9cfd6a781 Merge branch 'lua-slopes' into 'next'
Lua support for slopes

See merge request STJr/SRB2!307
2018-11-08 15:52:44 -05:00
Monster Iestyn
91113cb79c Merge branch 'master' into next 2018-11-08 20:50:58 +00:00
Monster Iestyn
7cc5caf69c Merge branch 'winsock-error-handling-fixes' into 'master'
Winsock error handling fixes

See merge request STJr/SRB2!303
2018-11-08 15:49:35 -05:00
Monster Iestyn
f50f10ef30 d_main.c: remove the _MAX_PATH define, the file hasn't used it since v2.0 2018-11-08 20:09:00 +00:00
Monster Iestyn
fa80d61799 byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness 2018-11-08 17:16:54 +00:00
Monster Iestyn
fd20bbb54e More doomtype.h cleaning up:
* Move the misc types in the file to bottom, so that ATTRPACK at least is usable for RGBA_t
* Include endian.h, so that UINT2RGBA can be defined correctly for big endian builds
* Add more comments to make clear the main sections of the file
2018-11-08 17:05:35 +00:00
Monster Iestyn
5c61c40551 Clean up doomtype.h a bit, add indenting and comments to make some preprocessor code more readable 2018-11-08 16:31:20 +00:00
Monster Iestyn
0bdbdd1b1e Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
Monster Iestyn
c47f0045d6 ST_Ticker also should not have FUNCMATH, as it also has side effects 2018-11-07 21:45:27 +00:00
Monster Iestyn
b3e8a1ed88 HU_Start should not have FUNCMATH, it has side effects 2018-11-07 21:37:42 +00:00
Monster Iestyn
4a4e07e138 D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function. 2018-11-07 21:21:36 +00:00
Monster Iestyn
f66979ba1a P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway) 2018-11-07 21:00:38 +00:00
GoldenTails
a3bc7ddfa0 Add Lua Ultimate Mode global variable so people can use it. 2018-11-06 18:09:45 -06:00
MPC
1cc8619c9e Minor remote viewpoint bugfixes. 2018-11-05 20:40:51 -02:00
mazmazz
eb204b6cc4 Add exec to GoldMonitorPop; transfer Angle tag to mobj->lastlook for Lua compat 2018-11-05 07:41:02 -05:00
mazmazz
311cb27818 Close text prompt upon level load 2018-11-04 22:32:47 -05:00
mazmazz
96e9b4143a Pause TextPrompt when game is paused 2018-11-04 22:32:47 -05:00
mazmazz
c16c59fd73 Support underscores -> spaces in TextPrompt name 2018-11-04 22:32:47 -05:00
mazmazz
722da815ea Move Line 449 to Line 459; allow post exec tag by either Back X offset or line tag 2018-11-04 22:32:47 -05:00
mazmazz
6356a6cf2e Lowercase font for body text; added ICONFLIP parameter 2018-11-04 22:32:46 -05:00
mazmazz
1ca8fca602 Changed Line 449 post exec tag to line tag 2018-11-04 22:32:46 -05:00
mazmazz
73ae273348 Implemented auto-advancing TextPrompts
* Fixed TextSpeed
* New TimeToNext
* Other bugs
2018-11-04 22:32:46 -05:00
mazmazz
0a766dc93b Implemented progressive text printing for TextPrompt 2018-11-04 22:32:46 -05:00
Monster Iestyn
444462732b added HWR_DrawTutorialBack for OpenGL 2018-11-04 22:32:46 -05:00
Monster Iestyn
d327f82e85 Fix errors found when compiling 2018-11-04 22:32:46 -05:00
mazmazz
98d532f119 EndTextPrompt: Fix tmthing crash with P_LinedefExecute 2018-11-04 22:32:46 -05:00
mazmazz
57d9e0aef6 TextPrompt: Implement player blocked controls and post-close run line 2018-11-04 22:32:46 -05:00
mazmazz
971151ab83 Fixes: MetaPage, AdvanceToNextPage, center/scale icons, button handling 2018-11-04 22:32:46 -05:00
mazmazz
5f1052729c Line 449 param rearranging 2018-11-04 22:32:46 -05:00
mazmazz
7778507a70 Basic TextPrompt line action implemented 2018-11-04 22:32:45 -05:00
mazmazz
1855359ac0 Moved TextPrompt logic to f_finale.c
* Added basic TextPrompt ticker and drawer functions
* Added chevron animation
2018-11-04 22:32:45 -05:00
mazmazz
edcdf79b60 Text prompt: Fix V_DrawFixedPatch call for non-green resos 2018-11-04 22:32:45 -05:00
mazmazz
63e5cfecff Linedef Exec 449 Control Text Prompt - beginnings 2018-11-04 22:32:45 -05:00
mazmazz
cbcb6a0d6c Text prompt features: Name, Icon, IconAlign, Lines 2018-11-04 22:32:42 -05:00
mazmazz
a3d000a37e Kind of support line breaks with PAGETEXT. Can't trim trailing whitespace yet. 2018-11-04 22:31:52 -05:00
mazmazz
ef241b4521 Broken attempt at supporting linebreaks for PageText, like cutscenes 2018-11-04 22:31:52 -05:00
mazmazz
95c68c331a TextPrompt/Page freeslots; SOC Prompt/Page parsing 2018-11-04 22:31:52 -05:00
Monster Iestyn
77447492ec Add V_DrawTutorialBack for drawing a console-like background box, add Lorem ipsum as filler test 2018-11-04 22:31:49 -05:00
mazmazz
b7c6661c76 Add MTF_EXTRA flag to monitors, to run linedef exec by Angle (Tag + 16384) upon pop 2018-11-04 20:16:33 -05:00
mazmazz
eaf89cf7b9 TRACERANGLE: Run exec *after* resetting mobj values 2018-11-04 17:34:00 -05:00
mazmazz
4fc335a26b Line 458: Only do disable operation if MFE_TRACERANGLE is set 2018-11-04 16:48:18 -05:00
mazmazz
cf6a6991cb Trigger line exec by whether mobj is facing its tracer
* MFE_TRACERANGLE
* Thing 758 MT_ANGLEMAN
* mobj thinker behavior
* Line Exec 457/458 Enable/Disable
2018-11-04 16:28:25 -05:00
mazmazz
eec3f630cf Merge remote-tracking branch 'origin/master' into tutorial-time 2018-11-03 10:58:11 -04:00
mazmazz
15020ae01d Removed TextPrompt-specific code for text-prompt branch 2018-11-03 10:57:43 -04:00
Monster Iestyn
02b14959cc Merge branch 'master' into next 2018-11-03 12:29:04 +00:00
Monster Iestyn
924c3164b0 Merge branch 'soc-sanitising-the-sequel' into 'next'
SOC sanitising the sequel!

See merge request STJr/SRB2!308
2018-11-03 08:18:16 -04:00
Monster Iestyn
0f37411e2b Make sure handles of files opened by W_LoadWadFile are closed if we abort loading the files for whatever reason.
ESPECIALLY if the file is already loaded in SRB2, that's just silly.
2018-11-02 20:48:12 +00:00
Monster Iestyn
7b268d15b1 Merge branch 'lua-hudlib-addition' into 'next'
Lua: hud.enabled and v.getLocalTransFlag()

See merge request STJr/SRB2!306
2018-11-02 14:29:02 -04:00
Monster Iestyn
f37a573834 Merge branch 'master' into next 2018-11-02 11:02:35 +00:00
Monster Iestyn
ba5f5be3bb Merge branch 'patch-offsets-fix' into 'master'
Patch offsets fix

See merge request STJr/SRB2!305
2018-11-02 07:00:37 -04:00
Steel Titanium
5a0cfc10f4 Update copyright info on some files 2018-11-01 14:47:19 -04:00
Monster Iestyn
4dd5abf534 Merge branch 'master' into next 2018-10-31 23:10:57 +00:00
Monster Iestyn
c450a1aee2 Merge branch 'mi-minor-refactoring-backport' into 'master'
MI minor refactoring

See merge request STJr/SRB2!294
2018-10-31 16:49:30 -04:00
Monster Iestyn
61c1b12960 Merge branch 'multipatchtex-translucent-cyanpixel-fix-backport' into 'master'
Multi-patch texture support for transparency AND translucency

See merge request STJr/SRB2!293
2018-10-31 16:48:38 -04:00
Monster Iestyn
e9ea1b47d5 Fix the game crashing if you put params with no "=" for some reason in some of the SOC blocks, just stop going through the lines if that happens 2018-10-31 19:26:29 +00:00
Steel Titanium
0f9611df76 Merge remote-tracking branch 'upstream/master' into cmake-use-internal-libs 2018-10-30 21:06:06 -04:00
Steel Titanium
2f62a03f6c Fix up 64-bit gme 2018-10-30 20:50:36 -04:00
Latapostrophe
6841458546 got rid of the settop as well 2018-10-30 22:51:05 +01:00
Latapostrophe
799d8d2749 remove gL check 2018-10-30 22:29:28 +01:00
Latapostrophe
a0495142df Small hud library additions 2018-10-30 19:40:59 +01:00
Monster Iestyn
22e8dd1f9d now that V_FLIP's effects are always supported in V_DrawFixedPatch, there's no need for the "flip" variable anymore 2018-10-30 14:22:21 +00:00
Monster Iestyn
2fa0896fd0 Fix an error I made in HWR_DrawFixedPatch 2018-10-30 13:44:01 +00:00
LJSonik
b52158eb48
Merge branch 'master' into analog-flipcam-synch-fix 2018-10-29 19:52:08 +01:00
Monster Iestyn
b022ff02a5 add missing SHORTs in HWR_DrawPatch and HWR_DrawCroppedPatch as well 2018-10-29 13:34:54 +00:00
Monster Iestyn
f8fd8f8ec5 HWR_DrawFixedPatch: Add V_OFFSET support for V_FLIP in hardware code as well, also add missing SHORTs for gpatch fields 2018-10-29 13:29:16 +00:00
Monster Iestyn
df9c3ef3cd Make V_OFFSET no thing without V_NOSCALESTART, to remove any potential glitches with using it on its own 2018-10-29 12:36:09 +00:00
Monster Iestyn
834a5e6b35 V_DrawFixedPatch: Tinker with the left/top offsets code so that V_OFFSET can support V_FLIP 2018-10-29 12:06:22 +00:00
Louis-Antoine
3d0daf2202 Fix desynch when toggling analog mode or flipcam
Special thanks to Lat' for asking weird questions
2018-10-29 00:49:23 +01:00
Monster Iestyn
32077897b6 Removed all remaining traces of VID_X11 code in hw_drv.h and hw_data.h, the macro is no longer used by Linux etc versions of SRB2.
Unlike the rest of the commits in this branch (as of writing), I didn't make this commit between 1 and 2 years ago, I made it right now ;)
2018-10-27 19:58:51 +01:00
Monster Iestyn
aebcf3520b Remove pointless drawtextured variable and redundant fake planes checks (R_FakeFlat would already have made gr_frontsector/backsector something else if they were) 2018-10-27 19:32:55 +01:00
Monster Iestyn
3d88ee9d55 Added missing checks in HWR_AddLine from the software version, move v** vars to the top since R_PointToAngle calls use the same values anyway 2018-10-27 19:31:24 +01:00
Monster Iestyn
09eecd36b4 Hack to make sure even (extra)subsectors without planepolys have segs adjusted
this fixes a crash in (old) GFZ2 at the ramp as a result of creating pv1/pv2. This probably means before pv1/pv2 there could have been some silly typecasting from vertex_t to polyvertex_t to get fixed vertex coords and such...
2018-10-27 19:29:45 +01:00
Monster Iestyn
90cfa5ef16 Make new pv1/pv2 seg pointers, so AdjustSeg doesn't modify the v1/v2 pointers directly anymore
Yes I know they're void * in r_defs.h's seg_t definition, it's quicker than trying to figure out if including hardware/hw_glob.h is a good idea or not
2018-10-27 19:29:31 +01:00
Monster Iestyn
1cf2ce63c0 More optimising and otherwise fixing bizarre formatting in hw_trick.c 2018-10-27 18:58:05 +01:00
Monster Iestyn
2107aab666 Moved my added slope checks in hw_trick.c to isCeilingFloating/isFloorFloating
I also optimised those two functions while I was there (why keep a "floating" variable when setting it to false guarantees the functions return false?)
2018-10-27 18:57:28 +01:00
Monster Iestyn
787d5b598d gr_correcttricks fix: don't check if top/bottom textures are missing for sloped sectors, just ignore and cancel the hack
This fixes GFZ2's mysterious flying flats at the ramp to the big room
2018-10-27 18:56:38 +01:00
Monster Iestyn
67a2922558 Ensure file is closed whenever MD2 reading errors happen 2018-10-27 18:53:38 +01:00
Monster Iestyn
b150e842fc Add MD2_INDENT and MD2_VERSION so we can cleanly check that it's a valid MD2 from magic number/version 2018-10-27 18:53:18 +01:00
Monster Iestyn
29d8e34d03 Call V_DoPostProcessor only in software mode (it cancels itself in OGL anyway) 2018-10-27 18:52:34 +01:00
Monster Iestyn
9fb301ecb5 don't bother with inlining the function, on second thoughts 2018-10-27 16:47:56 +01:00
Monster Iestyn
bb3d850bbf static the buffer, forgot to do this earlier 2018-10-27 16:27:00 +01:00
Monster Iestyn
e4e76f83c3 Use temporary buffer with a max size of 255 bytes instead of having Microsoft's FormatMessageA alloc one for us. Also, provide a fallback message in case no message was available for some reason 2018-10-27 16:09:14 +01:00
Monster Iestyn
3b39a25ade Save the result of errno (aka WSAGetLastError() for WinSock) as soon as possible, to prevent anything in SOCK_GetNodeAddress resetting the value to 0 while trying to print the message for the error itself! 2018-10-27 15:49:04 +01:00
Monster Iestyn
ab38e6cebb Creating a quick get_WSAErrorStr function to act as a wrapper for FormatMessageA so we can string-ify Winsock errors properly
Untested!
2018-10-27 15:36:15 +01:00
Monster Iestyn
e95b54e64f missed this ESLOPE-needed area from a few commits ago apparently :V 2018-10-21 20:35:14 +01:00
Monster Iestyn
772004d3fd Fix editing slope xydirection with Lua 2018-10-21 18:25:13 +01:00
Monster Iestyn
3ec8743c1b Fix up the ability to edit slope zdelta and zangle with Lua (zangle is untested as of writing) 2018-10-21 17:32:53 +01:00
Monster Iestyn
e15ed742c1 add ESLOPE ifdef checks around all the Lua slope support code that was there before I was involved 2018-10-21 16:27:54 +01:00
Monster Iestyn
bd0c187e68 Merge branch 'next' into lua-slopes 2018-10-21 16:03:48 +01:00
Monster Iestyn
10f9403619 Merge branch 'master' into next 2018-10-21 15:39:30 +01:00
Monster Iestyn
87afae9cf5 Fix unarchiving of mapheader_t userdata Lua variables 2018-10-21 15:15:54 +01:00
Monster Iestyn
efff869e6e Add mobj.standingslope to Lua 2018-10-21 15:12:51 +01:00
Monster Iestyn
2ec4f2024f Added support for pslope_t userdata variables in Lua archive/unarchive code 2018-10-21 15:00:07 +01:00
Monster Iestyn
e5d16c520d Merge branch 'lua-action-userdata-quickfix' into 'master'
Lua action userdata quickfix

