mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-21 12:01:05 +00:00
WIP 20190101 merge
d_netcmd.c filesrch.c m_menu.c p_setup.c p_spec.c r_data.c r_main.c r_things.c w_wad.c w_wad.h
This commit is contained in:
commit
075f28b7c8
261 changed files with 9768 additions and 1617 deletions
|
@ -70,7 +70,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-7
|
||||
compiler: gcc-7
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3"
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough"
|
||||
#gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -85,7 +85,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-8
|
||||
compiler: gcc-8
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3"
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow"
|
||||
#gcc-8 (Ubuntu 7.2.0-1ubuntu1~14.04) 8.1.0
|
||||
- os: linux
|
||||
compiler: clang
|
||||
|
@ -227,7 +227,6 @@ matrix:
|
|||
- compiler: clang-3.9
|
||||
- compiler: clang-4.0
|
||||
- compiler: clang-5.0
|
||||
- compiler: gcc-8
|
||||
|
||||
cache:
|
||||
apt: true
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
cmake_minimum_required(VERSION 3.0)
|
||||
project(SRB2
|
||||
VERSION 2.1.20
|
||||
VERSION 2.1.23
|
||||
LANGUAGES C)
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
|
@ -98,10 +98,10 @@ add_subdirectory(assets)
|
|||
## config.h generation
|
||||
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
||||
include(GitUtilities)
|
||||
git_describe(SRB2_GIT_DESCRIBE "${CMAKE_SOURCE_DIR}")
|
||||
git_latest_commit(SRB2_COMP_COMMIT "${CMAKE_SOURCE_DIR}")
|
||||
git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
||||
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_GIT_DESCRIBE}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
||||
|
||||
##### PACKAGE CONFIGURATION #####
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>Debug</GenerateDebugInformation>
|
||||
<RandomizedBaseAddress>true</RandomizedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
<GenerateDebugInformation>DebugFastLink</GenerateDebugInformation>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>true</RandomizedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
<DisableSpecificWarnings>4244;4267</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>advapi32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
|
|
79
appveyor.yml
79
appveyor.yml
|
@ -1,11 +1,15 @@
|
|||
version: 2.1.20.{branch}-{build}
|
||||
version: 2.1.23.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
CC: ccache
|
||||
CCACHE_CC: i686-w64-mingw32-gcc
|
||||
CCACHE_CC_64: x86_64-w64-mingw32-gcc
|
||||
WINDRES: windres
|
||||
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
|
||||
MINGW_SDK: c:\msys64\mingw32
|
||||
# c:\msys64 x86_64 has gcc 8.2.0, so use c:\mingw-w64 7.3.0 instead
|
||||
MINGW_SDK_64: C:\mingw-w64\x86_64-7.3.0-posix-seh-rt_v5-rev0\mingw64
|
||||
CFLAGS: -Wall -W -Werror -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3 -Wno-tautological-compare -Wno-error=suggest-attribute=noreturn
|
||||
NASM_ZIP: nasm-2.12.01
|
||||
NASM_URL: http://www.nasm.us/pub/nasm/releasebuilds/2.12.01/win64/nasm-2.12.01-win64.zip
|
||||
|
@ -15,65 +19,114 @@ environment:
|
|||
CCACHE_URL: http://alam.srb2.org/ccache.exe
|
||||
CCACHE_COMPRESS: true
|
||||
CCACHE_DIR: C:\Users\appveyor\.ccache
|
||||
# Disable UPX by default. The user can override this in their Appveyor project settings
|
||||
NOUPX: 1
|
||||
##############################
|
||||
# DEPLOYER VARIABLES
|
||||
# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
|
||||
# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
|
||||
# Set these in the Appveyor project settings
|
||||
##############################
|
||||
DPL_ENABLED: 0
|
||||
DPL_TAG_ENABLED: 0
|
||||
DPL_INSTALLER_NAME: SRB2-v2123
|
||||
# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
|
||||
# Include the README files and the OpenGL batch in the main and patch archives.
|
||||
# The x86/x64 archives contain the DLL binaries.
|
||||
ASSET_ARCHIVE_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-assets.7z
|
||||
ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-patch-assets.7z
|
||||
ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x86-assets.7z
|
||||
ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x64-assets.7z
|
||||
ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-optional-assets.7z
|
||||
# This is overridden to 1 for release tag builds
|
||||
ASSET_FILES_OPTIONAL_GET: 0
|
||||
# For patches, also include the X86/X64 DLLs.
|
||||
PACKAGE_PATCH_DLL_GET: 0
|
||||
# Delete all asset downloads so they can be redownloaded
|
||||
ASSET_CLEAN: 0
|
||||
|
||||
cache:
|
||||
- nasm-2.12.01.zip
|
||||
- upx391w.zip
|
||||
- ccache.exe
|
||||
- C:\Users\appveyor\.ccache
|
||||
- C:\Users\appveyor\srb2_cache
|
||||
|
||||
install:
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "CONFIGURATION=SDL" )
|
||||
- if [%CONFIGURATION%] == [DD64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [DD64] ( set "CONFIGURATION=DD" )
|
||||
- if [%X86_64%] == [1] ( set "MINGW_SDK=%MINGW_SDK_64%" )
|
||||
- if [%X86_64%] == [1] ( set "CCACHE_CC=%CCACHE_CC_64%" )
|
||||
|
||||
- if not exist "%NASM_ZIP%.zip" appveyor DownloadFile "%NASM_URL%" -FileName "%NASM_ZIP%.zip"
|
||||
- 7z x -y "%NASM_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs %TMP%\%NASM_ZIP% %MINGW_SDK%\bin nasm.exe || exit 0
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%NASM_ZIP%" "%MINGW_SDK%\bin" nasm.exe || exit 0
|
||||
|
||||
- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
|
||||
- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs %TMP%\%UPX_ZIP% %MINGW_SDK%\bin upx.exe || exit 0
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
|
||||
|
||||
- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
|
||||
- ccache -M 99M
|
||||
- xcopy /Y /V /I ccache.exe %MINGW_SDK%\bin
|
||||
- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
|
||||
|
||||
configuration:
|
||||
- SDL
|
||||
- SDL64
|
||||
- DD
|
||||
- DD64
|
||||
|
||||
matrix:
|
||||
allow_failures:
|
||||
- configuration: DD
|
||||
- configuration: DD64
|
||||
|
||||
before_build:
|
||||
- set Path=%MINGW_SDK%\bin;%Path%
|
||||
- i686-w64-mingw32-gcc --version
|
||||
- set "Path=%MINGW_SDK%\bin;%Path%"
|
||||
- if [%X86_64%] == [1] ( x86_64-w64-mingw32-gcc --version ) else ( i686-w64-mingw32-gcc --version )
|
||||
- mingw32-make --version
|
||||
- nasm -v
|
||||
- upx -V
|
||||
- if not [%X86_64%] == [1] ( nasm -v )
|
||||
- if not [%NOUPX%] == [1] ( upx -V )
|
||||
- ccache -V
|
||||
- ccache -s
|
||||
- set SRB2_MFLAGS=-C src MINGW=1 WARNINGMODE=1 GCC72=1 CCACHE=1 NOOBJDUMP=1
|
||||
- if [%NOUPX%] == [1] ( set "NOUPX=NOUPX=1" ) else ( set "NOUPX=" )
|
||||
- set "SRB2_MFLAGS=-C src WARNINGMODE=1 CCACHE=1 GCC72=1 NOOBJDUMP=1 %NOUPX%"
|
||||
- if [%X86_64%] == [1] ( set "MINGW_FLAGS=MINGW64=1 X86_64=1" ) else ( set "MINGW_FLAGS=MINGW=1" )
|
||||
- set "SRB2_MFLAGS=%SRB2_MFLAGS% %MINGW_FLAGS% %CONFIGURATION%=1"
|
||||
|
||||
build_script:
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% %CONFIGURATION%=1 clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% %CONFIGURATION%=1 ERRORMODE=1 -k
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
|
||||
|
||||
after_build:
|
||||
- if [%X86_64%] == [1] (
|
||||
set "BUILD_PATH=bin\Mingw64\Release"
|
||||
) else (
|
||||
set "BUILD_PATH=bin\Mingw\Release"
|
||||
)
|
||||
- if [%X86_64%] == [1] ( set "CONFIGURATION=%CONFIGURATION%64" )
|
||||
- ccache -s
|
||||
- cmd: git rev-parse --short %APPVEYOR_REPO_COMMIT%>%TMP%/gitshort.txt
|
||||
- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
|
||||
- set BUILD_ARCHIVE=%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%.7z
|
||||
- set BUILDSARCHIVE=%APPVEYOR_REPO_BRANCH%-%CONFIGURATION%.7z
|
||||
- cmd: 7z a %BUILD_ARCHIVE% bin\Mingw\Release -xr!.gitignore
|
||||
- cmd: 7z a %BUILD_ARCHIVE% %BUILD_PATH% -xr!.gitignore
|
||||
- appveyor PushArtifact %BUILD_ARCHIVE%
|
||||
- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
|
||||
- appveyor PushArtifact %BUILDSARCHIVE%
|
||||
##############################
|
||||
# DEPLOYER SCRIPT
|
||||
##############################
|
||||
- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
|
||||
|
||||
test: off
|
||||
|
||||
#deploy:
|
||||
# - provider: FTP
|
||||
# protocol: ftps
|
||||
# host:
|
||||
# host:
|
||||
# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
|
||||
# username:
|
||||
# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
|
||||
|
|
3
assets/.gitignore
vendored
3
assets/.gitignore
vendored
|
@ -1,2 +1,5 @@
|
|||
*
|
||||
*.*
|
||||
!README.txt
|
||||
!LICENSE.txt
|
||||
!LICENSE-3RD-PARTY.txt
|
|
@ -8,6 +8,9 @@ set(SRB2_ASSET_ALL
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/zones.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/patch.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/music.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/README.txt
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.txt
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/LICENSE-3RD-PARTY.txt
|
||||
)
|
||||
|
||||
set(SRB2_ASSET_HASHED
|
||||
|
|
1710
assets/LICENSE-3RD-PARTY.txt
Normal file
1710
assets/LICENSE-3RD-PARTY.txt
Normal file
File diff suppressed because it is too large
Load diff
339
assets/LICENSE.txt
Normal file
339
assets/LICENSE.txt
Normal file
|
@ -0,0 +1,339 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
51
assets/README.txt
Normal file
51
assets/README.txt
Normal file
|
@ -0,0 +1,51 @@
|
|||
SONIC ROBO BLAST 2
|
||||
|
||||
Sonic Robo Blast 2 (SRB2) is a 3D Sonic the Hedgehog fangame based on a
|
||||
modified version of Doom Legacy.
|
||||
|
||||
LICENSE
|
||||
|
||||
The source code for SRB2 is licensed under the GNU General Public
|
||||
License, Version 2. See LICENSE.txt for the full text of this license.
|
||||
|
||||
SRB2 uses various third-party libraries, including SDL, SDL Mixer, and
|
||||
their dependencies. See LICENSE-3RD-PARTY.txt for the licenses of these
|
||||
libraries.
|
||||
|
||||
SOURCE CODE
|
||||
|
||||
You may obtain the source code for SRB2, including the source code for
|
||||
specific version releases, at the following web sites:
|
||||
|
||||
STJr GitLab:
|
||||
https://git.magicalgirl.moe/STJr/SRB2
|
||||
|
||||
GitHub:
|
||||
https://github.com/STJr/SRB2
|
||||
|
||||
CONTACT
|
||||
|
||||
You may contact Sonic Team Junior via the following web sites:
|
||||
|
||||
SRB2.ORG:
|
||||
https://www.srb2.org
|
||||
|
||||
SRB2 Message Board:
|
||||
https://mb.srb2.org
|
||||
|
||||
SRB2 Official Discord:
|
||||
https://discord.gg/pYDXzpX
|
||||
|
||||
COPYRIGHT AND DISCLAIMER
|
||||
|
||||
Design and content on SRB2 is copyright 1998-2018 by Sonic Team Junior.
|
||||
All non-original material on SRB2.ORG is copyrighted by their
|
||||
respective owners, and no copyright infringement is intended. The owner
|
||||
of the SRB2.ORG domain is only acting as an ISP, and is therefore not
|
||||
responsible for any content on SRB2.ORG under the 1998 DMCA. This
|
||||
site, its webmaster, and its staff make no profit whatsoever (in fact,
|
||||
we lose money). Sonic Team Junior assumes no responsibility for the
|
||||
content on any Sonic Team Junior fan sites.
|
||||
|
||||
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do
|
||||
not claim ownership of any of SEGA's intellectual property used in SRB2.
|
|
@ -3,10 +3,45 @@ srb2 for Debian
|
|||
|
||||
SRB2 Debian package!
|
||||
Hi there, to rebuild this package just use the SRB2 Makefile system, or, optionally, run
|
||||
dpkg-buildpackage in the in /bin/Resources directory. You can build these with or without a key
|
||||
dpkg-buildpackage in the in /assets directory. You can build these with or without a key
|
||||
if you want, but if you want to put these on a repo, generate your own GnuPG key as per the
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto instructions and pass the -k<keyid>
|
||||
command to debuild. Make sure you export the key footprint and give them to your users to install
|
||||
with apt-key add. Thanks!
|
||||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
|
||||
|
||||
|
||||
Signing for Launchpad PPA
|
||||
|
||||
First, follow the above instructions to generate a GnuPG key with your identity. You will need
|
||||
to publish the fingerprint of that key to Ubuntu's key server.
|
||||
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
|
||||
|
||||
Next, you will have to add that key fingerprint to your Launchpad account. Go to your Launchpad
|
||||
profile and click the yellow Edit button next to "OpenPGP keys". Once you add the key, you can
|
||||
upload signed source packages and publish them onto your PPA.
|
||||
|
||||
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
|
||||
means your key is not set up correctly with your Launchpad account.
|
||||
|
||||
|
||||
Building for Launchpad PPA
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. Highly recommend copying the assets/ folder to outside your repo folder, or else the asset
|
||||
files may be included in the main source package, when you build that.
|
||||
2. cd [wherever-your-assets-folder-is]/assets/
|
||||
3. debuild -T clean (optional, if you already have asset files)
|
||||
|
||||
Building the source package is a two-step process:
|
||||
|
||||
1. debuild -T build (this downloads the asset files from srb2.org if necessary)
|
||||
2. debuild -S (builds the source package for Launchpad, including the asset files)
|
||||
|
||||
Then follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
to your PPA and have Launchpad build your binary deb packages.
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
|
||||
|
|
|
@ -1,3 +1,10 @@
|
|||
srb2-data (2.1.21~7) trusty; urgency=high
|
||||
|
||||
* Updated for SRB2 v2.1.21
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
|
||||
|
||||
srb2-data (2.1.14~1) unstable; urgency=low
|
||||
|
||||
* Updated for SRB2 v2.1.14
|
||||
|
|
|
@ -3,8 +3,9 @@
|
|||
Source: srb2-data
|
||||
Section: games
|
||||
Priority: extra
|
||||
Maintainer: Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Build-Depends: debhelper (>= 7.0.50~)
|
||||
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||
Build-Depends: debhelper (>= 7.0.50~),
|
||||
wget
|
||||
Standards-Version: 3.8.4
|
||||
Homepage: http://www.srb2.org
|
||||
|
||||
|
@ -15,8 +16,7 @@ Description: A cross-platform 3D Sonic fangame
|
|||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. While SRB2 isn't fully completed, it already
|
||||
features tons of levels, enemies, speed, and quite a lot
|
||||
of the fun that the original Sonic games provided.
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
This is the data package that provides the data files that
|
||||
SRB2 requires to run, it will not work without it.
|
||||
SRB2 requires to run; it will not work without it.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
This work was packaged for Debian by:
|
||||
|
||||
Callum Dickinson <gcfreak_ag20@hotmail.com> on Fri, 26 Nov 2010 15:19:16 +1300
|
||||
Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
|
||||
It was downloaded from:
|
||||
|
||||
|
@ -12,7 +12,7 @@ Upstream Author(s):
|
|||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 1998-2010 Sonic Team Junior
|
||||
Copyright (C) 1998-2018 Sonic Team Junior
|
||||
|
||||
License:
|
||||
|
||||
|
@ -21,6 +21,7 @@ License:
|
|||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see "/usr/share/common-licenses/GPL-2".
|
||||
|
|
|
@ -37,7 +37,7 @@ RM := rm -rf
|
|||
DIR := $(shell pwd)
|
||||
|
||||
PACKAGE := $(shell cat $(DIR)/debian/control | grep 'Package:' | sed -e 's/Package: //g')
|
||||
DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta
|
||||
DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta patch.dta README.txt LICENSE.txt LICENSE-3RD-PARTY.txt
|
||||
|
||||
DATADIR := usr/games/SRB2
|
||||
RESOURCEDIR := .
|
||||
|
@ -45,16 +45,21 @@ WGET := wget -P $(RESOURCEDIR) -c -nc
|
|||
|
||||
build:
|
||||
$(MKDIR) $(DIR)/debian/tmp/$(DATADIR)
|
||||
> $(DIR)/debian/source/include-binaries
|
||||
# This will need to be updated every time SRB2 official version is
|
||||
# Copy data files to their install locations, and add data files to include-binaries
|
||||
for file in $(DATAFILES); do \
|
||||
$(WGET) http://alam.srb2.org/SRB2/2.1.14-Final/Resources/$$file; \
|
||||
if test "$$file" = "srb2.wad"; then \
|
||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/srb2.srb; \
|
||||
else \
|
||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/$$file; \
|
||||
if [ ! -f $(RESOURCEDIR)/$$file ]; then \
|
||||
$(WGET) http://alam.srb2.org/SRB2/2.1.21-Final/Resources/$$file; \
|
||||
fi; \
|
||||
if [ -f $(RESOURCEDIR)/$$file ]; then \
|
||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/$$file; \
|
||||
echo $(RESOURCEDIR)/$$file >> $(DIR)/debian/source/include-binaries; \
|
||||
fi; \
|
||||
if [ ! -f $(DIR)/debian/tmp/$(DATADIR)/$$file ]; then \
|
||||
echo $(DIR)/debian/tmp/$(DATADIR)/$$file not found and could not be downloaded!; \
|
||||
return 1; \
|
||||
fi; \
|
||||
echo $(RESOURCEDIR)/$$file >> $(DIR)/debian/source/include-binaries; \
|
||||
done
|
||||
|
||||
binary-indep:
|
||||
|
@ -95,15 +100,18 @@ binary: binary-indep
|
|||
dh_builddeb
|
||||
|
||||
clean:
|
||||
$(RM) $(RESOURCEDIR)/*.wad
|
||||
$(RM) $(RESOURCEDIR)/*.dta
|
||||
$(RM) $(RESOURCEDIR)/*.plr
|
||||
$(RM) $(RESOURCEDIR)/*.wpn
|
||||
$(RM) $(RESOURCEDIR)/*.srb
|
||||
$(RM) $(RESOURCEDIR)/*.dll
|
||||
$(RM) $(DIR)/debian/tmp/*
|
||||
$(RM) $(DIR)/debian/$(PACKAGE).install
|
||||
$(RM) $(DIR)/debian/files
|
||||
$(RM) $(DIR)/debian/source/include-binaries
|
||||
$(RM) $(DIR)/debian/tmp/*; \
|
||||
$(RM) $(DIR)/debian/$(PACKAGE).install; \
|
||||
$(RM) $(DIR)/debian/files; \
|
||||
|
||||
clean-all: clean
|
||||
$(RM) $(RESOURCEDIR)/*.wad; \
|
||||
$(RM) $(RESOURCEDIR)/*.dta; \
|
||||
$(RM) $(RESOURCEDIR)/*.plr; \
|
||||
$(RM) $(RESOURCEDIR)/*.wpn; \
|
||||
$(RM) $(RESOURCEDIR)/*.srb; \
|
||||
$(RM) $(RESOURCEDIR)/*.dll; \
|
||||
$(RM) $(RESOURCEDIR)/*.txt; \
|
||||
$(RM) $(DIR)/debian/source/include-binaries; \
|
||||
|
||||
.PHONY: all clean binary binary-arch binary-indep build
|
||||
|
|
1
assets/debian/source/options
Normal file
1
assets/debian/source/options
Normal file
|
@ -0,0 +1 @@
|
|||
tar-ignore = "tmp/*"
|
Binary file not shown.
|
@ -27,5 +27,17 @@ function(git_current_branch variable path)
|
|||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_latest_commit variable path)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
35
debian/README.Debian
vendored
35
debian/README.Debian
vendored
|
@ -9,3 +9,38 @@ instructions and pass the -k<keyid> command to debuild. Make sure you export the
|
|||
and give them to your users to install with apt-key add. Thanks!
|
||||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
|
||||
|
||||
|
||||
Signing for Launchpad PPA
|
||||
|
||||
First, follow the above instructions to generate a GnuPG key with your identity. You will need
|
||||
to publish the fingerprint of that key to Ubuntu's key server.
|
||||
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
|
||||
|
||||
Next, you will have to add that key fingerprint to your Launchpad account. Go to your Launchpad
|
||||
profile and click the yellow Edit button next to "OpenPGP keys". Once you add the key, you can
|
||||
upload signed source packages and publish them onto your PPA.
|
||||
|
||||
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
|
||||
means your key is not set up correctly with your Launchpad account.
|
||||
|
||||
|
||||
Building for Launchpad PPA
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. cd [srb2repo]
|
||||
2. git reset --hard; git clean -fd; git clean -fx;
|
||||
* Resets your repo folder to a committed state and removes untracked files
|
||||
* If you built srb2-data in the assets/ folder, MAKE SURE THAT FOLDER DOES NOT HAVE ASSETS,
|
||||
OR THEY MAY BE INCLUDED IN THE MAIN SOURCE PACKAGE!
|
||||
|
||||
Building the source package takes just one step:
|
||||
|
||||
1. debuild -S (builds the source package for Launchpad)
|
||||
|
||||
Then follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
to your PPA and have Launchpad build your binary deb packages.
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
|
||||
|
|
4
debian/README.source
vendored
4
debian/README.source
vendored
|
@ -22,6 +22,10 @@ Build instructions:
|
|||
|
||||
make -C src LINUX=1
|
||||
|
||||
Build instructions for non-X86 devices (such as X64):
|
||||
|
||||
make -C src LINUX=1 NONX86=1
|
||||
|
||||
Build instructions to build for Wii Linux/SRB2Wii on a PowerPC system,
|
||||
follow cross-compiling instructions for cross-compiling on a x86 system:
|
||||
|
||||
|
|
7
debian/changelog
vendored
7
debian/changelog
vendored
|
@ -1,3 +1,10 @@
|
|||
srb2 (2.1.23~9) trusty; urgency=high
|
||||
|
||||
* SRB2 v2.1.23 release
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 27 Nov 2018 16:45:00 -0500
|
||||
|
||||
|
||||
srb2 (2.0.6-5) maverick; urgency=high
|
||||
|
||||
* Initial proper release..
|
||||
|
|
23
debian/control
vendored
23
debian/control
vendored
|
@ -3,11 +3,13 @@
|
|||
Source: srb2
|
||||
Section: games
|
||||
Priority: extra
|
||||
Maintainer: Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||
Build-Depends: debhelper (>= 7.0.50~),
|
||||
libsdl2-dev,
|
||||
libsdl2-mixer-dev,
|
||||
libpng12-dev (>= 1.2.7),
|
||||
libpng12-dev (>= 1.2.7) | libpng-dev,
|
||||
zlib1g-dev,
|
||||
libgme-dev,
|
||||
libglu1-dev | libglu-dev,
|
||||
libosmesa6-dev | libgl-dev,
|
||||
nasm [i386]
|
||||
|
@ -16,27 +18,26 @@ Homepage: http://www.srb2.org
|
|||
|
||||
Package: srb2
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14)
|
||||
Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.23)
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. While SRB2 isn't fully completed, it already
|
||||
features tons of levels, enemies, speed, and quite a lot
|
||||
of the fun that the original Sonic games provided.
