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Override vectorial magnitude with front X offset, if provided; takes the line's lengths into account otherwise, as usual.
Signed-off-by: Nev3r <apophycens@gmail.com>
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parent
cd3ea897c3
commit
ae9f8856ac
1 changed files with 29 additions and 4 deletions
33
src/p_spec.c
33
src/p_spec.c
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@ -7654,11 +7654,22 @@ static void P_SpawnScrollers(void)
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for (i = 0; i < numlines; i++, l++)
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{
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fixed_t dx = l->dx >> SCROLL_SHIFT; // direction and speed of scrolling
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fixed_t dy = l->dy >> SCROLL_SHIFT;
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fixed_t dx = l->dx; // direction and speed of scrolling
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fixed_t dy = l->dy;
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INT32 control = -1, accel = 0; // no control sector or acceleration
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INT32 special = l->special;
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// If front texture X offset provided, override the amount with it.
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if (sides[l->sidenum[0]].textureoffset != 0)
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{
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fixed_t len = sides[l->sidenum[0]].textureoffset;
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fixed_t h = FixedHypot(dx, dy);
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dx = FixedMul(FixedDiv(dx, h), len);
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dy = FixedMul(FixedDiv(dy, h), len);
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}
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dx = dx >> SCROLL_SHIFT;
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dy = dy >> SCROLL_SHIFT;
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// These types are same as the ones they get set to except that the
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// first side's sector's heights cause scrolling when they change, and
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// this linedef controls the direction and speed of the scrolling. The
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@ -9106,6 +9117,7 @@ static void P_SpawnPushers(void)
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register INT32 s;
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mobj_t *thing;
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pushertype_e pushertype;
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fixed_t dx, dy;
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for (i = 0; i < numlines; i++, l++)
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{
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@ -9154,12 +9166,25 @@ static void P_SpawnPushers(void)
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continue;
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}
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dx = l->dx;
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dy = l->dy;
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// Obtain versor and scale it up according to texture offset, if provided; line length is ignored in this case.
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if (sides[l->sidenum[0]].textureoffset != 0)
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{
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fixed_t len = sides[l->sidenum[0]].textureoffset;
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fixed_t h = FixedHypot(dx, dy);
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dx = FixedMul(FixedDiv(dx, h), len);
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dy = FixedMul(FixedDiv(dy, h), len);
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}
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if (l->tag == 0)
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Add_Pusher(pushertype, l->dx, l->dy, NULL, l->frontsector - sectors, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
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Add_Pusher(pushertype, dx, dy, NULL, l->frontsector - sectors, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
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else
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{
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for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
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Add_Pusher(pushertype, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
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Add_Pusher(pushertype, dx, dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
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}
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}
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}
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