See merge request STJr/SRB2Internal!196
2018-10-21 06:00:35 -04:00
Monster Iestyn
9296aaa28c zangle should be shifted down by ANGLETOFINESHIFT if we're to use FINETANGENT on it 2018-10-20 23:36:06 +01:00
Monster Iestyn
4edeeb6953 Add P_GetZAt to Lua 2018-10-20 21:08:59 +01:00
Monster Iestyn
61fa7026a1 add vector2 and vector3 userdata types to simplify getting a slope's o/d/normal 2018-10-20 19:00:37 +01:00
Monster Iestyn
7d4e27937d Merge branch 'next' into lua-slopes
# Conflicts:
#	src/lua_maplib.c
2018-10-20 18:31:06 +01:00
Monster Iestyn
b5c4b476a6 Merge branch 'public_next'
# Conflicts:
#	src/d_main.c
#	src/m_menu.c
#	src/s_sound.c
#	src/sdl/sdl_sound.c
2018-10-20 15:31:48 +01:00
Monster Iestyn
d57c54f93b Merge branch 'master' into next 2018-10-20 14:13:13 +01:00
Monster Iestyn
7d61201194 Fix slipup from when the smashing spikeballs from HHZ were hardcoded 2018-10-20 12:54:40 +01:00
mazmazz
cc0d1db9d8 Merge remote-tracking branch 'steeltitanium/music-clean' into test-public-music-cleanup 2018-10-19 23:56:56 -04:00
mazmazz
a288b95458 Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup 2018-10-19 22:04:26 -04:00
Monster Iestyn
d4e11762fa Merge branch 'public_next'
# Conflicts:
#	src/nds/i_sound.c
#	src/r_data.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-10-19 22:46:19 +01:00
Monster Iestyn
29b242a5bd Merge branch 'endgame-code-refactor-backport' into 'next'
Endgame code refactor

See merge request STJr/SRB2!297
2018-10-19 17:31:19 -04:00
Monster Iestyn
fe2af34ee5 Merge branch 'master' into next 2018-10-14 20:49:35 +01:00
Monster Iestyn
423403eab5 Merge branch 'sound-handle-fix' into 'master'
Handle fix for SDL Mixer

See merge request STJr/SRB2!301
2018-10-14 15:46:25 -04:00
Monster Iestyn
b720cb10dc Merge branch 'pris_accurate-gif-delay' into 'master'
More accurate GIF delay

See merge request STJr/SRB2!276
2018-10-14 15:44:33 -04:00
Sryder
3886888b30 Fix missing commas and missed interface 2018-10-14 10:14:07 +01:00
Sryder
6184f91dd3 Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
2018-10-13 23:01:11 +01:00
Monster Iestyn
80cbad61c0 Do lightlist height stepping *after* the heights are used by the FOF rendering code, not before (yes, I caught that they remove a heightstep beforehand for FOFs, but that wasn't done for midtextures it seems?)
Additionally add some macros for repeated slope end assignments and overflow tests
2018-10-13 18:57:40 +01:00
Monster Iestyn
bedfed2f00 Move shared code here instead of duplicating it for both dc_numlights and non-dc_numlights rendering code
Also added a few comments, and include the out of range check in the "shared code" above
2018-10-13 15:37:11 +01:00
Steel Titanium
450b536147 Remove the condition in restartaudio command.
No longer needed as S_RegisterSoundStuff will return early if in
dedicated mode.
2018-10-11 20:11:37 -04:00
Monster Iestyn
8ab4915b5b Whoops these should be L not gL here (not that it makes much difference normally though) 2018-10-11 21:44:25 +01:00
Steel Titanium
b3faed190b Move commands and console variable into s_sound.c 2018-10-11 16:29:43 -04:00
Monster Iestyn
feceaf6d30 Removed all code in Y_FollowIntermission that's already handled in G_AfterIntermission
Only real difference here is that CEcho messages will always be cleared when going to credits/evaluation, but that's hardly a loss tbh.
2018-10-11 21:25:15 +01:00
Monster Iestyn
2bb7df5f49 G_ExitLevel tweak: Use HU_ClearCEcho() instead of HU_DoCEcho(""), the latter causes an empty line to appear in log.txt 2018-10-11 21:25:04 +01:00
Monster Iestyn
31f3f8b8e7 Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame 2018-10-11 21:24:53 +01:00
Monster Iestyn
c1d5c711a9 Be gone ye old texture hack 2018-10-11 21:08:25 +01:00
Monster Iestyn
9c464742b7 Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
Besides rankings popping up when you die just sounds weird anyway, maybe I'm just used to SRB2 not doing it I guess
2018-10-11 20:00:45 +01:00
Monster Iestyn
ef78c942f7 Remove unused ObjectPlace_OnChange prototype (from when Objectplace was a consvar, which it is not anymore) 2018-10-11 20:00:34 +01:00
Monster Iestyn
49c5a6f7e4 Remove unused "runcount" variable from p_local.h 2018-10-11 20:00:23 +01:00
Monster Iestyn
91b2f5e570 "t" is not needed to take out fencepost cases from viewangletox 2018-10-11 20:00:05 +01:00
Monster Iestyn
07dd527e7e Removed unused function prototypes in d_main.h
Also corrected what appears to be a typo in some comments above?
2018-10-11 19:59:47 +01:00
Monster Iestyn
61a29bed85 Remove unused sscount variable
(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2018-10-11 19:59:26 +01:00
Monster Iestyn
a4419abfdc debugfile is only used by DEBUGFILE code, no need to declare/define it for anything else 2018-10-11 19:59:09 +01:00
Monster Iestyn
38ec0cc50a These convar externs aren't moving files, I'm just shifting them up to live with their relatives 2018-10-11 19:39:28 +01:00
Monster Iestyn
0ad0f8afc4 Move analog consvars to g_game.h 2018-10-11 19:39:11 +01:00
Monster Iestyn
933508db89 Moved screenshot/movie consvar externs to m_misc.h 2018-10-11 19:38:11 +01:00
Monster Iestyn
e2a4c59e21 cv_controlperkey probably belongs in g_input.h too 2018-10-11 19:37:48 +01:00
Monster Iestyn
4b7af892e1 Moved most of d_netcmd.h's 2P mouse consvar externs to the files with their 1P counterparts 2018-10-11 19:37:24 +01:00
Monster Iestyn
72ab305bf4 Change when and specifically what colormap[] is applied to in R_Draw2sMultiPatchTranslucentColumn_8 2018-10-11 17:05:23 +01:00
Monster Iestyn
b9b0a8110c Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
...that was a mouthful
2018-10-11 17:05:13 +01:00
Monster Iestyn
77e85394d8 Change when and specifically what colormap[] is applied to in R_Draw2sMultiPatchTranslucentColumn_8 2018-10-10 14:59:44 +01:00
Monster Iestyn
d3da4cb527 Merge branch 'fof-slope-skew-backport' 2018-10-10 14:53:01 +01:00
Monster Iestyn
291ebf302c Merge branch 'public_next'
# Conflicts:
#	src/Makefile
#	src/lua_script.c
#	src/p_user.c
#	src/sdl/i_system.c
#	src/v_video.c
#	src/w_wad.c
2018-10-10 14:51:34 +01:00
Monster Iestyn
8196c59557 Merge branch 'master' into next 2018-10-09 22:55:55 +01:00
Monster Iestyn
c469fc242f Merge branch 'movechasecamera-crashfix' into 'next'
Fix for Chicmunk's weird camera related crash

See merge request STJr/SRB2!284
2018-10-09 15:20:06 -04:00
Sryder
497314fdc4 Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.
No memory leak here, just a very tiny thing I noticed.
2018-10-09 19:43:18 +01:00
toaster
1324e0bfcd * Fix a memory leak regarding implementation of SOC_ (improperly copypasted code from LUA_LoadLump!!)
* Optimise the repeated strlen usage into a single call, which is stored for later.
2018-10-08 18:50:17 +01:00
Monster Iestyn
12e0222929 Merge branch 'drwhoandthesleepingweather' into 'master'
Dr. Who And The Sleeping Weather

See merge request STJr/SRB2!288
2018-10-08 09:36:18 -04:00
Monster Iestyn
1049f3451a Merge branch 'sp-savegame-continue-crash-fix' into 'master'
SP savegame continues icon crash

See merge request STJr/SRB2!290
2018-10-08 09:20:45 -04:00
Monster Iestyn
1115f41f8e Merge branch 'zlib-split' into 'master'
Makefile: Split zlib and libpng

