Check specifically for gcs_fps when starting tutorial

This commit is contained in:
mazmazz 2018-11-13 01:57:51 -05:00
parent 96da056f81
commit 3d7b185ea0

View file

@ -6192,7 +6192,7 @@ static void M_StartTutorial(INT32 choice)
if (!tutorialmap)
return; // no map to go to, don't bother
if (choice != INT32_MAX && G_GetControlScheme(gamecontrol, gcl_tutorial_check, num_gcl_tutorial_check) == gcs_custom)
if (choice != INT32_MAX && G_GetControlScheme(gamecontrol, gcl_tutorial_check, num_gcl_tutorial_check) != gcs_fps)
{
M_StartMessage("Do you want to try the \202recommended \202movement controls\x80?\n\nWe will set them just for this tutorial.\n\nPress 'Y' or 'Enter' to confirm\nPress 'N' or any key to keep \nyour current controls.\n",M_TutorialControlResponse,MM_YESNO);
return;