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
|
||||
|
||||
Package: srb2-dbg
|
||||
Architecture: any
|
||||
# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
|
||||
Depends: libc6, ${misc:Depends}, srb2-data (= 2.1.14), srb2
|
||||
Depends: libc6, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.23), srb2
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. While SRB2 isn't fully completed, it already
|
||||
features tons of levels, enemies, speed, and quite a lot
|
||||
of the fun that the original Sonic games provided.
|
||||
This is a debug binary, its symbols will be loaded by gdb
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
This is a debug binary; its symbols will be loaded by gdb
|
||||
when the user starts the game with gdb for debugging.
|
||||
|
|
5
debian/copyright
vendored
5
debian/copyright
vendored
|
@ -1,6 +1,6 @@
|
|||
This work was packaged for Debian by:
|
||||
|
||||
Callum Dickinson <gcfreak_ag20@hotmail.com> on Fri, 26 Nov 2010 15:19:16 +1300
|
||||
Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
|
||||
It was downloaded from:
|
||||
|
||||
|
@ -12,7 +12,7 @@ Upstream Author(s):
|
|||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 1998-2010 Sonic Team Junior
|
||||
Copyright (C) 1998-2018 Sonic Team Junior
|
||||
|
||||
License:
|
||||
|
||||
|
@ -21,6 +21,7 @@ License:
|
|||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see "/usr/share/common-licenses/GPL-2".
|
||||
|
|
3
debian/docs
vendored
3
debian/docs
vendored
|
@ -1 +1,4 @@
|
|||
README.md
|
||||
assets/README.txt
|
||||
assets/LICENSE.txt
|
||||
assets/LICENSE-3RD-PARTY.txt
|
||||
|
|
30
debian/rules
vendored
30
debian/rules
vendored
|
@ -57,21 +57,33 @@ SECTION = Games/Action
|
|||
EXENAME = srb2
|
||||
DBGNAME = debug/$(EXENAME)
|
||||
|
||||
PKGDIR = usr/games
|
||||
PKGDIR = usr/games/SRB2
|
||||
DBGDIR = usr/lib/debug/$(PKGDIR)
|
||||
LINKDIR = usr/games
|
||||
PIXMAPS_DIR = usr/share/pixmaps
|
||||
DESKTOP_DIR = usr/share/applications
|
||||
PREFIX = $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "PREFIX=$(CROSS_COMPILE_HOST)")
|
||||
OS = LINUX=1
|
||||
NONX86 = $(shell test "`echo $(CROSS_COMPILE_HOST) | grep 'i[3-6]86'`" || echo "NONX86=1")
|
||||
MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng NOOBJDUMP=1
|
||||
MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) NOOBJDUMP=1 # SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng
|
||||
MENUFILE1 = ?package($(PACKAGE)):needs="X11" section="$(SECTION)"
|
||||
MENUFILE2 = title="$(TITLE)" command="/$(PKGDIR)/$(PACKAGE)"
|
||||
# FIXME pkg-config dir hacks
|
||||
export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
|
||||
BINDIR := $(DIR)/bin/Linux/Release
|
||||
|
||||
# FIXME pkg-config dir hacks
|
||||
# Launchpad doesn't need this; it actually makes i386 builds fail due to cross-compile
|
||||
# export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
|
||||
LDFLAGS += "-Wl,-rpath=/usr/lib/$(CROSS_COMPILE_HOST)"
|
||||
|
||||
# Some libgme-dev packages don't use pkg-config yet, so include the linker flag ourselves
|
||||
PKG_CONFIG?=pkg-config
|
||||
LIBGME_PKGCONFIG?=libgme
|
||||
LIBGME_LDFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --libs)
|
||||
|
||||
ifeq ($(LIBGME_LDFLAGS),)
|
||||
MAKEARGS += LIBGME_LDFLAGS=-lgme
|
||||
endif
|
||||
|
||||
build:
|
||||
$(MKDIR) $(BINDIR)/debug
|
||||
$(MAKE) -C $(DIR)/src $(MAKEARGS)
|
||||
|
@ -100,8 +112,8 @@ binary-arch:
|
|||
echo $(DESKTOP_DIR) >> $(DIR)/debian/$(PACKAGE).install
|
||||
echo $(PIXMAPS_DIR) >> $(DIR)/debian/$(PACKAGE).install
|
||||
echo $(DBGDIR) > $(DIR)/debian/$(DBGPKG).install
|
||||
|
||||
binary: binary-arch
|
||||
# Launchpad only calls binary-arch, so just move everything up
|
||||
#binary: binary-arch
|
||||
# Generate .desktop specifications
|
||||
echo "`echo '$(MENUFILE1)\\'`" > $(DIR)/debian/menu
|
||||
echo " `echo '$(MENUFILE2)'`" >> $(DIR)/debian/menu
|
||||
|
@ -122,7 +134,7 @@ binary: binary-arch
|
|||
# dh_installcron
|
||||
# dh_installinfo
|
||||
# dh_installman
|
||||
# dh_link
|
||||
dh_link $(PKGDIR)/$(EXENAME) $(LINKDIR)/$(EXENAME)
|
||||
dh_compress
|
||||
dh_fixperms
|
||||
# dh_perl
|
||||
|
@ -133,6 +145,8 @@ binary: binary-arch
|
|||
dh_md5sums
|
||||
dh_builddeb
|
||||
|
||||
binary: binary-arch
|
||||
|
||||
clean:
|
||||
$(MAKE) -C $(DIR)/src $(MAKEARGS) clean cleandep
|
||||
$(RM) $(BINDIR)/*
|
||||
|
@ -145,4 +159,4 @@ clean:
|
|||
$(RM) $(DIR)/debian/files
|
||||
$(RM) $(DIR)/debian/source/include-binaries
|
||||
|
||||
.PHONY: all clean binary binary-arch binary-indep build
|
||||
.PHONY: all clean binary binary-indep build
|
||||
|
|
10
debian/source/options
vendored
Normal file
10
debian/source/options
vendored
Normal file
|
@ -0,0 +1,10 @@
|
|||
tar-ignore = "assets/*.srb"
|
||||
tar-ignore = "assets/*.pk3"
|
||||
tar-ignore = "assets/*.dta"
|
||||
tar-ignore = "assets/*.wad"
|
||||
tar-ignore = "assets/debian/srb2-data/*"
|
||||
tar-ignore = "assets/debian/tmp/*"
|
||||
tar-ignore = "*.obj"
|
||||
tar-ignore = "*.dep"
|
||||
tar-ignore = ".git/*"
|
||||
tar-ignore = ".git*"
|
4
debian/srb2.desktop
vendored
4
debian/srb2.desktop
vendored
|
@ -1,8 +1,8 @@
|
|||
[Desktop Entry]
|
||||
Name=Sonic Robo Blast 2
|
||||
Comment=A free 3D Sonic the Hedgehog fan-game built using a modified ver. of the Doom Legacy source port
|
||||
Comment=A free 3D Sonic the Hedgehog fangame closely inspired by the original Sonic games on the Sega Genesis.
|
||||
Encoding=UTF-8
|
||||
Exec=srb2
|
||||
Exec=/usr/games/SRB2/srb2
|
||||
Icon=/usr/share/pixmaps/srb2.png
|
||||
Terminal=false
|
||||
Type=Application
|
||||
|
|
195
deployer/appveyor/deployer.bat
Normal file
195
deployer/appveyor/deployer.bat
Normal file
|
@ -0,0 +1,195 @@
|
|||
@setlocal enableextensions enabledelayedexpansion
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Appveyor Deployer
|
||||
: See appveyor.yml for default variables
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Evaluate whether we should be deploying
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
if not [%DPL_ENABLED%] == [1] (
|
||||
echo Deployer is not enabled...
|
||||
exit /b
|
||||
)
|
||||
|
||||
: Don't do DD installs because fmodex DLL handling is not implemented.
|
||||
if [%CONFIGURATION%] == [DD] (
|
||||
echo Deployer does not support DD builds...
|
||||
exit /b
|
||||
)
|
||||
|
||||
if [%CONFIGURATION%] == [DD64] (
|
||||
echo Deployer does not support DD builds...
|
||||
exit /b
|
||||
)
|
||||
|
||||
: Substring match from https://stackoverflow.com/questions/7005951/batch-file-find-if-substring-is-in-string-not-in-a-file
|
||||
: The below line says "if deployer is NOT in string"
|
||||
: Note that APPVEYOR_REPO_BRANCH for pull request builds is the BASE branch that PR is merging INTO
|
||||
if x%APPVEYOR_REPO_BRANCH:deployer=%==x%APPVEYOR_REPO_BRANCH% (
|
||||
if not [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
echo Deployer is enabled but we are not in a release tag or a 'deployer' branch...
|
||||
exit /b
|
||||
) else (
|
||||
if not [%DPL_TAG_ENABLED%] == [1] (
|
||||
echo Deployer is not enabled for release tags...
|
||||
exit /b
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: Release tags always get optional assets (music.dta)
|
||||
if [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
set "ASSET_FILES_OPTIONAL_GET=1"
|
||||
)
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Get asset archives
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
if exist "C:\Users\appveyor\srb2_cache\archives\" (
|
||||
if [%ASSET_CLEAN%] == [1] (
|
||||
echo Cleaning asset archives...
|
||||
rmdir /s /q "C:\Users\appveyor\srb2_cache\archives"
|
||||
)
|
||||
)
|
||||
|
||||
if not exist "C:\Users\appveyor\srb2_cache\archives\" mkdir "C:\Users\appveyor\srb2_cache\archives"
|
||||
|
||||
goto EXTRACT_ARCHIVES
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: ARCHIVE_NAME_PARTS
|
||||
: Call this like a function. %archivepath% is the path to extract parts from.
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
for %%a in (%archivepath%) do (
|
||||
set "file=%%~fa"
|
||||
set "filepath=%%~dpa"
|
||||
set "filename=%%~nxa"
|
||||
)
|
||||
|
||||
set "localarchivepath=C:\Users\appveyor\srb2_cache\archives\%filename%"
|
||||
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: EXTRACT_ARCHIVES
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
set "archivepath=%ASSET_ARCHIVE_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_PATH_LOCAL=%localarchivepath%"
|
||||
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATH%" -FileName "%localarchivepath%"
|
||||
|
||||
set "archivepath=%ASSET_ARCHIVE_PATCH_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_PATCH_PATH_LOCAL=%localarchivepath%"
|
||||
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATCH_PATH%" -FileName "%localarchivepath%"
|
||||
|
||||
if not [%X86_64%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_X86_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_X86_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X86_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
if [%X86_64%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_X64_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_X64_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X64_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_OPTIONAL_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_OPTIONAL_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Build the installers
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
mkdir "assets\installer"
|
||||
mkdir "assets\patch"
|
||||
|
||||
7z x -y "%ASSET_ARCHIVE_PATH_LOCAL%" -o"assets\installer" >null
|
||||
7z x -y "%ASSET_ARCHIVE_PATCH_PATH_LOCAL%" -o"assets\patch" >null
|
||||
|
||||
: Copy optional files to full installer (music.dta)
|
||||
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
|
||||
7z x -y "%ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL%" -o"assets\installer" >null
|
||||
)
|
||||
|
||||
: Copy EXE -- BUILD_PATH is from appveyor.yml
|
||||
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\installer" /XF "*.debug" ".gitignore"
|
||||
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\patch" /XF "*.debug" ".gitignore"
|
||||
|
||||
: Are we building DD? (we were supposed to exit earlier!)
|
||||
if [%CONFIGURATION%] == [DD] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
|
||||
if [%CONFIGURATION%] == [DD64] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
|
||||
|
||||
: If we are not a release tag, suffix the filename
|
||||
if not [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
set "INSTALLER_SUFFIX=-%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%"
|
||||
) else (
|
||||
set "INSTALLER_SUFFIX="
|
||||
)
|
||||
|
||||
if not [%X86_64%] == [1] ( goto X86_INSTALL )
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: X64_INSTALL
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
: Extract DLL binaries
|
||||
7z x -y "%ASSET_ARCHIVE_X64_PATH_LOCAL%" -o"assets\installer" >null
|
||||
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
|
||||
7z x -y "!ASSET_ARCHIVE_X64_PATH_LOCAL!" -o"assets\patch" >null
|
||||
)
|
||||
|
||||
: Build the installer
|
||||
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
|
||||
|
||||
: Build the patch
|
||||
7z a "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
|
||||
|
||||
: Upload artifacts
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe"
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip"
|
||||
|
||||
: We only do x86 OR x64, one at a time, so exit now.
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: X86_INSTALL
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
: Extract DLL binaries
|
||||
7z x -y "%ASSET_ARCHIVE_X86_PATH_LOCAL%" -o"assets\installer" >null
|
||||
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
|
||||
7z x -y "!ASSET_ARCHIVE_X86_PATH_LOCAL!" -o"assets\patch" >null
|
||||
)
|
||||
|
||||
: Build the installer
|
||||
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
|
||||
|
||||
: Build the patch
|
||||
7z a "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
|
||||
|
||||
: Upload artifacts
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe"
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip"
|
||||
|
||||
: We only do x86 OR x64, one at a time, so exit now
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: EOF
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
endlocal
|
43
libs/DLL-README.txt
Normal file
43
libs/DLL-README.txt
Normal file
|
@ -0,0 +1,43 @@
|
|||
# SRB2 - Which DLLs do I need to bundle?
|
||||
|
||||
Updated 12/4/2018 (v2.1.21)
|
||||
|
||||
Here are the required DLLs, per build. For each architecture, copy all the binaries from these folders:
|
||||
|
||||
* libs\dll-binaries\[i686/x86_64]
|
||||
* libs\SDL2\[i686/x86_64]...\bin
|
||||
* libs\SDL2_mixer\[i686/x86_64]...\bin
|
||||
|
||||
and don't forget to build r_opengl.dll for srb2dd.
|
||||
|
||||
## srb2win, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\i686-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\i686-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2win, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\x86_64-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\x86_64-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2dd, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\fmodex.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
||||
## srb2dd, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\fmodex.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
BIN
libs/SDL2/lib/ARM/SDL2.lib
Normal file
BIN
libs/SDL2/lib/ARM/SDL2.lib
Normal file
Binary file not shown.
BIN
libs/SDL2/lib/ARM64/SDL2.dll
Normal file
BIN
libs/SDL2/lib/ARM64/SDL2.dll
Normal file
Binary file not shown.
BIN
libs/SDL2/lib/ARM64/SDL2.lib
Normal file
BIN
libs/SDL2/lib/ARM64/SDL2.lib
Normal file
Binary file not shown.
BIN
libs/SDL2_mixer/lib/ARM/SDL2_mixer.lib
Normal file
BIN
libs/SDL2_mixer/lib/ARM/SDL2_mixer.lib
Normal file
Binary file not shown.
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.dll
Normal file
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.dll
Normal file
Binary file not shown.
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.lib
Normal file
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.lib
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
Binary file not shown.
|
@ -1,3 +1,5 @@
|
|||
/Win32
|
||||
/x64
|
||||
/libpng.vcproj.*.*.user
|
||||
/ARM
|
||||
/ARM64
|
||||
|
|
|
@ -1,6 +1,14 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
|
@ -9,6 +17,14 @@
|
|||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
|
@ -21,7 +37,7 @@
|
|||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}</ProjectGuid>
|
||||
<RootNamespace>libpng</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
|
@ -29,21 +45,45 @@
|
|||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
|
@ -51,29 +91,53 @@
|
|||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
|
@ -107,6 +171,38 @@
|
|||
<OutputFile>$(ProjectDir)$(PlatformName)\$(ConfigurationName)\libpng.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
|
||||
<ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(ProjectDir)$(Platform)\$(Configuration)\libpng.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetMachine>MachineARM</TargetMachine>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(ProjectDir)$(PlatformName)\$(ConfigurationName)\libpng.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
|
@ -143,6 +239,40 @@
|
|||
<OutputFile>$(ProjectDir)$(PlatformName)\$(ConfigurationName)\libpng.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
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||||
<MASM Include="..\..\contrib\masmx86\inffas32.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
</MASM>
|
||||
<MASM Include="..\..\contrib\masmx86\match686.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
</MASM>
|
||||
<MASM Include="..\..\contrib\masmx64\gvmat64.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</EnableMASM51Compatibility>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</EnableMASM51Compatibility>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</EnableMASM51Compatibility>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</EnableMASM51Compatibility>
|
||||
</MASM>
|
||||
<MASM Include="..\..\contrib\masmx64\inffasx64.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</EnableMASM51Compatibility>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</EnableMASM51Compatibility>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</EnableMASM51Compatibility>
|
||||
<EnableMASM51Compatibility Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</EnableMASM51Compatibility>
|
||||
</MASM>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25123.0
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28307.136
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Srb2win", "src\win32\Srb2win-vc10.vcxproj", "{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Srb2DD", "src\win32\Srb2win-vc10.vcxproj", "{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libs\libpng-src\projects\visualc10\libpng.vcxproj", "{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}"
|
||||
EndProject
|
||||
|
@ -13,56 +13,104 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "libs\zlib\projects\
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "s_openal", "src\hardware\s_openal\s_openal-vc10.vcxproj", "{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Srb2SDL", "src\sdl\Srb2SDL-vc10.vcxproj", "{61BA7D3C-F77D-4D31-B718-1177FE482CF2}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Srb2Win", "src\sdl\Srb2SDL-vc10.vcxproj", "{61BA7D3C-F77D-4D31-B718-1177FE482CF2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|ARM = Release|ARM
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Debug|x64.Build.0 = Debug|x64
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|ARM.Build.0 = Release|ARM
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|Win32.Build.0 = Release|Win32
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|x64.ActiveCfg = Release|x64
|
||||
{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}.Release|x64.Build.0 = Release|x64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Debug|x64.Build.0 = Debug|x64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|ARM.Build.0 = Release|ARM
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|Win32.Build.0 = Release|Win32
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|x64.ActiveCfg = Release|x64
|
||||
{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}.Release|x64.Build.0 = Release|x64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Debug|x64.Build.0 = Debug|x64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|ARM.Build.0 = Release|ARM
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|Win32.Build.0 = Release|Win32
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|x64.ActiveCfg = Release|x64
|
||||
{51137D5C-4E81-4955-AACF-EA3092006051}.Release|x64.Build.0 = Release|x64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Debug|x64.Build.0 = Debug|x64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|ARM.Build.0 = Release|ARM
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|Win32.Build.0 = Release|Win32
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|x64.ActiveCfg = Release|x64
|
||||
{73A5729C-7323-41D4-AB48-8A03C9F81603}.Release|x64.Build.0 = Release|x64
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}.Release|x64.ActiveCfg = Release|x64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|x64.Build.0 = Debug|x64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM.Build.0 = Release|ARM
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|Win32.Build.0 = Release|Win32
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|x64.ActiveCfg = Release|x64
|
||||
|
@ -71,4 +119,7 @@ Global
|
|||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8C0B5F99-D9B8-4CB2-BA67-5D350E71C6FC}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
BIN
srb2.png
BIN
srb2.png
Binary file not shown.
Before Width: | Height: | Size: 153 KiB After Width: | Height: | Size: 6.1 KiB |
BIN
srb2banner.png
Normal file
BIN
srb2banner.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 153 KiB |
|
@ -227,6 +227,12 @@ set(SRB2_CONFIG_YASM OFF CACHE BOOL
|
|||
set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
|
||||
"Use statically linked OpenGL. NOT RECOMMENDED.")
|
||||
|
||||
### use internal libraries?
|
||||
if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
|
||||
set(SRB2_CONFIG_USE_INTERNAL_LIBRARIES OFF CACHE BOOL
|
||||
"Use SRB2's internal copies of required dependencies (SDL2, PNG, zlib, GME).")
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_BLUA})
|
||||
add_definitions(-DHAVE_BLUA)
|
||||
set(SRB2_LUA_SOURCES
|
||||
|
@ -315,7 +321,17 @@ if(${SRB2_CONFIG_HAVE_BLUA})
|
|||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_GME})
|
||||
find_package(GME)
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(GME_FOUND ON)
|
||||
set(GME_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/gme/include)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win64 -lgme")
|
||||
else() # 32-bit
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win32 -lgme")
|
||||
endif()
|
||||
else()
|
||||
find_package(GME)
|
||||
endif()
|
||||
if(${GME_FOUND})
|
||||
set(SRB2_HAVE_GME ON)
|
||||
add_definitions(-DHAVE_LIBGME)
|
||||
|
@ -325,9 +341,20 @@ if(${SRB2_CONFIG_HAVE_GME})
|
|||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_ZLIB})
|
||||
find_package(ZLIB)
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(ZLIB_FOUND ON)
|
||||
set(ZLIB_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/zlib)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(ZLIB_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/zlib/win32 -lz64")
|
||||
else() # 32-bit
|
||||
set(ZLIB_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/zlib/win32 -lz32")
|
||||
endif()
|
||||
else()
|
||||
find_package(ZLIB)
|
||||
endif()
|
||||
if(${ZLIB_FOUND})
|
||||
set(SRB2_HAVE_ZLIB ON)
|
||||
add_definitions(-DHAVE_ZLIB)
|
||||
else()
|
||||
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
|
@ -335,7 +362,17 @@ endif()
|
|||
|
||||
if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
|
||||
if (${ZLIB_FOUND})
|
||||
find_package(PNG)
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(PNG_FOUND ON)
|
||||
set(PNG_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/libpng-src)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(PNG_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libpng-src/projects -lpng64")
|
||||
else() # 32-bit
|
||||
set(PNG_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libpng-src/projects -lpng32")
|
||||
endif()
|
||||
else()
|
||||
find_package(PNG)
|
||||
endif()
|
||||
if(${PNG_FOUND})
|
||||
set(SRB2_HAVE_PNG ON)
|
||||
add_definitions(-DHAVE_PNG)