See merge request STJr/SRB2!285
2018-10-08 07:20:27 -04:00
Steel Titanium
027e6e8e3c Change win_snd.c also 2018-10-07 15:00:48 -04:00
Steel Titanium
232a7ae7b7 Change order of the ifdef 2018-10-07 14:52:25 -04:00
Steel Titanium
def090c9f0 Move the ifdef 2018-10-07 14:45:03 -04:00
Sryder
62d7049437 I'm fairly sure GCC64 should enable GCC63.
No wonder I never got mixed declaration and code warnings.
2018-10-07 15:44:44 +01:00
toaster
b1e02467bf Weather is already run client-side. What if we ran it render-side, for major performance gains? This commit will answer all your questions - and more! 2018-10-07 15:00:58 +01:00
Sryder
fb6c329870 Fix the crashing bug hopefully
A value of 1 in freesrc for Mix_LoadWAV_RW and Mix_LoadMus_RW calls SDL_RWclose on the RWops anyway.
For Mix_LoadWAV_RW the RWops is freed right after the data is loaded (because it makes a copy of the data in memory)
For Mix_LoadMUS_RW the RWops is freed when Mix_FreeMusic is called (because the data is not a copy)
So setting 1 on freesrc doesn't actually free the RWops immediately on Mix_LoadMus_RW *unless* it failed to load any music.
2018-10-07 10:37:45 +01:00
Sryder
02597e0bf9 Fix compiler warnings. 2018-10-07 09:26:18 +01:00
Sryder
d072dd2725 I think that should be NULL, not 0 actually. 2018-10-07 00:22:23 +01:00
Sryder
7b417b573c Mix_QuickLoad_RAW sets a flag in the Mix_Chunk so that Mix_FreeChunk doesn't actually Free the sound.
Checks for the flag when freeing, and if it's 0, we free the data manually after Mix_FreeChunk.
I went back to Z_Malloc and Z_Free for this because they still work after this.
2018-10-07 00:15:42 +01:00
Sryder
725a65c1f7 Call SDL_RWclose after an SDL_RWFromMem call to close the RWops. 2018-10-07 00:15:11 +01:00
Monster Iestyn
1ec601af6b Draw a star for continues if invalid skin numbers are somehow supplied 2018-10-05 22:42:36 +01:00
Steel Titanium
b812a6a4ab Really fix DD compiling this time. 2018-10-04 22:56:11 -04:00
Steel Titanium
fc5d969642 Fix DD compiling 2018-10-04 22:44:26 -04:00
Steel Titanium
49cb1ffe9f Restore deleted endif 2018-10-04 22:38:59 -04:00
Steel Titanium
79f5f4885c Split zlib and libpng 2018-10-04 19:47:19 -04:00
Alam Ed Arias
348f4dc2cd Merge branch 'master' into next 2018-10-02 09:14:59 -04:00
Monster Iestyn
800b3bb240 Move player + player mobj existence checks to top of P_MoveChaseCamera. This is the only place it makes sense to even check them tbh.
While I'm at it, let's also use the "mo" variable instead of player->mo throughout the function (to be consistent)
2018-09-30 22:18:48 +01:00
Monster Iestyn
872e2f82c1 Redo OpenGL skewing support, so that it now itself supports the lower unpegged effect for FOFs in OpenGL! 2018-09-28 17:02:02 +01:00
Monster Iestyn
6a6d32e7c2 searchfilemenu: Replace first with 0 here as toaster suggested 2018-09-23 14:17:29 +01:00
mazmazz
f2033350fc MP Jingle: A brace (Underwater restore, p_inter.c) 2018-09-21 15:53:03 -04:00
mazmazz
e0f9cdcfd1 MP Jingle: Fix underwater music not restoring on air bubble or shield 2018-09-21 15:44:52 -04:00
Steel Titanium
f88708bb75 Fix the weird indentation 2018-09-21 12:05:52 -04:00
Steel Titanium
68ec811909 Rearrange the code.
Thanks again MonsterIestyn!
2018-09-21 11:26:08 -04:00
Steel
af58ba9ae3 Remove this that somehow slipped in. 2018-09-21 07:21:49 -04:00
Steel
be74b4e58b Fix up errors with buildbots 2018-09-21 07:16:54 -04:00
mazmazz
d14db91133 MP Jingle: Remove P_RestoreMusic from space countdown (no reason to have it) 2018-09-20 19:05:05 -04:00
Steel Titanium
378495cb2b Add some stuff 2018-09-20 18:33:50 -04:00
Steel Titanium
a53f036149 Use MemAvailable instead 2018-09-20 18:30:46 -04:00
mazmazz
d8addda298 MP Jingle: Add fade timing hack after ending a non-looping song 2018-09-20 18:30:21 -04:00
mazmazz
78c1b99cd4 MP Jingle: Changed music_stacks from fixed array to next/prev chain 2018-09-20 17:13:52 -04:00
mazmazz
b7947554e2 MP Core Win32: Fix FadeSong unused callback param (buildbots) 2018-09-20 08:42:28 -04:00
mazmazz
54f94b80db MP Core Win32: Fix FadeSong unused callback param (buildbots) 2018-09-20 08:41:40 -04:00
mazmazz
551237350e MP Mixer X: Fix double->UINT32 cast (buildbots) 2018-09-20 08:30:31 -04:00
mazmazz
4b4bd638a9 MP libopenmpt: Add doomdef.h header to load_libraries, resolve CONS_Printf (buildbots) 2018-09-20 08:23:29 -04:00
mazmazz
b38f6f6125 MP Libopenmpt: Fix UINT32->double cast (buildbots) 2018-09-20 07:42:35 -04:00
mazmazz
2896b3e3c4 MP Libopenmpt: SDL header in load_libraries 2018-09-20 07:39:53 -04:00
mazmazz
d5b3d74e6f MP Libopenmpt: Separate loading into sdl/load_libraries.c 2018-09-19 23:18:06 -04:00
mazmazz
1508f3a320 MP Libopenmpt: Make explicit OPENMPT=1 for non-windows platforms 2018-09-19 23:03:35 -04:00
mazmazz
31343be41b foundrover ffloor_t -> boolean 2018-09-19 20:11:30 -04:00
mazmazz
03367bdc60 Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-09-19 20:07:03 -04:00
mazmazz
6f1a5cbfc9 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-19 20:06:56 -04:00
mazmazz
7290723484 Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic 2018-09-19 19:57:19 -04:00
mazmazz
0bc6b2e4d8 Merge branch 'public-musicplus-core' into public-musicplus-feature-endoflevel 2018-09-19 19:56:54 -04:00
mazmazz
7cd1bfb8d7 Merge branch 'public-musicplus-core' into public-musicplus-jingle 2018-09-19 19:56:50 -04:00
mazmazz
a4fade9b25 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2018-09-19 19:56:49 -04:00
mazmazz
f52659d9f9 MP Postboss: strnicmp -> boolean remove cast (buildbots) 2018-09-19 19:54:14 -04:00
mazmazz
af5aecb246 MP Jingle: Better empty_music_stack_entry initialization (buildbots) 2018-09-19 19:51:04 -04:00
mazmazz
7084fc89bd MP Core s_sound: I_FadeSongFromVolume call fix (buildbots) 2018-09-19 19:47:21 -04:00
mazmazz
2644180b7e MP Core s_sound: I_FadeSongFromVolume call fix (buildbots) 2018-09-19 19:46:57 -04:00
mazmazz
37addc02e6 MP Core Mixer: Old-style function dec fixes (buildbots) 2018-09-19 19:41:38 -04:00
mazmazz
49c678d2e9 MP Core s_sound: Mixed D+C fix (buildbots) 2018-09-19 19:41:23 -04:00
mazmazz
de47ab63f2 MP Core Mixer fade: Use fixed instead of double calc (fixes buildbots) 2018-09-19 19:40:24 -04:00
mazmazz
be5555d393 Merge branch 'public-musicplus-core' into public-musicplus-feature-endoflevel 2018-09-19 19:32:52 -04:00
mazmazz
17fc39c62e Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic 2018-09-19 19:32:51 -04:00
mazmazz
7cc0b6cf95 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2018-09-19 19:32:49 -04:00
mazmazz
affbc89602 Merge branch 'public-musicplus-core' into public-musicplus-jingle 2018-09-19 19:24:57 -04:00
mazmazz
17c796fe74 MP Jingle: Buildbot fixes 2018-09-19 19:24:35 -04:00
mazmazz
164be3056f MP Core s_sound: Mixed D+C fix (buildbots) 2018-09-19 19:19:18 -04:00
mazmazz
96fa8996db MP Core Mixer fade: Use fixed instead of double calc (fixes buildbots) 2018-09-19 19:18:35 -04:00
mazmazz
ade637798b MP Core Mixer: Old-style function dec fixes (buildbots) 2018-09-19 19:06:24 -04:00
mazmazz
75558c40a2 Merge branch 'public-musicplus-core' into public-musicplus-feature-endoflevel 2018-09-19 18:55:01 -04:00
mazmazz
d4cef2bf9b Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic 2018-09-19 18:55:00 -04:00
mazmazz
af89cf92e2 Merge branch 'public-musicplus-core' into public-musicplus-jingle 2018-09-19 18:55:00 -04:00
mazmazz
86f3fadd5e Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2018-09-19 18:54:58 -04:00
mazmazz
1c314833db Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-09-19 18:53:46 -04:00
mazmazz
3e9b253438 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-19 18:53:41 -04:00
mazmazz
1da3b921dd Merge remote-tracking branch 'origin/master' into musicplus-core 2018-09-19 18:53:18 -04:00
mazmazz
e08bdec216 MP Jingle: Buildbot fixes 2018-09-19 18:42:35 -04:00
mazmazz
494c5290cf MP Core Mixer: Unused param fixes (buildbots) 2018-09-19 18:26:59 -04:00
mazmazz
974b1d340a MP Core Mixer: Unused param fixes (buildbots) 2018-09-19 18:26:33 -04:00
mazmazz
5e1b4272c1 Initialize foundrover to NULL (for debug checking) 2018-09-19 17:50:05 -04:00
mazmazz
24938473a5 Linedef exec FOF specials: Move logic into for (rover =...) block so procedure happens on every FOF match 2018-09-19 17:49:03 -04:00
Digiku
87087c190e Merge branch 'nights-keeppoints' into 'master'
NiGHTS: Deduct marescore when player hits ground, not immediately on timeout

See merge request STJr/SRB2Internal!161
2018-09-19 11:03:24 -04:00
Digiku
106afd48af Merge branch 'nights-score-lap' into 'master'
NiGHTS: Intermission Bonuses

See merge request STJr/SRB2Internal!159
2018-09-19 11:03:14 -04:00
Digiku
e3ecb61173 Nights intermission bonus y_inter.c: A comment 2018-09-19 10:53:11 -04:00
Digiku
1dadee6804 Nights intermission dehacked: a comment 2018-09-19 10:45:51 -04:00
mazmazz
481c0d7623 EndOfLevel: 2.1 _clear -> lclear music in y_inter 2018-09-18 23:32:00 -04:00
mazmazz
db9528f6e4 MP Core: 2.1 dehacked typo 2018-09-18 23:29:18 -04:00
mazmazz
b057b2932d EndOfLevel: 2.1 dehacked setup fix 2018-09-18 23:28:39 -04:00
mazmazz
1dd47e850b EndOfLevel: Check player->exiting > 0 && <= TICRATE, fixes start-of-level fading in 2.1
Braces in y_inter.c
2018-09-18 23:27:00 -04:00
mazmazz
26749d275c Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2018-09-18 22:24:44 -04:00
mazmazz
00bbb60e69 Mixer: Add back var_cleanup in I_LoadSong
Because musicplus-libopenmpt deleted it, I added a cautionary note to ALWAYS clean up your vars!
2018-09-18 22:24:07 -04:00
mazmazz
f99b6a89ed Mixer: Add back var_cleanup in I_LoadSong
Because musicplus-libopenmpt deleted it, I added a cautionary note to ALWAYS clean up your vars!
2018-09-18 22:15:53 -04:00
mazmazz
81ad8f0681 Merge branch 'master' into le-fadefof 2018-09-18 17:11:33 -04:00
mazmazz
d542c2440d musicplus-feature-endoflevel 2.2 -> 2.1 backport 2018-09-18 15:50:12 -04:00
mazmazz
b55191f09a Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-09-18 15:35:02 -04:00
mazmazz
2e0e0a3856 musicplus-le-changemusic 2.2 -> 2.1 backport 2018-09-18 15:28:57 -04:00
mazmazz
26721b673a Lua P_RestoreMusic else if fix 2018-09-18 15:12:09 -04:00
mazmazz
0cfe0824b6 Lua P_RestoreMusic else if fix 2018-09-18 15:11:37 -04:00
mazmazz
be2342799e Lua P_RestoreMusic else if fix 2018-09-18 15:10:42 -04:00
mazmazz
c60d61a493 musicplus-jingle 2.2 -> 2.1 backport 2018-09-18 15:10:00 -04:00
mazmazz
0f5b7e6630 MusicPlus core: Win32 DD compile fixes 2018-09-18 14:09:24 -04:00
mazmazz
e4f48cfb71 MusicPlus core: Win32 DD compile fixes 2018-09-18 14:09:13 -04:00
mazmazz
68c295c9e1 MusicPlus core: NOMIXER=1 compile fix 2018-09-18 13:23:59 -04:00
mazmazz
b71996106b MusicPlus core: NOMIXER=1 compile fix 2018-09-18 13:23:42 -04:00
mazmazz
b48b5a29a4 Move cv_modfilter from mixer_sound.c to s_sound.c for other targets 2018-09-18 13:01:34 -04:00
mazmazz
38afb85b47 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2018-09-18 12:59:53 -04:00
mazmazz
1a935eabd5 Mixer I_StopSong: StopFadingSong and var_cleanup call fix 2018-09-18 12:55:19 -04:00
mazmazz
f079c9170f Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-18 12:51:55 -04:00
mazmazz
67566f9a2f Mixer I_StopSong: StopFadingSong and var_cleanup call fix 2018-09-18 12:51:42 -04:00
mazmazz
cf7d913f3b Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-09-18 12:46:46 -04:00
mazmazz
8583785d72 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-18 12:46:41 -04:00
mazmazz
4cba996a89 Define cv_midiplayer/soundfontpath/timiditypath in s_sound.c when NOMIXER=1 2018-09-18 12:41:49 -04:00
mazmazz
4d89beb105 musicplus-libopenmpt 2.2 -> 2.1 backport 2018-09-18 12:31:47 -04:00
mazmazz
a2c5c331c0 Merge branch 'master' into musicplus-core 2018-09-18 12:20:56 -04:00
mazmazz
66283ce36a MusicPlus core: Lua separation fixes 2018-09-18 11:39:08 -04:00
Digiku
b7bcc16c98 Merge branch 'fof-fixes-movingplatexists' into 'master'
Moving platform fix: Player snaps to floor when setting ~FF_EXISTS

