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Initialize foundrover to NULL (for debug checking)
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parent
24938473a5
commit
5e1b4272c1
1 changed files with 6 additions and 6 deletions
12
src/p_spec.c
12
src/p_spec.c
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@ -3090,7 +3090,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover, *foundrover; // FOF that we are going to crumble
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ffloor_t *rover, *foundrover = NULL; // FOF that we are going to crumble
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for (secnum = -1; (secnum = P_FindSectorFromTag(sectag, secnum)) >= 0 ;)
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{
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@ -3276,7 +3276,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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sector_t *sec; // Sector that the FOF is visible (or not visible) in
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ffloor_t *rover, *foundrover; // FOF to vanish/un-vanish
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ffloor_t *rover, *foundrover = NULL; // FOF to vanish/un-vanish
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ffloortype_e oldflags; // store FOF's old flags
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for (secnum = -1; (secnum = P_FindSectorFromTag(sectag, secnum)) >= 0 ;)
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@ -3323,7 +3323,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover, *foundrover; // FOF that we are going to make fall down
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ffloor_t *rover, *foundrover = NULL; // FOF that we are going to make fall down
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player_t *player = NULL; // player that caused FOF to fall
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boolean respawn = true; // should the fallen FOF respawn?
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@ -3492,7 +3492,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover, *foundrover; // FOF that we are going to operate
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ffloor_t *rover, *foundrover = NULL; // FOF that we are going to operate
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for (secnum = -1; (secnum = P_FindSectorFromTag(sectag, secnum)) >= 0 ;)
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{
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@ -3554,7 +3554,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover, *foundrover; // FOF that we are going to operate
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ffloor_t *rover, *foundrover = NULL; // FOF that we are going to operate
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size_t j = 0; // sec->ffloors is saved as ffloor #0, ss->ffloors->next is #1, etc
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for (secnum = -1; (secnum = P_FindSectorFromTag(sectag, secnum)) >= 0 ;)
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@ -3639,7 +3639,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover, *foundrover; // FOF that we are going to operate
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ffloor_t *rover, *foundrover = NULL; // FOF that we are going to operate
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for (secnum = -1; (secnum = P_FindSectorFromTag(sectag, secnum)) >= 0 ;)
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{
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