|
||||
|
|
39
src/Makefile
39
src/Makefile
|
@ -2,7 +2,7 @@
|
|||
# GNU Make makefile for SRB2
|
||||
#############################################################################
|
||||
# Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
# Copyright (C) 2003-2014 by Sonic Team Junior.
|
||||
# Copyright (C) 2003-2018 by Sonic Team Junior.
|
||||
#
|
||||
# This program is free software distributed under the
|
||||
# terms of the GNU General Public License, version 2.
|
||||
|
@ -98,8 +98,18 @@ endif
|
|||
ifdef LINUX64
|
||||
LINUX=1
|
||||
NONX86=1
|
||||
# LINUX64 does not imply X86_64=1; could mean ARM64 or Itanium
|
||||
endif
|
||||
|
||||
ifdef MINGW64
|
||||
MINGW=1
|
||||
NONX86=1
|
||||
NOASM=1
|
||||
# MINGW64 should not necessarily imply X86_64=1, but we make that assumption elsewhere
|
||||
# Once that changes, remove this
|
||||
X86_64=1
|
||||
endif #ifdef MINGW64
|
||||
|
||||
ifdef HAIKU
|
||||
SDL=1
|
||||
endif
|
||||
|
@ -144,11 +154,6 @@ ifdef MINGW
|
|||
include win32/Makefile.cfg
|
||||
endif #ifdef MINGW
|
||||
|
||||
ifdef MINGW64
|
||||
MINGW=1
|
||||
include win32/Makefile.cfg
|
||||
endif #ifdef MINGW64
|
||||
|
||||
ifdef UNIX
|
||||
UNIXCOMMON=1
|
||||
endif
|
||||
|
@ -231,11 +236,13 @@ OPTS += -DCOMPVERSION
|
|||
|
||||
ifndef NONX86
|
||||
ifndef GCC29
|
||||
M5=-march=pentium
|
||||
M4=-march=i486
|
||||
ARCHOPTS?=-march=pentium
|
||||
else
|
||||
M5=-mpentium
|
||||
M4=-m486
|
||||
ARCHOPTS?=-mpentium
|
||||
endif
|
||||
else
|
||||
ifdef X86_64
|
||||
ARCHOPTS?=-march=nocona
|
||||
endif
|
||||
endif
|
||||
|
||||
|
@ -356,7 +363,7 @@ else
|
|||
WINDRESFLAGS = -DNDEBUG
|
||||
CFLAGS+=-O3
|
||||
endif
|
||||
CFLAGS+=-g $(OPTS) $(M5) $(WINDRESFLAGS)
|
||||
CFLAGS+=-g $(OPTS) $(ARCHOPTS) $(WINDRESFLAGS)
|
||||
|
||||
ifdef YASM
|
||||
ifdef STABS
|
||||
|
@ -725,15 +732,15 @@ endif
|
|||
ifndef NOHS
|
||||
$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
|
||||
|
||||
$(OBJDIR)/s_fmod.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
|
||||
|
||||
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
@ -763,11 +770,11 @@ else
|
|||
|
||||
$(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_fmod/s_fmod.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_fmod.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_fmod/s_fmod.c
|
||||
|
||||
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_openal/s_openal.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_openal.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_openal/s_openal.c
|
||||
endif
|
||||
endif
|
||||
|
||||
|
|
|
@ -20,7 +20,7 @@ GCC64=1
|
|||
endif
|
||||
|
||||
ifdef GCC64
|
||||
GCC64=1
|
||||
GCC63=1
|
||||
endif
|
||||
|
||||
ifdef GCC63
|
||||
|
@ -108,9 +108,7 @@ ifndef GCC295
|
|||
WFLAGS+=-Wno-div-by-zero
|
||||
endif
|
||||
#WFLAGS+=-Wsystem-headers
|
||||
ifndef ERRORMODE
|
||||
#WFLAGS+=-Wfloat-equal
|
||||
endif
|
||||
WFLAGS+=-Wfloat-equal
|
||||
#WFLAGS+=-Wtraditional
|
||||
ifdef VCHELP
|
||||
WFLAGS+=-Wdeclaration-after-statement
|
||||
|
@ -182,9 +180,6 @@ endif
|
|||
ifdef GCC46
|
||||
WFLAGS+=-Wno-suggest-attribute=noreturn
|
||||
endif
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3
|
||||
endif
|
||||
|
||||
ifndef MINGW
|
||||
ifdef GCC45
|
||||
|
@ -214,6 +209,18 @@ endif
|
|||
ifdef GCC61
|
||||
WFLAGS+=-Wno-tautological-compare -Wno-error=tautological-compare
|
||||
endif
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wno-error=implicit-fallthrough
|
||||
WFLAGS+=-Wno-implicit-fallthrough
|
||||
endif
|
||||
ifdef GCC80
|
||||
WFLAGS+=-Wno-error=format-overflow
|
||||
WFLAGS+=-Wno-error=stringop-truncation
|
||||
WFLAGS+=-Wno-error=stringop-overflow
|
||||
WFLAGS+=-Wno-format-overflow
|
||||
WFLAGS+=-Wno-stringop-truncation
|
||||
WFLAGS+=-Wno-stringop-overflow
|
||||
endif
|
||||
|
||||
|
||||
#indicate platform and what interface use with
|
||||
|
|
350
src/am_map.c
350
src/am_map.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -11,8 +11,8 @@
|
|||
/// \file am_map.c
|
||||
/// \brief Code for the 'automap', former Doom feature used for DEVMODE testing
|
||||
|
||||
#include "g_game.h"
|
||||
#include "am_map.h"
|
||||
#include "g_game.h"
|
||||
#include "g_input.h"
|
||||
#include "p_local.h"
|
||||
#include "p_slopes.h"
|
||||
|
@ -33,7 +33,6 @@ static const UINT8 GRAYSRANGE = 16;
|
|||
static const UINT8 BROWNS = (3*16);
|
||||
static const UINT8 YELLOWS = (7*16);
|
||||
static const UINT8 GREENS = (10*16);
|
||||
static const UINT8 GREENRANGE = 16;
|
||||
static const UINT8 DBLACK = 31;
|
||||
static const UINT8 DWHITE = 0;
|
||||
|
||||
|
@ -46,8 +45,6 @@ static const UINT8 NOCLIMBYELLOWS = (11*16);
|
|||
|
||||
// Automap colors
|
||||
#define BACKGROUND DBLACK
|
||||
#define YOURCOLORS DWHITE
|
||||
#define YOURRANGE 0
|
||||
#define WALLCOLORS (REDS + REDRANGE/2)
|
||||
#define WALLRANGE (REDRANGE/2)
|
||||
#define NOCLIMBWALLCOLORS (NOCLIMBREDS + NOCLIMBREDRANGE/2)
|
||||
|
@ -64,31 +61,23 @@ static const UINT8 NOCLIMBYELLOWS = (11*16);
|
|||
#define CDWALLCOLORS YELLOWS
|
||||
#define NOCLIMBCDWALLCOLORS NOCLIMBYELLOWS
|
||||
#define THINGCOLORS GREENS
|
||||
#define THINGRANGE GREENRANGE
|
||||
#define SECRETWALLCOLORS WALLCOLORS
|
||||
#define SECRETWALLRANGE WALLRANGE
|
||||
#define GRIDCOLORS (GRAYS + GRAYSRANGE/2)
|
||||
#define GRIDRANGE 0
|
||||
#define XHAIRCOLORS GRAYS
|
||||
|
||||
// drawing stuff
|
||||
#define FB 0
|
||||
|
||||
#define AM_PANDOWNKEY KEY_DOWNARROW
|
||||
// controls
|
||||
#define AM_PANUPKEY KEY_UPARROW
|
||||
#define AM_PANRIGHTKEY KEY_RIGHTARROW
|
||||
#define AM_PANDOWNKEY KEY_DOWNARROW
|
||||
#define AM_PANLEFTKEY KEY_LEFTARROW
|
||||
#define AM_PANRIGHTKEY KEY_RIGHTARROW
|
||||
|
||||
#define AM_ZOOMINKEY '='
|
||||
#define AM_ZOOMOUTKEY '-'
|
||||
#define AM_STARTKEY KEY_TAB
|
||||
#define AM_ENDKEY KEY_TAB
|
||||
#define AM_GOBIGKEY '0'
|
||||
|
||||
#define AM_FOLLOWKEY 'f'
|
||||
#define AM_GRIDKEY 'g'
|
||||
#define AM_MARKKEY 'm'
|
||||
#define AM_CLEARMARKKEY 'c'
|
||||
|
||||
#define AM_NUMMARKPOINTS 10
|
||||
#define AM_TOGGLEKEY KEY_TAB
|
||||
|
||||
// scale on entry
|
||||
#define INITSCALEMTOF (FRACUNIT/5)
|
||||
|
@ -109,6 +98,9 @@ static const UINT8 NOCLIMBYELLOWS = (11*16);
|
|||
#define CXMTOF(x) (f_x + MTOF((x)-m_x))
|
||||
#define CYMTOF(y) (f_y + (f_h - MTOF((y)-m_y)))
|
||||
|
||||
#define MAPBITS (FRACBITS-4)
|
||||
#define FRACTOMAPBITS (FRACBITS-MAPBITS)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
fixed_t x, y;
|
||||
|
@ -129,7 +121,10 @@ typedef struct
|
|||
// A line drawing of the player pointing right,
|
||||
// starting from the middle.
|
||||
//
|
||||
|
||||
#define PLAYERRADIUS (16*(1<<MAPBITS))
|
||||
#define R ((8*PLAYERRADIUS)/7)
|
||||
|
||||
static const mline_t player_arrow[] = {
|
||||
{ { -R+R/8, 0 }, { R, 0 } }, // -----
|
||||
{ { R, 0 }, { R-R/2, R/4 } }, // ----->
|
||||
|
@ -162,27 +157,15 @@ static const mline_t thintriangle_guy[] = {
|
|||
#undef R
|
||||
#define NUMTHINTRIANGLEGUYLINES (sizeof (thintriangle_guy)/sizeof (mline_t))
|
||||
|
||||
static INT32 bigstate; //added : 24-01-98 : moved here, toggle between
|
||||
// user view and large view (full map view)
|
||||
|
||||
static INT32 grid = 0;
|
||||
|
||||
static INT32 leveljuststarted = 1; // kluge until AM_LevelInit() is called
|
||||
static boolean bigstate; // user view and large view (full map view)
|
||||
static boolean draw_grid = false;
|
||||
|
||||
boolean automapactive = false;
|
||||
boolean am_recalc = false; //added : 05-02-98 : true when screen size changes
|
||||
static boolean am_stopped = true;
|
||||
|
||||
// location of window on screen
|
||||
static INT32 f_x;
|
||||
static INT32 f_y;
|
||||
|
||||
// size of window on screen
|
||||
static INT32 f_w;
|
||||
static INT32 f_h;
|
||||
|
||||
static INT32 lightlev; // used for funky strobing effect
|
||||
static UINT8 *fb; // pseudo-frame buffer
|
||||
static INT32 amclock;
|
||||
static INT32 f_x, f_y; // location of window on screen (always zero for both)
|
||||
static INT32 f_w, f_h; // size of window on screen (always the screen width and height respectively)
|
||||
|
||||
static mpoint_t m_paninc; // how far the window pans each tic (map coords)
|
||||
static fixed_t mtof_zoommul; // how far the window zooms in each tic (map coords)
|
||||
|
@ -206,11 +189,6 @@ static fixed_t max_y;
|
|||
static fixed_t max_w; // max_x-min_x,
|
||||
static fixed_t max_h; // max_y-min_y
|
||||
|
||||
// based on player size
|
||||
static fixed_t min_w;
|
||||
static fixed_t min_h;
|
||||
|
||||
|
||||
static fixed_t min_scale_mtof; // used to tell when to stop zooming out
|
||||
static fixed_t max_scale_mtof; // used to tell when to stop zooming in
|
||||
|
||||
|
@ -228,13 +206,7 @@ static fixed_t scale_ftom;
|
|||
|
||||
static player_t *plr; // the player represented by an arrow
|
||||
|
||||
static patch_t *marknums[10]; // numbers used for marking by the automap
|
||||
static mpoint_t markpoints[AM_NUMMARKPOINTS]; // where the points are
|
||||
static INT32 markpointnum = 0; // next point to be assigned
|
||||
|
||||
static INT32 followplayer = 1; // specifies whether to follow the player around
|
||||
|
||||
static boolean stopped = true;
|
||||
static INT32 followplayer = true; // specifies whether to follow the player around
|
||||
|
||||
// function for drawing lines, depends on rendermode
|
||||
typedef void (*AMDRAWFLINEFUNC) (const fline_t *fl, INT32 color);
|
||||
|
@ -273,8 +245,8 @@ static inline void AM_restoreScaleAndLoc(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
m_x = plr->mo->x - m_w/2;
|
||||
m_y = plr->mo->y - m_h/2;
|
||||
m_x = (plr->mo->x >> FRACTOMAPBITS) - m_w/2;
|
||||
m_y = (plr->mo->y >> FRACTOMAPBITS) - m_h/2;
|
||||
}
|
||||
m_x2 = m_x + m_w;
|
||||
m_y2 = m_y + m_h;
|
||||
|
@ -284,15 +256,6 @@ static inline void AM_restoreScaleAndLoc(void)
|
|||
scale_ftom = FixedDiv(FRACUNIT, scale_mtof);
|
||||
}
|
||||
|
||||
/** Adds a marker at the current location.
|
||||
*/
|
||||
static inline void AM_addMark(void)
|
||||
{
|
||||
markpoints[markpointnum].x = m_x + m_w/2;
|
||||
markpoints[markpointnum].y = m_y + m_h/2;
|
||||
markpointnum = (markpointnum + 1) % AM_NUMMARKPOINTS;
|
||||
}
|
||||
|
||||
/** Determines the bounding box around all vertices.
|
||||
* This is used to set global variables controlling the zoom range.
|
||||
*/
|
||||
|
@ -318,11 +281,8 @@ static void AM_findMinMaxBoundaries(void)
|
|||
max_y = vertexes[i].y;
|
||||
}
|
||||
|
||||
max_w = max_x - min_x;
|
||||
max_h = max_y - min_y;
|
||||
|
||||
min_w = 2*PLAYERRADIUS; // const? never changed?
|
||||
min_h = 2*PLAYERRADIUS;
|
||||
max_w = (max_x >>= FRACTOMAPBITS) - (min_x >>= FRACTOMAPBITS);
|
||||
max_h = (max_y >>= FRACTOMAPBITS) - (min_y >>= FRACTOMAPBITS);
|
||||
|
||||
a = FixedDiv(f_w<<FRACBITS, max_w);
|
||||
b = FixedDiv(f_h<<FRACBITS, max_h);
|
||||
|
@ -335,7 +295,7 @@ static void AM_changeWindowLoc(void)
|
|||
{
|
||||
if (m_paninc.x || m_paninc.y)
|
||||
{
|
||||
followplayer = 0;
|
||||
followplayer = false;
|
||||
f_oldloc.x = INT32_MAX;
|
||||
}
|
||||
|
||||
|
@ -361,11 +321,7 @@ static void AM_initVariables(void)
|
|||
INT32 pnum;
|
||||
|
||||
automapactive = true;
|
||||
fb = screens[0];
|
||||
|
||||
f_oldloc.x = INT32_MAX;
|
||||
amclock = 0;
|
||||
lightlev = 0;
|
||||
|
||||
m_paninc.x = m_paninc.y = 0;
|
||||
ftom_zoommul = FRACUNIT;
|
||||
|
@ -381,8 +337,11 @@ static void AM_initVariables(void)
|
|||
break;
|
||||
|
||||
plr = &players[pnum];
|
||||
m_x = plr->mo->x - m_w/2;
|
||||
m_y = plr->mo->y - m_h/2;
|
||||
if (plr != NULL && plr->mo != NULL)
|
||||
{
|
||||
m_x = (plr->mo->x >> FRACTOMAPBITS) - m_w/2;
|
||||
m_y = (plr->mo->y >> FRACTOMAPBITS) - m_h/2;
|
||||
}
|
||||
AM_changeWindowLoc();
|
||||
|
||||
// for saving & restoring
|
||||
|
@ -392,41 +351,21 @@ static void AM_initVariables(void)
|
|||
old_m_h = m_h;
|
||||
}
|
||||
|
||||
static const UINT8 *maplump; // pointer to the raw data for the automap background.
|
||||
|
||||
/** Clears all map markers.
|
||||
*/
|
||||
static void AM_clearMarks(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; i < AM_NUMMARKPOINTS; i++)
|
||||
markpoints[i].x = -1; // means empty
|
||||
markpointnum = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// should be called at the start of every level
|
||||
// right now, i figure it out myself
|
||||
//
|
||||
static void AM_LevelInit(void)
|
||||
{
|
||||
leveljuststarted = 0;
|
||||
|
||||
f_x = f_y = 0;
|
||||
f_w = vid.width;
|
||||
f_h = vid.height;
|
||||
|
||||
if (rendermode == render_soft)
|
||||
AM_drawFline = AM_drawFline_soft;
|
||||
#ifdef HWRENDER // not win32 only 19990829 by Kin
|
||||
else if (rendermode != render_none)
|
||||
AM_drawFline = AM_drawFline_soft;
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
AM_drawFline = HWR_drawAMline;
|
||||
#endif
|
||||
else
|
||||
I_Error("Automap can't run without a render system");
|
||||
|
||||
AM_clearMarks();
|
||||
|
||||
AM_findMinMaxBoundaries();
|
||||
scale_mtof = FixedDiv(min_scale_mtof*10, 7*FRACUNIT);
|
||||
|
@ -442,7 +381,7 @@ static void AM_LevelInit(void)
|
|||
void AM_Stop(void)
|
||||
{
|
||||
automapactive = false;
|
||||
stopped = true;
|
||||
am_stopped = true;
|
||||
}
|
||||
|
||||
/** Enables automap.
|
||||
|
@ -453,15 +392,14 @@ static inline void AM_Start(void)
|
|||
{
|
||||
static INT32 lastlevel = -1;
|
||||
|
||||
if (!stopped)
|
||||
if (!am_stopped)
|
||||
AM_Stop();
|
||||
stopped = false;
|
||||
am_stopped = false;
|
||||
if (lastlevel != gamemap || am_recalc) // screen size changed
|
||||
{
|
||||
am_recalc = false;
|
||||
|
||||
AM_LevelInit();
|
||||
lastlevel = gamemap;
|
||||
am_recalc = false;
|
||||
}
|
||||
AM_initVariables();
|
||||
}
|
||||
|
@ -499,7 +437,7 @@ boolean AM_Responder(event_t *ev)
|
|||
{
|
||||
if (!automapactive)
|
||||
{
|
||||
if (ev->type == ev_keydown && ev->data1 == AM_STARTKEY)
|
||||
if (ev->type == ev_keydown && ev->data1 == AM_TOGGLEKEY)
|
||||
{
|
||||
//faB: prevent alt-tab in win32 version to activate automap just before
|
||||
// minimizing the app; doesn't do any harm to the DOS version
|
||||
|
@ -511,10 +449,8 @@ boolean AM_Responder(event_t *ev)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if (ev->type == ev_keydown)
|
||||
{
|
||||
|
||||
rc = true;
|
||||
switch (ev->data1)
|
||||
{
|
||||
|
@ -550,7 +486,7 @@ boolean AM_Responder(event_t *ev)
|
|||
mtof_zoommul = M_ZOOMIN;
|
||||
ftom_zoommul = M_ZOOMOUT;
|
||||
break;
|
||||
case AM_ENDKEY:
|
||||
case AM_TOGGLEKEY:
|
||||
AM_Stop();
|
||||
break;
|
||||
case AM_GOBIGKEY:
|
||||
|
@ -568,13 +504,7 @@ boolean AM_Responder(event_t *ev)
|
|||
f_oldloc.x = INT32_MAX;
|
||||
break;
|
||||
case AM_GRIDKEY:
|
||||
grid = !grid;
|
||||
break;
|
||||
case AM_MARKKEY:
|
||||
AM_addMark();
|
||||
break;
|
||||
case AM_CLEARMARKKEY:
|
||||
AM_clearMarks();
|
||||
draw_grid = !draw_grid;
|
||||
break;
|
||||
default:
|
||||
rc = false;
|
||||
|
@ -628,8 +558,8 @@ static inline void AM_doFollowPlayer(void)
|
|||
{
|
||||
if (f_oldloc.x != plr->mo->x || f_oldloc.y != plr->mo->y)
|
||||
{
|
||||
m_x = FTOM(MTOF(plr->mo->x)) - m_w/2;
|
||||
m_y = FTOM(MTOF(plr->mo->y)) - m_h/2;
|
||||
m_x = FTOM(MTOF(plr->mo->x >> FRACTOMAPBITS)) - m_w/2;
|
||||
m_y = FTOM(MTOF(plr->mo->y >> FRACTOMAPBITS)) - m_h/2;
|
||||
m_x2 = m_x + m_w;
|
||||
m_y2 = m_y + m_h;
|
||||
f_oldloc.x = plr->mo->x;
|
||||
|
@ -647,8 +577,6 @@ void AM_Ticker(void)
|
|||
if (dedicated || !automapactive)
|
||||
return;
|
||||
|
||||
amclock++;
|
||||
|
||||
if (followplayer)
|
||||
AM_doFollowPlayer();
|
||||
|
||||
|
@ -667,72 +595,7 @@ void AM_Ticker(void)
|
|||
*/
|
||||
static void AM_clearFB(INT32 color)
|
||||
{
|
||||
#ifdef HWRENDER
|
||||
if (rendermode != render_soft && rendermode != render_none)
|
||||
{
|
||||
HWR_clearAutomap();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!maplump)
|
||||
memset(fb, color, f_w*f_h*vid.bpp);
|
||||
else
|
||||
{
|
||||
INT32 dmapx, dmapy, i, y;
|
||||
static INT32 mapxstart, mapystart;
|
||||
UINT8 *dest = screens[0];
|
||||
const UINT8 *src;
|
||||
#define MAPLUMPHEIGHT (200 - 42)
|
||||
|
||||
if (followplayer)
|
||||
{
|
||||
static vertex_t oldplr;
|
||||
|
||||
dmapx = MTOF(plr->mo->x) - MTOF(oldplr.x); //fixed point
|
||||
dmapy = MTOF(oldplr.y) - MTOF(plr->mo->y);
|
||||
|
||||
oldplr.x = plr->mo->x;
|
||||
oldplr.y = plr->mo->y;
|
||||
mapxstart += dmapx>>1;
|
||||
mapystart += dmapy>>1;
|
||||
|
||||
while (mapxstart >= BASEVIDWIDTH)
|
||||
mapxstart -= BASEVIDWIDTH;
|
||||
while (mapxstart < 0)
|
||||
mapxstart += BASEVIDWIDTH;
|
||||
while (mapystart >= MAPLUMPHEIGHT)
|
||||
mapystart -= MAPLUMPHEIGHT;
|
||||
while (mapystart < 0)
|
||||
mapystart += MAPLUMPHEIGHT;
|
||||
}
|
||||
else
|
||||
{
|
||||
mapxstart += (MTOF(m_paninc.x)>>1);
|
||||
mapystart -= (MTOF(m_paninc.y)>>1);
|
||||
if (mapxstart >= BASEVIDWIDTH)
|
||||
mapxstart -= BASEVIDWIDTH;
|
||||
if (mapxstart < 0)
|
||||
mapxstart += BASEVIDWIDTH;
|
||||
if (mapystart >= MAPLUMPHEIGHT)
|
||||
mapystart -= MAPLUMPHEIGHT;
|
||||
if (mapystart < 0)
|
||||
mapystart += MAPLUMPHEIGHT;
|
||||
}
|
||||
|
||||
//blit the automap background to the screen.
|
||||
for (y = 0; y < f_h; y++)
|
||||
{
|
||||
src = maplump + mapxstart + (y + mapystart)*BASEVIDWIDTH;
|
||||
for (i = 0; i < BASEVIDWIDTH*vid.dupx; i++)
|
||||
{
|
||||
while (src > maplump + BASEVIDWIDTH*MAPLUMPHEIGHT)
|
||||
src -= BASEVIDWIDTH*MAPLUMPHEIGHT;
|
||||
*dest++ = *src++;
|
||||
}
|
||||
dest += vid.width - vid.dupx*BASEVIDWIDTH;
|
||||
}
|
||||
}
|
||||
V_DrawFill(f_x, f_y, f_w, f_h, color|V_NOSCALESTART);
|
||||
}
|
||||
|
||||
/** Performs automap clipping of lines.
|
||||
|
@ -867,7 +730,7 @@ static boolean AM_clipMline(const mline_t *ml, fline_t *fl)
|
|||
//
|
||||
static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
||||
{
|
||||
register INT32 x, y, dx, dy, sx, sy, ax, ay, d;
|
||||
INT32 x, y, dx, dy, sx, sy, ax, ay, d;
|
||||
|
||||
#ifdef _DEBUG
|
||||
static INT32 num = 0;
|
||||
|
@ -883,7 +746,7 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
}
|
||||
#endif
|
||||
|
||||
#define PUTDOT(xx,yy,cc) fb[(yy)*f_w + (xx)]=(UINT8)(cc)
|
||||
#define PUTDOT(xx,yy,cc) V_DrawFill(xx,yy,1,1,cc|V_NOSCALESTART);
|
||||
|
||||
dx = fl->b.x - fl->a.x;
|
||||
ax = 2 * (dx < 0 ? -dx : dx);
|
||||
|
@ -901,7 +764,7 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
d = ay - ax/2;
|
||||
for (;;)
|
||||
{
|
||||
PUTDOT(x, y, color);
|
||||
PUTDOT(x, y, color)
|
||||
if (x == fl->b.x)
|
||||
return;
|
||||
if (d >= 0)
|
||||
|
@ -918,7 +781,7 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
d = ax - ay/2;
|
||||
for (;;)
|
||||
{
|
||||
PUTDOT(x, y, color);
|
||||
PUTDOT(x, y, color)
|
||||
if (y == fl->b.y)
|
||||
return;
|
||||
if (d >= 0)
|
||||
|
@ -930,6 +793,8 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
d += ax;
|
||||
}
|
||||
}
|
||||
|
||||
#undef PUTDOT
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1000,15 +865,15 @@ static inline void AM_drawWalls(void)
|
|||
|
||||
for (i = 0; i < numlines; i++)
|
||||
{
|
||||
l.a.x = lines[i].v1->x;
|
||||
l.a.y = lines[i].v1->y;
|
||||
l.b.x = lines[i].v2->x;
|
||||
l.b.y = lines[i].v2->y;
|
||||
l.a.x = lines[i].v1->x >> FRACTOMAPBITS;
|
||||
l.a.y = lines[i].v1->y >> FRACTOMAPBITS;
|
||||
l.b.x = lines[i].v2->x >> FRACTOMAPBITS;
|
||||
l.b.y = lines[i].v2->y >> FRACTOMAPBITS;
|
||||
#ifdef ESLOPE
|
||||
#define SLOPEPARAMS(slope, end1, end2, normalheight) \
|
||||
if (slope) { \
|
||||
end1 = P_GetZAt(slope, l.a.x, l.a.y); \
|
||||
end2 = P_GetZAt(slope, l.b.x, l.b.y); \
|
||||
end1 = P_GetZAt(slope, lines[i].v1->x, lines[i].v1->y); \
|
||||
end2 = P_GetZAt(slope, lines[i].v2->x, lines[i].v2->y); \
|
||||
} else \
|
||||
end1 = end2 = normalheight;
|
||||
|
||||
|
@ -1021,17 +886,12 @@ static inline void AM_drawWalls(void)
|
|||
#undef SLOPEPARAMS
|
||||
#endif
|
||||
|
||||
// AM_drawMline(&l, GRAYS + 3); // Old, everything-is-gray automap
|
||||
if (!lines[i].backsector) // 1-sided
|
||||
{
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
{
|
||||
AM_drawMline(&l, NOCLIMBWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, NOCLIMBWALLCOLORS);
|
||||
else
|
||||
{
|
||||
AM_drawMline(&l, WALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, WALLCOLORS);
|
||||
}
|
||||
#ifdef ESLOPE
|
||||
else if ((backf1 == backc1 && backf2 == backc2) // Back is thok barrier
|
||||
|
@ -1048,24 +908,16 @@ static inline void AM_drawWalls(void)
|
|||
#endif
|
||||
{
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
{
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS);
|
||||
else
|
||||
{
|
||||
AM_drawMline(&l, TSWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, TSWALLCOLORS);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
{
|
||||
AM_drawMline(&l, NOCLIMBTHOKWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, NOCLIMBTHOKWALLCOLORS);
|
||||
else
|
||||
{
|
||||
AM_drawMline(&l, THOKWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, THOKWALLCOLORS);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1077,7 +929,7 @@ static inline void AM_drawWalls(void)
|
|||
if (lines[i].backsector->floorheight
|
||||
!= lines[i].frontsector->floorheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, NOCLIMBFDWALLCOLORS + lightlev); // floor level change
|
||||
AM_drawMline(&l, NOCLIMBFDWALLCOLORS); // floor level change
|
||||
}
|
||||
#ifdef ESLOPE
|
||||
else if (backc1 != frontc1 || backc2 != frontc2) {
|
||||
|
@ -1085,11 +937,10 @@ static inline void AM_drawWalls(void)
|
|||
else if (lines[i].backsector->ceilingheight
|
||||
!= lines[i].frontsector->ceilingheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, NOCLIMBCDWALLCOLORS+lightlev); // ceiling level change
|
||||
}
|
||||
else {
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS+lightlev);
|
||||
AM_drawMline(&l, NOCLIMBCDWALLCOLORS); // ceiling level change
|
||||
}
|
||||
else
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1099,7 +950,7 @@ static inline void AM_drawWalls(void)
|
|||
if (lines[i].backsector->floorheight
|
||||
!= lines[i].frontsector->floorheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, FDWALLCOLORS + lightlev); // floor level change
|
||||
AM_drawMline(&l, FDWALLCOLORS); // floor level change
|
||||
}
|
||||
#ifdef ESLOPE
|
||||
else if (backc1 != frontc1 || backc2 != frontc2) {
|
||||
|
@ -1107,11 +958,10 @@ static inline void AM_drawWalls(void)
|
|||
else if (lines[i].backsector->ceilingheight
|
||||
!= lines[i].frontsector->ceilingheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, CDWALLCOLORS+lightlev); // ceiling level change
|
||||
}
|
||||
else {
|
||||
AM_drawMline(&l, TSWALLCOLORS+lightlev);
|
||||
AM_drawMline(&l, CDWALLCOLORS); // ceiling level change
|
||||
}
|
||||
else
|
||||
AM_drawMline(&l, TSWALLCOLORS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1172,6 +1022,11 @@ static void AM_drawLineCharacter(const mline_t *lineguy, size_t lineguylines, fi
|
|||
l.b.x += x;
|
||||
l.b.y += y;
|
||||
|
||||
l.a.x >>= FRACTOMAPBITS;
|
||||
l.a.y >>= FRACTOMAPBITS;
|
||||
l.b.x >>= FRACTOMAPBITS;
|
||||
l.b.y >>= FRACTOMAPBITS;
|
||||
|
||||
AM_drawMline(&l, color);
|
||||
}
|
||||
}
|
||||
|
@ -1180,83 +1035,51 @@ static inline void AM_drawPlayers(void)
|
|||
{
|
||||
INT32 i;
|
||||
player_t *p;
|
||||
INT32 color;
|
||||
INT32 color = GREENS;
|
||||
|
||||
if (!multiplayer)
|
||||
{
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0,
|
||||
plr->mo->angle, DWHITE, plr->mo->x, plr->mo->y);
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0, plr->mo->angle, DWHITE, plr->mo->x, plr->mo->y);
|
||||
return;
|
||||
}
|
||||
|
||||
// multiplayer
|
||||
// multiplayer (how??)