See merge request STJr/SRB2Internal!188
2018-09-18 11:29:11 -04:00
mazmazz
c45d523e8f 420: Don't interrupt existing light fade on duration timing except EFFECT5
(cherry picked from commit 3b957c32517a8f5148940c0067af7e88a51d1fee)
2018-09-18 11:08:33 -04:00
Digiku
a036c42973 Merge branch 'colormap-overhaul-fade' into 'master'
Linedef Exec 455 Fade Colormap, 456 Stop Fading Colormap

See merge request STJr/SRB2Internal!191
2018-09-18 11:06:09 -04:00
mazmazz
3cdd904fbc Merge branch 'colormap-overhaul-fade' into le-fadefof 2018-09-18 11:05:30 -04:00
mazmazz
899e8ef2a0 Merge remote-tracking branch 'origin/master' into le-fadefof 2018-09-18 10:52:03 -04:00
Digiku
a32304c9d5 Merge branch 'colormap-overhaul-change-ldef' into 'master'
Linedef Exec 447: Change Colormap relative value calc

See merge request STJr/SRB2Internal!190
2018-09-18 10:49:54 -04:00
Digiku
843ed289a6 Merge branch 'polyobj-fade' into 'master'
Linedef Exec 492: Fade PolyObject

See merge request STJr/SRB2Internal!192
2018-09-18 10:48:46 -04:00
mazmazz
41964e084d MusicPlus core: Lua separation fixes 2018-09-18 10:32:38 -04:00
mazmazz
c5ea6b5efe MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport 2018-09-18 10:22:17 -04:00
mazmazz
34e403afcb S_ChangeMusic: More specific load/play fail messages 2018-09-18 09:38:41 -04:00
mazmazz
94393e759d Merge branch 'music-cleanup' into musicplus-core 2018-09-18 08:33:20 -04:00
mazmazz
2b2e179e63 S_ChangeMusic: More specific load/play fail messages 2018-09-18 08:32:34 -04:00
mazmazz
e7ecd84e80 p_setup: Don't fudge texture offsets if EFFECT5 and a linedef exec 2018-09-18 07:37:29 -04:00
mazmazz
5029c01c2b 492: Remove pre-existing thinker when setting up new fade 2018-09-18 07:31:19 -04:00
mazmazz
6567872229 492: Don't interrupt existing polyobj fader unless EFFECT5 2018-09-18 07:31:17 -04:00
mazmazz
9778cc2ad5 455: A line break 2018-09-18 07:30:37 -04:00
mazmazz
56ee711f33 455: Commented out, but allow existing fade overlap of 2 tics (or speed*2) 2018-09-18 07:30:35 -04:00
mazmazz
64b96c7192 455: Don't interrupt current color fading 2018-09-18 07:29:21 -04:00
mazmazz
27aa357053 453: A line break 2018-09-18 07:28:30 -04:00
mazmazz
f5b25c91f5 453: Commented out, but allow existing fade overlap of 2 tics (or speed*2) 2018-09-18 07:28:28 -04:00
mazmazz
5b16590ba2 453: Don't interrupt current FOF fade unless EFFECT5 2018-09-18 07:27:47 -04:00
Monster Iestyn
fab25a451f Merge branch 'public_next' 2018-09-17 21:50:19 +01:00
mazmazz
20c4702986 Line exec trigger netsync: Save var2s in addition to vars 2018-09-17 14:13:31 -04:00
Digiku
6f1a44432b Merge branch 'colormap-overhaul' into 'master'
Colormap code overhaul

See merge request STJr/SRB2Internal!189
2018-09-17 11:24:14 -04:00
mazmazz
c462bd4b17 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-17 10:57:02 -04:00
mazmazz
71df02c996 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-17 10:56:56 -04:00
mazmazz
69a4906911 Colormap netsync: Count ffloors for colormap loading upper limit 2018-09-17 10:38:17 -04:00
mazmazz
d417f733e5 Colormap netsync: Handle unaccounted dummy colormaps properly 2018-09-17 10:30:21 -04:00
mazmazz
1e7a4af207 Merge branch 'colormap-overhaul' into colormap-overhaul-fade 2018-09-17 08:06:17 -04:00
mazmazz
8b4c4e20d5 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-17 08:06:10 -04:00
mazmazz
752a963037 Colormap netsync: String format numsectors to UINT32 (thanks buildbot) 2018-09-17 08:05:51 -04:00
mazmazz
14339d651d 453: Use new colormap netsync for fade FOF thinker 2018-09-17 00:34:03 -04:00
mazmazz
c44ce7b401 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-17 00:28:16 -04:00
mazmazz
3ebd545523 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-17 00:27:11 -04:00
mazmazz
f3e1d280d0 Colormap netsync: Mixed D+C fixes 2018-09-17 00:26:58 -04:00
mazmazz
67c4e9e8a2 Postboss: S_ChangeMusicAdvanced -> Ex 2018-09-16 23:44:42 -04:00
mazmazz
c5d4ff5712 Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-09-16 23:32:18 -04:00
mazmazz
48445c7733 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-16 23:18:11 -04:00
mazmazz
d7f4c9be84 S_ChangeMusicAdvanced -> S_ChangeMusicEx 2018-09-16 23:10:23 -04:00
mazmazz
917dea7070 Separate Lua from musicplus-core 2018-09-16 23:09:37 -04:00
mazmazz
60ba0f5911 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-16 22:42:57 -04:00
mazmazz
4b55415add New colormap netsync fixes 2018-09-16 22:42:36 -04:00
mazmazz
0a998fec02 New colormap netsync fixes 2018-09-16 22:41:08 -04:00
mazmazz
d4a18fd456 455: Fade colormap netsync use new colormap saving 2018-09-16 20:27:24 -04:00
mazmazz
545602d94d Merge branch 'colormap-overhaul' into colormap-overhaul-fade 2018-09-16 20:25:59 -04:00
mazmazz
4cdbc7249f Streamlined colormap netsyncing so duplicates are not saved to $$$.sav per sector 2018-09-16 20:25:46 -04:00
mazmazz
e9b3cba300 Improve MIDI console parameters
* Allow multiple SF2 for midisoundfont
* Correctly branch when toggling midiplayer or midisoundfont
2018-09-16 16:02:26 -04:00
Monster Iestyn
1b7b1f3f79 Fix order of operations messups by adding brackets 2018-09-16 20:25:07 +01:00
mazmazz
45a7d36524 Improve MIDI console parameters
* Allow multiple SF2 for midisoundfont
* Correctly branch when toggling midiplayer or midisoundfont
2018-09-16 11:51:39 -04:00
Digiku
7aedb8d035 Merge branch 'lightfade-ticbased' into 'master'
Linedef Exec 420: Fade Lighting add duration timing

See merge request STJr/SRB2Internal!186
2018-09-16 08:24:09 -04:00
mazmazz
7c8fa151c4 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-16 08:20:57 -04:00
mazmazz
d49f0be4ee 420: Strip test comments 2018-09-16 08:20:14 -04:00
mazmazz
1321ab9d92 453: Extra parameter for Add_ColormapFader 2018-09-15 20:40:17 -04:00
mazmazz
17e23f55eb 492: Merge speed and duration logic for fade polyobject 2018-09-15 20:00:37 -04:00
Nev3r
350cd1435b The thinker is entirely unified now, and there is no difference in the light levels between the "old" behavior and this one now. 2018-09-15 12:21:25 +02:00
mazmazz
d939e597a5 420: Unncessary include 2018-09-15 20:03:43 -04:00
mazmazz
ab4a825385 420: Combine speed and duration logic for fade lighting 2018-09-15 19:01:21 -04:00
mazmazz
809646e7fe 453: Try ResetFakeFloorFader if condition again 2018-09-15 02:24:44 -04:00
mazmazz
a85953a903 453: P_ResetFakeFloorFader stray & address if condition 2018-09-15 02:16:54 -04:00
mazmazz
efe0af960d Colormap overhaul: Wrap R_CheckNumForNameList under ifdef EXTRACOLORMAPLUMPS 2018-09-15 02:10:55 -04:00
mazmazz
efacf356b0 Merge remote-tracking branch 'origin/master' into music-cleanup 2018-09-15 01:52:48 -04:00
mazmazz
79484de4ea Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-15 01:51:06 -04:00
mazmazz
5e55f6f311 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-15 01:50:53 -04:00
mazmazz
6844ed37c5 Colormap overhaul: %d format size_t -> UINT32 fix 2018-09-15 01:50:33 -04:00
mazmazz
001dbcceea Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-15 01:17:33 -04:00
mazmazz
45dbadbbc2 Mixer: Add missing tag declarations in I_LoadSong 2018-09-15 01:14:24 -04:00
mazmazz
5585edf459 453: Mixed D+C fixes; unused param cast in P_FadeFakeFloor 2018-09-15 01:05:21 -04:00
mazmazz
ca4a94eca5 492: Mixed D+C fix 2018-09-15 00:56:46 -04:00
mazmazz
1db8aee539 455: Mixed D+C fix 2018-09-15 00:53:21 -04:00
mazmazz
be6acdb019 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-15 00:52:45 -04:00
mazmazz
57959522e2 Colormap overhaul r_data: Mixed D+C fix 2018-09-15 00:49:03 -04:00
mazmazz
9eb39fb025 Merge branch 'music-cleanup' into musicplus-core 2018-09-15 00:46:02 -04:00
mazmazz
e695cf91fe Merge branch 'music-cleanup' into music-sdlmixerx 2018-09-15 00:36:16 -04:00
mazmazz
40a8c9c1ee Mixer: HAVE_LIBGME ifdef in I_LoadSong 2018-09-15 00:35:24 -04:00
mazmazz
30b8408c10 Mixer: HAVE_LIBGME ifdef in I_LoadSong 2018-09-15 00:34:55 -04:00
mazmazz
3c755a85df Merge branch 'music-cleanup' into music-sdlmixerx 2018-09-15 00:28:38 -04:00
mazmazz
2e2acdd16a Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-14 22:36:09 -04:00
mazmazz
5f2df0f453 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-14 22:35:51 -04:00
mazmazz
2f995f4cbe Remove possibly wrong comment about extracolormap_t->fog 2018-09-14 22:35:30 -04:00
mazmazz
f85d1da54f Lua support for floorrover/ceilingrover 2018-09-14 21:43:43 -04:00
mazmazz
20bde0d21c Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2)
(cherry picked from commit 9a5eb02459)
2018-09-14 17:48:12 -04:00
mazmazz
9a5eb02459 Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2) 2018-09-14 17:47:04 -04:00
mazmazz
17ec5d8022 Mixer: Better MODPLUG/MP3_MAD defines
(cherry picked from commit 5b724e18b5)
2018-09-14 17:27:31 -04:00
mazmazz
5b724e18b5 Mixer: Better MODPLUG/MP3_MAD defines 2018-09-14 17:27:00 -04:00
mazmazz
0563d77812 Fix compile errors on buildbots
* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong

