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Extra title SOCs: Music and FadeScreen. TitleScrollYSpeed in MainCfg
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3 changed files with 48 additions and 6 deletions
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@ -1969,7 +1969,7 @@ static void readmenu(MYFILE *f, INT32 num)
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else if (fastcmp(word, "TITLESCROLLSPEED") || fastcmp(word, "TITLESCROLLXSPEED")
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|| fastcmp(word, "SCROLLSPEED") || fastcmp(word, "SCROLLXSPEED"))
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{
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menumeta[num].titlescrollspeed = get_number(word2);
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menumeta[num].titlescrollxspeed = get_number(word2);
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titlechanged = true;
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}
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else if (fastcmp(word, "TITLESCROLLYSPEED") || fastcmp(word, "SCROLLYSPEED"))
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@ -1977,6 +1977,41 @@ static void readmenu(MYFILE *f, INT32 num)
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menumeta[num].titlescrollyspeed = get_number(word2);
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titlechanged = true;
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}
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else if (fastcmp(word, "MUSIC"))
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{
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strncpy(menumeta[num].musname, word2, 7);
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menumeta[num].musname[6] = 0;
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titlechanged = true;
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}
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#ifdef MUSICSLOT_COMPATIBILITY
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else if (fastcmp(word, "MUSICSLOT"))
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{
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value = get_mus(word2, true);
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if (value && value <= 1035)
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snprintf(menumeta[num].musname, 7, "%sM", G_BuildMapName(value));
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else if (value && value <= 1050)
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strncpy(menumeta[num].musname, compat_special_music_slots[value - 1036], 7);
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else
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menumeta[num].musname[0] = 0; // becomes empty string
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menumeta[num].musname[6] = 0;
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titlechanged = true;
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}
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#endif
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else if (fastcmp(word, "MUSICTRACK"))
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{
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menumeta[num].mustrack = ((UINT16)value - 1);
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titlechanged = true;
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}
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else if (fastcmp(word, "MUSICLOOP"))
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{
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menumeta[num].muslooping = (UINT8)(value || word2[0] == 'T' || word2[0] == 'Y');
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titlechanged = true;
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}
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else if (fastcmp(word, "FADESCREEN"))
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{
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menumeta[num].fadescreen = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
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titlechanged = true;
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}
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else if (fastcmp(word, "EXITPARENTS"))
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{
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menumeta[num].exitparents = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
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@ -3247,7 +3282,12 @@ static void readmaincfg(MYFILE *f)
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}
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else if (fastcmp(word, "TITLESCROLLSPEED") || fastcmp(word, "TITLESCROLLXSPEED"))
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{
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titlescrollspeed = get_number(word2);
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titlescrollxspeed = get_number(word2);
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titlechanged = true;
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}
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else if (fastcmp(word, "TITLESCROLLYSPEED"))
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{
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titlescrollyspeed = get_number(word2);
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titlechanged = true;
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}
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else if (fastcmp(word, "CREDITSCUTSCENE"))
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@ -43,7 +43,8 @@
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// Stage of animation:
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// 0 = text, 1 = art screen
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static INT32 finalecount;
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INT32 titlescrollspeed = 80;
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INT32 titlescrollxspeed = 80;
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INT32 titlescrollyspeed = 0;
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UINT8 titlemapinaction = TITLEMAP_OFF;
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static INT32 timetonext; // Delay between screen changes
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@ -1545,7 +1546,7 @@ void F_TitleScreenDrawer(void)
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// Draw that sky!
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if (!titlemapinaction)
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F_SkyScroll(titlescrollspeed);
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F_SkyScroll(titlescrollxspeed);
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// Don't draw outside of the title screewn, or if the patch isn't there.
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if (!ttwing || (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS))
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@ -1648,7 +1649,7 @@ void F_TitleScreenTicker(boolean run)
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else
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{
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// Default behavior: Do a lil' camera spin if a title map is loaded;
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camera.angle += titlescrollspeed*ANG1/64;
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camera.angle += titlescrollxspeed*ANG1/64;
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}
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}
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@ -69,7 +69,8 @@ void F_StartContinue(void);
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void F_ContinueTicker(void);
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void F_ContinueDrawer(void);
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extern INT32 titlescrollspeed;
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extern INT32 titlescrollxspeed;
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extern INT32 titlescrollyspeed;
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typedef enum
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{
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