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (!playeringame[i] || players[i].spectator)
|
||||
continue;
|
||||
|
||||
p = &players[i];
|
||||
if (p->skincolor == 0)
|
||||
color = GREENS;
|
||||
else
|
||||
if (p->skincolor > 0)
|
||||
color = R_GetTranslationColormap(TC_DEFAULT, p->skincolor, GTC_CACHE)[GREENS + 8];
|
||||
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0, p->mo->angle,
|
||||
color, p->mo->x, p->mo->y);
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0, p->mo->angle, color, p->mo->x, p->mo->y);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void AM_drawThings(INT32 colors, INT32 colorrange)
|
||||
static inline void AM_drawThings(UINT8 colors)
|
||||
{
|
||||
size_t i;
|
||||
mobj_t *t;
|
||||
|
||||
(void)colorrange;
|
||||
for (i = 0; i < numsectors; i++)
|
||||
{
|
||||
t = sectors[i].thinglist;
|
||||
while (t)
|
||||
{
|
||||
AM_drawLineCharacter(thintriangle_guy, NUMTHINTRIANGLEGUYLINES,
|
||||
16<<FRACBITS, t->angle, colors + lightlev, t->x, t->y);
|
||||
AM_drawLineCharacter(thintriangle_guy, NUMTHINTRIANGLEGUYLINES, 16<<FRACBITS, t->angle, colors, t->x, t->y);
|
||||
t = t->snext;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline void AM_drawMarks(void)
|
||||
{
|
||||
INT32 i, fx, fy, w, h;
|
||||
|
||||
for (i = 0; i < AM_NUMMARKPOINTS; i++)
|
||||
{
|
||||
if (markpoints[i].x != -1 && marknums[i])
|
||||
{
|
||||
// w = SHORT(marknums[i]->width);
|
||||
// h = SHORT(marknums[i]->height);
|
||||
w = 5; // because something's wrong with the wad, i guess
|
||||
h = 6; // because something's wrong with the wad, i guess
|
||||
fx = CXMTOF(markpoints[i].x);
|
||||
fy = CYMTOF(markpoints[i].y);
|
||||
if (fx >= f_x && fx <= f_w - w && fy >= f_y && fy <= f_h - h)
|
||||
V_DrawPatch(fx, fy, FB, marknums[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Draws the crosshair, actually just a dot in software mode.
|
||||
*
|
||||
* \param color Color for the crosshair.
|
||||
*/
|
||||
static inline void AM_drawCrosshair(INT32 color)
|
||||
static inline void AM_drawCrosshair(UINT8 color)
|
||||
{
|
||||
if (rendermode != render_soft)
|
||||
return; // BP: should be putpixel here
|
||||
|
||||
if (scr_bpp == 1)
|
||||
fb[(f_w*(f_h + 1))/2] = (UINT8)color; // single point for now
|
||||
else
|
||||
*((INT16 *)(void *)fb + (f_w*(f_h + 1))/2) = (INT16)color;
|
||||
V_DrawFill(f_w/2 + f_x, f_h/2 + f_y, 1, 1, color|V_NOSCALESTART);
|
||||
}
|
||||
|
||||
/** Draws the automap.
|
||||
|
@ -1267,13 +1090,10 @@ void AM_Drawer(void)
|
|||
return;
|
||||
|
||||
AM_clearFB(BACKGROUND);
|
||||
if (grid)
|
||||
AM_drawGrid(GRIDCOLORS);
|
||||
if (draw_grid) AM_drawGrid(GRIDCOLORS);
|
||||
AM_drawWalls();
|
||||
AM_drawPlayers();
|
||||
AM_drawThings(THINGCOLORS, THINGRANGE);
|
||||
AM_drawThings(THINGCOLORS);
|
||||
|
||||
AM_drawCrosshair(XHAIRCOLORS);
|
||||
|
||||
AM_drawMarks();
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2014 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2011-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -39,6 +39,7 @@ OBJS:=$(OBJS) \
|
|||
$(OBJDIR)/lvm.o \
|
||||
$(OBJDIR)/lua_script.o \
|
||||
$(OBJDIR)/lua_baselib.o \
|
||||
$(OBJDIR)/lua_blockmaplib.o \
|
||||
$(OBJDIR)/lua_mathlib.o \
|
||||
$(OBJDIR)/lua_hooklib.o \
|
||||
$(OBJDIR)/lua_consolelib.o \
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
251
src/command.c
251
src/command.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -32,6 +32,7 @@
|
|||
#include "hu_stuff.h"
|
||||
#include "p_setup.h"
|
||||
#include "lua_script.h"
|
||||
#include "d_netfil.h" // findfile
|
||||
|
||||
//========
|
||||
// protos.
|
||||
|
@ -49,6 +50,8 @@ static void COM_Wait_f(void);
|
|||
static void COM_Help_f(void);
|
||||
static void COM_Toggle_f(void);
|
||||
|
||||
static void CV_EnforceExecVersion(void);
|
||||
static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr);
|
||||
static boolean CV_Command(void);
|
||||
static consvar_t *CV_FindVar(const char *name);
|
||||
static const char *CV_StringValue(const char *var_name);
|
||||
|
@ -62,6 +65,18 @@ CV_PossibleValue_t CV_YesNo[] = {{0, "No"}, {1, "Yes"}, {0, NULL}};
|
|||
CV_PossibleValue_t CV_Unsigned[] = {{0, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
||||
CV_PossibleValue_t CV_Natural[] = {{1, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
||||
|
||||
// Filter consvars by EXECVERSION
|
||||
// First implementation is 26 (2.1.21), so earlier configs default at 25 (2.1.20)
|
||||
// Also set CV_HIDEN during runtime, after config is loaded
|
||||
static boolean execversion_enabled = false;
|
||||
consvar_t cv_execversion = {"execversion","25",CV_CALL,CV_Unsigned, CV_EnforceExecVersion, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// for default joyaxis detection
|
||||
static boolean joyaxis_default = false;
|
||||
static boolean joyaxis2_default = false;
|
||||
static INT32 joyaxis_count = 0;
|
||||
static INT32 joyaxis2_count = 0;
|
||||
|
||||
#define COM_BUF_SIZE 8192 // command buffer size
|
||||
#define MAX_ALIAS_RECURSION 100 // max recursion allowed for aliases
|
||||
|
||||
|
@ -629,6 +644,7 @@ static void COM_CEchoDuration_f(void)
|
|||
static void COM_Exec_f(void)
|
||||
{
|
||||
UINT8 *buf = NULL;
|
||||
char filename[256];
|
||||
|
||||
if (COM_Argc() < 2 || COM_Argc() > 3)
|
||||
{
|
||||
|
@ -637,13 +653,23 @@ static void COM_Exec_f(void)
|
|||
}
|
||||
|
||||
// load file
|
||||
// Try with Argv passed verbatim first, for back compat
|
||||
FIL_ReadFile(COM_Argv(1), &buf);
|
||||
|
||||
if (!buf)
|
||||
{
|
||||
if (!COM_CheckParm("-noerror"))
|
||||
CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
|
||||
return;
|
||||
// Now try by searching the file path
|
||||
// filename is modified with the full found path
|
||||
strcpy(filename, COM_Argv(1));
|
||||
if (findfile(filename, NULL, true) != FS_NOTFOUND)
|
||||
FIL_ReadFile(filename, &buf);
|
||||
|
||||
if (!buf)
|
||||
{
|
||||
if (!COM_CheckParm("-noerror"))
|
||||
CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!COM_CheckParm("-silent"))
|
||||
|
@ -1078,7 +1104,7 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
if (var->flags & CV_FLOAT)
|
||||
{
|
||||
double d = atof(valstr);
|
||||
if (!d && valstr[0] != '0')
|
||||
if (fpclassify(d) == FP_ZERO && valstr[0] != '0')
|
||||
v = INT32_MIN;
|
||||
else
|
||||
v = (INT32)(d * FRACUNIT);
|
||||
|
@ -1241,7 +1267,7 @@ static void Got_NetVar(UINT8 **p, INT32 playernum)
|
|||
char *svalue;
|
||||
UINT8 stealth = false;
|
||||
|
||||
if (playernum != serverplayer && playernum != adminplayer && !serverloading)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum) && !serverloading)
|
||||
{
|
||||
// not from server or remote admin, must be hacked/buggy client
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal netvar command received from %s\n"), player_names[playernum]);
|
||||
|
@ -1367,7 +1393,7 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
|
|||
// send the value of the variable
|
||||
UINT8 buf[128];
|
||||
UINT8 *p = buf;
|
||||
if (!(server || (adminplayer == consoleplayer)))
|
||||
if (!(server || (IsPlayerAdmin(consoleplayer))))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or admin can change: %s %s\n"), var->name, var->string);
|
||||
return;
|
||||
|
@ -1611,6 +1637,210 @@ void CV_AddValue(consvar_t *var, INT32 increment)
|
|||
var->changed = 1; // user has changed it now
|
||||
}
|
||||
|
||||
void CV_InitFilterVar(void)
|
||||
{
|
||||
joyaxis_default = joyaxis2_default = true;
|
||||
joyaxis_count = joyaxis2_count = 0;
|
||||
}
|
||||
|
||||
void CV_ToggleExecVersion(boolean enable)
|
||||
{
|
||||
execversion_enabled = enable;
|
||||
}
|
||||
|
||||
static void CV_EnforceExecVersion(void)
|
||||
{
|
||||
if (!execversion_enabled)
|
||||
CV_StealthSetValue(&cv_execversion, EXECVERSION);
|
||||
}
|
||||
|
||||
static boolean CV_FilterJoyAxisVars(consvar_t *v, const char *valstr)
|
||||
{
|
||||
// If ALL axis settings are previous defaults, set them to the new defaults
|
||||
// EXECVERSION < 26 (2.1.21)
|
||||
|
||||
if (joyaxis_default)
|
||||
{
|
||||
#if !defined (_WII) && !defined (WMINPUT)
|
||||
if (!stricmp(v->name, "joyaxis_turn"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
// we're currently setting the new defaults, don't interfere
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "X-Axis")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#if !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis_move"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Y-Axis")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis_side"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Z-Axis")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
#if !defined (_XBOX) && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis_look"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
if (!stricmp(v->name, "joyaxis_fire")
|
||||
|| !stricmp(v->name, "joyaxis_firenormal"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
// reset all axis settings to defaults
|
||||
if (joyaxis_count == 6)
|
||||
{
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_turnaxis.name, cv_turnaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_moveaxis.name, cv_moveaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_sideaxis.name, cv_sideaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_lookaxis.name, cv_lookaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_fireaxis.name, cv_fireaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_firenaxis.name, cv_firenaxis.defaultvalue));
|
||||
joyaxis_count++;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (joyaxis2_default)
|
||||
{
|
||||
#if !defined (_WII) && !defined (WMINPUT)
|
||||
if (!stricmp(v->name, "joyaxis2_turn"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
// we're currently setting the new defaults, don't interfere
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "X-Axis")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
// #if !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis2_move"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Y-Axis")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
// #endif
|
||||
#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis2_side"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Z-Axis")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
#endif
|
||||
#if !defined (_XBOX) // && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis2_look"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
#endif
|
||||
if (!stricmp(v->name, "joyaxis2_fire")
|
||||
|| !stricmp(v->name, "joyaxis2_firenormal"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
// reset all axis settings to defaults
|
||||
if (joyaxis2_count == 6)
|
||||
{
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_turnaxis2.name, cv_turnaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_moveaxis2.name, cv_moveaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_sideaxis2.name, cv_sideaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_lookaxis2.name, cv_lookaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_fireaxis2.name, cv_fireaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_firenaxis2.name, cv_firenaxis2.defaultvalue));
|
||||
joyaxis2_count++;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// we haven't reached our counts yet, or we're not default
|
||||
return true;
|
||||
}
|
||||
|
||||
static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr)
|
||||
{
|
||||
// True means allow the CV change, False means block it
|
||||
|
||||
// We only care about CV_SAVE because this filters the user's config files
|
||||
// We do this same check in CV_Command
|
||||
if (!(v->flags & CV_SAVE))
|
||||
return true;
|
||||
|
||||
if (GETMAJOREXECVERSION(cv_execversion.value) < 26) // 26 = 2.1.21
|
||||
{
|
||||
// MOUSE SETTINGS
|
||||
// alwaysfreelook split between first and third person (chasefreelook)
|
||||
// mousemove was on by default, which invalidates the current approach
|
||||
if (!stricmp(v->name, "alwaysmlook")
|
||||
|| !stricmp(v->name, "alwaysmlook2")
|
||||
|| !stricmp(v->name, "mousemove")
|
||||
|| !stricmp(v->name, "mousemove2"))
|
||||
return false;
|
||||
|
||||
// mousesens was changed from 35 to 20 due to oversensitivity
|
||||
if ((!stricmp(v->name, "mousesens")
|
||||
|| !stricmp(v->name, "mousesens2")
|
||||
|| !stricmp(v->name, "mouseysens")
|
||||
|| !stricmp(v->name, "mouseysens2"))
|
||||
&& atoi(valstr) == 35)
|
||||
return false;
|
||||
|
||||
// JOYSTICK DEFAULTS
|
||||
// use_joystick was changed from 0 to 1 to automatically use a joystick if available
|
||||
#if defined(HAVE_SDL) || defined(_WINDOWS)
|
||||
if ((!stricmp(v->name, "use_joystick")
|
||||
|| !stricmp(v->name, "use_joystick2"))
|
||||
&& atoi(valstr) == 0)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
// axis defaults were changed to be friendly to 360 controllers
|
||||
// if ALL axis settings are defaults, then change them to new values
|
||||
if (!CV_FilterJoyAxisVars(v, valstr))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Displays or changes a variable from the console.
|
||||
* Since the user is presumed to have been directly responsible
|
||||
* for this change, the variable is marked as changed this game.
|
||||
|
@ -1635,8 +1865,11 @@ static boolean CV_Command(void)
|
|||
return true;
|
||||
}
|
||||
|
||||
CV_Set(v, COM_Argv(1));
|
||||
v->changed = 1; // now it's been changed by (presumably) the user
|
||||
if (!(v->flags & CV_SAVE) || CV_FilterVarByVersion(v, COM_Argv(1)))
|
||||
{
|
||||
CV_Set(v, COM_Argv(1));
|
||||
v->changed = 1; // now it's been changed by (presumably) the user
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -125,6 +125,13 @@ extern CV_PossibleValue_t CV_OnOff[];
|
|||
extern CV_PossibleValue_t CV_YesNo[];
|
||||
extern CV_PossibleValue_t CV_Unsigned[];
|
||||
extern CV_PossibleValue_t CV_Natural[];
|
||||
|
||||
// Filter consvars by version
|
||||
extern consvar_t cv_execversion;
|
||||
|
||||
void CV_InitFilterVar(void);
|
||||
void CV_ToggleExecVersion(boolean enable);
|
||||
|
||||
// register a variable for use at the console
|
||||
void CV_RegisterVar(consvar_t *variable);
|
||||
|
||||
|
|
|
@ -21,15 +21,14 @@
|
|||
|
||||
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
|
||||
#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
|
||||
#define SRB2_GIT_DESCRIBE "${SRB2_GIT_DESCRIBE}"
|
||||
#define SRB2_GIT_BRANCH "${SRB2_GIT_BRANCH}"
|
||||
|
||||
#define CMAKE_ASSETS_DIR "${CMAKE_SOURCE_DIR}/assets"
|
||||
|
||||
#else
|
||||
|
||||
/* Manually defined asset hashes for non-CMake builds
|
||||
* Last updated 2015 / 05 / 03
|
||||
* Last updated 2015 / 05 / 03 - v2.1.15 - main assets
|
||||
* Last updated 2018 / ?? / ?? - v2.2 - patch.pk3
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "c1b9577687f8a795104aef4600720ea7"
|
||||
#define ASSET_HASH_ZONES_DTA "303838c6c534d9540288360fa49cca60"
|
||||
|
|
174
src/console.c
174
src/console.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -56,10 +56,7 @@ static boolean consoleready; // console prompt is ready
|
|||
INT32 con_destlines; // vid lines used by console at final position
|
||||
static INT32 con_curlines; // vid lines currently used by console
|
||||
|
||||
INT32 con_clipviewtop; // clip value for planes & sprites, so that the
|
||||
// part of the view covered by the console is not
|
||||
// drawn when not needed, this must be -1 when
|
||||
// console is off
|
||||
INT32 con_clipviewtop; // (useless)
|
||||
|
||||
static INT32 con_hudlines; // number of console heads up message lines
|
||||
static INT32 con_hudtime[MAXHUDLINES]; // remaining time of display for hud msg lines
|
||||
|
@ -99,8 +96,6 @@ static void CON_RecalcSize(void);
|
|||
|
||||
static void CONS_hudlines_Change(void);
|
||||
static void CONS_backcolor_Change(void);
|
||||
static void CON_DrawBackpic(patch_t *pic, INT32 startx, INT32 destwidth);
|
||||
//static void CON_DrawBackpic2(pic_t *pic, INT32 startx, INT32 destwidth);
|
||||
|
||||
//======================================================================
|
||||
// CONSOLE VARS AND COMMANDS
|
||||
|
@ -131,11 +126,15 @@ static CV_PossibleValue_t backpic_cons_t[] = {{0, "translucent"}, {1, "picture"}
|
|||
// whether to use console background picture, or translucent mode
|
||||
static consvar_t cons_backpic = {"con_backpic", "translucent", CV_SAVE, backpic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Gray"}, {2, "Brown"},
|
||||
{3, "Red"}, {4, "Orange"}, {5, "Yellow"},
|
||||
{6, "Green"}, {7, "Blue"}, {8, "Purple"},
|
||||
{9, "Magenta"}, {10, "Aqua"},
|
||||
static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Black"}, {2, "Sepia"},
|
||||
{3, "Brown"}, {4, "Pink"}, {5, "Raspberry"},
|
||||
{6, "Red"}, {7, "Creamsicle"}, {8, "Orange"},
|
||||
{9, "Gold"}, {10,"Yellow"}, {11,"Emerald"},
|
||||
{12,"Green"}, {13,"Cyan"}, {14,"Steel"},
|
||||
{15,"Periwinkle"}, {16,"Blue"}, {17,"Purple"},
|
||||
{18,"Lavender"},
|
||||
{0, NULL}};
|
||||
|
||||
consvar_t cons_backcolor = {"con_backcolor", "Green", CV_CALL|CV_SAVE, backcolor_cons_t, CONS_backcolor_Change, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static void CON_Print(char *msg);
|
||||
|
@ -240,6 +239,7 @@ void CON_SetupBackColormapEx(INT32 color, boolean prompt)
|
|||
UINT16 i, palsum;
|
||||
UINT8 j, palindex, shift;
|
||||
UINT8 *pal = W_CacheLumpName(GetPalette(), PU_CACHE);
|
||||
INT32 shift = 6;
|
||||
|
||||
if (color == INT32_MAX)
|
||||
color = cons_backcolor.value;
|
||||
|
@ -247,19 +247,27 @@ void CON_SetupBackColormapEx(INT32 color, boolean prompt)
|
|||
shift = 6; // 12 colors -- shift of 7 means 6 colors
|
||||
switch (color)
|
||||
{
|
||||
case 0: palindex = 15; break; // White
|
||||
case 1: palindex = 31; break; // Gray
|
||||
case 2: palindex = 239; break; // Brown
|
||||
case 3: palindex = 47; break; // Red
|
||||
case 4: palindex = 63; break; // Orange
|
||||
case 5: palindex = 79; shift = 7; break; // Yellow
|
||||
case 6: palindex = 111; break; // Green
|
||||
case 7: palindex = 159; break; // Blue
|
||||
case 8: palindex = 199; shift = 7; break; // Purple
|
||||
case 9: palindex = 187; break; // Magenta
|
||||
case 10: palindex = 139; break; // Aqua
|
||||
case 0: palindex = 15; break; // White
|
||||
case 1: palindex = 31; break; // Gray
|
||||
case 2: palindex = 47; break; // Sepia
|
||||
case 3: palindex = 63; break; // Brown
|
||||
case 4: palindex = 150; shift = 7; break; // Pink
|
||||
case 5: palindex = 127; shift = 7; break; // Raspberry
|
||||
case 6: palindex = 143; break; // Red
|
||||
case 7: palindex = 86; shift = 7; break; // Creamsicle
|
||||
case 8: palindex = 95; break; // Orange
|
||||
case 9: palindex = 119; shift = 7; break; // Gold
|
||||
case 10: palindex = 111; break; // Yellow
|
||||
case 11: palindex = 191; shift = 7; break; // Emerald
|
||||
case 12: palindex = 175; break; // Green
|
||||
case 13: palindex = 219; break; // Cyan
|
||||
case 14: palindex = 207; shift = 7; break; // Steel
|
||||
case 15: palindex = 230; shift = 7; break; // Periwinkle
|
||||
case 16: palindex = 239; break; // Blue
|
||||
case 17: palindex = 199; shift = 7; break; // Purple
|
||||
case 18: palindex = 255; shift = 7; break; // Lavender
|
||||
// Default green
|
||||
default: palindex = 175; color = 11; break;
|
||||
default: palindex = 175; break;
|
||||
}
|
||||
|
||||
if (prompt)
|
||||
|
@ -871,7 +879,7 @@ boolean CON_Responder(event_t *ev)
|
|||
|
||||
// ...why shouldn't it eat the key? if it doesn't, it just means you
|
||||
// can control Sonic from the console, which is silly
|
||||
return true; //return false;
|
||||
return true;//return false;
|
||||
}
|
||||
|
||||
// command completion forward (tab) and backward (shift-tab)
|
||||
|
@ -1065,15 +1073,30 @@ boolean CON_Responder(event_t *ev)
|
|||
else if (key == KEY_KPADSLASH)
|
||||
key = '/';
|
||||
|
||||
if (shiftdown)
|
||||
// capslock
|
||||
if (key == KEY_CAPSLOCK) // it's a toggle.
|
||||
{
|
||||
if (capslock)
|
||||
capslock = false;
|
||||
else
|
||||
capslock = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (key >= 'a' && key <= 'z')
|
||||
{
|
||||
if (capslock ^ shiftdown)
|
||||
key = shiftxform[key];
|
||||
}
|
||||
else if (shiftdown)
|
||||
key = shiftxform[key];
|
||||
|
||||
// enter a char into the command prompt
|
||||
if (key < 32 || key > 127)
|
||||
return true; // even if key can't be printed, eat it anyway
|
||||
return true;
|
||||
|
||||
// add key to cmd line here
|
||||
if (key >= 'A' && key <= 'Z' && !shiftdown) //this is only really necessary for dedicated servers
|
||||
if (key >= 'A' && key <= 'Z' && !(shiftdown ^ capslock)) //this is only really necessary for dedicated servers
|
||||
key = key + 'a' - 'A';
|
||||
|
||||
if (input_sel != input_cur)
|
||||
|
@ -1255,24 +1278,15 @@ void CONS_Printf(const char *fmt, ...)