(cherry picked from commit fdbe3e80f6)
2018-09-14 17:09:21 -04:00
mazmazz
fdbe3e80f6 Fix compile errors on buildbots
* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong
2018-09-14 17:07:13 -04:00
mazmazz
3a343cf8f1 Don't call I_StartupSound in SFX toggle
* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call

(cherry picked from commit b330dc2394)
2018-09-14 16:43:48 -04:00
mazmazz
b330dc2394 Don't call I_StartupSound in SFX toggle
* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00
Monster Iestyn
546fa383c1 Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items 2018-09-14 21:01:07 +01:00
mazmazz
4a5bcf43a2 Rip out SDL Mixer code from sdl_sound.c because superfluous
* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1
* Remove everything under #ifdef HAVE_MIXER because this is never triggered
* Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer)
* Stub new music calls

(cherry picked from commit 76be77b93a)
2018-09-14 14:53:56 -04:00
mazmazz
76be77b93a Rip out SDL Mixer code from sdl_sound.c because superfluous
* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1
* Remove everything under #ifdef HAVE_MIXER because this is never triggered
* Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer)
* Stub new music calls
2018-09-14 14:52:24 -04:00
Monster Iestyn
b82ddd4f08 Merge branch 'public_next' 2018-09-14 19:51:20 +01:00
mazmazz
517756606c I_InitMusic SDL2: Don't unload GME indiscriminately
(cherry picked from commit cb4e075137)
2018-09-14 13:57:24 -04:00
mazmazz
297653fa34 srb2dd music cleanup fixes
(cherry picked from commit 0999b0f8a8)
2018-09-14 13:57:22 -04:00
mazmazz
a5948c3629 Separate StopMusic and UnloadMusic
(cherry picked from commit e72610a3dc)
2018-09-14 13:57:20 -04:00
mazmazz
7f884591a7 Bring back music_data handle, for srb2dd
(cherry picked from commit 8e05de17f0)
2018-09-14 13:56:14 -04:00
mazmazz
09df2c387a newmusic -> mmusic typo, S_ChangeMusic 2018-09-14 13:55:07 -04:00
mazmazz
5c20aa79dd More unnecessary if conditions, toggle SFX menu 2018-09-14 13:54:41 -04:00
mazmazz
cb4e075137 I_InitMusic SDL2: Don't unload GME indiscriminately 2018-09-14 13:36:01 -04:00
mazmazz
0999b0f8a8 srb2dd music cleanup fixes 2018-09-14 13:24:15 -04:00
mazmazz
e72610a3dc Separate StopMusic and UnloadMusic 2018-09-14 12:47:33 -04:00
mazmazz
8e05de17f0 Bring back music_data handle, for srb2dd 2018-09-14 12:29:58 -04:00
mazmazz
aa1ec4d996 Sound menu toggle fix: unnecessary if condition 2018-09-14 11:25:25 -04:00
mazmazz
691de18fbb Menu sound toggle fixes (and add starpost sfx to menu) 2018-09-14 11:24:28 -04:00
mazmazz
4b1bc53db1 Compile fixes 2018-09-14 10:58:41 -04:00
mazmazz
fac7d19637 Case-insensitive music_name comparison
(cherry picked from commit a7ae059949)
2018-09-14 10:49:44 -04:00
mazmazz
8541963c61 I_SongPlaying detect GME properly
(cherry picked from commit e88d147761)
2018-09-14 10:49:44 -04:00
mazmazz
d94f7e3cb0 Stub I_UnloadSong because we already unload in I_StopMusic
* Stop-gap for now. Ideally the logic would be in the respective places.

# Conflicts:
#	src/sdl/mixer_sound.c

(cherry picked from commit eae5d3333f)
2018-09-14 10:49:44 -04:00
mazmazz
5f22b7d973 Volume fixes
# Conflicts:
#	src/sdl/mixer_sound.c

(cherry picked from commit d39b7011c5)
2018-09-14 10:49:44 -04:00
mazmazz
2fbe206ecb A word
(cherry picked from commit fb6f8c8a07)
2018-09-14 10:49:44 -04:00
mazmazz
b0c47e2fb1 GME fix: play song in I_PlaySong, not I_LoadSong
(cherry picked from commit 5f21bf230d)
2018-09-14 10:45:39 -04:00
mazmazz
4d61f00b86 Refactor I_MusicType MusicPlaying and MusicPaused other targets
(cherry picked from commit 9e6eebeb8d)
2018-09-14 10:45:39 -04:00
mazmazz
eacf0ba00b Refactor I_MusicType MusicPlaying and MusicPaused -> I_SongType ...
(cherry picked from commit 4b82de9e54)
2018-09-14 10:45:38 -04:00
mazmazz
d535c14fc6 Refactoring and reordering other targets
(cherry picked from commit cf065e106f)
2018-09-14 10:43:46 -04:00
mazmazz
5bac836d4c Minor refactoring and reordering
* I_GetMusicType() -> I_MusicType()
* Wrap MIDI volume hack in #ifdef _WIN32

(cherry picked from commit a7d51bf810)
2018-09-14 10:42:27 -04:00
mazmazz
8c78d86c36 Play the opposite type music (Digital/MIDI) when toggling between them in menu
* S_MusicInfo method to retrieve name, flags, and looping

(cherry picked from commit f6ec93198f)
2018-09-14 10:38:32 -04:00
mazmazz
7e7899ae83 Toggle Digi/MIDI music in menu accurately; add S_MusicType
(cherry picked from commit 4aa100aa57)
2018-09-14 10:37:08 -04:00
mazmazz
17cf310b84 nodigimusic nomusic nosound refactor other targets
(cherry picked from commit 86f151db65)
2018-09-14 10:35:56 -04:00
mazmazz
a414ccf24a nodigimusic nomusic nosound -> digital_disabled midi_disabled sound_disabled
(cherry picked from commit 07738fb0bc)
2018-09-14 10:35:51 -04:00
mazmazz
44557d9c9d I_MusicPlaying, I_MusicPaused other targets
(cherry picked from commit d5ec388159)
2018-09-14 10:28:35 -04:00
mazmazz
011a043dba Refactoring, music statues
* S_Init -> S_InitSfxChannels because it did mostly SFX anyway
* S_MusicPlaying, S_MusicPaused, S_MusicName, S_MusicExists new status methods
* I_MusicPlaying, I_MusicPaused

(cherry picked from commit f5f0b5e76c)
2018-09-14 10:28:29 -04:00
mazmazz
e58a8f4fe1 Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume other targets
(cherry picked from commit 9fb9386f84)
2018-09-14 10:23:47 -04:00
mazmazz
a7ed7b2c90 Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume into one method
* In s_sound, they are merged to one method as well, but there are still two separate digvolume and seqvolume variables
* Simplified Dig/MidiMusicDisabled in s_sound
* Method reordering

(cherry picked from commit 701cc5a7dd)
2018-09-14 10:23:37 -04:00
mazmazz
46b53e8bae Added I_GetMusicType and removed midimode variable: other targets
(cherry picked from commit 14b393ab16)
2018-09-14 09:55:45 -04:00
mazmazz
06b7367941 Added I_GetMusicType and removed midimode variable
* Revised S_PlayMusic arguments
* Now music plays again!

(cherry picked from commit 55f3803e4b)
2018-09-14 09:42:29 -04:00
mazmazz
b59aa27104 Loose ends other targets
(cherry picked from commit 9a5fc5f66a)
2018-09-14 09:41:08 -04:00
mazmazz
25361713dc NiGHTS drone loop: Change flyangle comparison to fix detection from vertical angles
Use > 90 && < 270 instead of >= 90 && <= 270. Fixes a bug where if you fly directly up (flyangle 90) or directly down (flyangle 270), that registers as a backwards direction, so you trigger the loop detection by flying BACKWARDS, not FORWARDS. This edge case (only possible via JUMPTOAXIS) should default to FORWARDS looping.

(cherry picked from commit ce215195f8)
2018-09-14 08:58:19 -04:00
mazmazz
ba7d97733d Fix NiGHTS drone loop detection by using pl->flyangle
(cherry picked from commit 67e4381284)
2018-09-14 08:57:37 -04:00
mazmazz
3359b221d6 Merge remote-tracking branch 'public-gitlab/master' into public-op-nightsbumper-fix 2018-09-14 08:55:30 -04:00
mazmazz
b666fa3131 P_SpawnMapThing: Ignore MTF_ flags if MT_NIGHTSBUMPER
(cherry picked from commit d85f108997)
2018-09-14 08:52:10 -04:00
mazmazz
f8834b0201 MT_NIGHTSBUMPER Spawn: Don't reset mthing->options
(cherry picked from commit dc9fd6f02e)
2018-09-14 08:52:10 -04:00
mazmazz
e8a5735f75 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-14 08:42:02 -04:00
mazmazz
714464993e 420: Removed unnecessary include (gametic no longer needed) 2018-09-14 08:26:52 -04:00
Monster Iestyn
6fbc014ea3 Merge branch 'thwomp-fixes' into 'next'
Thwomp fixes: Don't trigger on spectator; don't trigger on ~FF_EXISTS

