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Merge branch 'sdl-autograb' into 'master'
SDL:Auto grab input Closes #46 See merge request STJr/SRB2!416
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commit
4656a0d02c
1 changed files with 12 additions and 1 deletions
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@ -360,6 +360,7 @@ static INT32 Impl_SDL_Scancode_To_Keycode(SDL_Scancode code)
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static void SDLdoUngrabMouse(void)
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{
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SDL_ShowCursor(SDL_ENABLE);
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SDL_SetWindowGrab(window, SDL_FALSE);
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wrapmouseok = SDL_FALSE;
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SDL_SetRelativeMouseMode(SDL_FALSE);
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@ -369,6 +370,7 @@ void SDLforceUngrabMouse(void)
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{
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if (SDL_WasInit(SDL_INIT_VIDEO)==SDL_INIT_VIDEO && window != NULL)
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{
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SDL_ShowCursor(SDL_ENABLE);
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SDL_SetWindowGrab(window, SDL_FALSE);
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wrapmouseok = SDL_FALSE;
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SDL_SetRelativeMouseMode(SDL_FALSE);
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@ -1553,9 +1555,18 @@ void I_StartupGraphics(void)
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realheight = (Uint16)vid.height;
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VID_Command_Info_f();
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if (!disable_mouse) SDL_ShowCursor(SDL_DISABLE);
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SDLdoUngrabMouse();
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SDL_RaiseWindow(window);
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if (mousegrabok && !disable_mouse)
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{
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SDL_ShowCursor(SDL_DISABLE);
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SDL_SetRelativeMouseMode(SDL_TRUE);
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wrapmouseok = SDL_TRUE;
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SDL_SetWindowGrab(window, SDL_TRUE);
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}
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graphics_started = true;
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}
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