|
|||
if (con_startup)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
static lumpnum_t con_backpic_lumpnum = UINT32_MAX;
|
||||
patch_t *con_backpic;
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_CACHE);
|
||||
|
||||
if (con_backpic_lumpnum == UINT32_MAX)
|
||||
con_backpic_lumpnum = W_GetNumForName("CONSBACK");
|
||||
// Jimita: CON_DrawBackpic just called V_DrawScaledPatch
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
|
||||
// We load the raw lump, even in hardware mode
|
||||
con_backpic = (patch_t*)W_CacheLumpNum(con_backpic_lumpnum, PU_CACHE);
|
||||
|
||||
// show startup screen and message using only 'software' graphics
|
||||
// (rendermode may be hardware accelerated, but the video mode is not set yet)
|
||||
CON_DrawBackpic(con_backpic, 0, vid.width); // put console background
|
||||
I_LoadingScreen(txt);
|
||||
|
||||
Z_Unlock(con_backpic);
|
||||
W_UnlockCachedPatch(con_backpic);
|
||||
I_LoadingScreen(txt); // Win32/OS2 only
|
||||
#else
|
||||
// here we display the console background and console text
|
||||
// (no hardware accelerated support for these versions)
|
||||
// here we display the console text
|
||||
CON_Drawer();
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
#endif
|
||||
|
@ -1458,8 +1472,8 @@ static void CON_DrawHudlines(void)
|
|||
if (con_hudlines <= 0)
|
||||
return;
|
||||
|
||||
if (chat_on)
|
||||
y = charheight; // leave place for chat input in the first row of text
|
||||
if (chat_on && OLDCHAT)
|
||||
y = charheight; // leave place for chat input in the first row of text (only do it if consolechat is on.)
|
||||
else
|
||||
y = 0;
|
||||
|
||||
|
@ -1499,64 +1513,6 @@ static void CON_DrawHudlines(void)
|
|||
con_clearlines = y; // this is handled by HU_Erase();
|
||||
}
|
||||
|
||||
// Scale a pic_t at 'startx' pos, to 'destwidth' columns.
|
||||
// startx, destwidth is resolution dependent
|
||||
// Used to draw console borders, console background.
|
||||
// The pic must be sized BASEVIDHEIGHT height.
|
||||
static void CON_DrawBackpic(patch_t *pic, INT32 startx, INT32 destwidth)
|
||||
{
|
||||
(void)startx;
|
||||
(void)destwidth;
|
||||
V_DrawScaledPatch(0, 0, 0, pic);
|
||||
}
|
||||
|
||||
#if 0
|
||||
static inline void CON_DrawBackpic2(pic_t *pic, INT32 startx, INT32 destwidth)
|
||||
{
|
||||
INT32 x, y;
|
||||
INT32 v;
|
||||
UINT8 *src, *dest;
|
||||
const UINT8 *deststop;
|
||||
INT32 frac, fracstep;
|
||||
|
||||
dest = screens[0]+startx;
|
||||
deststop = screens[0] + vid.rowbytes * vid.height;
|
||||
|
||||
for (y = 0; y < con_curlines; y++, dest += vid.width)
|
||||
{
|
||||
// scale the picture to the resolution
|
||||
v = SHORT(pic->height) - ((con_curlines - y) * (BASEVIDHEIGHT-1) / vid.height) - 1;
|
||||
|
||||
src = pic->data + v*SHORT(pic->width);
|
||||
|
||||
// in case of the console backpic, simplify
|
||||
if (SHORT(pic->width) == destwidth)
|
||||
M_Memcpy(dest, src, destwidth);
|
||||
else
|
||||
{
|
||||
// scale pic to screen width
|
||||
frac = 0;
|
||||
fracstep = (SHORT(pic->width)<<16)/destwidth;
|
||||
for (x = 0; x < destwidth; x += 4)
|
||||
{
|
||||
if (dest+x > deststop) break;
|
||||
dest[x] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
if (dest+x+1 > deststop) break;
|
||||
dest[x+1] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
if (dest+x+2 > deststop) break;
|
||||
dest[x+2] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
if (dest+x+3 > deststop) break;
|
||||
dest[x+3] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// draw the console background, text, and prompt if enough place
|
||||
//
|
||||
static void CON_DrawConsole(void)
|
||||
|
@ -1579,18 +1535,10 @@ static void CON_DrawConsole(void)
|
|||
// draw console background
|
||||
if (cons_backpic.value || con_forcepic)
|
||||
{
|
||||
static lumpnum_t con_backpic_lumpnum = UINT32_MAX;
|
||||
patch_t *con_backpic;
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_CACHE);
|
||||
|
||||
if (con_backpic_lumpnum == UINT32_MAX)
|
||||
con_backpic_lumpnum = W_GetNumForName("CONSBACK");
|
||||
|
||||
con_backpic = (patch_t*)W_CachePatchNum(con_backpic_lumpnum, PU_CACHE);
|
||||
|
||||
if (rendermode != render_soft)
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
else if (rendermode != render_none)
|
||||
CON_DrawBackpic(con_backpic, 0, vid.width); // picture as background
|
||||
// Jimita: CON_DrawBackpic just called V_DrawScaledPatch
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
|
||||
W_UnlockCachedPatch(con_backpic);
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
105
src/d_clisrv.c
105
src/d_clisrv.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -23,6 +23,7 @@
|
|||
#include "g_game.h"
|
||||
#include "hu_stuff.h"
|
||||
#include "keys.h"
|
||||
#include "g_input.h" // JOY1
|
||||
#include "m_menu.h"
|
||||
#include "console.h"
|
||||
#include "d_netfil.h"
|
||||
|
@ -1383,7 +1384,6 @@ static boolean SV_SendServerConfig(INT32 node)
|
|||
netbuffer->u.servercfg.gamestate = (UINT8)gamestate;
|
||||
netbuffer->u.servercfg.gametype = (UINT8)gametype;
|
||||
netbuffer->u.servercfg.modifiedgame = (UINT8)modifiedgame;
|
||||
netbuffer->u.servercfg.adminplayer = (SINT8)adminplayer;
|
||||
|
||||
// we fill these structs with FFs so that any players not in game get sent as 0xFFFF
|
||||
// which is nice and easy for us to detect
|
||||
|
@ -1391,8 +1391,12 @@ static boolean SV_SendServerConfig(INT32 node)
|
|||
memset(netbuffer->u.servercfg.playercolor, 0xFF, sizeof(netbuffer->u.servercfg.playercolor));
|
||||
memset(netbuffer->u.servercfg.playeravailabilities, 0xFF, sizeof(netbuffer->u.servercfg.playeravailabilities));
|
||||
|
||||
memset(netbuffer->u.servercfg.adminplayers, -1, sizeof(netbuffer->u.servercfg.adminplayers));
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
netbuffer->u.servercfg.adminplayers[i] = (SINT8)adminplayers[i];
|
||||
|
||||
if (!playeringame[i])
|
||||
continue;
|
||||
netbuffer->u.servercfg.playerskins[i] = (UINT8)players[i].skin;
|
||||
|
@ -1643,6 +1647,8 @@ static void SendAskInfo(INT32 node, boolean viams)
|
|||
serverelem_t serverlist[MAXSERVERLIST];
|
||||
UINT32 serverlistcount = 0;
|
||||
|
||||
#define FORCECLOSE 0x8000
|
||||
|
||||
static void SL_ClearServerList(INT32 connectedserver)
|
||||
{
|
||||
UINT32 i;
|
||||
|
@ -1650,7 +1656,7 @@ static void SL_ClearServerList(INT32 connectedserver)
|
|||
for (i = 0; i < serverlistcount; i++)
|
||||
if (connectedserver != serverlist[i].node)
|
||||
{
|
||||
Net_CloseConnection(serverlist[i].node);
|
||||
Net_CloseConnection(serverlist[i].node|FORCECLOSE);
|
||||
serverlist[i].node = 0;
|
||||
}
|
||||
serverlistcount = 0;
|
||||
|
@ -1732,12 +1738,25 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
|
|||
// Make sure MS version matches our own, to
|
||||
// thwart nefarious servers who lie to the MS.
|
||||
|
||||
if(strcmp(version, server_list[i].version) == 0)
|
||||
if (strcmp(version, server_list[i].version) == 0)
|
||||
{
|
||||
INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port);
|
||||
if (node == -1)
|
||||
break; // no more node free
|
||||
SendAskInfo(node, true);
|
||||
// Force close the connection so that servers can't eat
|
||||
// up nodes forever if we never get a reply back from them
|
||||
// (usually when they've not forwarded their ports).
|
||||
//
|
||||
// Don't worry, we'll get in contact with the working
|
||||
// servers again when they send SERVERINFO to us later!
|
||||
//
|
||||
// (Note: as a side effect this probably means every
|
||||
// server in the list will probably be using the same node (e.g. node 1),
|
||||
// not that it matters which nodes they use when
|
||||
// the connections are closed afterwards anyway)
|
||||
// -- Monster Iestyn 12/11/18
|
||||
Net_CloseConnection(node|FORCECLOSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1964,7 +1983,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
|
||||
I_OsPolling();
|
||||
key = I_GetKey();
|
||||
if (key == KEY_ESCAPE)
|
||||
if (key == KEY_ESCAPE || key == KEY_JOY1+1)
|
||||
{
|
||||
CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
|
||||
// M_StartMessage(M_GetText("Network game synchronization aborted.\n\nPress ESC\n"), NULL, MM_NOTHING);
|
||||
|
@ -2047,7 +2066,7 @@ static void CL_ConnectToServer(boolean viams)
|
|||
G_SetGamestate(GS_WAITINGPLAYERS);
|
||||
wipegamestate = GS_WAITINGPLAYERS;
|
||||
|
||||
adminplayer = -1;
|
||||
ClearAdminPlayers();
|
||||
pnumnodes = 1;
|
||||
oldtic = I_GetTime() - 1;
|
||||
#ifndef NONET
|
||||
|
@ -2424,8 +2443,10 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
|
|||
// Reset the name
|
||||
sprintf(player_names[playernum], "Player %d", playernum+1);
|
||||
|
||||
if (playernum == adminplayer)
|
||||
adminplayer = -1; // don't stay admin after you're gone
|
||||
if (IsPlayerAdmin(playernum))
|
||||
{
|
||||
RemoveAdminPlayer(playernum); // don't stay admin after you're gone
|
||||
}
|
||||
|
||||
if (playernum == displayplayer)
|
||||
displayplayer = consoleplayer; // don't look through someone's view who isn't there
|
||||
|
@ -2543,7 +2564,7 @@ static void Command_Nodes(void)
|
|||
if (I_GetNodeAddress && (address = I_GetNodeAddress(playernode[i])) != NULL)
|
||||
CONS_Printf(" - %s", address);
|
||||
|
||||
if (i == adminplayer)
|
||||
if (IsPlayerAdmin(i))
|
||||
CONS_Printf(M_GetText(" (verified admin)"));
|
||||
|
||||
if (players[i].spectator)
|
||||
|
@ -2568,7 +2589,7 @@ static void Command_Ban(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (server || adminplayer == consoleplayer)
|
||||
if (server || IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
UINT8 buf[3 + MAX_REASONLENGTH];
|
||||
UINT8 *p = buf;
|
||||
|
@ -2634,7 +2655,7 @@ static void Command_Kick(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (server || adminplayer == consoleplayer)
|
||||
if (server || IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
UINT8 buf[3 + MAX_REASONLENGTH];
|
||||
UINT8 *p = buf;
|
||||
|
@ -2643,13 +2664,16 @@ static void Command_Kick(void)
|
|||
if (pn == -1 || pn == 0)
|
||||
return;
|
||||
|
||||
// Special case if we are trying to kick a player who is downloading the game state:
|
||||
// trigger a timeout instead of kicking them, because a kick would only
|
||||
// take effect after they have finished downloading
|
||||
if (sendingsavegame[playernode[pn]])
|
||||
if (server)
|
||||
{
|
||||
Net_ConnectionTimeout(playernode[pn]);
|
||||
return;
|
||||
// Special case if we are trying to kick a player who is downloading the game state:
|
||||
// trigger a timeout instead of kicking them, because a kick would only
|
||||
// take effect after they have finished downloading
|
||||
if (sendingsavegame[playernode[pn]])
|
||||
{
|
||||
Net_ConnectionTimeout(playernode[pn]);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
WRITESINT8(p, pn);
|
||||
|
@ -2692,7 +2716,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
pnum = READUINT8(*p);
|
||||
msg = READUINT8(*p);
|
||||
|
||||
if (pnum == serverplayer && playernum == adminplayer)
|
||||
if (pnum == serverplayer && IsPlayerAdmin(playernum))
|
||||
{
|
||||
CONS_Printf(M_GetText("Server is being shut down remotely. Goodbye!\n"));
|
||||
|
||||
|
@ -2703,7 +2727,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
|
||||
// Is playernum authorized to make this kick?
|
||||
if (playernum != serverplayer && playernum != adminplayer
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum)
|
||||
&& !(playerpernode[playernode[playernum]] == 2
|
||||
&& nodetoplayer2[playernode[playernum]] == pnum))
|
||||
{
|
||||
|
@ -2752,7 +2776,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
msg = KICK_MSG_CON_FAIL;
|
||||
}
|
||||
|
||||
CONS_Printf("\x82%s ", player_names[pnum]);
|
||||
//CONS_Printf("\x82%s ", player_names[pnum]);
|
||||
|
||||
// If a verified admin banned someone, the server needs to know about it.
|
||||
// If the playernum isn't zero (the server) then the server needs to record the ban.
|
||||
|
@ -2769,17 +2793,17 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
switch (msg)
|
||||
{
|
||||
case KICK_MSG_GO_AWAY:
|
||||
CONS_Printf(M_GetText("has been kicked (Go away)\n"));
|
||||
HU_AddChatText(va("\x82*%s has been kicked (Go away)", player_names[pnum]), false);
|
||||
kickreason = KR_KICK;
|
||||
break;
|
||||
#ifdef NEWPING
|
||||
case KICK_MSG_PING_HIGH:
|
||||
CONS_Printf(M_GetText("left the game (Broke ping limit)\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game (Broke ping limit)", player_names[pnum]), false);
|
||||
kickreason = KR_PINGLIMIT;
|
||||
break;
|
||||
#endif
|
||||
case KICK_MSG_CON_FAIL:
|
||||
CONS_Printf(M_GetText("left the game (Synch failure)\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game (Synch Failure)", player_names[pnum]), false);
|
||||
kickreason = KR_SYNCH;
|
||||
|
||||
if (M_CheckParm("-consisdump")) // Helps debugging some problems
|
||||
|
@ -2816,26 +2840,26 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
break;
|
||||
case KICK_MSG_TIMEOUT:
|
||||
CONS_Printf(M_GetText("left the game (Connection timeout)\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game (Connection timeout)", player_names[pnum]), false);
|
||||
kickreason = KR_TIMEOUT;
|
||||
break;
|
||||
case KICK_MSG_PLAYER_QUIT:
|
||||
if (netgame) // not splitscreen/bots
|
||||
CONS_Printf(M_GetText("left the game\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game", player_names[pnum]), false);
|
||||
kickreason = KR_LEAVE;
|
||||
break;
|
||||
case KICK_MSG_BANNED:
|
||||
CONS_Printf(M_GetText("has been banned (Don't come back)\n"));
|
||||
HU_AddChatText(va("\x82*%s has been banned (Don't come back)", player_names[pnum]), false);
|
||||
kickreason = KR_BAN;
|
||||
break;
|
||||
case KICK_MSG_CUSTOM_KICK:
|
||||
READSTRINGN(*p, reason, MAX_REASONLENGTH+1);
|
||||
CONS_Printf(M_GetText("has been kicked (%s)\n"), reason);
|
||||
HU_AddChatText(va("\x82*%s has been kicked (%s)", player_names[pnum], reason), false);
|
||||
kickreason = KR_KICK;
|
||||
break;
|
||||
case KICK_MSG_CUSTOM_BAN:
|
||||
READSTRINGN(*p, reason, MAX_REASONLENGTH+1);
|
||||
CONS_Printf(M_GetText("has been banned (%s)\n"), reason);
|
||||
HU_AddChatText(va("\x82*%s has been banned (%s)", player_names[pnum], reason), false);
|
||||
kickreason = KR_BAN;
|
||||
break;
|
||||
}
|
||||
|
@ -2974,6 +2998,7 @@ void SV_ResetServer(void)
|
|||
playeringame[i] = false;
|
||||
playernode[i] = UINT8_MAX;
|
||||
sprintf(player_names[i], "Player %d", i + 1);
|
||||
adminplayers[i] = -1; // Populate the entire adminplayers array with -1.
|
||||
}
|
||||
|
||||
mynode = 0;
|
||||
|
@ -3048,7 +3073,7 @@ void D_QuitNetGame(void)
|
|||
}
|
||||
|
||||
D_CloseConnection();
|
||||
adminplayer = -1;
|
||||
ClearAdminPlayers();
|
||||
|
||||
DEBFILE("===========================================================================\n"
|
||||
" Log finish\n"
|
||||
|
@ -3079,7 +3104,7 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
INT16 node, newplayernum;
|
||||
boolean splitscreenplayer;
|
||||
|
||||
if (playernum != serverplayer && playernum != adminplayer)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
// protect against hacked/buggy client
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal add player command received from %s\n"), player_names[playernum]);
|
||||
|
@ -3108,9 +3133,6 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
if (newplayernum+1 > doomcom->numslots)
|
||||
doomcom->numslots = (INT16)(newplayernum+1);
|
||||
|
||||
if (netgame)
|
||||
CONS_Printf(M_GetText("Player %d has joined the game (node %d)\n"), newplayernum+1, node);
|
||||
|
||||
// the server is creating my player
|
||||
if (node == mynode)
|
||||
{
|
||||
|
@ -3132,11 +3154,17 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
D_SendPlayerConfig();
|
||||
addedtogame = true;
|
||||
}
|
||||
else if (server && netgame && cv_showjoinaddress.value)
|
||||
|
||||
if (netgame)
|
||||
{
|
||||
const char *address;
|
||||
if (I_GetNodeAddress && (address = I_GetNodeAddress(node)) != NULL)
|
||||
CONS_Printf(M_GetText("Player Address is %s\n"), address);
|
||||
if (server && cv_showjoinaddress.value)
|
||||
{
|
||||
const char *address;
|
||||
if (I_GetNodeAddress && (address = I_GetNodeAddress(node)) != NULL)
|
||||
HU_AddChatText(va("\x82*Player %d has joined the game (node %d) (%s)", newplayernum+1, node, address), false); // merge join notification + IP to avoid clogging console/chat.
|
||||
}
|
||||
else
|
||||
HU_AddChatText(va("\x82*Player %d has joined the game (node %d)", newplayernum+1, node), false); // if you don't wanna see the join address.
|
||||
}
|
||||
|
||||
if (server && multiplayer && motd[0] != '\0')
|
||||
|
@ -3604,7 +3632,8 @@ static void HandlePacketFromAwayNode(SINT8 node)
|
|||
maketic = gametic = neededtic = (tic_t)LONG(netbuffer->u.servercfg.gametic);
|
||||
gametype = netbuffer->u.servercfg.gametype;
|
||||
modifiedgame = netbuffer->u.servercfg.modifiedgame;
|
||||
adminplayer = netbuffer->u.servercfg.adminplayer;
|
||||
for (j = 0; j < MAXPLAYERS; j++)
|
||||
adminplayers[j] = netbuffer->u.servercfg.adminplayers[j];
|
||||
memcpy(server_context, netbuffer->u.servercfg.server_context, 8);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -291,7 +291,7 @@ typedef struct
|
|||
|
||||
UINT8 gametype;
|
||||
UINT8 modifiedgame;
|
||||
SINT8 adminplayer; // Needs to be signed
|
||||
SINT8 adminplayers[MAXPLAYERS]; // Needs to be signed
|
||||
|
||||
char server_context[8]; // Unique context id, generated at server startup.
|
||||
|
||||
|
@ -439,9 +439,9 @@ extern doomdata_t *netbuffer;
|
|||
|
||||
extern consvar_t cv_playbackspeed;
|
||||
|
||||
#define BASEPACKETSIZE ((size_t)&(((doomdata_t *)0)->u))
|
||||
#define FILETXHEADER ((size_t)((filetx_pak *)0)->data)
|
||||
#define BASESERVERTICSSIZE ((size_t)&(((doomdata_t *)0)->u.serverpak.cmds[0]))
|
||||
#define BASEPACKETSIZE offsetof(doomdata_t, u)
|
||||
#define FILETXHEADER offsetof(filetx_pak, data)
|
||||
#define BASESERVERTICSSIZE offsetof(doomdata_t, u.serverpak.cmds[0])
|
||||
|
||||
#define KICK_MSG_GO_AWAY 1
|
||||
#define KICK_MSG_CON_FAIL 2
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
87
src/d_main.c
87
src/d_main.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -160,6 +160,7 @@ void D_PostEvent_end(void) {};
|
|||
UINT8 shiftdown = 0; // 0x1 left, 0x2 right
|
||||
UINT8 ctrldown = 0; // 0x1 left, 0x2 right
|
||||
UINT8 altdown = 0; // 0x1 left, 0x2 right
|
||||
boolean capslock = 0; // gee i wonder what this does.
|
||||
//
|
||||
// D_ModifierKeyResponder
|
||||
// Sets global shift/ctrl/alt variables, never actually eats events
|
||||
|
@ -307,8 +308,7 @@ static void D_Display(void)
|
|||
if (!gametic)
|
||||
break;
|
||||
HU_Erase();
|
||||
if (automapactive)
|
||||
AM_Drawer();
|
||||
AM_Drawer();
|
||||
break;
|
||||
|
||||
case GS_INTERMISSION:
|
||||
|
@ -863,25 +863,20 @@ static void IdentifyVersion(void)
|
|||
|
||||
#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
|
||||
{
|
||||
const char *musicfile = "music.dta";
|
||||
const char *musicpath = va(pandf,srb2waddir,musicfile);
|
||||
int ms = W_VerifyNMUSlumps(musicpath); // Don't forget the music!
|
||||
if (ms == 1)
|
||||
D_AddFile(musicpath);
|
||||
else if (ms == 0)
|
||||
I_Error("File %s has been modified with non-music lumps",musicfile);
|
||||
}
|
||||
#endif
|
||||
#define MUSICTEST(str) \
|
||||
{\
|
||||
const char *musicpath = va(pandf,srb2waddir,str);\
|
||||
int ms = W_VerifyNMUSlumps(musicpath); \
|
||||
if (ms == 1) \
|
||||
D_AddFile(musicpath); \
|
||||
else if (ms == 0) \
|
||||
I_Error("File "str" has been modified with non-music/sound lumps"); \
|
||||
}
|
||||
|
||||
#ifdef DEVELOP // This section can be deleted when music_new is merged with music.dta
|
||||
{
|
||||
const char *musicfile = "music_new.dta";
|
||||
const char *musicpath = va(pandf,srb2waddir,musicfile);
|
||||
int ms = W_VerifyNMUSlumps(musicpath); // Don't forget the music!
|
||||
if (ms == 1)
|
||||
D_AddFile(musicpath);
|
||||
else if (ms == 0)
|
||||
I_Error("File %s has been modified with non-music lumps",musicfile);
|
||||
MUSICTEST("music.dta")
|
||||
#ifdef DEVELOP // remove when music_new.dta is merged into music.dta
|
||||
MUSICTEST("music_new.dta")
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -954,6 +949,20 @@ void D_SRB2Main(void)
|
|||
INT32 pstartmap = 1;
|
||||
boolean autostart = false;
|
||||
|
||||
// Print GPL notice for our console users (Linux)
|
||||
CONS_Printf(
|
||||
"\n\nSonic Robo Blast 2\n"
|
||||
"Copyright (C) 1998-2018 by Sonic Team Junior\n\n"
|
||||
"This program comes with ABSOLUTELY NO WARRANTY.\n\n"
|
||||
"This is free software, and you are welcome to redistribute it\n"
|
||||
"and/or modify it under the terms of the GNU General Public License\n"
|
||||
"as published by the Free Software Foundation; either version 2 of\n"
|
||||
"the License, or (at your option) any later version.\n"
|
||||
"See the 'LICENSE.txt' file for details.\n\n"
|
||||
"Sonic the Hedgehog and related characters are trademarks of SEGA.\n"
|
||||
"We do not claim ownership of SEGA's intellectual property used\n"
|
||||
"in this program.\n\n");
|
||||
|
||||
// keep error messages until the final flush(stderr)
|
||||
#if !defined (PC_DOS) && !defined(NOTERMIOS)
|
||||
if (setvbuf(stderr, NULL, _IOFBF, 1000))
|
||||
|
@ -1128,27 +1137,37 @@ void D_SRB2Main(void)
|
|||
#endif
|
||||
D_CleanFile();
|
||||
|
||||
mainwads = 0;
|
||||
|
||||
#ifndef DEVELOP // md5s last updated 12/14/14
|
||||
|
||||
// Check MD5s of autoloaded files
|
||||
//W_VerifyFileMD5(0, ASSET_HASH_SRB2_PK3); // srb2.pk3
|
||||
//W_VerifyFileMD5(1, ASSET_HASH_ZONES_DTA); // zones.dta
|
||||
//W_VerifyFileMD5(2, ASSET_HASH_PLAYER_DTA); // player.dta
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_SRB2_SRB); // srb2.srb/srb2.wad
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_ZONES_DTA); // zones.dta
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_PLAYER_DTA); // player.dta
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_RINGS_DTA); // rings.dta
|
||||
#ifdef USE_PATCH_DTA
|
||||
//W_VerifyFileMD5(3, ASSET_HASH_PATCH_PK3); // patch.pk3
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_PATCH_DTA); // patch.dta
|
||||
#endif
|
||||
|
||||
// don't check music.dta because people like to modify it, and it doesn't matter if they do
|
||||
// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.