See merge request STJr/SRB2!277
2018-09-13 14:47:40 -04:00
mazmazz
db41034ad9 Block song position changes on GME because unstable 2018-09-13 13:27:42 -04:00
mazmazz
8e4569381f Merge branch 'master' into musicplus-core 2018-09-13 13:24:46 -04:00
mazmazz
ca5602f13b Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-13 12:19:28 -04:00
mazmazz
adca20b07f Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-13 12:19:10 -04:00
mazmazz
07af82aa84 Missed fog boolean -> integer 2018-09-13 12:18:53 -04:00
mazmazz
761150b12d 455: Fog flag fix for fading 2018-09-13 12:18:10 -04:00
mazmazz
21506873be Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-13 12:10:14 -04:00
mazmazz
103db964fe Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-13 12:08:56 -04:00
mazmazz
6824e6a359 Make extracolormap_t->fog UINT8; it's not boolean, but categorical 2018-09-13 12:08:46 -04:00
Digiku
89a6694d67 Don't trigger thwomp on spectators 2018-09-13 11:32:40 -04:00
mazmazz
c32c72c401 Thwomp fix: Don't trigger (look for players) when ~FF_EXISTS 2018-09-13 11:32:38 -04:00
mazmazz
3fc8ed5a9f 455: Set timing by either Back Y or Front Y, but not line length 2018-09-13 10:53:03 -04:00
mazmazz
94939f6613 455: Don't override fadergba on default/no colormap init (~BOUNCY) 2018-09-13 10:43:41 -04:00
mazmazz
5aa66f8872 455: Add speed increment timing (~EFFECT4) to FadeColormap 2018-09-13 10:43:32 -04:00
mazmazz
539092bec5 491, 492: Allow BLOCKMONSTERS raw translucency value in floorheight 2018-09-13 00:26:49 -04:00
mazmazz
4ab3a986f3 492 PolyObj Fade, 491 PolyObj Translucency, 490 PolyObj changes
* 490: Set proper render flags according to spawnflags
* 491: Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
* 492:
    * Tic-based (EFFECT4) and speed timing
    * Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
    * Set proper render flags according to spawnflags
    * Fix OpenGL >= NUMTRANSMAPS render bug
2018-09-13 00:06:11 -04:00
mazmazz
0697a1b90a PolyObjFade: Apply RENDER, SOLID, and NOSPECIALS flags according to spawnflags 2018-09-13 00:06:08 -04:00
mazmazz
2f9e014aab 490 PolyVisible: Set proper spawn render flags instead of RENDERALL 2018-09-13 00:06:06 -04:00
mazmazz
63a3125df2 420: A parenthesis 2018-09-12 21:49:03 -04:00
mazmazz
46067f0579 Merge remote-tracking branch 'origin/lightfade-ticbased' into lightfade-ticbased 2018-09-12 21:35:46 -04:00
mazmazz
41fe080a68 420: Allow Back Y Offset for timing parameter 2018-09-12 21:32:12 -04:00
mazmazz
dc72835679 Merge branch 'colormap-overhaul' into colormap-overhaul-fade 2018-09-12 21:06:27 -04:00
mazmazz
3b05f7f925 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 21:06:07 -04:00
mazmazz
0b2caa948f Init side->colormap_data pointer to NULL (for paranoia) 2018-09-12 21:05:50 -04:00
mazmazz
05c91f1f81 455: Change to side->colormap_data 2018-09-12 20:52:05 -04:00
mazmazz
17a78ba674 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 20:47:00 -04:00
mazmazz
1fcfa7fcf1 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 20:46:02 -04:00
mazmazz
f7ff440250 Add colormap_data to side_t and store colormaps there on setup 2018-09-12 20:43:48 -04:00
mazmazz
fad12d6be3 Merge branch 'master' into le-fadefof 2018-09-12 18:01:42 -04:00
mazmazz
30b9ed59c0 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 17:40:24 -04:00
mazmazz
ad9ef5d593 Merge errors 2018-09-12 17:39:30 -04:00
mazmazz
978b9bdea2 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 17:30:09 -04:00
mazmazz
c58e9b0bae Merge remote-tracking branch 'origin/master' into colormap-overhaul 2018-09-12 17:28:22 -04:00
mazmazz
9fb9b44383 Fade FOF colormap support 2018-09-12 16:59:35 -04:00
mazmazz
06fa05f6cd Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 16:30:10 -04:00
mazmazz
8535fb01c2 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 16:29:02 -04:00
mazmazz
62b6950e33 Use lightlist.extra_colormap double pointers in OpenGL 2018-09-12 16:28:55 -04:00
mazmazz
9170174768 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 16:07:07 -04:00
mazmazz
7d36aae7c4 Make lightlists react to control sector colormap changes (double pointer) 2018-09-12 16:06:56 -04:00
mazmazz
42f1f0acdb P_ResetFakeFloorFader: Argument order error with dolighting 2018-09-12 12:40:56 -04:00
mazmazz
d2f636d5a2 T_FadeColormap: Fade subtraction error 2018-09-12 11:33:44 -04:00
mazmazz
51a2982226 455: TFERLINE - Set target sector's colormap first to control backsector's colormap 2018-09-12 11:21:49 -04:00
mazmazz
b120331151 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 11:14:52 -04:00
mazmazz
92c5cb8233 Colormap savegame failsafe - Handle NULL (default colormap) 2018-09-12 11:13:49 -04:00
mazmazz
d85019b4e4 More NULL failsafes 2018-09-12 11:11:22 -04:00
mazmazz
e95cd0f962 Colormap savegame failsafe - Handle NULL (default colormap) 2018-09-12 11:06:18 -04:00
mazmazz
8190433b71 456: Missing break 2018-09-12 09:42:51 -04:00
mazmazz
ee51f586c2 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 09:11:35 -04:00
mazmazz
4d9925e8cf 447: ResetColormapFader when changing colormap explicitly 2018-09-12 09:09:10 -04:00
mazmazz
c4079dfca9 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 09:07:55 -04:00
mazmazz
14b71bdbc5 Fade colormap special 455! And stop fade colormap 456
* Added T_FadeColormap thinker and netsync
* Added sector_t fadecolormapdata property
2018-09-12 09:06:38 -04:00
mazmazz
9a6a8b0b82 Outdated comment; unused var 2018-09-12 08:07:34 -04:00
mazmazz
cb2ac9b4d3 Formatting 2018-09-12 08:06:44 -04:00
mazmazz
7767adbf32 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 08:03:45 -04:00
mazmazz
4d26cf6330 447: Allow relative calc from backside colormap (ML_TFERLINE) 2018-09-12 07:55:47 -04:00
mazmazz
6f0b28c48f 447: Allow alternate alpha without relative calc 2018-09-12 07:38:51 -04:00
mazmazz
9a388af8ec 447: AddColormap no longer returns chained colormap, so chain it ourselves 2018-09-12 07:31:10 -04:00
mazmazz
55c43a2161 R_AddColormap will not return an existing colormap, and new colormap is not added to chain 2018-09-12 07:24:22 -04:00
mazmazz
867bde3789 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 07:15:26 -04:00
mazmazz
87ad2a87f7 Smarter default fadergbaA and fadeend for relative calc 2018-09-12 07:14:23 -04:00
mazmazz
133c3598a7 Add fadestart/fadeend/fog to R_AddColormaps 2018-09-12 07:07:26 -04:00
mazmazz
6059b8edc9 447: Extra params for R_AddColormaps 2018-09-12 07:06:58 -04:00
mazmazz
8754268abe Add fadestart/fadeend/fog to R_AddColormaps 2018-09-12 07:06:45 -04:00
mazmazz
5e59b8c55a Duplicate lines 2018-09-11 22:49:32 -04:00
mazmazz
b56ff10ce7 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 22:44:44 -04:00
mazmazz
92a97fb1a6 Split colormap netsync to Load/SaveExtraColormap methods 2018-09-11 22:44:31 -04:00
mazmazz
90aeac5058 Add R_CheckEqualColormaps comparison method 2018-09-11 22:43:12 -04:00
mazmazz
f0c11eb135 R_AddColormaps method 2018-09-11 21:03:55 -04:00
mazmazz
54669a6cc8 Use R_AddColormaps method in 447 relative calc 2018-09-11 21:03:13 -04:00
mazmazz
0fb594ad58 R_AddColormaps method 2018-09-11 21:02:58 -04:00
mazmazz
a1a05c9972 Add relative color change to 447 2018-09-11 19:11:50 -04:00
mazmazz
b9e4cd40ca Use RGB/RGBA macros in 447 code 2018-09-11 17:32:43 -04:00
mazmazz
3e49cc68d2 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 17:31:35 -04:00
mazmazz
548f02eea1 Extra macros R_GetRgbaRGB; R_PutRgbaR/G/B/A/RGB/RGBA 2018-09-11 17:30:43 -04:00
mazmazz
5975f26177 Don't set sector's extra_colormap if we just made a default clone
* Allow colormap parsing to proceed in p_setup always
* Add R_CheckDefaultColormap
* Add R_GetRgbaR/G/B/A macros
2018-09-11 17:08:57 -04:00
mazmazz
5523fc3a8d Account for NULL colormaps in alpha-only code 447 2018-09-11 17:07:50 -04:00
mazmazz
f703c19502 Don't set sector's extra_colormap if we just made a default clone
* Allow colormap parsing to proceed in p_setup always
* Add R_CheckDefaultColormap
* Add R_GetRgbaR/G/B/A macros
2018-09-11 17:06:44 -04:00
mazmazz
bb6cf6a807 Added alpha-only, relative calc, and offset params to 447 Change Colormap 2018-09-11 16:50:35 -04:00
mazmazz
71ade23739 Ifdef typo 2018-09-11 15:59:56 -04:00
mazmazz
fb7ac4ccae Ifdef typo 2018-09-11 15:59:13 -04:00
mazmazz
c6dbf2e560 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 15:57:58 -04:00
mazmazz
c920827032 Consolidate colormap matching into R_GetColormapFromList 2018-09-11 15:56:21 -04:00
mazmazz
3290104922 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 15:50:21 -04:00
mazmazz
78aefc05cf Consolidate colormap matching into R_GetExistingColormap 2018-09-11 15:50:12 -04:00
mazmazz
87cf18b60b Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 15:20:58 -04:00
mazmazz
85d89287de Add R_CopyColormap 2018-09-11 15:20:30 -04:00
mazmazz
5dad8d15b0 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 15:03:04 -04:00
mazmazz
3da58f436c Merge branch 'master' into colormap-overhaul 2018-09-11 15:02:35 -04:00
mazmazz
ba88f8ebb6 Smarter string digit parsing; allow alpha-only values
* GetDefaultColormap and CheckDefaultColormapValues methods
2018-09-11 15:01:05 -04:00
mazmazz
8695a5f5df Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 13:46:47 -04:00
mazmazz
4ef016e40f Clear colormaps properly (resolve sigsegv crash) 2018-09-11 13:46:34 -04:00
mazmazz
19fbb177ec Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 13:33:31 -04:00
mazmazz
506ce43627 Initialize extra_colormaps to NULL on program start 2018-09-11 13:31:09 -04:00
mazmazz
a818b9a1dc Remove cr/cg/cb/ca in favor of rgba * Change default colormap values to be in sync with rgba/fadergba 2018-09-11 13:27:04 -04:00
Monster Iestyn
82a26580de Merge branch 'master' into change-colormap-ldef 2018-09-11 16:43:01 +01:00
Monster Iestyn
fd783f09ea Merge branch 'public_next'
# Conflicts:
#	src/p_setup.c
#	src/r_data.c
2018-09-11 16:41:27 +01:00
Monster Iestyn
3218ab17e0 Merge branch 'master' into next 2018-09-11 16:34:16 +01:00
mazmazz
4494630cdd Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-11 11:26:12 -04:00
mazmazz
63699c6e14 Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-09-11 11:25:21 -04:00
mazmazz
5f87f4a47a Don't decrement fade timer if song is paused 2018-09-11 11:20:46 -04:00
mazmazz
5ea8dc3dfa Change to percentage calc from interval decrement for volume fade 2018-09-11 11:17:30 -04:00
mazmazz
9a52816cb4 Use percentage calc instead of interval decrement for tic-based fading 2018-09-11 10:28:24 -04:00
mazmazz
c468451a63 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-11 10:08:13 -04:00
mazmazz
36923ae7b0 Use percentage calc instead of interval decrement for tic-based timing 2018-09-11 10:05:25 -04:00
mazmazz
df4ea79ab7 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-10 22:37:34 -04:00
mazmazz
b7a216c78b Add COLORMAPREVERSELIST ifdef to toggle Newest -> Oldest extra_colormaps order 2018-09-10 22:37:27 -04:00
mazmazz
36522665c3 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-10 22:35:45 -04:00
mazmazz
17e101a24b Add COLORMAPREVERSELIST ifdef to toggle Newest -> Oldest extra_colormaps order 2018-09-10 22:35:26 -04:00
mazmazz
f29acffb19 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-10 21:57:09 -04:00
mazmazz
43ae25c4fd Make default extracolormap on init
* Calc fadedist in R_CreateLightTable
2018-09-10 21:56:57 -04:00
mazmazz
0c4f3cbeca Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-10 21:15:44 -04:00
mazmazz
22746c1d91 Savegame fixes 2018-09-10 21:15:34 -04:00
mazmazz
c007dfacec Savegame fixes 2018-09-10 21:12:56 -04:00
mazmazz
75267dfa2c Merge remote-tracking branch 'origin/change-colormap-ldef' into colormap-overhaul-change-ldef 2018-09-10 21:06:28 -04:00
mazmazz
3da38f2a9b Fixed colormap matching code again * Added debug messages for matching code 2018-09-10 20:56:59 -04:00
mazmazz
1e4f5e8d45 Remove MAXCOLORMAPS 2018-09-10 20:41:12 -04:00
mazmazz
8d78c22194 extracolormap_t refinement and netsyncing
* Store raw values per rgba in extracolormap_t (no maskcolor or fadecolor)
* Crunched some UINT16/32 into UINT8
* Calculate mask values in R_CreateLightTable
* ifdef out EXTRACOLORMAPLUMPS
2018-09-10 20:36:34 -04:00
mazmazz
c92226890e Remove bottommap and topmap from savegame because unused 2018-09-10 16:50:35 -04:00
mazmazz
7e9297d06e Savegame netsync for sector colormaps; add spawn_midmap and co for comparison 2018-09-10 16:50:27 -04:00
mazmazz
7608583c6f Fix shared colormap matching 2018-09-10 16:42:07 -04:00
mazmazz
53733ddf76 Type 606 renderer check allow OGL again 2018-09-10 16:32:54 -04:00
mazmazz
2701976ba3 Compiler fixes 2018-09-10 16:28:39 -04:00
mazmazz
e0d8a6eec0 Get rid of bottommap, midmap, topmap 2018-09-10 16:16:04 -04:00
mazmazz
574a591d43 P_LoadRawSideDefs2 colormap cleanup (merge ogl and software to one block) 2018-09-10 16:08:43 -04:00
mazmazz
e33ed45b7b Colormap overhaul in r_data.c
* Split R_CreateColormap to R_CreateLightTable
* Replace extra_colormaps array with next/prev pointer chain
* Remove foundcolormaps; instead store lumpnum in extracolormap_t
* Add properties to extracolormap_t for portability
2018-09-10 15:59:31 -04:00
mazmazz
fef38acc59 Merge remote-tracking branch 'public-gitlab/colormap-code-cleanup' into colormap-cleanup 2018-09-10 13:24:57 -04:00
PrisimaTheFox
4ada0b0a9e Update m_anigif.c
Remember gif_frames starts at 0
2018-09-10 17:12:10 +01:00
PrisimaTheFox
d26ba2ee54 Update m_anigif.c
More accurate GIF delay.
2018-09-10 17:12:04 +01:00
mazmazz
88d9da79e6 Move tic-based to EFFECT4 2018-09-10 12:00:44 -04:00
mazmazz
acea0bfd68 Move tic-based to EFFECT4, relative calc to EFFECT3 2018-09-10 12:00:15 -04:00
Monster Iestyn
40ff436829 Remove commented out stuff, now I've confirmed everything works fine without them 2018-09-10 15:49:21 +01:00
mazmazz
148e3ff538 Use ML_NOCLIMB for FF_TRANSLUCENT handling in type 452 2018-09-10 10:17:39 -04:00
mazmazz
8e75fe50db Default to using back offset params if back linedef exists; else fallback to distance-based params 2018-09-10 10:11:27 -04:00
mazmazz
da5a7a013d Add type 452 Set FOF Alpha
* Fade FOF moved to type 453
* Stop Fade FOF moved to type 454
2018-09-10 10:09:02 -04:00
mazmazz
02a94dc941 Add distance-based params and make default (ML_DONTPEGBOTTOM to use back offsets) 2018-09-10 09:49:52 -04:00
mazmazz
b8da218b61 Add relative destvalue calc (ML_EFFECT4)
* rover->alpha init fixes with invisible FOFs
2018-09-10 09:49:00 -04:00
mazmazz
e171e565ce Remove bottommap and topmap from savegame because unused 2018-09-10 09:03:58 -04:00
mazmazz
002f1bad8f Savegame netsync for sector colormaps; add spawn_midmap and co for comparison 2018-09-10 09:01:09 -04:00
mazmazz
a6f959ba21 Set mobj->floorrover and ceilingrover in appropriate places 2018-09-10 00:38:07 -04:00
mazmazz
0d88f31bbd Add floorrover and ceilingrover to precipmobj_t 2018-09-10 00:23:23 -04:00
mazmazz
943dc9412d Initialize floorrover and ceilingrover on SpawnMobj 2018-09-10 00:20:51 -04:00
mazmazz
832f891cbb Remove rovernum increment from P_CheckPosition because unused 2018-09-10 00:13:32 -04:00
mazmazz
03d1baf422 Savegame floorrover fixes 2018-09-10 00:07:22 -04:00
mazmazz
5136293f62 Store sectornum/ffloornum as UINT32, not INT32 2018-09-09 23:52:36 -04:00
mazmazz
dd35871699 Savegame netsync for mobj->floorrover and ceilingrrover 2018-09-09 23:48:42 -04:00
mazmazz
f33f9dd284 Replace sectornum/rovernum index vars with ffloor pointers 2018-09-09 23:12:37 -04:00
mazmazz
9cc186441b Fix fog visual glitch with fading 2018-09-09 22:14:24 -04:00
mazmazz
d01193df80 Apply ~FF_EXISTS moving plat fix for VERTICALFLIP 2018-09-09 21:59:41 -04:00
mazmazz
231f19aaab Revert "Merge branch 'random-fof-fixes' into fof-fixes-movingplatexists"
This reverts commit cc11459054, reversing
changes made to 7e3d5cd373.
2018-09-09 21:02:43 -04:00
mazmazz
573e1d0017 Replace firsttic with timer increment 2018-09-09 21:01:00 -04:00
mazmazz
7a3eb31b57 A number 2018-09-09 20:51:08 -04:00
mazmazz
0202bbcfd3 Replace firsttic with timer increment 2018-09-09 20:45:12 -04:00
mazmazz
703764d769 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-09 20:18:57 -04:00
mazmazz
3d5f225702 Replace firsttic with decrement timer 2018-09-09 20:18:43 -04:00
mazmazz
ea2276eb07 Fix tic-based bug returning early 2018-09-09 19:57:41 -04:00
mazmazz
43ae628adc Cap lightlevel fading at spawn_lightlevel (don't make darker) 2018-09-09 19:44:35 -04:00
mazmazz
c3c4a251f1 Added tic-based logic to FOF fade (ML_EFFECT5) 2018-09-09 19:31:32 -04:00
Monster Iestyn
c0bf79ad8e R_CreateColormap2 and R_MakeColormaps have been made obsolete, it's just R_CreateColormap now, like it used to be!
With that, I moved R_CreateColormap2's exclusive software colormap malloc code to R_CreateColormap, and merged the two software-only blocks of code into one. I also disabled any unneeded variables and fixed a preprocessor-related goofup
2018-09-09 22:48:09 +01:00
mazmazz
80a4a03f8e Finalize light level on fade finish (not forced stop)
* Added destlightlevel property to fade_t
* Fixed dotranslucent, dolighting, docollision order weirdness in function calls
2018-09-09 17:20:35 -04:00
mazmazz
368f96e605 Fade FOF lighting fixes; properly calculate destlightvalue 2018-09-09 15:41:30 -04:00
mazmazz
ca58fba24a Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-09 13:44:30 -04:00
mazmazz
aeb45132c5 Revert "Snap light level to software values (32 levels)"
This reverts commit cc26d03c93.
2018-09-09 13:43:00 -04:00
mazmazz
baababcf0b Add spawn_lightlevel to sector_t 2018-09-09 12:44:35 -04:00
mazmazz
675f69afea Flag re-organization
* Change alternate param flag from BLOCKMONSTERS to DONTPEGBOTTOM
* Change tic-based flag from NOCLIMB to EFFECT5
2018-09-09 09:34:36 -04:00
mazmazz
032f95803d Merge branch 'master' into change-colormap-ldef 2018-09-09 08:40:38 -04:00
mazmazz
5032f783d7 Don't add a thinker if alpha is already equal 2018-09-09 08:10:45 -04:00
mazmazz
3f4656e57e Polyobject Fade logic 2018-09-09 08:08:48 -04:00
mazmazz
eb590910b2 Added NIGHTSLINK bonus type for the 2.1 Link Bonus 2018-09-09 01:13:02 -04:00
mazmazz
0049f904c0 Add light fading to FadeFakeFloor
* Declare P_RemoveLighting in header for p_spec.c use
2018-09-08 23:44:29 -04:00
mazmazz
4ca38dc8a1 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-08 23:03:18 -04:00
mazmazz
cc26d03c93 Snap light level to software values (32 levels)
* New properties `exactlightlevel` and `lightlevel` in `lightlevel_t`
2018-09-08 23:01:35 -04:00
mazmazz
68e67917f1 Split P_FadeLight into P_FadeLightBySector 2018-09-08 22:14:49 -04:00
mazmazz
1e1b01c157 Implemented tic-based light fading
* ML_BLOCKMONSTERS specifies destvalue and speed by texture offsets
* ML_NOCLIMB toggles tic-based logic
* Added props `duration`, `interval`, and `firsttic` to `lightlevel_t`
2018-09-08 22:10:51 -04:00
mazmazz
81acf82e99 Re-render lighting when setting FF_EXISTS 2018-09-08 20:49:32 -04:00
mazmazz
069cc480c1 Add dolighting flag to FadeFakeFloor thinker 2018-09-08 20:41:45 -04:00
mazmazz
3eb7c3931e When detecting invisible FOFs, don't include light blocks 2018-09-08 20:08:48 -04:00
mazmazz
3858a93cfa Initialize invisible FOF alpha to 1 on first fade 2018-09-08 09:31:23 -04:00
mazmazz
fa0918c2f1 Handle rendering flags for invisible FOFs 2018-09-08 09:08:32 -04:00
mazmazz
fcc7180d5c Enable FF_CUTSOLIDS handling and updating by sector->moved 2018-09-08 08:59:17 -04:00
mazmazz
47c9bf2ebc Disable FadeFakeFloor for laser block 2018-09-08 01:33:12 -04:00
mazmazz
dc964738eb Never handle FF_EXISTS if FF_BUSTUP 2018-09-08 01:23:15 -04:00
mazmazz
66dc84509a Fix Mario block triggering during ghost fade 2018-09-08 01:12:34 -04:00
mazmazz
b629104197 Also check for FF_SOLID 2018-09-08 01:07:08 -04:00
mazmazz
cc11459054 Merge branch 'random-fof-fixes' into fof-fixes-movingplatexists 2018-09-08 00:37:04 -04:00
mazmazz
7e3d5cd373 Comment out tmfloorrover and tmceilingrover because unused 2018-09-08 00:36:43 -04:00
mazmazz
76d7a54b2b Fix player Z snap to floor on moving platform ~FF_EXISTS
* Track player's old floorz by mo->floor_sectornum and floor_ffloornum
* Track tmfloorz by tmfloorrover, tmfloor_sectornum, tmfloor_rovernum
* Ceiling variants of the above
2018-09-08 00:34:56 -04:00
mazmazz
f52f72256b Thwomp fix: Don't trigger (look for players) when ~FF_EXISTS 2018-09-07 18:14:52 -04:00
Monster Iestyn
316c08bbbb Merge branch 'netcode-nitpicking' into 'next'
Netcode nitpicking

See merge request STJr/SRB2!274
2018-09-07 15:59:49 -04:00
mazmazz
0b365d0d08 Initial polyobj fade skeleton 2018-09-07 15:27:18 -04:00
mazmazz
bc2f48a018 Merge branch 'master' into nights-dronebox 2018-09-07 09:06:32 -04:00
mazmazz
3b39895e4f Stray nights-onfootfix line 2018-09-07 09:01:38 -04:00
mazmazz
c0ffbdafce Revert "Ideya fixes when a player has more than one Ideya"
This reverts commit e3facccb9d.
2018-09-07 08:56:53 -04:00
mazmazz
4fe1b2652d Merge branch 'master' into nights-fastercapsule 2018-09-07 08:56:02 -04:00
mazmazz
49b27fc124 Deduct marescore immediately on instakill
* Deduct player->spheres too, missed that one
2018-09-07 08:19:22 -04:00
mazmazz
c50a0d60f5 Merge branch 'master' into nights-keeppoints 2018-09-07 08:13:57 -04:00
mazmazz
4147773d0c Merge branch 'master' into le-fadefof 2018-09-06 18:12:24 -04:00
mazmazz
9e5b9ac50e Flicky colors indexing fix 2018-09-06 13:20:55 -04:00
mazmazz
956d48b5e0 Compiler errors 2018-09-06 13:16:50 -04:00
mazmazz
bd6bc368a3 Stray comments 2018-09-06 12:13:03 -04:00
mazmazz
1c273cdcc8 Make default flicky home radius 384 2018-09-06 11:59:55 -04:00
mazmazz
e75213b14d Limit random fish color to SRB2's defaults 2018-09-06 11:56:55 -04:00
mazmazz
f15bb2dfba Change default radius to 448
* Put default radius back in FLICKY_CENTER states
2018-09-06 11:54:06 -04:00
mazmazz
0c2340b0bc Impose home radius on aimless flickies; improve randomness of flickyhitwall angle 2018-09-06 11:17:08 -04:00
mazmazz
f8d260b044 Only allow flicky bounce (MF_NOCLIPTHING) if also in-place (MF_GRENADEBOUNCE) 2018-09-06 10:32:26 -04:00
mazmazz
7d834ff894 Erase default home radius from states and impose default on home check 2018-09-06 10:20:01 -04:00
mazmazz
2cfd941778 Re-organize flags for FLICKY_CENTER
* Flickies can be in-place with just one flag (MF_GRENADEBOUNCE)
* Flickies can now hop whether orbiting, aimless, or in-place
* Removed ability to customize movedir for orbit; will always be random
* Removed ability to customize gravity sink for aimless flying flickies
* Misc: Use P_SetTarget to set actor->tracer for flicky center
2018-09-06 10:17:41 -04:00
mazmazz
fe2d1e9020 Merge branch 'master' into flicky-things 2018-09-06 08:09:02 -04:00
mazmazz
f000a68150 Impose default radius for orbiting flickies 2018-09-06 08:08:53 -04:00
mazmazz
21a55a4702 Make default behavior: aimless flying flickies stay at Z height 2018-09-06 08:07:13 -04:00
mazmazz
956b83729b Store extravalue1 (home radius) immediately in A_FlickyCenter, not during player look routine 2018-09-06 07:55:15 -04:00
mazmazz
e5dd74eb45 Change flicky thing #s to 2200s 2018-09-06 07:24:46 -04:00
Monster Iestyn
16c7c264a5 Wrap the text and snap to bottom 2018-09-04 19:52:50 +01:00
Monster Iestyn
bffaafd61e Add V_DrawTutorialBack for drawing a console-like background box, add Lorem ipsum as filler test 2018-09-04 19:21:58 +01:00
Monster Iestyn
df51997022 Merge branch 'master' into tutorial-time 2018-09-04 17:06:50 +01:00
Monster Iestyn
2b0ce807c7 Fix mixed d+c in NiGHTS trigger code, fix stray "INT8" in A_ConnectToGround 2018-09-04 17:04:24 +01:00
Monster Iestyn
aba9bd13bb Add "tutorialmode" var to help the game know when we're in a tutorial or not, add placeholder for tutorial HUD to test it works 2018-09-04 16:58:49 +01:00
Monster Iestyn
bcc9e58d0e Merge branch 'master' into tutorial-time 2018-09-04 15:54:50 +01:00
Monster Iestyn
2ac50cd2b7 Merge branch 'public_next'
# Conflicts:
#	src/r_main.c
2018-09-04 15:53:07 +01:00
Monster Iestyn
38ac999d77 Merge branch 'addfile-verify-fix' into 'next'
Addfile command verify fix.