|
||||
//mainwads++; // music.dta does not increment mainwads (see <= 2.1.21)
|
||||
//mainwads++; // neither does music_new.dta
|
||||
#else
|
||||
|
||||
mainwads++; // srb2.srb/srb2.wad
|
||||
mainwads++; // zones.dta
|
||||
mainwads++; // player.dta
|
||||
mainwads++; // rings.dta
|
||||
#ifdef USE_PATCH_DTA
|
||||
mainwads++; // patch.dta
|
||||
#endif
|
||||
//mainwads++; // music.dta does not increment mainwads (see <= 2.1.21)
|
||||
//mainwads++; // neither does music_new.dta
|
||||
|
||||
#endif //ifndef DEVELOP
|
||||
|
||||
mainwads = 3; // there are 3 wads not to unload
|
||||
#ifdef USE_PATCH_DTA
|
||||
++mainwads; // patch.pk3 adds one more
|
||||
#endif
|
||||
#ifdef DEVELOP
|
||||
++mainwads; // music_new, too
|
||||
#endif
|
||||
mainwadstally = packetsizetally;
|
||||
|
||||
mainwadstally = packetsizetally;
|
||||
|
||||
|
@ -1226,7 +1245,7 @@ void D_SRB2Main(void)
|
|||
else
|
||||
{
|
||||
if (M_CheckParm("-nomidimusic"))
|
||||
midi_disabled = true; ; // WARNING: DOS version initmusic in I_StartupSound
|
||||
midi_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
|
||||
if (M_CheckParm("-nodigmusic"))
|
||||
digital_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -27,6 +27,7 @@
|
|||
#include "d_clisrv.h"
|
||||
#include "z_zone.h"
|
||||
#include "i_tcp.h"
|
||||
#include "d_main.h" // srb2home
|
||||
|
||||
//
|
||||
// NETWORKING
|
||||
|
@ -1369,12 +1370,12 @@ boolean D_CheckNetGame(void)
|
|||
{
|
||||
k++;
|
||||
sprintf(filename, "debug%d.txt", k);
|
||||
debugfile = fopen(filename, "w");
|
||||
debugfile = fopen(va("%s" PATHSEP "%s", srb2home, filename), "w");
|
||||
}
|
||||
if (debugfile)
|
||||
CONS_Printf(M_GetText("debug output to: %s\n"), filename);
|
||||
CONS_Printf(M_GetText("debug output to: %s\n"), va("%s" PATHSEP "%s", srb2home, filename));
|
||||
else
|
||||
CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), filename);
|
||||
CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), va("%s" PATHSEP "%s", srb2home, filename));
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -22,6 +22,7 @@
|
|||
#define MAXNETNODES 32
|
||||
#define BROADCASTADDR MAXNETNODES
|
||||
#define MAXSPLITSCREENPLAYERS 2 // Max number of players on a single computer
|
||||
//#define NETSPLITSCREEN // Kart's splitscreen netgame feature
|
||||
|
||||
#define STATLENGTH (TICRATE*2)
|
||||
|
||||
|
|
282
src/d_netcmd.c
282
src/d_netcmd.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -142,7 +142,9 @@ static void Command_Changepassword_f(void);
|
|||
static void Command_Login_f(void);
|
||||
static void Got_Login(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Verification(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Removal(UINT8 **cp, INT32 playernum);
|
||||
static void Command_Verify_f(void);
|
||||
static void Command_RemoveAdmin_f(void);
|
||||
static void Command_MotD_f(void);
|
||||
static void Got_MotD_f(UINT8 **cp, INT32 playernum);
|
||||
|
||||
|
@ -244,9 +246,9 @@ INT32 cv_debug;
|
|||
consvar_t cv_usemouse = {"use_mouse", "On", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_usemouse2 = {"use_mouse2", "Off", CV_SAVE|CV_CALL,usemouse_cons_t, I_StartupMouse2, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_usejoystick = {"use_joystick", "0", CV_SAVE|CV_CALL, usejoystick_cons_t,
|
||||
consvar_t cv_usejoystick = {"use_joystick", "1", CV_SAVE|CV_CALL, usejoystick_cons_t,
|
||||
I_InitJoystick, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_usejoystick2 = {"use_joystick2", "0", CV_SAVE|CV_CALL, usejoystick_cons_t,
|
||||
consvar_t cv_usejoystick2 = {"use_joystick2", "2", CV_SAVE|CV_CALL, usejoystick_cons_t,
|
||||
I_InitJoystick2, 0, NULL, NULL, 0, 0, NULL};
|
||||
#if (defined (LJOYSTICK) || defined (HAVE_SDL))
|
||||
#ifdef LJOYSTICK
|
||||
|
@ -366,7 +368,7 @@ consvar_t cv_sleep = {"cpusleep", "-1", CV_SAVE, sleeping_cons_t, NULL, -1, NULL
|
|||
INT16 gametype = GT_COOP;
|
||||
boolean splitscreen = false;
|
||||
boolean circuitmap = false;
|
||||
INT32 adminplayer = -1;
|
||||
INT32 adminplayers[MAXPLAYERS];
|
||||
|
||||
/// \warning Keep this up-to-date if you add/remove/rename net text commands
|
||||
const char *netxcmdnames[MAXNETXCMD - 1] =
|
||||
|
@ -435,8 +437,10 @@ void D_RegisterServerCommands(void)
|
|||
COM_AddCommand("password", Command_Changepassword_f);
|
||||
RegisterNetXCmd(XD_LOGIN, Got_Login);
|
||||
COM_AddCommand("login", Command_Login_f); // useful in dedicated to kick off remote admin
|
||||
COM_AddCommand("verify", Command_Verify_f);
|
||||
COM_AddCommand("promote", Command_Verify_f);
|
||||
RegisterNetXCmd(XD_VERIFIED, Got_Verification);
|
||||
COM_AddCommand("demote", Command_RemoveAdmin_f);
|
||||
RegisterNetXCmd(XD_DEMOTED, Got_Removal);
|
||||
|
||||
COM_AddCommand("motd", Command_MotD_f);
|
||||
RegisterNetXCmd(XD_SETMOTD, Got_MotD_f); // For remote admin
|
||||
|
@ -708,10 +712,20 @@ void D_RegisterClientCommands(void)
|
|||
CV_RegisterVar(&cv_msaturation);
|
||||
|
||||
// m_menu.c
|
||||
CV_RegisterVar(&cv_compactscoreboard);
|
||||
CV_RegisterVar(&cv_chatheight);
|
||||
CV_RegisterVar(&cv_chatwidth);
|
||||
CV_RegisterVar(&cv_chattime);
|
||||
CV_RegisterVar(&cv_chatspamprotection);
|
||||
CV_RegisterVar(&cv_chatbacktint);
|
||||
CV_RegisterVar(&cv_consolechat);
|
||||
CV_RegisterVar(&cv_chatnotifications);
|
||||
CV_RegisterVar(&cv_crosshair);
|
||||
CV_RegisterVar(&cv_crosshair2);
|
||||
CV_RegisterVar(&cv_alwaysfreelook);
|
||||
CV_RegisterVar(&cv_alwaysfreelook2);
|
||||
CV_RegisterVar(&cv_chasefreelook);
|
||||
CV_RegisterVar(&cv_chasefreelook2);
|
||||
CV_RegisterVar(&cv_tutorialprompt);
|
||||
|
||||
// g_input.c
|
||||
|
@ -1038,8 +1052,8 @@ static void SetPlayerName(INT32 playernum, char *newname)
|
|||
if (strcasecmp(newname, player_names[playernum]) != 0)
|
||||
{
|
||||
if (netgame)
|
||||
CONS_Printf(M_GetText("%s renamed to %s\n"),
|
||||
player_names[playernum], newname);
|
||||
HU_AddChatText(va("\x82*%s renamed to %s", player_names[playernum], newname), false);
|
||||
|
||||
strcpy(player_names[playernum], newname);
|
||||
}
|
||||
}
|
||||
|
@ -1064,7 +1078,11 @@ UINT8 CanChangeSkin(INT32 playernum)
|
|||
return true;
|
||||
|
||||
// Force skin in effect.
|
||||
<<<<<<< HEAD
|
||||
if ((cv_forceskin.value != -1) || (mapheaderinfo[gamemap-1] && mapheaderinfo[gamemap-1]->forcecharacter[0] != '\0'))
|
||||
=======
|
||||
if (client && (cv_forceskin.value != -1) && !(IsPlayerAdmin(playernum) && serverplayer == -1))
|
||||
>>>>>>> public_next-20190101
|
||||
return false;
|
||||
|
||||
// Can change skin in intermission and whatnot.
|
||||
|
@ -1217,7 +1235,7 @@ static void SendNameAndColor(void)
|
|||
snacpending++;
|
||||
|
||||
// Don't change name if muted
|
||||
if (cv_mute.value && !(server || adminplayer == consoleplayer))
|
||||
if (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
CV_StealthSet(&cv_playername, player_names[consoleplayer]);
|
||||
else // Cleanup name if changing it
|
||||
CleanupPlayerName(consoleplayer, cv_playername.zstring);
|
||||
|
@ -1653,7 +1671,7 @@ void D_MapChange(INT32 mapnum, INT32 newgametype, boolean pultmode, boolean rese
|
|||
mapchangepending = 0;
|
||||
// spawn the server if needed
|
||||
// reset players if there is a new one
|
||||
if (!(adminplayer == consoleplayer))
|
||||
if (!IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
if (SV_SpawnServer())
|
||||
buf[0] &= ~(1<<1);
|
||||
|
@ -1711,7 +1729,7 @@ static void Command_Map_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (client && !(adminplayer == consoleplayer))
|
||||
if (client && !IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
return;
|
||||
|
@ -1835,8 +1853,11 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
UINT8 flags;
|
||||
INT32 resetplayer = 1, lastgametype;
|
||||
UINT8 skipprecutscene, FLS;
|
||||
#ifdef HAVE_BLUA
|
||||
INT16 mapnumber;
|
||||
#endif
|
||||
|
||||
if (playernum != serverplayer && playernum != adminplayer)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal map change received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -1882,6 +1903,10 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
mapname, resetplayer, lastgametype, gametype, chmappending));
|
||||
CONS_Printf(M_GetText("Speeding off to level...\n"));
|
||||
}
|
||||
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
|
||||
if (demoplayback && !timingdemo)
|
||||
precache = false;
|
||||
|
||||
|
@ -1896,13 +1921,13 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
}
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
LUAh_MapChange();
|
||||
mapnumber = M_MapNumber(mapname[3], mapname[4]);
|
||||
LUAh_MapChange(mapnumber);
|
||||
#endif
|
||||
|
||||
G_InitNew(ultimatemode, mapname, resetplayer, skipprecutscene, FLS);
|
||||
if (demoplayback && !timingdemo)
|
||||
precache = true;
|
||||
CON_ToggleOff();
|
||||
if (timingdemo)
|
||||
G_DoneLevelLoad();
|
||||
|
||||
|
@ -1928,7 +1953,7 @@ static void Command_Pause(void)
|
|||
else
|
||||
WRITEUINT8(cp, 0);
|
||||
|
||||
if (cv_pause.value || server || (adminplayer == consoleplayer))
|
||||
if (cv_pause.value || server || (IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
if (modeattacking || !(gamestate == GS_LEVEL || gamestate == GS_INTERMISSION))
|
||||
{
|
||||
|
@ -1946,7 +1971,7 @@ static void Got_Pause(UINT8 **cp, INT32 playernum)
|
|||
UINT8 dedicatedpause = false;
|
||||
const char *playername;
|
||||
|
||||
if (netgame && !cv_pause.value && playernum != serverplayer && playernum != adminplayer)
|
||||
if (netgame && !cv_pause.value && playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal pause command received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -2075,7 +2100,7 @@ static void Got_RandomSeed(UINT8 **cp, INT32 playernum)
|
|||
*/
|
||||
static void Command_Clearscores_f(void)
|
||||
{
|
||||
if (!(server || (adminplayer == consoleplayer)))
|
||||
if (!(server || (IsPlayerAdmin(consoleplayer))))
|
||||
return;
|
||||
|
||||
SendNetXCmd(XD_CLEARSCORES, NULL, 1);
|
||||
|
@ -2095,7 +2120,7 @@ static void Got_Clearscores(UINT8 **cp, INT32 playernum)
|
|||
INT32 i;
|
||||
|
||||
(void)cp;
|
||||
if (playernum != serverplayer && playernum != adminplayer)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal clear scores command received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -2316,7 +2341,7 @@ static void Command_ServerTeamChange_f(void)
|
|||
UINT16 usvalue;
|
||||
NetPacket.value.l = NetPacket.value.b = 0;
|
||||
|
||||
if (!(server || (adminplayer == consoleplayer)))
|
||||
if (!(server || (IsPlayerAdmin(consoleplayer))))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
return;
|
||||
|
@ -2463,7 +2488,7 @@ static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
|||
|
||||
if (NetPacket.packet.verification) // Special marker that the server sent the request
|
||||
{
|
||||
if (playernum != serverplayer && (playernum != adminplayer))
|
||||
if (playernum != serverplayer && (!IsPlayerAdmin(playernum)))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal team change received from player %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -2502,7 +2527,7 @@ static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
|||
}
|
||||
else
|
||||
{
|
||||
if (playernum != serverplayer && (playernum != adminplayer))
|
||||
if (playernum != serverplayer && (!IsPlayerAdmin(playernum)))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal team change received from player %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -2824,13 +2849,56 @@ static void Got_Login(UINT8 **cp, INT32 playernum)
|
|||
if (!memcmp(sentmd5, finalmd5, 16))
|
||||
{
|
||||
CONS_Printf(M_GetText("%s passed authentication.\n"), player_names[playernum]);
|
||||
COM_BufInsertText(va("verify %d\n", playernum)); // do this immediately
|
||||
COM_BufInsertText(va("promote %d\n", playernum)); // do this immediately
|
||||
}
|
||||
else
|
||||
CONS_Printf(M_GetText("Password from %s failed.\n"), player_names[playernum]);
|
||||
#endif
|
||||
}
|
||||
|
||||
boolean IsPlayerAdmin(INT32 playernum)
|
||||
{
|
||||
INT32 i;
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
if (playernum == adminplayers[i])
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void SetAdminPlayer(INT32 playernum)
|
||||
{
|
||||
INT32 i;
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (playernum == adminplayers[i])
|
||||
return; // Player is already admin
|
||||
|
||||
if (adminplayers[i] == -1)
|
||||
{
|
||||
adminplayers[i] = playernum; // Set the player to a free spot
|
||||
break; // End the loop now. If it keeps going, the same player might get assigned to two slots.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void ClearAdminPlayers(void)
|
||||
{
|
||||
INT32 i;
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
adminplayers[i] = -1;
|
||||
}
|
||||
|
||||
void RemoveAdminPlayer(INT32 playernum)
|
||||
{
|
||||
INT32 i;
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
if (playernum == adminplayers[i])
|
||||
adminplayers[i] = -1;
|
||||
}
|
||||
|
||||
static void Command_Verify_f(void)
|
||||
{
|
||||
char buf[8]; // Should be plenty
|
||||
|
@ -2851,7 +2919,7 @@ static void Command_Verify_f(void)
|
|||
|
||||
if (COM_Argc() != 2)
|
||||
{
|
||||
CONS_Printf(M_GetText("verify <node>: give admin privileges to a node\n"));
|
||||
CONS_Printf(M_GetText("promote <node>: give admin privileges to a node\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -2885,7 +2953,7 @@ static void Got_Verification(UINT8 **cp, INT32 playernum)
|
|||
return;
|
||||
}
|
||||
|
||||
adminplayer = num;
|
||||
SetAdminPlayer(num);
|
||||
|
||||
if (num != consoleplayer)
|
||||
return;
|
||||
|
@ -2893,6 +2961,62 @@ static void Got_Verification(UINT8 **cp, INT32 playernum)
|
|||
CONS_Printf(M_GetText("You are now a server administrator.\n"));
|
||||
}
|
||||
|
||||
static void Command_RemoveAdmin_f(void)
|
||||
{
|
||||
XBOXSTATIC char buf[8]; // Should be plenty
|
||||
char *temp;
|
||||
INT32 playernum;
|
||||
|
||||
if (client)
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server can use this.\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (COM_Argc() != 2)
|
||||
{
|
||||
CONS_Printf(M_GetText("demote <node>: remove admin privileges from a node\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
strlcpy(buf, COM_Argv(1), sizeof(buf));
|
||||
|
||||
playernum = atoi(buf);
|
||||
|
||||
temp = buf;
|
||||
|
||||
WRITEUINT8(temp, playernum);
|
||||
|
||||
if (playeringame[playernum])
|
||||
SendNetXCmd(XD_DEMOTED, buf, 1);
|
||||
}
|
||||
|
||||
static void Got_Removal(UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
INT16 num = READUINT8(*cp);
|
||||
|
||||
if (playernum != serverplayer) // it's not from the server (hacker or bug)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal demotion received from %s (serverplayer is %s)\n"), player_names[playernum], player_names[serverplayer]);
|
||||
if (server)
|
||||
{
|
||||
XBOXSTATIC UINT8 buf[2];
|
||||
|
||||
buf[0] = (UINT8)playernum;
|
||||
buf[1] = KICK_MSG_CON_FAIL;
|
||||
SendNetXCmd(XD_KICK, &buf, 2);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
RemoveAdminPlayer(num);
|
||||
|
||||
if (num != consoleplayer)
|
||||
return;
|
||||
|
||||
CONS_Printf(M_GetText("You are no longer a server administrator.\n"));
|
||||
}
|
||||
|
||||
static void Command_MotD_f(void)
|
||||
{
|
||||
size_t i, j;
|
||||
|
@ -2904,7 +3028,7 @@ static void Command_MotD_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (!(server || (adminplayer == consoleplayer)))
|
||||
if (!(server || (IsPlayerAdmin(consoleplayer))))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
return;
|
||||
|
@ -2928,7 +3052,7 @@ static void Command_MotD_f(void)
|
|||
}
|
||||
|
||||
if ((netgame || multiplayer) && client)
|
||||
SendNetXCmd(XD_SETMOTD, mymotd, sizeof(motd));
|
||||
SendNetXCmd(XD_SETMOTD, mymotd, i); // send the actual size of the motd string, not the full buffer's size
|
||||
else
|
||||
{
|
||||
strcpy(motd, mymotd);
|
||||
|
@ -2951,7 +3075,7 @@ static void Got_MotD_f(UINT8 **cp, INT32 playernum)
|
|||
if (!isprint(mymotd[i]) || mymotd[i] == ';')
|
||||
kick = true;
|
||||
|
||||
if ((playernum != serverplayer && playernum != adminplayer) || kick)
|
||||
if ((playernum != serverplayer && !IsPlayerAdmin(playernum)) || kick)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal motd change received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -2988,7 +3112,7 @@ static void Command_RunSOC(void)
|
|||
else
|
||||
fn = COM_Argv(1);
|
||||
|
||||
if (netgame && !(server || consoleplayer == adminplayer))
|
||||
if (netgame && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
return;
|
||||
|
@ -3014,7 +3138,7 @@ static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum)
|
|||
char filename[256];
|
||||
filestatus_t ncs = FS_NOTFOUND;
|
||||
|
||||
if (playernum != serverplayer && playernum != adminplayer)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal runsoc command received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -3085,7 +3209,7 @@ static void Command_Addfile(void)
|
|||
if (!musiconly)
|
||||
{
|
||||
// ... But only so long as they contain nothing more then music and sprites.
|
||||
if (netgame && !(server || adminplayer == consoleplayer))
|
||||
if (netgame && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
return;
|
||||
|
@ -3148,7 +3272,7 @@ static void Command_Addfile(void)
|
|||
WRITEMEM(buf_p, md5sum, 16);
|
||||
}
|
||||
|
||||
if (adminplayer == consoleplayer && (!server)) // Request to add file
|
||||
if (IsPlayerAdmin(consoleplayer) && (!server)) // Request to add file
|
||||
SendNetXCmd(XD_REQADDFILE, buf, buf_p - buf);
|
||||
else
|
||||
SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
|
||||
|
@ -3161,7 +3285,15 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
|||
UINT8 md5sum[16];
|
||||
boolean kick = false;
|
||||
boolean toomany = false;
|
||||
<<<<<<< HEAD
|
||||
INT32 i;
|
||||
=======
|
||||
INT32 i,j;
|
||||
serverinfo_pak *dummycheck = NULL;
|
||||
|
||||
// Shut the compiler up.
|
||||
(void)dummycheck;
|
||||
>>>>>>> public_next-20190101
|
||||
|
||||
READSTRINGN(*cp, filename, 240);
|
||||
READMEM(*cp, md5sum, 16);
|
||||
|
@ -3175,7 +3307,7 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
|||
if (!isprint(filename[i]) || filename[i] == ';')
|
||||
kick = true;
|
||||
|
||||
if ((playernum != serverplayer && playernum != adminplayer) || kick)
|
||||
if ((playernum != serverplayer && !IsPlayerAdmin(playernum)) || kick)
|
||||
{
|
||||
UINT8 buf[2];
|
||||
|
||||
|
@ -3209,8 +3341,9 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
|||
|
||||
CONS_Printf("%s",message);
|
||||
|
||||
if (adminplayer)
|
||||
COM_BufAddText(va("sayto %d %s", adminplayer, message));
|
||||
for (j = 0; j < MAXPLAYERS; j++)
|
||||
if (adminplayers[j])
|
||||
COM_BufAddText(va("sayto %d %s", adminplayers[j], message));
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -3300,10 +3433,56 @@ static void Command_ListWADS_f(void)
|
|||
static void Command_Version_f(void)
|
||||
{
|
||||
#ifdef DEVELOP
|
||||
CONS_Printf("Sonic Robo Blast 2 %s-%s (%s %s)\n", compbranch, comprevision, compdate, comptime);
|
||||
CONS_Printf("Sonic Robo Blast 2 %s-%s (%s %s) ", compbranch, comprevision, compdate, comptime);
|
||||
#else
|
||||
CONS_Printf("Sonic Robo Blast 2 %s (%s %s %s)\n", VERSIONSTRING, compdate, comptime, comprevision);
|
||||
CONS_Printf("Sonic Robo Blast 2 %s (%s %s %s) ", VERSIONSTRING, compdate, comptime, comprevision);
|
||||
#endif
|
||||
|
||||
// Base library
|
||||
#if defined( HAVE_SDL)
|
||||
CONS_Printf("SDL ");
|
||||
#elif defined(_WINDOWS)
|
||||
CONS_Printf("DD ");
|
||||
#endif
|
||||
|
||||
// OS
|
||||
// Would be nice to use SDL_GetPlatform for this
|
||||
#if defined (_WIN32) || defined (_WIN64)
|
||||
CONS_Printf("Windows ");
|
||||
#elif defined(__linux__)
|
||||
CONS_Printf("Linux ");
|
||||
#elif defined(MACOSX)
|
||||
CONS_Printf("macOS ");
|
||||
#elif defined(UNIXCOMMON)
|
||||
CONS_Printf("Unix (Common) ");
|
||||
#else
|
||||
CONS_Printf("Other OS ");
|
||||
#endif
|
||||
|
||||
// Bitness
|
||||
if (sizeof(void*) == 4)
|
||||
CONS_Printf("32-bit ");
|
||||
else if (sizeof(void*) == 8)
|
||||
CONS_Printf("64-bit ");
|
||||
else // 16-bit? 128-bit?
|
||||
CONS_Printf("Bits Unknown ");
|
||||
|
||||
// No ASM?
|
||||
#ifdef NOASM
|
||||
CONS_Printf("\x85" "NOASM " "\x80");
|
||||
#endif
|
||||
|
||||
// Debug build
|
||||
#ifdef _DEBUG
|
||||
CONS_Printf("\x85" "DEBUG " "\x80");
|
||||
#endif
|
||||
|
||||
// DEVELOP build
|
||||
#ifdef DEVELOP
|
||||
CONS_Printf("\x87" "DEVELOP " "\x80");
|
||||
#endif
|
||||
|
||||
CONS_Printf("\n");
|
||||
}
|
||||
|
||||
#ifdef UPDATE_ALERT
|
||||
|
@ -3671,7 +3850,7 @@ void D_GameTypeChanged(INT32 lastgametype)
|
|||
if (playeringame[i])
|
||||
players[i].ctfteam = 0;
|
||||
|
||||
if (server || (adminplayer == consoleplayer))
|
||||
if (server || (IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
CV_StealthSetValue(&cv_teamscramble, 0);
|
||||
teamscramble = 0;
|
||||
|
@ -3754,7 +3933,7 @@ static void TeamScramble_OnChange(void)
|
|||
if (!cv_teamscramble.value)
|
||||
teamscramble = 0;
|
||||
|
||||
if (!G_GametypeHasTeams() && (server || consoleplayer == adminplayer))
|
||||
if (!G_GametypeHasTeams() && (server || IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("This command cannot be used in this gametype.\n"));
|
||||
CV_StealthSetValue(&cv_teamscramble, 0);
|
||||
|
@ -3930,7 +4109,7 @@ static void Command_ExitLevel_f(void)
|
|||
{
|
||||
if (!(netgame || (multiplayer && gametype != GT_COOP)) && !cv_debug)
|
||||
CONS_Printf(M_GetText("This only works in a netgame.\n"));
|
||||
else if (!(server || (adminplayer == consoleplayer)))
|
||||
else if (!(server || (IsPlayerAdmin(consoleplayer))))
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
else if (gamestate != GS_LEVEL || demoplayback)
|
||||
CONS_Printf(M_GetText("You must be in a level to use this.\n"));
|
||||
|
@ -3946,7 +4125,7 @@ static void Got_ExitLevelcmd(UINT8 **cp, INT32 playernum)
|
|||
if (gameaction == ga_completed)
|
||||
return;
|
||||
|
||||
if (playernum != serverplayer && playernum != adminplayer)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal exitlevel command received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
|
@ -4054,7 +4233,7 @@ static void Command_Cheats_f(void)
|
|||
{
|
||||
if (COM_CheckParm("off"))
|
||||
{
|
||||
if (!(server || (adminplayer == consoleplayer)))
|
||||
if (!(server || (IsPlayerAdmin(consoleplayer))))
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
else
|
||||
CV_ResetCheatNetVars();
|
||||
|
@ -4064,7 +4243,7 @@ static void Command_Cheats_f(void)
|
|||
if (CV_CheatsEnabled())
|
||||
{
|
||||
CONS_Printf(M_GetText("At least one CHEAT-marked variable has been changed -- Cheats are enabled.\n"));
|
||||
if (server || (adminplayer == consoleplayer))
|
||||
if (server || (IsPlayerAdmin(consoleplayer)))
|
||||
CONS_Printf(M_GetText("Type CHEATS OFF to reset all cheat variables to default.\n"));
|
||||
}
|
||||
else
|
||||
|
@ -4133,6 +4312,23 @@ static void Command_Archivetest_f(void)
|
|||
*/
|
||||
static void ForceSkin_OnChange(void)
|
||||
{
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
if ((server || IsPlayerAdmin(consoleplayer)) && (cv_forceskin.value < -1 || cv_forceskin.value >= numskins))
|
||||
{
|
||||
if (cv_forceskin.value == -2)
|
||||
CV_SetValue(&cv_forceskin, numskins-1);
|
||||
else
|
||||
{
|
||||
// hack because I can't restrict this and still allow added skins to be used with forceskin.
|
||||
if (!menuactive)
|
||||
CONS_Printf(M_GetText("Valid skin numbers are 0 to %d (-1 disables)\n"), numskins - 1);
|
||||
CV_SetValue(&cv_forceskin, -1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
>>>>>>> public_next-20190101
|
||||
// NOT in SP, silly!
|
||||
if (!(netgame || multiplayer))
|
||||
return;
|
||||
|
@ -4149,7 +4345,7 @@ static void ForceSkin_OnChange(void)
|
|||
//Allows the player's name to be changed if cv_mute is off.
|
||||
static void Name_OnChange(void)
|
||||
{
|
||||
if (cv_mute.value && !(server || adminplayer == consoleplayer))
|
||||
if (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("You may not change your name when chat is muted.\n"));
|
||||
CV_StealthSet(&cv_playername, player_names[consoleplayer]);
|
||||
|
@ -4272,7 +4468,7 @@ static void Color2_OnChange(void)
|
|||
*/
|
||||
static void Mute_OnChange(void)
|
||||
{
|
||||
if (server || (adminplayer == consoleplayer))
|
||||
if (server || (IsPlayerAdmin(consoleplayer)))
|
||||
return;
|
||||
|
||||
if (cv_mute.value)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -137,9 +137,10 @@ typedef enum
|
|||
XD_DELFILE, // 18 - replace next time we add an XD
|
||||
XD_SETMOTD, // 19
|
||||
XD_SUICIDE, // 20
|
||||
XD_DEMOTED, // 21
|
||||
#ifdef HAVE_BLUA
|
||||
XD_LUACMD, // 21
|
||||
XD_LUAVAR, // 22
|
||||
XD_LUACMD, // 22
|
||||
XD_LUAVAR, // 23
|
||||
#endif
|
||||
MAXNETXCMD
|
||||
} netxcmd_t;
|
||||
|
@ -194,6 +195,10 @@ void Command_ExitGame_f(void);
|
|||
void Command_Retry_f(void);
|
||||
void D_GameTypeChanged(INT32 lastgametype); // not a real _OnChange function anymore
|
||||
void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pultmode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect);
|
||||
boolean IsPlayerAdmin(INT32 playernum);
|
||||
void SetAdminPlayer(INT32 playernum);
|
||||
void ClearAdminPlayers(void);
|
||||
void RemoveAdminPlayer(INT32 playernum);
|
||||
void ItemFinder_OnChange(void);
|
||||
void D_SetPassword(const char *pw);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -1216,6 +1216,19 @@ static void readlevelheader(MYFILE *f, INT32 num)
|
|||
|
||||
else if (fastcmp(word, "MAXBONUSLIVES"))
|
||||
mapheaderinfo[num-1]->maxbonuslives = (SINT8)i;
|
||||
|
||||
else if (fastcmp(word, "SAVEOVERRIDE"))
|
||||
{
|
||||
if (fastcmp(word2, "DEFAULT")) i = SAVE_DEFAULT;
|
||||
else if (fastcmp(word2, "ALWAYS")) i = SAVE_ALWAYS;
|
||||
else if (fastcmp(word2, "NEVER")) i = SAVE_NEVER;
|
||||
|
||||
if (i >= SAVE_NEVER && i <= SAVE_ALWAYS)
|
||||
mapheaderinfo[num-1]->saveoverride = (SINT8)i;
|
||||
else
|
||||
deh_warning("Level header %d: invalid save override number %d", num, i);
|
||||
}
|
||||
|
||||
else if (fastcmp(word, "LEVELFLAGS"))
|
||||
mapheaderinfo[num-1]->levelflags = (UINT8)i;
|
||||
else if (fastcmp(word, "MENUFLAGS"))
|
||||
|
@ -3138,7 +3151,7 @@ static void readmaincfg(MYFILE *f)
|
|||
}
|
||||
else if (fastcmp(word, "LOOPTITLE"))
|
||||
{
|
||||
looptitle = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
|
||||
looptitle = (value || word2[0] == 'T' || word2[0] == 'Y');
|
||||
titlechanged = true;
|
||||
}
|
||||
else if (fastcmp(word, "TITLEMAP"))
|
||||
|
@ -3174,7 +3187,7 @@ static void readmaincfg(MYFILE *f)
|
|||
}
|
||||
else if (fastcmp(word, "DISABLESPEEDADJUST"))
|
||||
{
|
||||
disableSpeedAdjust = (UINT8)get_number(word2);
|
||||
disableSpeedAdjust = (value || word2[0] == 'T' || word2[0] == 'Y');
|
||||
}
|
||||
else if (fastcmp(word, "NUMDEMOS"))
|
||||
{
|
||||
|
@ -3219,7 +3232,7 @@ static void readmaincfg(MYFILE *f)
|
|||
strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder)));
|
||||
timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
|
||||
|
||||
strncpy(savegamename, timeattackfolder, strlen(timeattackfolder));
|
||||
strcpy(savegamename, timeattackfolder);
|
||||
strlcat(savegamename, "%u.ssg", sizeof(savegamename));
|
||||
// can't use sprintf since there is %u in savegamename
|
||||
strcatbf(savegamename, srb2home, PATHSEP);
|
||||
|
@ -7881,6 +7894,11 @@ struct {
|
|||
{"LF2_NOVISITNEEDED",LF2_NOVISITNEEDED},
|
||||
{"LF2_WIDEICON",LF2_WIDEICON},
|
||||
|
||||
// Save override
|
||||
{"SAVE_NEVER",SAVE_NEVER},
|
||||
{"SAVE_DEFAULT",SAVE_DEFAULT},
|
||||
{"SAVE_ALWAYS",SAVE_ALWAYS},
|
||||
|
||||
// NiGHTS grades
|
||||
{"GRADE_F",GRADE_F},
|
||||
{"GRADE_E",GRADE_E},
|
||||
|
@ -9248,10 +9266,11 @@ static inline int lib_getenum(lua_State *L)
|
|||
return 0;
|
||||
LUA_PushUserdata(L, &players[serverplayer], META_PLAYER);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"admin")) {
|
||||
if (!playeringame[adminplayer] || adminplayer == serverplayer)
|
||||
} else if (fastcmp(word,"admin")) { // BACKWARDS COMPATIBILITY HACK: This was replaced with IsPlayerAdmin(), but some 2.1 Lua scripts still use the admin variable. It now points to the first admin player in the array.
|
||||
LUA_Deprecated(L, "admin", "IsPlayerAdmin(player)");
|
||||
if (!playeringame[adminplayers[0]] || IsPlayerAdmin(serverplayer))
|
||||
return 0;
|
||||
LUA_PushUserdata(L, &players[adminplayer], META_PLAYER);
|
||||
LUA_PushUserdata(L, &players[adminplayers[0]], META_PLAYER);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"emeralds")) {
|
||||
lua_pushinteger(L, emeralds);
|
||||
|
@ -9266,7 +9285,6 @@ static inline int lib_getenum(lua_State *L)
|
|||
lua_pushinteger(L, token);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 2005 by Sonic Team Jr.
|
||||
// Copyright (C) 2005-2018 by Sonic Team Jr.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -150,6 +150,9 @@ extern FILE *logstream;
|
|||
// Comment or uncomment this as necessary.
|
||||
#define USE_PATCH_DTA
|
||||
|
||||
// Use .kart extension addons
|
||||
//#define USE_KART
|
||||
|
||||
// Modification options
|
||||
// If you want to take advantage of the Master Server's ability to force clients to update
|
||||
// to the latest version, fill these out. Otherwise, just comment out UPDATE_ALERT and leave
|
||||
|
@ -203,7 +206,21 @@ extern FILE *logstream;
|
|||
// it's only for detection of the version the player is using so the MS can alert them of an update.
|
||||
// Only set it higher, not lower, obviously.
|
||||
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
|
||||
#define MODVERSION 25
|
||||
#define MODVERSION 28
|
||||
|
||||
// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
|
||||
// Increment MINOREXECVERSION whenever a config change is needed that does not correspond
|
||||
// to an increment in MODVERSION. This might never happen in practice.
|
||||
// If MODVERSION increases, set MINOREXECVERSION to 0.
|
||||
#define MAJOREXECVERSION MODVERSION
|
||||
#define MINOREXECVERSION 0
|
||||
// (It would have been nice to use VERSION and SUBVERSION but those are zero'd out for DEVELOP builds)
|
||||
|
||||
// Macros
|
||||
#define GETMAJOREXECVERSION(v) (v & 0xFFFF)
|
||||
#define GETMINOREXECVERSION(v) (v >> 16)
|
||||
#define GETEXECVERSION(major,minor) (major + (minor << 16))
|
||||
#define EXECVERSION GETEXECVERSION(MAJOREXECVERSION, MINOREXECVERSION)
|
||||
|
||||
// =========================================================================
|
||||
|
||||
|
@ -464,6 +481,7 @@ extern INT32 cv_debug;
|
|||
|
||||
// Modifier key variables, accessible anywhere
|
||||
extern UINT8 shiftdown, ctrldown, altdown;
|
||||
extern boolean capslock;
|
||||
|
||||
// if we ever make our alloc stuff...
|
||||
#define ZZ_Alloc(x) Z_Malloc(x, PU_STATIC, NULL)
|
||||
|
@ -478,6 +496,15 @@ INT32 I_GetKey(void);
|
|||
#define max(x, y) (((x) > (y)) ? (x) : (y))
|
||||
#endif
|
||||
|
||||
// Floating point comparison epsilons from float.h
|
||||
#ifndef FLT_EPSILON
|
||||
#define FLT_EPSILON 1.1920928955078125e-7f
|
||||
#endif
|
||||
|
||||
#ifndef DBL_EPSILON
|
||||
#define DBL_EPSILON 2.2204460492503131e-16
|
||||
#endif
|
||||
|
||||
// An assert-type mechanism.
|
||||
#ifdef PARANOIA
|
||||
#define I_Assert(e) ((e) ? (void)0 : I_Error("assert failed: %s, file %s, line %d", #e, __FILE__, __LINE__))
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -304,6 +304,7 @@ typedef struct
|
|||
UINT8 levelselect; ///< Is this map available in the level select? If so, which map list is it available in?
|
||||
SINT8 bonustype; ///< What type of bonus does this level have? (-1 for null.)
|
||||
SINT8 maxbonuslives; ///< How many bonus lives to award at Intermission? (-1 for unlimited.)
|
||||
SINT8 saveoverride; ///< Set how the game is allowed to save (1 for always, -1 for never, 0 is 2.1 default)
|
||||
|
||||
UINT8 levelflags; ///< LF_flags: merged eight booleans into one UINT8 for space, see below
|
||||
UINT8 menuflags; ///< LF2_flags: options that affect record attack / nights mode menus
|
||||
|
@ -339,6 +340,11 @@ typedef struct
|
|||
#define LF2_NOVISITNEEDED 16 ///< Available in time attack/nights mode without visiting the level
|
||||
#define LF2_WIDEICON 32 ///< If you're in a circumstance where it fits, use a wide map icon
|
||||
|
||||
// Save override
|
||||
#define SAVE_NEVER -1
|
||||
#define SAVE_DEFAULT 0
|
||||
#define SAVE_ALWAYS 1
|
||||
|
||||
extern mapheader_t* mapheaderinfo[NUMMAPS];
|
||||
|
||||
enum TypeOfLevel
|
||||
|
@ -562,7 +568,8 @@ extern consvar_t cv_showinputjoy; // display joystick in time attack
|
|||
extern consvar_t cv_forceskin; // force clients to use the server's skin
|
||||
extern consvar_t cv_downloading; // allow clients to downloading WADs.
|
||||
extern ticcmd_t netcmds[BACKUPTICS][MAXPLAYERS];
|
||||
extern INT32 adminplayer, serverplayer;
|
||||
extern INT32 serverplayer;
|
||||
extern INT32 adminplayers[MAXPLAYERS];
|
||||
|
||||
/// \note put these in d_clisrv outright?
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -1015,6 +1015,8 @@ static const char *credits[] = {
|
|||
"Callum Dickinson",
|
||||
"Scott \"Graue\" Feeney",
|
||||
"Nathan \"Jazz\" Giroux",
|
||||
"Vivian \"toaster\" Grannell",
|
||||
"Kepa \"Nev3r\" Iceta",
|
||||
"Thomas \"Shadow Hog\" Igoe",
|
||||
"Iestyn \"Monster Iestyn\" Jealous",
|
||||
"Ronald \"Furyhunter\" Kinard", // The SDL2 port
|
||||
|
@ -1022,6 +1024,7 @@ static const char *credits[] = {
|
|||
"Ehab \"Wolfy\" Saeed",
|
||||
"\"Kaito Sinclaire\"",
|
||||
"\"SSNTails\"",
|
||||
"Marco \"mazmazz\" Zafra",
|
||||
"",
|
||||
"\1Programming",
|
||||
"\1Assistance",
|
||||
|
@ -1029,15 +1032,21 @@ static const char *credits[] = {
|
|||
"Andrew \"orospakr\" Clunis",
|
||||
"Gregor \"Oogaland\" Dick",
|
||||
"Louis-Antoine \"LJSonic\" de Moulins", // for fixing 2.1's netcode (de Rochefort doesn't quite fit on the screen sorry lol)
|
||||
"Vivian \"toaster\" Grannell",
|
||||
"Julio \"Chaos Zero 64\" Guir",
|
||||
"\"Jimita\"",
|
||||
"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
|
||||
"\"Lat'\"", // SRB2-CHAT, the chat window from Kart
|
||||
"Matthew \"Shuffle\" Marsalko",
|
||||
"Steven \"StroggOnMeth\" McGranahan",
|
||||
"\"Morph\"", // For SRB2Morphed stuff
|
||||
"Colin \"Sonict\" Pfaff",
|
||||
"Sean \"Sryder13\" Ryder",
|
||||
"Tasos \"tatokis\" Sahanidis", // Corrected C FixedMul, making 64-bit builds netplay compatible
|
||||
"\"Steel Titanium\"",
|
||||
"Ben \"Cue\" Woodford",
|
||||
// Git contributors with 5+ approved merges of substantive quality,
|
||||
// or contributors with at least one groundbreaking merge, may be named.
|
||||
// Everyone else is acknowledged under "Special Thanks > SRB2 Community Contributors".
|
||||
"",
|
||||
"\1Sprite Artists",
|
||||
"Odi \"Iceman404\" Atunzu",
|
||||
|
@ -1086,13 +1095,13 @@ static const char *credits[] = {
|
|||
"Thomas \"Shadow Hog\" Igoe",
|
||||
"Erik \"Torgo\" Nielsen",
|
||||
"\"Kaito Sinclaire\"",
|
||||
"Wessel \"Spherallic\" Smit",
|
||||
"Wessel \"sphere\" Smit",
|
||||
"\"Spazzo\"",
|
||||
"\"SSNTails\"",
|
||||
"Rob Tisdell",
|
||||
"Jarrett \"JEV3\" Voight",
|
||||
"Johnny \"Sonikku\" Wallbank",
|
||||
"Marco \"Digiku\" Zafra",
|
||||
"Marco \"mazmazz\" Zafra",
|
||||
"",
|
||||
"\1Boss Design",
|
||||
"Ben \"Mystic\" Geyer",
|
||||
|
@ -1113,11 +1122,17 @@ static const char *credits[] = {
|
|||
"Bill \"Tets\" Reed",
|
||||
"",
|
||||
"\1Special Thanks",
|
||||
"Doom Legacy Project",
|
||||
"iD Software",
|
||||
"Alex \"MistaED\" Fuller",
|
||||
"Doom Legacy Project",
|
||||
"FreeDoom Project", // Used some of the mancubus and rocket launcher sprites for Brak
|
||||
"Alex \"MistaED\" Fuller",
|
||||
"Pascal \"CodeImp\" vd Heiden", // Doom Builder developer
|
||||
"Randi Heit (<!>)", // For their MSPaint <!> sprite that we nicked
|
||||
"Simon \"sirjuddington\" Judd", // SLADE developer
|
||||
// Acknowledged here are the following:
|
||||
// Minor merge request authors, see guideline above
|
||||
// Golden - Expanded thin font
|
||||
"SRB2 Community Contributors",
|
||||
"",
|
||||
"\1Produced By",
|
||||
"Sonic Team Junior",
|
||||
|
@ -1190,6 +1205,9 @@ void F_CreditDrawer(void)
|
|||
for (i = 0; credits_pics[i].patch; i++)
|
||||
V_DrawSciencePatch(credits_pics[i].x<<FRACBITS, (credits_pics[i].y<<FRACBITS) - 4*(animtimer<<FRACBITS)/5, 0, W_CachePatchName(credits_pics[i].patch, PU_CACHE), FRACUNIT>>1);
|
||||
|
||||
// Dim the background
|
||||
V_DrawFadeScreen();
|
||||
|
||||
// Draw credits text on top
|
||||
for (i = 0; credits[i]; i++)
|
||||
{
|
||||
|
@ -1998,7 +2016,7 @@ void F_CutsceneTicker(void)
|
|||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (netgame && i != serverplayer && i != adminplayer)
|
||||
if (netgame && i != serverplayer && !IsPlayerAdmin(i))
|
||||
continue;
|
||||
|
||||
if (players[i].cmd.buttons & BT_USE)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2013-2016 by Matthew "Inuyasha" Walsh.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
160
src/filesrch.c
160
src/filesrch.c
|
@ -305,6 +305,8 @@ closedir (DIR * dirp)
|
|||
return rc;
|
||||
}
|
||||
#endif
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
|
||||
static CV_PossibleValue_t addons_cons_t[] = {{0, "Default"},
|
||||
#if 1
|
||||
|
@ -340,6 +342,111 @@ char *refreshdirname = NULL;
|
|||
size_t packetsizetally = 0;
|
||||
size_t mainwadstally = 0;
|
||||
|
||||
#if defined (_XBOX) && defined (_MSC_VER)
|
||||
filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *wantedmd5sum,
|
||||
boolean completepath, int maxsearchdepth)
|
||||
{
|
||||
//NONE?
|
||||
startpath = filename = NULL;
|
||||
wantedmd5sum = NULL;
|
||||
maxsearchdepth = 0;
|
||||
completepath = false;
|
||||
return FS_NOTFOUND;
|
||||
}
|
||||
|
||||
void closefilemenu(boolean validsize)
|
||||
{
|
||||
(void)validsize;
|
||||
return;
|
||||
}
|
||||
|
||||
void searchfilemenu(char *tempname)
|
||||
{
|
||||
(void)tempname;
|
||||
return;
|
||||
}
|
||||
|
||||
boolean preparefilemenu(boolean samedepth)
|
||||
{
|
||||
(void)samedepth;
|
||||
return false;
|
||||
}
|
||||
|
||||
#elif defined (_WIN32_WCE)
|
||||
filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *wantedmd5sum,
|
||||
boolean completepath, int maxsearchdepth)
|
||||
{
|
||||
#ifdef __GNUC__
|
||||
//NONE?