See merge request STJr/SRB2!272
2018-09-03 17:17:46 -04:00
Monster Iestyn
ea06e8a62b SOCK_Send: Split the actual sending data parts into a new function, SOCK_SendToAddr, to make everything look a bit neater in general 2018-09-03 20:53:40 +01:00
Monster Iestyn
7b083f07cd UDP_Socket: I doubt client addresses are meant to be included in the total for broadcast addresses 2018-09-03 15:56:02 +01:00
Monster Iestyn
846bddfdcf SOCK_Send: Fix what appears to be a mistaken use of i instead of j 2018-09-03 15:52:22 +01:00
Monster Iestyn
24aafa6dac UDP_Socket: Add missing limit checks for s, for client and broadcast addresses 2018-09-03 15:43:36 +01:00
Digiku
01314b6674 Merge branch 'nightsplus-le' into 'master'
NiGHTS Linedef Executor Triggers

Closes #102

See merge request STJr/SRB2Internal!142
2018-09-02 18:10:50 -04:00
mazmazz
cea76fe41f Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-09-02 08:16:40 -04:00
mazmazz
bb1af344ee Linux Compiler fix HAVE_MIXERX cvars 2018-09-02 08:15:55 -04:00
Monster Iestyn
6ae78da47e Merge branch 'master' into next 2018-09-02 13:00:56 +01:00
Steel Titanium
54fec7fa5c Merge branch 'master' into addfile-verify-fix 2018-09-01 19:33:59 -04:00
mazmazz
dabd7f99e6 Add MUSICPOSTBOSSFADEIN 2018-09-01 13:10:50 -04:00
mazmazz
1681e6cc00 Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-09-01 11:38:26 -04:00
mazmazz
7fbe97a3d2 Reset MIDI music properly on settings change
* Added reset flag to S_Start (now S_StartEx)
2018-09-01 11:37:53 -04:00
mazmazz
c8a9edca8d Revert "Fix MIDI music not reloading sometimes on settings change"
This reverts commit aa48278fd4.
2018-09-01 11:35:54 -04:00
mazmazz
aa48278fd4 Fix MIDI music not reloading sometimes on settings change 2018-09-01 11:34:03 -04:00
mazmazz
f0244c8b71 Fix MIDI music not reloading sometimes on settings change 2018-09-01 11:33:39 -04:00
mazmazz
9180f9b7ef Add Mixer X retrieve song length and position natively, if available 2018-08-31 13:52:01 -04:00
mazmazz
8098d120cc Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-08-31 12:19:03 -04:00
mazmazz
58ef056d48 Fix MIDI not reloading when erroring on a player 2018-08-31 12:18:54 -04:00
Monster Iestyn
322da62b3c Fix HOM removal not working properly for non-green resolutions 2018-08-31 17:14:44 +01:00
Steel Titanium
0f5d685d1f Only do this if the admin player isn't the server host also. 2018-08-30 18:32:26 -04:00
Monster Iestyn
4083ee9df7 Apparently I am blind and missed that splitscreen only CC offset that overrides the code for the other offset below 2018-08-30 20:08:17 +01:00
mazmazz
fed72c344a Dummy out NiGHTS item faster attract 2018-08-30 10:50:03 -04:00
mazmazz
dae37e2749 Drill mash penalty fix 2018-08-30 09:09:19 -04:00
mazmazz
a44be49535 Merge remote-tracking branch 'origin/master' into nights-inufixes 2018-08-30 08:13:34 -04:00
Monster Iestyn
ceb0abb081 Fix compiler complaints, remove a slipup of mine from when I was dealing with merge conflicts 2018-08-29 22:07:38 +01:00
Monster Iestyn
7db7a739d4 Use INFLIVES macro in place of 0x7f for infinite lives check 2018-08-29 21:31:15 +01:00
Monster Iestyn
5eddb1f455 Merge branch 'master' into hud-n-menu-tidbits 2018-08-29 21:28:11 +01:00
Monster Iestyn
523a02aa54 Merge branch 'master' into hud-cleaning 2018-08-29 20:46:35 +01:00
Monster Iestyn
1c5080151d Fix typo introduced by changes to the setrings command 2018-08-29 20:46:08 +01:00
mazmazz
38bb71bada Add mapmusposition placeholder to LE 413 change music 2018-08-29 15:21:17 -04:00
Monster Iestyn
a48326383c Merge branch 'master' into hud-cleaning
# Conflicts:
#	src/y_inter.c
2018-08-29 16:39:02 +01:00
mazmazz
6d97a10273 Merge remote-tracking branch 'origin/master' into nightsplus-le 2018-08-29 11:06:00 -04:00
mazmazz
dc86fe9b5f Merge remote-tracking branch 'origin/master' into nightsplus-laplogic 2018-08-29 10:16:49 -04:00
Digiku
e0601616fe Merge branch 'nights-bumper-fix' into 'master'
NiGHTS: Fix player positioning when touching Bumper

See merge request STJr/SRB2Internal!165
2018-08-29 06:02:24 -04:00
Digiku
a28cc10861 Merge branch 'op-nights-bumper' into 'master'
Objectplace: Place NiGHTS Bumpers with the player's fly angle

See merge request STJr/SRB2Internal!166
2018-08-29 06:01:27 -04:00
Digiku
f8332f6765 Merge branch 'nights-nightserizeangle' into 'master'
NiGHTS: Reset player another/flyangle on De/Nightserize

See merge request STJr/SRB2Internal!139
2018-08-29 04:27:02 -04:00
Digiku
4882b7c3f8 Merge branch 'intermission-bonuslivesmax' into 'master'
Intermission: MaxBonusLives level header option for # of lives in score tally

See merge request STJr/SRB2Internal!162
2018-08-29 04:25:03 -04:00
Digiku
9746442a93 Merge branch 'le-ringspheres' into 'master'
Line Execs: Make Ring triggers accept spheres in NiGHTS levels

See merge request STJr/SRB2Internal!163
2018-08-29 04:24:47 -04:00
Digiku
78c78d9e63 Merge branch 'sphere-ring-concurrence' into 'master'
Change SETSPHERES console command to SETRINGS to handle player->spheres transparently

See merge request STJr/SRB2Internal!167
2018-08-29 04:24:23 -04:00
mazmazz
b0be27a54e Fix music fade out when MUSICPOSTBOSS is not specified or doesn't exist 2018-08-28 18:46:30 -04:00
Monster Iestyn
73a66d22df At toaster's suggestion, have 2p control whether closed captioning is moved up if the powerup display is 1st person only 2018-08-28 20:57:43 +01:00
Monster Iestyn
1af8d3ac02 Merge branch 'master' into hud-n-menu-tidbits
# Conflicts:
#	src/m_menu.c
#	src/screen.c
#	src/st_stuff.c
2018-08-28 20:51:46 +01:00
Monster Iestyn
58a844d3cf Merge branch 'public_next'
# Conflicts:
#	src/r_things.c
#	src/v_video.c
2018-08-28 19:31:08 +01:00
mazmazz
9c35b3dfc5 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-08-28 10:27:49 -04:00
mazmazz
9a5b8ec671 Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-08-28 10:23:13 -04:00
mazmazz
75e6ad72ed Fix MIDI looping/non-looping 2018-08-28 10:16:06 -04:00
mazmazz
0bea5729a7 Revise LUAh_MusicChange hook 2018-08-28 10:10:56 -04:00
mazmazz
9244a13721 Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-08-27 08:40:36 -04:00
mazmazz
359a71c059 Move cvars to D_RegisterClientCommands for config recall 2018-08-27 08:40:24 -04:00
mazmazz
36d650c530 Remove MP3 warning for win32 Mixer X 2018-08-27 06:16:55 -04:00
mazmazz
b760fbe89b Corrected unterminated #endif in sdl_sound 2018-08-27 06:15:01 -04:00
mazmazz
b701316505 Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-08-27 05:59:55 -04:00
mazmazz
07ae007980 Remove unused methods (for now?) 2018-08-27 05:53:43 -04:00
mazmazz
9f6e913d43 Load Fluidsynth soundfont upon cvar change 2018-08-27 05:52:01 -04:00
mazmazz
878dc1af92 Lazy midi reload support on menu 2018-08-27 00:43:25 -04:00
mazmazz
535aed24bb Advanced submenu for sound options 2018-08-26 23:58:43 -04:00
mazmazz
cc9d554dfd Revert "Sound scroll menu attempt"
This reverts commit 7b11855041.
2018-08-26 23:46:55 -04:00
mazmazz
7b11855041 Sound scroll menu attempt 2018-08-26 23:46:20 -04:00
mazmazz
28545822ba Checkpoint: Add FluidSynth and Timidity support 2018-08-26 23:03:38 -04:00
mazmazz
8ee27d3297 Makefile comments 2018-08-26 23:02:57 -04:00
Monster Iestyn
61836e1565 Merge branch 'master' into next 2018-08-26 21:10:41 +01:00
mazmazz
65e5794ee3 HAVE_MIXERX and NOMIXERX compile flags (win32 only) 2018-08-26 15:12:00 -04:00
mazmazz
73b4c4c5b4 Fix S_ChangeMusic newmusic -> mmusic, merge error 2018-08-26 14:22:14 -04:00
mazmazz
768ce1a46f Make SDL Mixer X win32-exclusive 2018-08-26 14:20:41 -04:00
mazmazz
35fdcee071 Merge branch 'music-cleanup' into music-sdlmixerx 2018-08-26 14:04:54 -04:00
toaster
710550bb9d Missed one! 2018-08-26 12:38:53 +01:00
mazmazz
0f42363a97 Fixed post-boss music change with mapmusname comparison 2018-08-25 22:19:15 -04:00
mazmazz
a7ae059949 Case-insensitive music_name comparison 2018-08-25 22:00:31 -04:00
mazmazz
c82a5de4b7 Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-08-25 21:55:49 -04:00
mazmazz
9f3549e5e1 Remove tolower music_name, because we do case-insensitive matching now 2018-08-25 21:53:22 -04:00
mazmazz
01c6dbed5c Case-insensitive music matching 2018-08-25 21:50:56 -04:00
mazmazz
48b6255e93 Case-insensitive music_name comparison 2018-08-25 21:42:39 -04:00
mazmazz
083de09f88 Load mapmus vars post-boss even if another tune is playing, like a jingle 2018-08-25 17:42:46 -04:00
Monster Iestyn
d5ab3e75a5 Merge branch 'v_video_killed_the_r_radio_star' into 'master'
v_video Killed The r_radio Star

See merge request STJr/SRB2!270
2018-08-25 16:43:25 -04:00
Monster Iestyn
ed5bed4d2c Merge branch 'zalloc_potter_and_the_death-free_hallows' into 'master'
Zalloc Potter and the Death-Free Hallows

See merge request STJr/SRB2!269
2018-08-25 16:43:14 -04:00
mazmazz
7d882c482f UINT32 muspostbosspos fix 2018-08-25 16:28:56 -04:00
mazmazz
4dd6b733d6 MUSICPOSITION -> MUSICPOS
* Added muspos level header var to lua

# Conflicts:
#	src/dehacked.c
#	src/lua_maplib.c
#	src/p_setup.c
2018-08-25 16:23:01 -04:00
mazmazz
493bc86b08 MUSICPOSITION -> MUSICPOS
* Added muspos level header var to lua
2018-08-25 16:21:34 -04:00