|
||||
startpath = filename = NULL;
|
||||
wantedmd5sum = NULL;
|
||||
maxsearchdepth = 0;
|
||||
completepath = false;
|
||||
#else
|
||||
WIN32_FIND_DATA dta;
|
||||
HANDLE searchhandle = INVALID_HANDLE_VALUE;
|
||||
const wchar_t wm[4] = L"*.*";
|
||||
>>>>>>> public_next-20190101
|
||||
|
||||
static CV_PossibleValue_t addons_cons_t[] = {{0, "Default"},
|
||||
#if 1
|
||||
{1, "HOME"}, {2, "SRB2"},
|
||||
#endif
|
||||
<<<<<<< HEAD
|
||||
{3, "CUSTOM"}, {0, NULL}};
|
||||
|
||||
consvar_t cv_addons_option = {"addons_option", "Default", CV_SAVE|CV_CALL, addons_cons_t, Addons_option_Onchange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_addons_folder = {"addons_folder", "", CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t addons_md5_cons_t[] = {{0, "Name"}, {1, "Contents"}, {0, NULL}};
|
||||
consvar_t cv_addons_md5 = {"addons_md5", "Name", CV_SAVE, addons_md5_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_addons_showall = {"addons_showall", "No", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_addons_search_case = {"addons_search_case", "No", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t addons_search_type_cons_t[] = {{0, "Start"}, {1, "Anywhere"}, {0, NULL}};
|
||||
consvar_t cv_addons_search_type = {"addons_search_type", "Anywhere", CV_SAVE, addons_search_type_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
char menupath[1024];
|
||||
size_t menupathindex[menudepth];
|
||||
size_t menudepthleft = menudepth;
|
||||
|
||||
char menusearch[MAXSTRINGLENGTH+1];
|
||||
|
||||
char **dirmenu, **coredirmenu; // core only local for this file
|
||||
size_t sizedirmenu, sizecoredirmenu; // ditto
|
||||
size_t dir_on[menudepth];
|
||||
UINT8 refreshdirmenu = 0;
|
||||
char *refreshdirname = NULL;
|
||||
|
||||
size_t packetsizetally = 0;
|
||||
size_t mainwadstally = 0;
|
||||
=======
|
||||
return FS_NOTFOUND;
|
||||
}
|
||||
|
||||
void closefilemenu(boolean validsize)
|
||||
{
|
||||
(void)validsize;
|
||||
return;
|
||||
}
|
||||
|
||||
void searchfilemenu(char *tempname)
|
||||
{
|
||||
(void)tempname;
|
||||
return;
|
||||
}
|
||||
|
||||
boolean preparefilemenu(boolean samedepth)
|
||||
{
|
||||
(void)samedepth;
|
||||
return false;
|
||||
}
|
||||
|
||||
#else
|
||||
>>>>>>> public_next-20190101
|
||||
|
||||
filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *wantedmd5sum, boolean completepath, int maxsearchdepth)
|
||||
{
|
||||
filestatus_t retval = FS_NOTFOUND;
|
||||
|
@ -445,9 +552,19 @@ filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *want
|
|||
return retval;
|
||||
}
|
||||
|
||||
<<<<<<< HEAD
|
||||
char exttable[NUM_EXT_TABLE][5] = {
|
||||
".txt", ".cfg", // exec
|
||||
".wad", ".pk3", ".soc", ".lua"}; // addfile
|
||||
=======
|
||||
char exttable[NUM_EXT_TABLE][7] = { // maximum extension length (currently 4) plus 3 (null terminator, stop, and length including previous two)
|
||||
"\5.txt", "\5.cfg", // exec
|
||||
"\5.wad",
|
||||
#ifdef USE_KART
|
||||
"\6.kart",
|
||||
#endif
|
||||
"\5.pk3", "\5.soc", "\5.lua"}; // addfile
|
||||
>>>>>>> public_next-20190101
|
||||
|
||||
char filenamebuf[MAX_WADFILES][MAX_WADPATH];
|
||||
|
||||
|
@ -458,9 +575,15 @@ static boolean filemenucmp(char *haystack, char *needle)
|
|||
strlcpy(localhaystack, haystack, 128);
|
||||
if (!cv_addons_search_case.value)
|
||||
strupr(localhaystack);
|
||||
<<<<<<< HEAD
|
||||
return ((cv_addons_search_type.value)
|
||||
? (strstr(localhaystack, needle) != 0)
|
||||
: (!strncmp(localhaystack, needle, menusearch[0])));
|
||||
=======
|
||||
if (cv_addons_search_type.value)
|
||||
return (strstr(localhaystack, needle) != 0);
|
||||
return (!strncmp(localhaystack, needle, menusearch[0]));
|
||||
>>>>>>> public_next-20190101
|
||||
}
|
||||
|
||||
void closefilemenu(boolean validsize)
|
||||
|
@ -568,7 +691,11 @@ void searchfilemenu(char *tempname)
|
|||
{
|
||||
if ((!(dirmenu = Z_Realloc(dirmenu, sizeof(char *), PU_STATIC, NULL)))
|
||||
|| !(dirmenu[0] = Z_StrDup(va("%c\13No results...", EXT_NORESULTS))))
|
||||
<<<<<<< HEAD
|
||||
I_Error("Ran out of memory whilst preparing add-ons menu");
|
||||
=======
|
||||
I_Error("searchfilemenu(): could not create \"No results...\".");
|
||||
>>>>>>> public_next-20190101
|
||||
sizedirmenu = 1;
|
||||
dir_on[menudepthleft] = 0;
|
||||
if (tempname)
|
||||
|
@ -577,7 +704,11 @@ void searchfilemenu(char *tempname)
|
|||
}
|
||||
|
||||
if (!(dirmenu = Z_Realloc(dirmenu, sizedirmenu*sizeof(char *), PU_STATIC, NULL)))
|
||||
<<<<<<< HEAD
|
||||
I_Error("Ran out of memory whilst preparing add-ons menu");
|
||||
=======
|
||||
I_Error("searchfilemenu(): could not reallocate dirmenu.");
|
||||
>>>>>>> public_next-20190101
|
||||
|
||||
sizedirmenu = 0;
|
||||
for (i = first; i < sizecoredirmenu; i++)
|
||||
|
@ -596,7 +727,11 @@ void searchfilemenu(char *tempname)
|
|||
|
||||
if (tempname)
|
||||
{
|
||||
<<<<<<< HEAD
|
||||
dir_on[menudepthleft] = 0;
|
||||
=======
|
||||
dir_on[menudepthleft] = 0; //first; -- can't be first, causes problems
|
||||
>>>>>>> public_next-20190101
|
||||
Z_Free(tempname);
|
||||
}
|
||||
}
|
||||
|
@ -655,7 +790,11 @@ boolean preparefilemenu(boolean samedepth)
|
|||
size_t len = strlen(dent->d_name)+1;
|
||||
UINT8 ext;
|
||||
for (ext = 0; ext < NUM_EXT_TABLE; ext++)
|
||||
<<<<<<< HEAD
|
||||
if (!strcasecmp(exttable[ext], dent->d_name+len-5)) break; // extension comparison
|
||||
=======
|
||||
if (!strcasecmp(exttable[ext]+1, dent->d_name+len-(exttable[ext][0]))) break; // extension comparison
|
||||
>>>>>>> public_next-20190101
|
||||
if (ext == NUM_EXT_TABLE) continue; // not an addfile-able (or exec-able) file
|
||||
}
|
||||
}
|
||||
|
@ -688,7 +827,11 @@ boolean preparefilemenu(boolean samedepth)
|
|||
if (!(coredirmenu = Z_Realloc(coredirmenu, sizecoredirmenu*sizeof(char *), PU_STATIC, NULL)))
|
||||
{
|
||||
closedir(dirhandle); // just in case
|
||||
<<<<<<< HEAD
|
||||
I_Error("Ran out of memory whilst preparing add-ons menu");
|
||||
=======
|
||||
I_Error("preparefilemenu(): could not reallocate coredirmenu.");
|
||||
>>>>>>> public_next-20190101
|
||||
}
|
||||
|
||||
rewinddir(dirhandle);
|
||||
|
@ -721,7 +864,11 @@ boolean preparefilemenu(boolean samedepth)
|
|||
{
|
||||
if (!((numfolders+pos) < sizecoredirmenu)) continue; // crash prevention
|
||||
for (; ext < NUM_EXT_TABLE; ext++)
|
||||
<<<<<<< HEAD
|
||||
if (!strcasecmp(exttable[ext], dent->d_name+len-5)) break; // extension comparison
|
||||
=======
|
||||
if (!strcasecmp(exttable[ext]+1, dent->d_name+len-(exttable[ext][0]))) break; // extension comparison
|
||||
>>>>>>> public_next-20190101
|
||||
if (ext == NUM_EXT_TABLE && !cv_addons_showall.value) continue; // not an addfile-able (or exec-able) file
|
||||
ext += EXT_START; // moving to be appropriate position
|
||||
|
||||
|
@ -763,7 +910,11 @@ boolean preparefilemenu(boolean samedepth)
|
|||
len = 255;
|
||||
|
||||
if (!(temp = Z_Malloc((len+DIR_STRING+folder) * sizeof (char), PU_STATIC, NULL)))
|
||||
<<<<<<< HEAD
|
||||
I_Error("Ran out of memory whilst preparing add-ons menu");
|
||||
=======
|
||||
I_Error("preparefilemenu(): could not create file entry.");
|
||||
>>>>>>> public_next-20190101
|
||||
temp[DIR_TYPE] = ext;
|
||||
temp[DIR_LEN] = (UINT8)(len);
|
||||
strlcpy(temp+DIR_STRING, dent->d_name, len);
|
||||
|
@ -781,7 +932,11 @@ boolean preparefilemenu(boolean samedepth)
|
|||
|
||||
if ((menudepthleft != menudepth-1) // now for UP... entry
|
||||
&& !(coredirmenu[0] = Z_StrDup(va("%c\5UP...", EXT_UP))))
|
||||
<<<<<<< HEAD
|
||||
I_Error("Ran out of memory whilst preparing add-ons menu");
|
||||
=======
|
||||
I_Error("preparefilemenu(): could not create \"UP...\".");
|
||||
>>>>>>> public_next-20190101
|
||||
|
||||
menupath[menupathindex[menudepthleft]] = 0;
|
||||
sizecoredirmenu = (numfolders+pos); // just in case things shrink between opening and rewind
|
||||
|
@ -797,3 +952,8 @@ boolean preparefilemenu(boolean samedepth)
|
|||
|
||||
return true;
|
||||
}
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
|
||||
#endif
|
||||
>>>>>>> public_next-20190101
|
||||
|
|
|
@ -55,6 +55,9 @@ typedef enum
|
|||
EXT_CFG,
|
||||
EXT_LOADSTART,
|
||||
EXT_WAD = EXT_LOADSTART,
|
||||
#ifdef USE_KART
|
||||
EXT_KART,
|
||||
#endif
|
||||
EXT_PK3,
|
||||
EXT_SOC,
|
||||
EXT_LUA, // allowed even if not HAVE_BLUA so that we can yell on load attempt
|
||||
|
|
166
src/g_game.c
166
src/g_game.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -325,12 +325,45 @@ static CV_PossibleValue_t joyaxis_cons_t[] = {{0, "None"},
|
|||
"More Axis Sets"
|
||||
#endif
|
||||
|
||||
// don't mind me putting these here, I was lazy to figure out where else I could put those without blowing up the compiler.
|
||||
|
||||
// it automatically becomes compact with 20+ players, but if you like it, I guess you can turn that on!
|
||||
consvar_t cv_compactscoreboard= {"compactscoreboard", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// chat timer thingy
|
||||
static CV_PossibleValue_t chattime_cons_t[] = {{5, "MIN"}, {999, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_chattime = {"chattime", "8", CV_SAVE, chattime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// chatwidth
|
||||
static CV_PossibleValue_t chatwidth_cons_t[] = {{64, "MIN"}, {150, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_chatwidth = {"chatwidth", "128", CV_SAVE, chatwidth_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// chatheight
|
||||
static CV_PossibleValue_t chatheight_cons_t[] = {{6, "MIN"}, {22, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_chatheight= {"chatheight", "8", CV_SAVE, chatheight_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// chat notifications (do you want to hear beeps? I'd understand if you didn't.)
|
||||
consvar_t cv_chatnotifications= {"chatnotifications", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// chat spam protection (why would you want to disable that???)
|
||||
consvar_t cv_chatspamprotection= {"chatspamprotection", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// minichat text background
|
||||
consvar_t cv_chatbacktint = {"chatbacktint", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// old shit console chat. (mostly exists for stuff like terminal, not because I cared if anyone liked the old chat.)
|
||||
static CV_PossibleValue_t consolechat_cons_t[] = {{0, "Window"}, {1, "Console"}, {2, "Window (Hidden)"}, {0, NULL}};
|
||||
consvar_t cv_consolechat = {"chatmode", "Window", CV_SAVE, consolechat_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
|
||||
consvar_t cv_crosshair = {"crosshair", "Cross", CV_SAVE, crosshair_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_crosshair2 = {"crosshair2", "Cross", CV_SAVE, crosshair_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_invertmouse = {"invertmouse", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_alwaysfreelook = {"alwaysmlook", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_invertmouse2 = {"invertmouse2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_alwaysfreelook2 = {"alwaysmlook2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chasefreelook = {"chasemlook", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_chasefreelook2 = {"chasemlook2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mousemove = {"mousemove", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mousemove2 = {"mousemove2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
|
@ -362,23 +395,23 @@ typedef enum
|
|||
AXISFIRENORMAL,
|
||||
} axis_input_e;
|
||||
|
||||
consvar_t cv_turnaxis = {"joyaxis_turn", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_turnaxis = {"joyaxis_turn", "X-Rudder", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_moveaxis = {"joyaxis_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_sideaxis = {"joyaxis_side", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_lookaxis = {"joyaxis_look", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fireaxis = {"joyaxis_fire", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_firenaxis = {"joyaxis_firenormal", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_sideaxis = {"joyaxis_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_lookaxis = {"joyaxis_look", "Y-Rudder-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_jumpaxis = {"joyaxis_jump", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_spinaxis = {"joyaxis_spin", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fireaxis = {"joyaxis_fire", "Z-Axis-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_firenaxis = {"joyaxis_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_turnaxis2 = {"joyaxis2_turn", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_turnaxis2 = {"joyaxis2_turn", "X-Rudder", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_moveaxis2 = {"joyaxis2_move", "Y-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_sideaxis2 = {"joyaxis2_side", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_lookaxis2 = {"joyaxis2_look", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fireaxis2 = {"joyaxis2_fire", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_firenaxis2 = {"joyaxis2_firenormal", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_sideaxis2 = {"joyaxis2_side", "X-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_lookaxis2 = {"joyaxis2_look", "Y-Rudder-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_jumpaxis2 = {"joyaxis2_jump", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_spinaxis2 = {"joyaxis2_spin", "None", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fireaxis2 = {"joyaxis2_fire", "Z-Axis-", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_firenaxis2 = {"joyaxis2_firenormal", "Z-Axis", CV_SAVE, joyaxis_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
#if MAXPLAYERS > 32
|
||||
#error "please update player_name table using the new value for MAXPLAYERS"
|
||||
|
@ -883,16 +916,17 @@ static fixed_t angleturn[3] = {640, 1280, 320}; // + slow turn
|
|||
void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics)
|
||||
{
|
||||
boolean forcestrafe = false;
|
||||
INT32 tspeed, forward, side, axis, i;
|
||||
INT32 tspeed, forward, side, axis, altaxis, i;
|
||||
const INT32 speed = 1;
|
||||
// these ones used for multiple conditions
|
||||
boolean turnleft, turnright, strafelkey, straferkey, movefkey, movebkey, mouseaiming, analogjoystickmove, gamepadjoystickmove;
|
||||
boolean turnleft, turnright, strafelkey, straferkey, movefkey, movebkey, mouseaiming, analogjoystickmove, gamepadjoystickmove, thisjoyaiming;
|
||||
player_t *player = &players[consoleplayer];
|
||||
camera_t *thiscam = &camera;
|
||||
|
||||
static INT32 turnheld; // for accelerative turning
|
||||
static boolean keyboard_look; // true if lookup/down using keyboard
|
||||
static boolean resetdown; // don't cam reset every frame
|
||||
static boolean joyaiming; // check the last frame's value if we need to reset the camera
|
||||
|
||||
G_CopyTiccmd(cmd, I_BaseTiccmd(), 1); // empty, or external driver
|
||||
|
||||
|
@ -915,10 +949,18 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics)
|
|||
movefkey = PLAYER1INPUTDOWN(gc_forward);
|
||||
movebkey = PLAYER1INPUTDOWN(gc_backward);
|
||||
|
||||
mouseaiming = (PLAYER1INPUTDOWN(gc_mouseaiming)) ^ cv_alwaysfreelook.value;
|
||||
mouseaiming = (PLAYER1INPUTDOWN(gc_mouseaiming)) ^
|
||||
(cv_chasecam.value ? cv_chasefreelook.value : cv_alwaysfreelook.value);
|
||||
analogjoystickmove = cv_usejoystick.value && !Joystick.bGamepadStyle;
|
||||
gamepadjoystickmove = cv_usejoystick.value && Joystick.bGamepadStyle;
|
||||
|
||||
thisjoyaiming = (cv_chasecam.value) ? cv_chasefreelook.value : cv_alwaysfreelook.value;
|
||||
|
||||
// Reset the vertical look if we're no longer joyaiming
|
||||
if (!thisjoyaiming && joyaiming)
|
||||
localaiming = 0;
|
||||
joyaiming = thisjoyaiming;
|
||||
|
||||
axis = JoyAxis(AXISTURN);
|
||||
if (gamepadjoystickmove && axis != 0)
|
||||
{
|
||||
|
@ -1003,9 +1045,14 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics)
|
|||
|
||||
// forward with key or button
|
||||
axis = JoyAxis(AXISMOVE);
|
||||
if (movefkey || (gamepadjoystickmove && axis < 0))
|
||||
altaxis = JoyAxis(AXISLOOK);
|
||||
if (movefkey || (gamepadjoystickmove && axis < 0)
|
||||
|| ((player->pflags & PF_NIGHTSMODE)
|
||||
&& (PLAYER1INPUTDOWN(gc_lookup) || (gamepadjoystickmove && altaxis < 0))))
|
||||
forward = forwardmove[speed];
|
||||
if (movebkey || (gamepadjoystickmove && axis > 0))
|
||||
if (movebkey || (gamepadjoystickmove && axis > 0)
|
||||
|| ((player->pflags & PF_NIGHTSMODE)
|
||||
&& (PLAYER1INPUTDOWN(gc_lookdown) || (gamepadjoystickmove && altaxis > 0))))
|
||||
forward -= forwardmove[speed];
|
||||
|
||||
if (analogjoystickmove && axis != 0)
|
||||
|
@ -1093,25 +1140,28 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics)
|
|||
}
|
||||
|
||||
axis = JoyAxis(AXISLOOK);
|
||||
if (analogjoystickmove && axis != 0 && cv_lookaxis.value != 0)
|
||||
if (analogjoystickmove && joyaiming && axis != 0 && cv_lookaxis.value != 0)
|
||||
localaiming += (axis<<16) * screen_invert;
|
||||
|
||||
// spring back if not using keyboard neither mouselookin'
|
||||
if (!keyboard_look && cv_lookaxis.value == 0 && !mouseaiming)
|
||||
if (!keyboard_look && cv_lookaxis.value == 0 && !joyaiming && !mouseaiming)
|
||||
localaiming = 0;
|
||||
|
||||
if (PLAYER1INPUTDOWN(gc_lookup) || (gamepadjoystickmove && axis < 0))
|
||||
if (!(player->pflags & PF_NIGHTSMODE))
|
||||
{
|
||||
localaiming += KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
if (PLAYER1INPUTDOWN(gc_lookup) || (gamepadjoystickmove && axis < 0))
|
||||
{
|
||||
localaiming += KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
}
|
||||
else if (PLAYER1INPUTDOWN(gc_lookdown) || (gamepadjoystickmove && axis > 0))
|
||||
{
|
||||
localaiming -= KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
}
|
||||
else if (PLAYER1INPUTDOWN(gc_centerview))
|
||||
localaiming = 0;
|
||||
}
|
||||
else if (PLAYER1INPUTDOWN(gc_lookdown) || (gamepadjoystickmove && axis > 0))
|
||||
{
|
||||
localaiming -= KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
}
|
||||
else if (PLAYER1INPUTDOWN(gc_centerview))
|
||||
localaiming = 0;
|
||||
|
||||
// accept no mlook for network games
|
||||
if (!cv_allowmlook.value)
|
||||
|
@ -1192,16 +1242,17 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics)
|
|||
void G_BuildTiccmd2(ticcmd_t *cmd, INT32 realtics)
|
||||
{
|
||||
boolean forcestrafe = false;
|
||||
INT32 tspeed, forward, side, axis, i;
|
||||
INT32 tspeed, forward, side, axis, altaxis, i;
|
||||
const INT32 speed = 1;
|
||||
// these ones used for multiple conditions
|
||||
boolean turnleft, turnright, strafelkey, straferkey, movefkey, movebkey, mouseaiming, analogjoystickmove, gamepadjoystickmove;
|
||||
boolean turnleft, turnright, strafelkey, straferkey, movefkey, movebkey, mouseaiming, analogjoystickmove, gamepadjoystickmove, thisjoyaiming;
|
||||
player_t *player = &players[secondarydisplayplayer];
|
||||
camera_t *thiscam = (player->bot == 2 ? &camera : &camera2);
|
||||
|
||||
static INT32 turnheld; // for accelerative turning
|
||||
static boolean keyboard_look; // true if lookup/down using keyboard
|
||||
static boolean resetdown; // don't cam reset every frame
|
||||
static boolean joyaiming; // check the last frame's value if we need to reset the camera
|
||||
|
||||
G_CopyTiccmd(cmd, I_BaseTiccmd2(), 1); // empty, or external driver
|
||||
|
||||
|
@ -1222,10 +1273,18 @@ void G_BuildTiccmd2(ticcmd_t *cmd, INT32 realtics)
|
|||
movefkey = PLAYER2INPUTDOWN(gc_forward);
|
||||
movebkey = PLAYER2INPUTDOWN(gc_backward);
|
||||
|
||||
mouseaiming = (PLAYER2INPUTDOWN(gc_mouseaiming)) ^ cv_alwaysfreelook2.value;
|
||||
mouseaiming = (PLAYER2INPUTDOWN(gc_mouseaiming)) ^
|
||||
(cv_chasecam2.value ? cv_chasefreelook2.value : cv_alwaysfreelook2.value);
|
||||
analogjoystickmove = cv_usejoystick2.value && !Joystick2.bGamepadStyle;
|
||||
gamepadjoystickmove = cv_usejoystick2.value && Joystick2.bGamepadStyle;
|
||||
|
||||
thisjoyaiming = (cv_chasecam2.value) ? cv_chasefreelook2.value : cv_alwaysfreelook2.value;
|
||||
|
||||
// Reset the vertical look if we're no longer joyaiming
|
||||
if (!thisjoyaiming && joyaiming)
|
||||
localaiming2 = 0;
|
||||
joyaiming = thisjoyaiming;
|
||||
|
||||
axis = Joy2Axis(AXISTURN);
|
||||
if (gamepadjoystickmove && axis != 0)
|
||||
{
|
||||
|
@ -1310,9 +1369,14 @@ void G_BuildTiccmd2(ticcmd_t *cmd, INT32 realtics)
|
|||
|
||||
// forward with key or button
|
||||
axis = Joy2Axis(AXISMOVE);
|
||||
if (movefkey || (gamepadjoystickmove && axis < 0))
|
||||
altaxis = Joy2Axis(AXISLOOK);
|
||||
if (movefkey || (gamepadjoystickmove && axis < 0)
|
||||
|| ((player->pflags & PF_NIGHTSMODE)
|
||||
&& (PLAYER2INPUTDOWN(gc_lookup) || (gamepadjoystickmove && altaxis < 0))))
|
||||
forward = forwardmove[speed];
|
||||
if (movebkey || (gamepadjoystickmove && axis > 0))
|
||||
if (movebkey || (gamepadjoystickmove && axis > 0)
|
||||
|| ((player->pflags & PF_NIGHTSMODE)
|
||||
&& (PLAYER2INPUTDOWN(gc_lookdown) || (gamepadjoystickmove && altaxis > 0))))
|
||||
forward -= forwardmove[speed];
|
||||
|
||||
if (analogjoystickmove && axis != 0)
|
||||
|
@ -1397,25 +1461,28 @@ void G_BuildTiccmd2(ticcmd_t *cmd, INT32 realtics)
|
|||
}
|
||||
|
||||
axis = Joy2Axis(AXISLOOK);
|
||||
if (analogjoystickmove && axis != 0 && cv_lookaxis2.value != 0)
|
||||
if (analogjoystickmove && joyaiming && axis != 0 && cv_lookaxis2.value != 0)
|
||||
localaiming2 += (axis<<16) * screen_invert;
|
||||
|
||||
// spring back if not using keyboard neither mouselookin'
|
||||
if (!keyboard_look && cv_lookaxis2.value == 0 && !mouseaiming)
|
||||
if (!keyboard_look && cv_lookaxis2.value == 0 && !joyaiming && !mouseaiming)
|
||||
localaiming2 = 0;
|
||||
|
||||
if (PLAYER2INPUTDOWN(gc_lookup) || (gamepadjoystickmove && axis < 0))
|
||||
if (!(player->pflags & PF_NIGHTSMODE))
|
||||
{
|
||||
localaiming2 += KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
if (PLAYER2INPUTDOWN(gc_lookup) || (gamepadjoystickmove && axis < 0))
|
||||
{
|
||||
localaiming2 += KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
}
|
||||
else if (PLAYER2INPUTDOWN(gc_lookdown) || (gamepadjoystickmove && axis > 0))
|
||||
{
|
||||
localaiming2 -= KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
}
|
||||
else if (PLAYER2INPUTDOWN(gc_centerview))
|
||||
localaiming2 = 0;
|
||||
}
|
||||
else if (PLAYER2INPUTDOWN(gc_lookdown) || (gamepadjoystickmove && axis > 0))
|
||||
{
|
||||
localaiming2 -= KB_LOOKSPEED * screen_invert;
|
||||
keyboard_look = true;
|
||||
}
|
||||
else if (PLAYER2INPUTDOWN(gc_centerview))
|
||||
localaiming2 = 0;
|
||||
|
||||
// accept no mlook for network games
|
||||
if (!cv_allowmlook.value)
|
||||
|
@ -1663,7 +1730,8 @@ static INT32 camtoggledelay, camtoggledelay2 = 0;
|
|||
boolean G_Responder(event_t *ev)
|
||||
{
|
||||
// allow spy mode changes even during the demo
|
||||
if (gamestate == GS_LEVEL && ev->type == ev_keydown && ev->data1 == KEY_F12)
|
||||
if (gamestate == GS_LEVEL && ev->type == ev_keydown
|
||||
&& (ev->data1 == KEY_F12 || ev->data1 == gamecontrol[gc_viewpoint][0] || ev->data1 == gamecontrol[gc_viewpoint][1]))
|
||||
{
|
||||
if (splitscreen || !netgame)
|
||||
displayplayer = consoleplayer;
|
||||
|
@ -2668,7 +2736,7 @@ void G_DoReborn(INT32 playernum)
|
|||
else
|
||||
{
|
||||
#ifdef HAVE_BLUA
|
||||
LUAh_MapChange();
|
||||
LUAh_MapChange(gamemap);
|
||||
#endif
|
||||
G_DoLoadLevel(true);
|
||||
return;
|
||||
|
@ -3828,7 +3896,7 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
|
|||
unlocktriggers = 0;
|
||||
|
||||
// clear itemfinder, just in case
|
||||
if (!dedicated) // except in dedicated servers, where it is not registered and can actually I_Error debug builds
|
||||
if (!dedicated) // except in dedicated servers, where it is not registered and can actually I_Error debug builds
|
||||
CV_StealthSetValue(&cv_itemfinder, 0);
|
||||
}
|
||||
|
||||
|
@ -5462,7 +5530,7 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
SetPlayerSkin(0, skin);
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
LUAh_MapChange();
|
||||
LUAh_MapChange(gamemap);
|
||||
#endif
|
||||
displayplayer = consoleplayer = 0;
|
||||
memset(playeringame,0,sizeof(playeringame));
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue